public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException { if (commands != null) commands.removeElementAt(0); if ((commands == null) || (commands.size() == 0)) { if (!CMLib.flags().isSleeping(mob)) mob.tell("You aren't sleeping!?"); else { CMMsg msg = CMClass.getMsg(mob, null, null, CMMsg.MSG_STAND, "<S-NAME> awake(s) and stand(s) up."); if (mob.location().okMessage(mob, msg)) mob.location().send(mob, msg); } } else { String whom = CMParms.combine(commands, 0); MOB M = mob.location().fetchInhabitant(whom); if ((M == null) || (!CMLib.flags().canBeSeenBy(M, mob))) { mob.tell("You don't see '" + whom + "' here."); return false; } if (!CMLib.flags().isSleeping(M)) { mob.tell(M.name() + " is awake!"); return false; } CMMsg msg = CMClass.getMsg( mob, M, null, CMMsg.MSG_NOISYMOVEMENT, "<S-NAME> attempt(s) to wake <T-NAME> up."); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); execute(M, null, metaFlags | Command.METAFLAG_ORDER); } } return false; }
public void unInvoke() { // undo the affects of this spell if ((affected == null) || (!(affected instanceof MOB))) return; MOB mob = (MOB) affected; super.unInvoke(); if ((canBeUninvoked()) && (mob.location() != null)) { if ((failed) || (!CMLib.flags().isSitting(mob)) || (room == null) || (title == null) || (mob.location() != room)) mob.tell("You are no longer squatting."); else if (title.landOwner().length() > 0) { mob.tell( "Your squat has succeeded. This property no longer belongs to " + title.landOwner() + "."); title.setLandOwner(""); title.updateTitle(); title.updateLot(null); } else if (title.landOwner().length() > 0) { mob.tell("Your squat has succeeded. This property now belongs to you."); title.setLandOwner(mob.Name()); title.updateTitle(); title.updateLot(new XVector(mob.name())); } } failed = false; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (commands.size() < 1) { mob.tell("Chant to whom?"); return false; } String mobName = CMParms.combine(commands, 0).trim().toUpperCase(); MOB target = getTarget(mob, commands, givenTarget); Room newRoom = mob.location(); if (target != null) { newRoom = target.location(); if ((!CMLib.flags().isAnimalIntelligence(target)) || (target.amFollowing() != mob)) { mob.tell("You have no animal follower named '" + mobName + "' here."); return false; } } else { mob.tell("You have no animal follower named '" + mobName + "' here."); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : "^S<S-NAME> chant(s) to <T-NAMESELF>, invoking the a mystical connection.^?"); CMMsg msg2 = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), null); if ((mob.location().okMessage(mob, msg)) && ((newRoom == mob.location()) || (newRoom.okMessage(mob, msg2)))) { mob.location().send(mob, msg); if (newRoom != mob.location()) newRoom.send(target, msg2); spy = target; beneficialAffect(mob, spy, asLevel, 0); Ability A = spy.fetchEffect(ID()); if (A != null) { mob.addNonUninvokableEffect((Ability) A.copyOf()); A.setAffectedOne(spy); } } } else beneficialVisualFizzle( mob, target, "<S-NAME> chant(s) to <T-NAMESELF>, but the magic fades."); // return whether it worked return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (mob.fetchEffect("Thief_Hide") != null) { mob.tell("You are already hiding."); return false; } if (mob.isInCombat()) { mob.tell("Not while in combat!"); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; Set<MOB> H = mob.getGroupMembers(new HashSet<MOB>()); if (!H.contains(mob)) H.add(mob); int numBesidesMe = 0; for (Iterator e = H.iterator(); e.hasNext(); ) { MOB M = (MOB) e.next(); if ((M != mob) && (mob.location().isInhabitant(M))) numBesidesMe++; } if (numBesidesMe == 0) { mob.tell("You need a group to set up an ambush!"); return false; } for (int i = 0; i < mob.location().numInhabitants(); i++) { MOB M = mob.location().fetchInhabitant(i); if ((M != null) && (M != mob) && (!H.contains(M)) && (CMLib.flags().canSee(M))) { mob.tell(M, null, null, "<S-NAME> is watching you too closely."); return false; } } boolean success = proficiencyCheck(mob, 0, auto); if (!success) beneficialVisualFizzle(mob, null, "<S-NAME> attempt(s) to set up an ambush, but fail(s)."); else { CMMsg msg = CMClass.getMsg( mob, null, this, auto ? CMMsg.MSG_OK_ACTION : (CMMsg.MSG_DELICATE_HANDS_ACT | CMMsg.MASK_MOVE), "<S-NAME> set(s) up an ambush, directing everyone to hiding places."); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); invoker = mob; Ability hide = CMClass.getAbility("Thief_Hide"); for (Iterator e = H.iterator(); e.hasNext(); ) { MOB M = (MOB) e.next(); hide.invoke(M, M, true, adjustedLevel(mob, asLevel)); } } else success = false; } return success; }
public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException { if (!mob.isMonster()) { if ((CMath.bset(mob.getBitmap(), MOB.ATT_MXP)) || (mob.session().clientTelnetMode(Session.TELNET_MXP))) { if (mob.session().clientTelnetMode(Session.TELNET_MXP)) mob.session().rawOut("\033[3z \033[7z"); mob.setBitmap(CMath.unsetb(mob.getBitmap(), MOB.ATT_MXP)); mob.session().changeTelnetMode(Session.TELNET_MXP, false); mob.session().setClientTelnetMode(Session.TELNET_MXP, false); mob.tell("MXP codes are disabled.\n\r"); } else mob.tell("MXP codes are already disabled.\n\r"); } return false; }
public void unInvoke() { if ((affected == null) || (!(affected instanceof MOB))) return; MOB mob = (MOB) affected; super.unInvoke(); if (canBeUninvoked()) mob.tell("You begin to feel more like your regular cranky self."); }
public boolean processFollow(MOB mob, MOB tofollow, boolean quiet) { if (mob == null) return false; Room R = mob.location(); if (R == null) return false; if (tofollow != null) { if (tofollow == mob) { return nofollow(mob, true, false); } if (mob.getGroupMembers(new HashSet<MOB>()).contains(tofollow)) { if (!quiet) mob.tell("You are already a member of " + tofollow.name() + "'s group!"); return false; } if (nofollow(mob, false, false)) { CMMsg msg = CMClass.getMsg( mob, tofollow, null, CMMsg.MSG_FOLLOW, quiet ? null : "<S-NAME> follow(s) <T-NAMESELF>."); if (R.okMessage(mob, msg)) R.send(mob, msg); else return false; } else return false; } else return nofollow(mob, !quiet, quiet); return true; }
