/** * Cast a skill for all active summon.<br> * Target is retrieved from owner's target * * @param skillId the skill Id to use */ private void useServitorsSkill(int skillId) { final L2PcInstance activeChar = getActiveChar(); if (activeChar == null) { return; } activeChar .getServitors() .values() .forEach( servitor -> { if (!validateSummon(servitor, false)) { return; } final int lvl = SummonSkillsTable.getInstance().getAvailableLevel(servitor, skillId); if (lvl > 0) { servitor.setTarget(activeChar.getTarget()); servitor.useMagic( SkillData.getInstance().getSkill(skillId, lvl), _ctrlPressed, _shiftPressed); } }); }
@Override public L2Object[] getTargetList( Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); if (onlyFirst) { return new L2Character[] {activeChar}; } final L2PcInstance player = activeChar.getActingPlayer(); if (player == null) { return EMPTY_TARGET_LIST; } targetList.add(player); final int radius = skill.getAffectRange(); final boolean hasClan = player.getClan() != null; final boolean hasParty = player.isInParty(); if (Skill.addPet(activeChar, player, radius, false)) { targetList.add(player.getPet()); } player .getServitors() .values() .forEach( s -> { if (Skill.addCharacter(activeChar, s, radius, false)) { targetList.add(s); } }); // if player in clan and not in party if (!(hasClan || hasParty)) { return targetList.toArray(new L2Character[targetList.size()]); } // Get all visible objects in a spherical area near the L2Character final Collection<L2PcInstance> objs = activeChar.getKnownList().getKnownPlayersInRadius(radius); int maxTargets = skill.getAffectLimit(); for (L2PcInstance obj : objs) { if (obj == null) { continue; } // olympiad mode - adding only own side if (player.isInOlympiadMode()) { if (!obj.isInOlympiadMode()) { continue; } if (player.getOlympiadGameId() != obj.getOlympiadGameId()) { continue; } if (player.getOlympiadSide() != obj.getOlympiadSide()) { continue; } } if (player.isInDuel()) { if (player.getDuelId() != obj.getDuelId()) { continue; } if (hasParty && obj.isInParty() && (player.getParty().getLeaderObjectId() != obj.getParty().getLeaderObjectId())) { continue; } } if (!((hasClan && (obj.getClanId() == player.getClanId())) || (hasParty && obj.isInParty() && (player.getParty().getLeaderObjectId() == obj.getParty().getLeaderObjectId())))) { continue; } // Don't add this target if this is a Pc->Pc pvp // casting and pvp condition not met if (!player.checkPvpSkill(obj, skill)) { continue; } if (!TvTEvent.checkForTvTSkill(player, obj, skill)) { continue; } if (Skill.addPet(activeChar, obj, radius, false)) { targetList.add(obj.getPet()); } obj.getServitors() .values() .forEach( s -> { if (Skill.addCharacter(activeChar, s, radius, false)) { targetList.add(s); } }); if (!Skill.addCharacter(activeChar, obj, radius, false)) { continue; } if ((maxTargets > 0) && (targetList.size() >= maxTargets)) { break; } targetList.add(obj); } return targetList.toArray(new L2Character[targetList.size()]); }