public boolean rightPlace(MOB mob, boolean auto) { if ((!auto) && (mob.location().domainType() & Room.INDOORS) > 0) { mob.tell("You must be outdoors for this chant to work."); return false; } if ((mob.location().domainType() == Room.DOMAIN_OUTDOORS_CITY) || (mob.location().domainType() == Room.DOMAIN_OUTDOORS_SPACEPORT) || (mob.location().domainType() == Room.DOMAIN_OUTDOORS_UNDERWATER) || (mob.location().domainType() == Room.DOMAIN_OUTDOORS_AIR) || (mob.location().domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE)) { mob.tell("This magic will not work here."); return false; } return true; }
public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException { boolean quiet = false; if (mob == null) return false; Room R = mob.location(); if (R == null) return false; if ((commands.size() > 2) && (commands.lastElement() instanceof String) && (((String) commands.lastElement()).equalsIgnoreCase("UNOBTRUSIVELY"))) { commands.removeElementAt(commands.size() - 1); quiet = true; } if ((commands.size() > 1) && (commands.elementAt(1) instanceof MOB)) return processFollow(mob, (MOB) commands.elementAt(1), quiet); if (commands.size() < 2) { mob.tell("Follow whom?"); return false; } String whomToFollow = CMParms.combine(commands, 1); if ((whomToFollow.equalsIgnoreCase("self") || whomToFollow.equalsIgnoreCase("me")) || (mob.name().toUpperCase().startsWith(whomToFollow))) { nofollow(mob, true, quiet); return false; } MOB target = R.fetchInhabitant(whomToFollow); if ((target == null) || (!CMLib.flags().canBeSeenBy(target, mob))) { mob.tell("I don't see them here."); return false; } if ((target.isMonster()) && (!mob.isMonster())) { mob.tell("You cannot follow '" + target.name() + "'."); return false; } if (CMath.bset(target.getBitmap(), MOB.ATT_NOFOLLOW)) { mob.tell(target.name() + " is not accepting followers."); return false; } MOB ultiTarget = target.amUltimatelyFollowing(); if ((ultiTarget != null) && (CMath.bset(ultiTarget.getBitmap(), MOB.ATT_NOFOLLOW))) { mob.tell(ultiTarget.name() + " is not accepting followers."); return false; } processFollow(mob, target, quiet); return false; }
public void unInvoke() { if ((affected == null) || (!(affected instanceof MOB))) return; MOB mob = (MOB) affected; super.unInvoke(); if (canBeUninvoked()) mob.tell("You are no longer freezed!"); }
public void unInvoke() { // undo the affects of this spell if ((affected == null) || (!(affected instanceof MOB))) return; MOB mob = (MOB) affected; super.unInvoke(); if (canBeUninvoked()) mob.tell("The paralysis eases out of your muscles."); }
public boolean okMessage(final Environmental myHost, final CMMsg msg) { if (!super.okMessage(myHost, msg)) return false; if (msg.amITarget(this)) { MOB mob = msg.source(); switch (msg.targetMinor()) { case CMMsg.TYP_DRINK: if ((mob.isMine(this)) || (phyStats().weight() > 1000) || (!CMLib.flags().isGettable(this))) { if (!containsDrink()) { mob.tell(name() + " is empty."); return false; } if ((liquidType() == RawMaterial.RESOURCE_SALTWATER) || (liquidType() == RawMaterial.RESOURCE_LAMPOIL)) { mob.tell( "You don't want to be drinking " + RawMaterial.CODES.NAME(liquidType()).toLowerCase() + "."); return false; } return true; } mob.tell("You don't have that."); return false; case CMMsg.TYP_FILL: if ((liquidRemaining() >= amountOfLiquidHeld) && (liquidHeld() < 500000)) { mob.tell(name() + " is full."); return false; } if ((msg.tool() != null) && (msg.tool() != msg.target()) && (msg.tool() instanceof Drink)) { Drink thePuddle = (Drink) msg.tool(); if (!thePuddle.containsDrink()) { mob.tell(thePuddle.name() + " is empty."); return false; } if ((liquidRemaining() > 0) && (liquidType() != thePuddle.liquidType())) { mob.tell( "There is still some " + RawMaterial.CODES.NAME(liquidType()).toLowerCase() + " left in " + name() + ". You must empty it before you can fill it with " + RawMaterial.CODES.NAME(thePuddle.liquidType()).toLowerCase() + "."); return false; } return true; } mob.tell("You can't fill " + name() + " from that."); return false; default: break; } } return true; }
public void executeMsg(final Environmental myHost, final CMMsg msg) { if (msg.source().riding() == this) { CMLib.commands().handleHygenicMessage(msg, 0, PlayerStats.HYGIENE_WATERCLEAN); } if (msg.amITarget(this)) { MOB mob = msg.source(); switch (msg.targetMinor()) { case CMMsg.TYP_DRINK: amountOfLiquidRemaining -= amountOfThirstQuenched; boolean thirsty = mob.curState().getThirst() <= 0; boolean full = !mob.curState() .adjThirst(amountOfThirstQuenched, mob.maxState().maxThirst(mob.baseWeight())); if (thirsty) mob.tell("You are no longer thirsty."); else if (full) mob.tell("You have drunk all you can."); if (disappearsAfterDrinking) { destroy(); return; } break; case CMMsg.TYP_FILL: if ((msg.tool() != null) && (msg.tool() instanceof Drink)) { Drink thePuddle = (Drink) msg.tool(); int amountToTake = amountTakenToFillMe(thePuddle); thePuddle.setLiquidRemaining(thePuddle.liquidRemaining() - amountToTake); if (amountOfLiquidRemaining <= 0) setLiquidType(thePuddle.liquidType()); if (((long) amountOfLiquidRemaining + (long) amountToTake) <= (long) Integer.MAX_VALUE) amountOfLiquidRemaining += amountToTake; if (amountOfLiquidRemaining > amountOfLiquidHeld) amountOfLiquidRemaining = amountOfLiquidHeld; if ((amountOfLiquidRemaining <= 0) && (disappearsAfterDrinking)) { destroy(); return; } } break; default: break; } } super.executeMsg(myHost, msg); }
public void unInvoke() { // undo the affects of this spell if ((affected == null) || (!(affected instanceof MOB))) { super.unInvoke(); return; } MOB mob = (MOB) affected; if (canBeUninvoked()) mob.tell("Your summoning ward dissipates."); super.unInvoke(); }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { Physical target = null; if (commands.size() > 0) { String s = CMParms.combine(commands, 0); if (s.equalsIgnoreCase("room")) target = mob.location(); else if (s.equalsIgnoreCase("here")) target = mob.location(); else if (CMLib.english().containsString(mob.location().ID(), s) || CMLib.english().containsString(mob.location().name(), s) || CMLib.english().containsString(mob.location().displayText(), s)) target = mob.location(); } if (target == null) target = getTarget(mob, commands, givenTarget); if (target == null) return false; if ((target instanceof Room) && (target.fetchEffect(ID()) != null)) { mob.tell("This place is already under a summoning ward."); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "<T-NAME> seem(s) magically protected." : "^S<S-NAME> invoke(s) a summoning ward upon <T-NAMESELF>.^?"); if (target instanceof Room) quality = Ability.QUALITY_MALICIOUS; if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if ((target instanceof Room) && ((CMLib.law().doesOwnThisProperty(mob, ((Room) target))))) { target.addNonUninvokableEffect((Ability) this.copyOf()); CMLib.database().DBUpdateRoom((Room) target); } else { beneficialAffect(mob, target, asLevel, 0); if (target instanceof Room) { Spell_SummoningWard A = (Spell_SummoningWard) target.fetchEffect(ID()); if (A != null) A.quality = Ability.QUALITY_MALICIOUS; } } } } else beneficialWordsFizzle( mob, target, "<S-NAME> attempt(s) to invoke a summoning ward, but fail(s)."); quality = Ability.QUALITY_INDIFFERENT; return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); CMMsg msg2 = null; if ((mob != target) && (!mob.getGroupMembers(new HashSet<MOB>()).contains(target))) msg2 = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto) | CMMsg.MASK_MALICIOUS, "<T-NAME> do(es) not seem to like <S-NAME> messing with <T-HIS-HER> head."); if (success && (CMLib.factions().getFaction(CMLib.factions().AlignID()) != null)) { // it worked, so build a copy of this ability, // and add it to the affects list of the // affected MOB. Then tell everyone else // what happened. CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), (auto ? "<T-NAME> feel(s) more good." : "^S<S-NAME> " + prayWord(mob) + " to atone <T-NAMESELF>!^?")); if ((mob.location().okMessage(mob, msg)) && ((msg2 == null) || (mob.location().okMessage(mob, msg2)))) { mob.location().send(mob, msg); if ((msg.value() <= 0) && ((msg2 == null) || (msg2.value() <= 0))) { target.tell("Good, pure thoughts fill your head."); int evilness = CMLib.dice().roll(10, adjustedLevel(mob, asLevel), 0); CMLib.factions().postFactionChange(target, this, CMLib.factions().AlignID(), evilness); } if (msg2 != null) mob.location().send(mob, msg2); } } else { if ((msg2 != null) && (mob.location().okMessage(mob, msg2))) mob.location().send(mob, msg2); return beneficialWordsFizzle( mob, target, "<S-NAME> point(s) at <T-NAMESELF> and " + prayWord(mob) + ", but nothing happens."); } // return whether it worked return success; }
public Item buildMyThing(MOB mob, Room room) { Area A = room.getArea(); boolean bonusWorthy = (Druid_MyPlants.myPlant(room, mob, 0) == null); Vector V = Druid_MyPlants.myAreaPlantRooms(mob, room.getArea()); int pct = 0; if (A.getAreaIStats()[Area.Stats.VISITABLE_ROOMS.ordinal()] > 10) pct = (int) Math.round( 100.0 * CMath.div( V.size(), A.getAreaIStats()[Area.Stats.VISITABLE_ROOMS.ordinal()])); Item I = buildMyPlant(mob, room); if ((I != null) && ((mob.charStats().getCurrentClass().baseClass().equalsIgnoreCase("Druid")) || (CMSecurity.isASysOp(mob)))) { if (!CMLib.law().isACity(A)) { if (pct > 0) { int newPct = (int) Math.round( 100.0 * CMath.div( V.size(), A.getAreaIStats()[Area.Stats.VISITABLE_ROOMS.ordinal()])); if ((newPct >= 50) && (A.fetchEffect("Chant_DruidicConnection") == null)) { Ability A2 = CMClass.getAbility("Chant_DruidicConnection"); if (A2 != null) A2.invoke(mob, A, true, 0); } } } else if ((bonusWorthy) && (!mob.isMonster())) { long[] num = (long[]) plantBonuses.get(mob.Name() + "/" + room.getArea().Name()); if ((num == null) || (System.currentTimeMillis() - num[1] > (room.getArea().getTimeObj().getDaysInMonth() * room.getArea().getTimeObj().getHoursInDay() * CMProps.getMillisPerMudHour()))) { num = new long[2]; plantBonuses.remove(mob.Name() + "/" + room.getArea().Name()); plantBonuses.put(mob.Name() + "/" + room.getArea().Name(), num); num[1] = System.currentTimeMillis(); } if (V.size() >= num[0]) { num[0]++; if (num[0] < 19) { mob.tell("You have made this city greener."); CMLib.leveler().postExperience(mob, null, null, (int) num[0], false); } } } } return I; }
public boolean preInvoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel, int secondsElapsed, double actionsRemaining) { if (secondsElapsed == 0) { String dir = CMParms.combine(commands, 0); if (commands.size() > 0) dir = (String) commands.get(commands.size() - 1); int dirCode = Directions.getGoodDirectionCode(dir); if (dirCode < 0) { mob.tell("Step where?"); return false; } if (mob.isInCombat()) { mob.tell("Not while you are fighting!"); return false; } if ((mob.location().getRoomInDir(dirCode) == null) || (mob.location().getExitInDir(dirCode) == null)) { mob.tell("Step where?"); return false; } CMMsg msg = CMClass.getMsg( mob, null, this, auto ? CMMsg.MSG_OK_VISUAL : CMMsg.MSG_DELICATE_HANDS_ACT, "<S-NAME> start(s) walking carefully " + Directions.getDirectionName(dirCode) + "."); if (mob.location().okMessage(mob, msg)) mob.location().send(mob, msg); else return false; } return true; }
public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException { boolean skipChecks = mob.Name().equals(mob.getClanID()); Room R = mob.location(); if (skipChecks) { commands.setElementAt(getAccessWords()[0], 0); R = CMLib.map().getRoom(CMParms.combine(commands, 1)); } else { commands.clear(); commands.addElement(getAccessWords()[0]); commands.addElement(CMLib.map().getExtendedRoomID(R)); } if ((mob.getClanID() == null) || (R == null) || (mob.getClanID().equalsIgnoreCase(""))) { mob.tell("You aren't even a member of a clan."); return false; } Clan C = mob.getMyClan(); if (C == null) { mob.tell("There is no longer a clan called " + mob.getClanID() + "."); return false; } if (C.getStatus() > Clan.CLANSTATUS_ACTIVE) { mob.tell( "You cannot set a morgue. Your " + C.getGovernmentName() + " does not have enough members to be considered active."); return false; } if (skipChecks || CMLib.clans().goForward(mob, C, commands, Clan.Function.SET_HOME, false)) { if (!CMLib.law().doesOwnThisProperty(C.clanID(), R)) { mob.tell("Your " + C.getGovernmentName() + " does not own this room."); return false; } if (skipChecks || CMLib.clans().goForward(mob, C, commands, Clan.Function.SET_HOME, true)) { C.setMorgue(CMLib.map().getExtendedRoomID(R)); C.update(); mob.tell( "Your " + C.getGovernmentName() + " morgue is now set to " + R.roomTitle(mob) + "."); CMLib.clans() .clanAnnounce( mob, "The morgue of " + C.getGovernmentName() + " " + C.clanID() + " is now set to " + R.roomTitle(mob) + "."); return true; } } else { mob.tell( "You aren't in the right position to set your " + C.getGovernmentName() + "'s morgue."); return false; } return false; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { Set<MOB> h = properTargets(mob, givenTarget, false); if (h == null) { mob.tell("There doesn't appear to be anyone here worth floating."); return false; } // the invoke method for spells receives as // parameters the invoker, and the REMAINING // command line parameters, divided into words, // and added as String objects to a vector. if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { if (mob.location() .show( mob, null, this, verbalCastCode(mob, null, auto), auto ? "" : "^S<S-NAME> wave(s) <S-HIS-HER> arms and speak(s) lightly.