private void handleRemoveBuffs(L2PcInstance player, InstanceWorld world) { final Instance inst = InstanceManager.getInstance().getInstance(world.getInstanceId()); switch (inst.getRemoveBuffType()) { case ALL: { player.stopAllEffectsExceptThoseThatLastThroughDeath(); final L2Summon pet = player.getPet(); if (pet != null) { pet.stopAllEffectsExceptThoseThatLastThroughDeath(); } player .getServitors() .values() .forEach(L2Summon::stopAllEffectsExceptThoseThatLastThroughDeath); break; } case WHITELIST: { for (BuffInfo info : player.getEffectList().getBuffs()) { if (!inst.getBuffExceptionList().contains(info.getSkill().getId())) { info.getEffected().getEffectList().stopSkillEffects(true, info.getSkill()); } } for (L2Summon summon : player.getServitors().values()) { for (BuffInfo info : summon.getEffectList().getBuffs()) { if (!inst.getBuffExceptionList().contains(info.getSkill().getId())) { info.getEffected().getEffectList().stopSkillEffects(true, info.getSkill()); } } } final L2Summon pet = player.getPet(); if (pet != null) { for (BuffInfo info : pet.getEffectList().getBuffs()) { if (!inst.getBuffExceptionList().contains(info.getSkill().getId())) { info.getEffected().getEffectList().stopSkillEffects(true, info.getSkill()); } } } break; } case BLACKLIST: { for (BuffInfo info : player.getEffectList().getBuffs()) { if (inst.getBuffExceptionList().contains(info.getSkill().getId())) { info.getEffected().getEffectList().stopSkillEffects(true, info.getSkill()); } } for (L2Summon summon : player.getServitors().values()) { for (BuffInfo info : summon.getEffectList().getBuffs()) { if (inst.getBuffExceptionList().contains(info.getSkill().getId())) { info.getEffected().getEffectList().stopSkillEffects(true, info.getSkill()); } } } final L2Summon pet = player.getPet(); if (pet != null) { for (BuffInfo info : pet.getEffectList().getBuffs()) { if (inst.getBuffExceptionList().contains(info.getSkill().getId())) { info.getEffected().getEffectList().stopSkillEffects(true, info.getSkill()); } } } break; } } }
@Override protected void runImpl() { final L2PcInstance activeChar = getActiveChar(); if (activeChar == null) { return; } if (Config.DEBUG) { _log.info( getType() + ": " + activeChar + " requested action use ID: " + _actionId + " Ctrl pressed:" + _ctrlPressed + " Shift pressed:" + _shiftPressed); } // Don't do anything if player is dead or confused if ((activeChar.isFakeDeath() && (_actionId != 0)) || activeChar.isDead() || activeChar.isOutOfControl()) { sendPacket(ActionFailed.STATIC_PACKET); return; } final BuffInfo info = activeChar.getEffectList().getBuffInfoByAbnormalType(AbnormalType.BOT_PENALTY); if (info != null) { for (AbstractEffect effect : info.getEffects()) { if (!effect.checkCondition(_actionId)) { activeChar.sendPacket( SystemMessageId .YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_ACTIONS_HAVE_BEEN_RESTRICTED); activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } } } // Don't allow to do some action if player is transformed if (activeChar.isTransformed()) { int[] allowedActions = activeChar.isTransformed() ? ExBasicActionList.ACTIONS_ON_TRANSFORM : ExBasicActionList.DEFAULT_ACTION_LIST; if (!(Arrays.binarySearch(allowedActions, _actionId) >= 0)) { sendPacket(ActionFailed.STATIC_PACKET); _log.warning( "Player " + activeChar + " used action which he does not have! Id = " + _actionId + " transform: " + activeChar.getTransformation()); return; } } final L2Summon pet = activeChar.getPet(); final L2Summon servitor = activeChar.getAnyServitor(); final L2Object target = activeChar.getTarget(); switch (_actionId) { case 0: // Sit/Stand if (activeChar.isSitting() || !activeChar.isMoving() || activeChar.isFakeDeath()) { useSit(activeChar, target); } else { // Sit when arrive using next action. // Creating next action class. final NextAction nextAction = new NextAction( CtrlEvent.EVT_ARRIVED, CtrlIntention.AI_INTENTION_MOVE_TO, () -> useSit(activeChar, target)); // Binding