^?")) for (Iterator f = h.iterator(); f.hasNext(); ) { MOB target = (MOB) f.next(); // it worked, so build a copy of this ability, // and add it to the affects list of the // affected MOB. Then tell everyone else // what happened. CMMsg msg = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), null); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); Spell_FeatherFall fall = new Spell_FeatherFall(); fall.setProficiency(proficiency()); fall.beneficialAffect(mob, target, asLevel, 0); } } } else return beneficialWordsFizzle( mob, null, "<S-NAME> wave(s) <S-HIS-HER> arms and speak(s) lightly, but the spell fizzles."); // return whether it worked return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { int type = mob.location().domainType(); if (((type & Room.INDOORS) > 0) || (type == Room.DOMAIN_OUTDOORS_AIR) || (type == Room.DOMAIN_OUTDOORS_CITY) || (type == Room.DOMAIN_OUTDOORS_SPACEPORT) || (type == Room.DOMAIN_OUTDOORS_UNDERWATER) || (type == Room.DOMAIN_OUTDOORS_WATERSURFACE)) { mob.tell("That magic won't work here."); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { CMMsg msg = CMClass.getMsg( mob, mob.location(), this, verbalCastCode(mob, mob.location(), auto), auto ? "" : "^S<S-NAME> " + prayForWord(mob) + " to make the land fruitful.^?"); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); beneficialAffect( mob, mob.location(), asLevel, CMLib.ableMapper().qualifyingClassLevel(mob, this) * (int) ((CMProps.getMillisPerMudHour() * ((long) mob.location().getArea().getTimeObj().getHoursInDay())) / CMProps.getTickMillis())); } } else beneficialWordsFizzle( mob, null, "<S-NAME> " + prayForWord(mob) + " to make the land fruitful, but nothing happens."); // return whether it worked return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { boolean foundOne = false; for (int a = 0; a < mob.numEffects(); a++) // personal affects { Ability A = mob.fetchEffect(a); if ((A != null) && (A instanceof Play)) foundOne = true; } if (!foundOne) { mob.tell(auto ? "There is noone playing." : "You aren't playing anything."); return true; } unplayAll(mob, mob); mob.location() .show(mob, null, CMMsg.MSG_NOISE, auto ? "Silence." : "<S-NAME> stop(s) playing."); mob.location().recoverRoomStats(); return true; }
public boolean nofollow(MOB mob, boolean errorsOk, boolean quiet) { if (mob == null) return false; Room R = mob.location(); if (R == null) return false; if (mob.amFollowing() != null) { CMMsg msg = CMClass.getMsg( mob, mob.amFollowing(), null, CMMsg.MSG_NOFOLLOW, quiet ? null : "<S-NAME> stop(s) following <T-NAMESELF>."); // no room OKaffects, since the damn leader may not be here. if (mob.okMessage(mob, msg)) R.send(mob, msg); else return false; } else if (errorsOk) mob.tell("You aren't following anyone!"); return true; }
public boolean okMessage(final Environmental myHost, final CMMsg msg) { if ((affected == null) || (!(affected instanceof MOB))) return true; MOB mob = (MOB) affected; // when this spell is on a MOBs Affected list, // it should consistantly prevent the mob // from trying to do ANYTHING except sleep if (msg.amISource(mob)) { switch (msg.sourceMinor()) { case CMMsg.TYP_ENTER: case CMMsg.TYP_ADVANCE: case CMMsg.TYP_LEAVE: case CMMsg.TYP_FLEE: mob.tell("You are frozen, and cant go anywhere."); return false; } } return super.okMessage(myHost, msg); }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = getTargetAnywhere(mob, commands, givenTarget, false, true, false); if (target == null) return false; Ability A = target.fetchEffect(ID()); if (A != null) { A.unInvoke(); mob.tell(target.Name() + " is released from his freezedness."); return true; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MASK_MOVE | CMMsg.TYP_JUSTICE | (auto ? CMMsg.MASK_ALWAYS : 0), auto ? "A frozen chill falls upon <T-NAME>!" : "^F<S-NAME> freeze(s) <T-NAMESELF>.^?"); CMLib.color().fixSourceFightColor(msg); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> <S-IS-ARE> frozen!"); beneficialAffect(mob, target, asLevel, Ability.TICKS_ALMOST_FOREVER); Log.sysOut("Freeze", mob.name() + " freezed " + target.name() + "."); } } else return beneficialVisualFizzle( mob, target, "<S-NAME> attempt(s) to freeze <T-NAMESELF>, but fail(s)."); return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; Room target = mob.location(); if ((auto) && (givenTarget != null) && (givenTarget instanceof Room)) target = (Room) givenTarget; Ability A = target.fetchEffect(ID()); if (A != null) { mob.tell("This place is already a safehouse."); return false; } if ((!auto) && (CMLib.law().getLegalBehavior(target) == null)) { mob.tell("There is no law here!"); return false; } if (!isGoodSafehouse(target)) { TrackingLibrary.TrackingFlags flags; flags = new TrackingLibrary.TrackingFlags() .plus(TrackingLibrary.TrackingFlag.OPENONLY) .plus(TrackingLibrary.TrackingFlag.AREAONLY) .plus(TrackingLibrary.TrackingFlag.NOEMPTYGRIDS) .plus(TrackingLibrary.TrackingFlag.NOAIR) .plus(TrackingLibrary.TrackingFlag.NOWATER); List<Room> V = CMLib.tracking().getRadiantRooms(target, flags, 50 + (2 * getXLEVELLevel(mob))); Room R = null; int v = 0; for (; v < V.size(); v++) { R = (Room) V.get(v); if ((isGoodSafehouse(R)) && (!isLawHere(R))) break; } mob.tell("A place like this can't be a safehouse."); if ((isGoodSafehouse(R)) && (!isLawHere(R))) { V = CMLib.tracking() .findBastardTheBestWay( target, new XVector(R), flags, 50 + (2 * getXLEVELLevel(mob))); StringBuffer trail = new StringBuffer(""); int dir = CMLib.tracking().trackNextDirectionFromHere(V, target, true); while (target != R) { if ((dir < 0) || (dir >= Directions.NUM_DIRECTIONS()) || (target == null)) break; trail.append(Directions.getDirectionName(dir)); if (target.getRoomInDir(dir) != R) trail.append(", "); target = target.getRoomInDir(dir); dir = CMLib.tracking().trackNextDirectionFromHere(V, target, true); } if (target == R) mob.tell("You happen to know of one nearby though. Go: " + trail.toString()); } return false; } boolean success = proficiencyCheck(mob, 0, auto); CMMsg msg = CMClass.getMsg( mob, null, this, auto ? CMMsg.MASK_ALWAYS : CMMsg.MSG_DELICATE_HANDS_ACT, CMMsg.MSG_OK_VISUAL, CMMsg.MSG_OK_VISUAL, auto ? "" : "<S-NAME> hide(s) out from the law here."); if (!success) return beneficialVisualFizzle( mob, null, auto ? "" : "<S-NAME> attempt(s) hide out from the law here, but things are just too hot."); else if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); beneficialAffect(mob, target, asLevel, (CMProps.getIntVar(CMProps.SYSTEMI_TICKSPERMUDMONTH))); } return success; }
public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException { commands.removeElementAt(0); MOB leader = CMLib.combat().getFollowedLeader(mob); List<MOB>[] done = CMLib.combat().getFormation(mob); if (commands.size() == 0) { StringBuffer str = new StringBuffer(""); for (int i = 0; i < done.length; i++) if (done[i] != null) { if (i == 0) str.append("^xfront - ^.^?"); else str.append("^xrow +" + i + " - ^.^?"); for (int i2 = 0; i2 < done[i].size(); i2++) str.append(((i2 > 0) ? ", " : "") + ((MOB) done[i].get(i2)).name()); str.append("\n\r"); } mob.session().colorOnlyPrintln(str.toString()); } else if (commands.size() == 1) mob.tell("Put whom in what row?"); else if (mob.numFollowers() == 0) mob.tell("Noone is following you!"); else { String row = (String) commands.lastElement(); if ("FRONT".startsWith(row.toUpperCase())) row = "0"; commands.removeElementAt(commands.size() - 1); String name = CMParms.combine(commands, 0); MOB who = null; if (CMLib.english().containsString(mob.name(), name) || CMLib.english().containsString(mob.Name(), name)) { mob.tell("You can not move your own position. You are always the leader of your party."); return false; } for (int f = 0; f < mob.numFollowers(); f++) { MOB M = mob.fetchFollower(f); if (M == null) continue; if (CMLib.english().containsString(M.name(), name) || CMLib.english().containsString(M.Name(), name)) { who = M; break; } } if (who == null) { mob.tell("There is noone following you called " + name + "."); return false; } if ((!CMath.isNumber(row)) || (CMath.s_int(row) < 0)) mob.tell( "'" + row + "' is not a valid row in which to put " + who.name() + ". Try number greater than 0."); else { int leaderRow = -1; for (int f = 0; f < done.length; f++) if ((done[f] != null) && (done[f].contains(leader))) { leaderRow = f; break; } if (leaderRow < 0) mob.tell("You do not exist."); else if (CMath.s_int(row) < leaderRow) mob.tell( "You can not place " + who.name() + " behind your own position, which is " + leaderRow + "."); else { mob.addFollower(who, CMath.s_int(row) - leaderRow); mob.tell("You have positioned " + who.name() + " to row " + CMath.s_int(row)); } } } return false; }
public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException { String whatToDrop = null; Environmental target = mob; Vector V = new Vector(); if (commands.size() < 2) { mob.tell("Empty what where?"); return false; } commands.removeElementAt(0); if (commands.size() > 1) { String s = (String) commands.lastElement(); if (s.equalsIgnoreCase("here")) target = mob.location(); else if (s.equalsIgnoreCase("me")) target = mob; else if (s.equalsIgnoreCase("self")) target = mob; else if ("INVENTORY".startsWith(s.toUpperCase())) target = mob; else if (s.equalsIgnoreCase("floor")) target = mob.location(); else if (s.equalsIgnoreCase("ground")) target = mob.location(); else { target = CMLib.english().possibleContainer(mob, commands, false, Wearable.FILTER_UNWORNONLY); if (target == null) target = mob.location().fetchFromRoomFavorItems(null, s); else commands.addElement("delme"); } if (target != null) commands.removeElementAt(commands.size() - 1); } if ((target == null) || (!CMLib.flags().canBeSeenBy(target, mob))) { mob.tell("Empty it where?"); return false; } int maxToDrop = CMLib.english().calculateMaxToGive(mob, commands, true, mob, false); if (maxToDrop < 0) return false; whatToDrop = CMParms.combine(commands, 0); boolean allFlag = (commands.size() > 0) ? ((String) commands.elementAt(0)).equalsIgnoreCase("all") : false; if (whatToDrop.toUpperCase().startsWith("ALL.")) { allFlag = true; whatToDrop = "ALL " + whatToDrop.substring(4); } if (whatToDrop.toUpperCase().endsWith(".ALL")) { allFlag = true; whatToDrop = "ALL " + whatToDrop.substring(0, whatToDrop.length() - 4); } int addendum = 1; String addendumStr = ""; Drink drink = null; boolean doBugFix = true; while (doBugFix || ((allFlag) && (addendum <= maxToDrop))) { doBugFix = false; Item dropThis = mob.fetchCarried(null, whatToDrop + addendumStr); if ((dropThis == null) && (V.size() == 0) && (addendumStr.length() == 0) && (!allFlag)) { dropThis = mob.fetchWornItem(whatToDrop); if ((dropThis != null) && (dropThis instanceof Container)) { if ((!dropThis.amWearingAt(Wearable.WORN_HELD)) && (!dropThis.amWearingAt(Wearable.WORN_WIELD))) { mob.tell("You must remove that first."); return false; } CMMsg newMsg = CMClass.getMsg(mob, dropThis, null, CMMsg.MSG_REMOVE, null); if (mob.location().okMessage(mob, newMsg)) mob.location().send(mob, newMsg); else return false; } } if (dropThis == null) break; if (dropThis instanceof Drink) drink = (Drink) dropThis; if ((CMLib.flags().canBeSeenBy(dropThis, mob)) && (dropThis instanceof Container) && (!V.contains(dropThis))) V.addElement(dropThis); addendumStr = "." + (++addendum); } String str = "<S-NAME> empt(ys) <T-NAME>"; if (target instanceof Room) str += " here."; else if (target instanceof MOB) str += "."; else str += " into " + target.Name() + "."; if ((V.size() == 0) && (drink != null)) { mob.tell(drink.name() + " must be POURed out."); return false; } if (V.size() == 0) mob.tell("You don't seem to be carrying that."); else if ((V.size() == 1) && (V.firstElement() == target)) mob.tell("You can't empty something into itself!"); else if ((V.size() == 1) && (V.firstElement() instanceof Drink) && (!((Drink) V.firstElement()).containsDrink())) mob.tell(mob, (Drink) V.firstElement(), null, "<T-NAME> is already empty."); else for (int v = 0; v < V.size(); v++) { Container C = (Container) V.elementAt(v); if (C == target) continue; List<Item> V2 = C.getContents(); boolean skipMessage = false; if ((C instanceof Drink) && (((Drink) C).containsDrink())) { if (target instanceof Drink) { Command C2 = CMClass.getCommand("Pour"); C2.execute( mob, new XVector("POUR", "$" + C.Name() + "$", "$" + target.Name() + "$"), metaFlags); skipMessage = true; } else { ((Drink) C).setLiquidRemaining(0); if (((Drink) C).disappearsAfterDrinking()) C.destroy(); } } CMMsg msg = CMClass.getMsg(mob, C, CMMsg.MSG_QUIETMOVEMENT, str); Room R = mob.location(); if (skipMessage || (R.okMessage(mob, msg))) { if (!skipMessage) R.send(mob, msg); for (int v2 = 0; v2 < V2.size(); v2++) { Item I = (Item) V2.get(v2); if (I instanceof Coins) ((Coins) I).setContainer(null); if (((I.container() == null) || (Get.get(mob, C, I, true, null, true))) && (I.container() == null)) { if (target instanceof Room) drop(mob, I, true, true); else if (target instanceof Container) { CMMsg putMsg = CMClass.getMsg(mob, target, I, CMMsg.MASK_OPTIMIZE | CMMsg.MSG_PUT, null); if (R.okMessage(mob, putMsg)) R.send(mob, putMsg); } if (I instanceof Coins) ((Coins) I).putCoinsBack(); if (I instanceof RawMaterial) ((RawMaterial) I).rebundle(); } } } } mob.location().recoverRoomStats(); mob.location().recoverRoomStats(); return false; }
public boolean tick(Tickable ticking, int tickID) { int realLastWeather = super.lastWeather; if (!super.tick(ticking, tickID)) return false; Area A = CMLib.map().areaLocation(ticking); if (A == null) return false; Climate C = A.getClimateObj(); if (C == null) return false; lastWeather = realLastWeather; // handle freeze overs if ((coldWeather(lastWeather)) && (coldWeather(C.weatherType(null))) && (lastWeather != C.weatherType(null)) && (A.getTimeObj().getSeasonCode() == TimeClock.SEASON_WINTER) && (CMLib.dice().rollPercentage() < freezeOverChance)) { if (ticking instanceof Room) { Room R = (Room) ticking; if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE) && (CMLib.dice().rollPercentage() < freezeOverChance) && (R instanceof Drink) && (((Drink) R).liquidType() == RawMaterial.RESOURCE_FRESHWATER)) { Ability A2 = CMClass.getAbility("Spell_IceSheet"); if (A2 != null) { MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, R, true, 0); mob.destroy(); } } } else for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { Room R = (Room) e.nextElement(); if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE) && (CMLib.dice().rollPercentage() < freezeOverChance)) { Ability A2 = CMClass.getAbility("Spell_IceSheet"); if (A2 != null) { MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, R, true, 0); mob.destroy(); } } } } if ((botherDown--) == 1) { resetBotherTicks(); switch (C.weatherType(null)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: case Climate.WEATHER_HAIL: case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: for (Enumeration<Room> r = A.getProperMap(); r.hasMoreElements(); ) { Room R = (Room) r.nextElement(); if (CMLib.map().hasASky(R)) for (int i = 0; i < R.numInhabitants(); i++) { MOB mob = R.fetchInhabitant(i); if ((mob != null) && (!mob.isMonster()) && (CMLib.flags().aliveAwakeMobile(mob, true)) && (CMath.bset(mob.getBitmap(), MOB.ATT_AUTOWEATHER))) mob.tell(C.getWeatherDescription(A)); } } break; } } if ((diseaseDown--) == 1) { resetDiseaseTicks(); int coldChance = 0; int fluChance = 0; int frostBiteChance = 0; int heatExhaustionChance = 0; switch (C.weatherType(null)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: coldChance = 99; fluChance = 25; frostBiteChance = 15; break; case Climate.WEATHER_HAIL: coldChance = 50; frostBiteChance = 10; break; case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: coldChance = 25; break; case Climate.WEATHER_WINTER_COLD: coldChance = 75; fluChance = 10; frostBiteChance = 5; break; case Climate.WEATHER_HEAT_WAVE: heatExhaustionChance = 15; break; case Climate.WEATHER_DROUGHT: heatExhaustionChance = 20; break; } for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster())) continue; MOB M = S.mob(); Room R = M.location(); if ((R.domainConditions() & Room.CONDITION_COLD) > 0) { if (coldChance > 0) coldChance += 10; if (coldChance > 0) fluChance += 5; // yes, cold is related this way to flu if (frostBiteChance > 0) frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.5)); } if ((R.domainConditions() & Room.CONDITION_HOT) > 0) { if (heatExhaustionChance > 0) heatExhaustionChance += 10; } if ((R.domainConditions() & Room.CONDITION_WET) > 0) { if (coldChance > 0) coldChance += 5; if (heatExhaustionChance > 5) heatExhaustionChance -= 5; if (frostBiteChance > 0) frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.25)); } int save = (M.charStats().getSave(CharStats.STAT_SAVE_COLD) + M.charStats().getSave(CharStats.STAT_SAVE_WATER)) / 2; if ((CMLib.dice().rollPercentage() < (coldChance - save)) && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) { long coveredPlaces = 0; for (int l = 0; l < ALL_COVERED_SPOTS.length; l++) if (M.getWearPositions(ALL_COVERED_SPOTS[l]) == 0) coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l]; Item I = null; for (int i = 0; i < M.numItems(); i++) { I = M.getItem(i); if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue; if (I.amWearingAt(Wearable.WORN_ABOUT_BODY)) coveredPlaces = coveredPlaces | Wearable.WORN_TORSO | Wearable.WORN_LEGS; for (int l = 0; l < ALL_COVERED_SPOTS.length; l++) if (I.amWearingAt(ALL_COVERED_SPOTS[l])) coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l]; } if ((coveredPlaces != ALL_COVERED_CODE) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_Cold"); if (CMLib.dice().rollPercentage() < (fluChance + (((M.location().domainConditions() & Room.CONDITION_WET) > 0) ? 10 : 0))) COLD = CMClass.getAbility("Disease_Flu"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } if ((CMLib.dice().rollPercentage() < (frostBiteChance - save)) && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) { long unfrostedPlaces = 0; for (int l = 0; l < ALL_FROST_SPOTS.length; l++) if (M.getWearPositions(ALL_FROST_SPOTS[l]) == 0) unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l]; Item I = null; for (int i = 0; i < M.numItems(); i++) { I = M.getItem(i); if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue; for (int l = 0; l < ALL_FROST_SPOTS.length; l++) if (I.amWearingAt(ALL_FROST_SPOTS[l])) unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l]; } if ((unfrostedPlaces != ALL_FROST_CODE) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_FrostBite"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } if ((heatExhaustionChance > 0) && (CMLib.dice().rollPercentage() < (heatExhaustionChance - M.charStats().getSave(CharStats.STAT_SAVE_FIRE))) && (C.weatherType(M.location()) != Climate.WEATHER_CLEAR) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_HeatExhaustion"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } } if ((rumbleDown--) == 1) { resetRumbleTicks(); for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (!CMath.bset(S.mob().getBitmap(), MOB.ATT_AUTOWEATHER))) continue; Room R = S.mob().location(); if (R != null) { switch (C.weatherType(null)) { case Climate.WEATHER_THUNDERSTORM: { if (C.weatherType(R) != Climate.WEATHER_THUNDERSTORM) { if ((R.domainType() & Room.INDOORS) > 0) { if ((R.getArea() != null) && CMath.div( R.getArea().getAreaIStats()[Area.Stats.INDOOR_ROOMS.ordinal()], R.getArea().properSize()) < 0.90) S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard outside.^?" + CMProps.msp("thunder.wav", 40)); } else S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard.^?" + CMProps.msp("thunder.wav", 40)); } else if (R.getArea().getTimeObj().getTODCode() == TimeClock.TIME_DAY) S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard as the pounding rain soaks you.^?" + CMProps.msp("thunderandrain.wav", 40)); else S.mob() .tell( "^JA bolt of lightning streaks across the sky as the pounding rain soaks you!^?" + CMProps.msp("thunderandrain.wav", 40)); break; } case Climate.WEATHER_BLIZZARD: if (C.weatherType(R) == Climate.WEATHER_BLIZZARD) S.mob() .tell( "^JSwirling clouds of snow buffet you.^?" + CMProps.msp("blizzard.wav", 40)); break; case Climate.WEATHER_SNOW: if (C.weatherType(R) == Climate.WEATHER_SNOW) S.mob().tell("^JSnowflakes fall lightly on you.^?"); break; case Climate.WEATHER_DUSTSTORM: if (C.weatherType(R) == Climate.WEATHER_DUSTSTORM) S.mob() .tell( "^JSwirling clouds of dust assault you.^?" + CMProps.msp("windy.wav", 40)); break; case Climate.WEATHER_HAIL: if (C.weatherType(R) == Climate.WEATHER_HAIL) S.mob() .tell( "^JYou are being pelleted by hail! Ouch!^?" + CMProps.msp("hail.wav", 40)); break; case Climate.WEATHER_RAIN: if (C.weatherType(R) == Climate.WEATHER_RAIN) S.mob().tell("^JThe rain is soaking you!^?" + CMProps.msp("rainlong.wav", 40)); break; case Climate.WEATHER_SLEET: if (C.weatherType(R) == Climate.WEATHER_SLEET) S.mob() .tell( "^JCold and blistering sleet is soaking you numb!^?" + CMProps.msp("rain.wav", 40)); break; case Climate.WEATHER_WINDY: if (C.weatherType(R) == Climate.WEATHER_WINDY) S.mob().tell("^JThe wind gusts around you.^?" + CMProps.msp("wind.wav", 40)); break; } } } } if ((lightningDown--) == 1) { resetLightningTicks(); if (C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) { boolean playerAround = false; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue; playerAround = true; } if (playerAround) { Room R = A.getRandomProperRoom(); MOB M = R.fetchRandomInhabitant(); if (M != null) { Ability A2 = CMClass.getAbility("Chant_SummonLightning"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } } else R = null; Room R2 = null; for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { R2 = (Room) e.nextElement(); if ((R2 != R) && (R2.numInhabitants() > 0)) if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY) || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) { if ((R2.domainType() & Room.INDOORS) > 0) R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA thunderous rumble and crack of lightning can be heard outside.^?" + CMProps.msp("thunder2.wav", 40)); else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA thunderous rumble and crack of lightning can be heard.^?" + CMProps.msp("thunder2.wav", 40)); } else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JYou hear a thunderous rumble as a bolt of lightning streaks across the sky!^?" + CMProps.msp("thunder3.wav", 40)); } } } } if ((tornadoDown--) == 1) { resetTornadoTicks(); if ((C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) || (C.weatherType(null) == Climate.WEATHER_WINDY)) { boolean playerAround = false; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue; playerAround = true; } if (playerAround) { Room R = A.getRandomProperRoom(); MOB M = R.fetchRandomInhabitant(); if (M != null) { Ability A2 = CMClass.getAbility("Chant_SummonTornado"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, null, true, 0); mob.destroy(); } } else R = null; Room R2 = null; for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { R2 = (Room) e.nextElement(); if ((R2 != R) && (R2.numInhabitants() > 0)) if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY) || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) { if ((R2.domainType() & Room.INDOORS) > 0) R2.showHappens( CMMsg.MSG_OK_ACTION, "^JThe terrible rumble of a tornado can be heard outside.^?" + CMProps.msp("tornado.wav", 40)); else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JThe terrible rumble of a tornado can be heard.^?" + CMProps.msp("tornado.wav", 40)); } else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA huge and terrible tornado touches down somewhere near by.^?" + CMProps.msp("tornado.wav", 40)); } } } } if ((dustDown--) == 1) { resetDustTicks(); if (C.weatherType(null) == Climate.WEATHER_DUSTSTORM) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM)) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = R.fetchRandomInhabitant(); if ((M != null) && (C.weatherType(R) == Climate.WEATHER_DUSTSTORM) && (!CMLib.flags().isSleeping(M))) { Ability A2 = CMClass.getAbility("Skill_Dirt"); if (A2 != null) A2.invoke(M, M, true, 0); } } } } if ((hailDown--) == 1) { resetHailTicks(); if (C.weatherType(null) == Climate.WEATHER_HAIL) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_HAIL)) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = R.fetchRandomInhabitant(); Ability A2 = CMClass.getAbility("Chant_SummonHail"); if ((A2 != null) && (C.weatherType(R) == Climate.WEATHER_HAIL)) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } } } } if ((C.weatherType(null) == Climate.WEATHER_DROUGHT) && (CMLib.dice().rollPercentage() < droughtFireChance)) { Room R = CMLib.map().roomLocation((Environmental) ticking); if ((R == null) && (ticking instanceof Area)) R = ((Area) ticking).getRandomProperRoom(); if ((R != null) && ((R.domainType() & Room.INDOORS) == 0) && (R.domainType() != Room.DOMAIN_OUTDOORS_SWAMP) && (R.domainType() != Room.DOMAIN_OUTDOORS_UNDERWATER) && (R.domainType() != Room.DOMAIN_OUTDOORS_WATERSURFACE) && ((R.domainConditions() & Room.CONDITION_WET) == 0)) { Item I = R.getRandomItem(); if ((I != null) && (CMLib.flags().isGettable(I))) switch (I.material() & RawMaterial.MATERIAL_MASK) { case RawMaterial.MATERIAL_CLOTH: case RawMaterial.MATERIAL_LEATHER: case RawMaterial.MATERIAL_PAPER: case RawMaterial.MATERIAL_VEGETATION: case RawMaterial.MATERIAL_WOODEN: { Ability A2 = CMClass.getAbility("Burning"); MOB mob = CMLib.map().getFactoryMOB(R); R.showHappens( CMMsg.MSG_OK_VISUAL, I.Name() + " spontaneously combusts in the seering heat!" + CMProps.msp("fire.wav", 40)); A2.invoke(mob, I, true, 0); mob.destroy(); } break; } } } if ((gustDown--) == 1) { resetGustTicks(); if ((C.weatherType(null) == Climate.WEATHER_WINDY) || (C.weatherType(null) == Climate.WEATHER_BLIZZARD) || (C.weatherType(null) == Climate.WEATHER_DUSTSTORM)) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || ((C.weatherType(S.mob().location()) != Climate.WEATHER_WINDY) && (C.weatherType(S.mob().location()) != Climate.WEATHER_BLIZZARD) && (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM))) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = CMLib.map().getFactoryMOB(R); Ability A2 = CMClass.getAbility("Chant_WindGust"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } M.destroy(); } } } if ((rustDown--) == 1) { resetRustTicks(); for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster())) continue; int rustChance = 0; switch (C.weatherType(S.mob().location())) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: rustChance = 5; break; case Climate.WEATHER_HAIL: rustChance = 5; break; case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: rustChance = 5; break; } MOB M = S.mob(); Room R = M.location(); switch (R.domainType()) { case Room.DOMAIN_INDOORS_UNDERWATER: case Room.DOMAIN_INDOORS_WATERSURFACE: case Room.DOMAIN_OUTDOORS_WATERSURFACE: case Room.DOMAIN_OUTDOORS_UNDERWATER: rustChance += 5; break; default: break; } if ((R.domainConditions() & Room.CONDITION_WET) > 0) rustChance += 2; if (CMLib.dice().rollPercentage() < rustChance) { int weatherType = C.weatherType(R); Vector rustThese = new Vector(); for (int i = 0; i < M.numItems(); i++) { Item I = M.getItem(i); if (I == null) continue; if ((!I.amWearingAt(Wearable.IN_INVENTORY)) && (((I.material() & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_METAL)) && (I.subjectToWearAndTear()) && ((CMLib.dice().rollPercentage() > I.phyStats().ability() * 25))) rustThese.addElement(I); else if (I.amWearingAt(Wearable.WORN_ABOUT_BODY) && (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_METAL))) { rustThese.clear(); break; } } if (R != null) for (int i = 0; i < rustThese.size(); i++) { Item I = (Item) rustThese.elementAt(i); CMMsg msg = CMClass.getMsg( M, I, null, CMMsg.MASK_ALWAYS | CMMsg.TYP_WATER, (weatherType != 0) ? "<T-NAME> rusts." : "<T-NAME> rusts in the water.", CMMsg.TYP_WATER, null, CMMsg.NO_EFFECT, null); if (R.okMessage(M, msg)) { R.send(M, msg); if (msg.value() <= 0) { I.setUsesRemaining(I.usesRemaining() - 1); if (I.usesRemaining() <= 0) { msg = CMClass.getMsg( M, null, null, CMMsg.MSG_OK_VISUAL, I.name() + " is destroyed!", null, I.name() + " carried by " + M.name() + " is destroyed!"); if (R.okMessage(M, msg)) R.send(M, msg); I.destroy(); } } } } } } } if (ticking instanceof Room) lastWeather = C.weatherType((Room) ticking); else lastWeather = C.weatherType(null); return true; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (((mob.location().domainType() & Room.INDOORS) > 0) && (!auto)) { mob.tell("You must be outdoors for this chant to work."); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int size = mob.location().getArea().numberOfProperIDedRooms(); size = size / (mob.phyStats().level() + (2 * super.getXLEVELLevel(mob))); if (size < 0) size = 0; boolean success = proficiencyCheck(mob, -size, auto); if (success) { Climate C = mob.location().getArea().getClimateObj(); Climate oldC = (Climate) C.copyOf(); CMMsg msg = CMClass.getMsg( mob, null, this, verbalCastCode(mob, null, auto), auto ? "^JThe sky changes color!^?" : "^S<S-NAME> chant(s) into the sky for water!^?"); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); switch (C.weatherType(mob.location())) { case Climate.WEATHER_BLIZZARD: C.setNextWeatherType(Climate.WEATHER_BLIZZARD); break; case Climate.WEATHER_CLEAR: C.setNextWeatherType(Climate.WEATHER_RAIN); break; case Climate.WEATHER_CLOUDY: C.setNextWeatherType(Climate.WEATHER_RAIN); break; case Climate.WEATHER_DROUGHT: C.setNextWeatherType(Climate.WEATHER_CLEAR); break; case Climate.WEATHER_DUSTSTORM: C.setNextWeatherType(Climate.WEATHER_CLOUDY); break; case Climate.WEATHER_HAIL: C.setNextWeatherType(Climate.WEATHER_SLEET); break; case Climate.WEATHER_HEAT_WAVE: C.setNextWeatherType(Climate.WEATHER_RAIN); break; case Climate.WEATHER_RAIN: C.setNextWeatherType(Climate.WEATHER_THUNDERSTORM); break; case Climate.WEATHER_SLEET: C.setNextWeatherType(Climate.WEATHER_SLEET); break; case Climate.WEATHER_SNOW: C.setNextWeatherType(Climate.WEATHER_SLEET); break; case Climate.WEATHER_THUNDERSTORM: C.setNextWeatherType(Climate.WEATHER_THUNDERSTORM); break; case Climate.WEATHER_WINDY: C.setNextWeatherType(Climate.WEATHER_THUNDERSTORM); break; case Climate.WEATHER_WINTER_COLD: C.setNextWeatherType(Climate.WEATHER_SNOW); break; default: break; } C.forceWeatherTick(mob.location().getArea()); Chant_CalmWeather.xpWorthyChange(mob, mob.location().getArea(), oldC, C); } } else beneficialVisualFizzle( mob, null, "<S-NAME> chant(s) into the sky for water, but the magic fizzles."); return success; }