next action to AI. activeChar.getAI().setNextAction(nextAction); } break; case 1: // Walk/Run if (activeChar.isRunning()) { activeChar.setWalking(); } else { activeChar.setRunning(); } break; case 10: // Private Store - Sell activeChar.tryOpenPrivateSellStore(false); break; case 15: // Change Movement Mode (Pets) if (validateSummon(pet, true)) { ((L2SummonAI) pet.getAI()).notifyFollowStatusChange(); } break; case 16: // Attack (Pets) if (validateSummon(pet, true)) { if (pet.canAttack(_ctrlPressed)) { pet.doAttack(); } } break; case 17: // Stop (Pets) if (validateSummon(pet, true)) { pet.cancelAction(); } break; case 19: // Unsummon Pet if (!validateSummon(pet, true)) { break; } if (pet.isDead()) { sendPacket(SystemMessageId.DEAD_PETS_CANNOT_BE_RETURNED_TO_THEIR_SUMMONING_ITEM); break; } if (pet.isAttackingNow() || pet.isInCombat() || pet.isMovementDisabled()) { sendPacket(SystemMessageId.A_PET_CANNOT_BE_UNSUMMONED_DURING_BATTLE); break; } if (pet.isHungry()) { if (!((L2PetInstance) pet).getPetData().getFood().isEmpty()) { sendPacket(SystemMessageId.YOU_MAY_NOT_RESTORE_A_HUNGRY_PET); } else { sendPacket( SystemMessageId .THE_MINION_PET_CANNOT_BE_RETURNED_BECAUSE_THERE_IS_NOT_MUCH_TIME_REMAINING_UNTIL_IT_LEAVES); } break; } pet.unSummon(activeChar); break; case 21: // Change Movement Mode (Servitors) if (validateSummon(servitor, false)) { ((L2SummonAI) servitor.getAI()).notifyFollowStatusChange(); } break; case 22: // Attack (Servitors) if (validateSummon(servitor, false)) { if (servitor.canAttack(_ctrlPressed)) { servitor.doAttack(); } } break; case 23: // Stop (Servitors) if (validateSummon(servitor, false)) { servitor.cancelAction(); } break; case 28: // Private Store - Buy activeChar.tryOpenPrivateBuyStore(); break; case 32: // Wild Hog Cannon - Wild Cannon useSkill("DDMagic", false); break; case 36: // Soulless - Toxic Smoke useSkill("RangeDebuff", false); break; case 37: // Dwarven Manufacture if (activeChar.isAlikeDead()) { sendPacket(ActionFailed.STATIC_PACKET); return; } if (activeChar.getPrivateStoreType() != PrivateStoreType.NONE) { activeChar.setPrivateStoreType(PrivateStoreType.NONE); activeChar.broadcastUserInfo(); } if (activeChar.isSitting()) { activeChar.standUp(); } sendPacket(new RecipeShopManageList(activeChar, true)); break; case 38: // Mount/Dismount activeChar.mountPlayer(pet); break; case 39: // Soulless - Parasite Burst useSkill("RangeDD", false); break; case 41: // Wild Hog Cannon - Attack if (validateSummon(servitor, false)) { if ((target != null) && (target.isDoor() || (target instanceof L2SiegeFlagInstance))) { useSkill(4230, false); } else { sendPacket(SystemMessageId.INVALID_TARGET); } } break; case 42: // Kai the Cat - Self Damage Shield useSkill("HealMagic", false); break; case 43: // Merrow the Unicorn - Hydro Screw useSkill("DDMagic", false); break; case 44: // Big Boom - Boom Attack useSkill("DDMagic", false); break; case 45: // Boxer the Unicorn - Master Recharge useSkill("HealMagic", activeChar, false); break; case 46: // Mew the Cat - Mega Storm Strike useSkill("DDMagic", false); break; case 47: // Silhouette - Steal Blood useSkill("DDMagic", false); break; case 48: // Mechanic Golem - Mech. Cannon useSkill("DDMagic", false); break; case 51: // General Manufacture // Player shouldn't be able to set stores if he/she is alike dead (dead or fake death) if (activeChar.isAlikeDead()) { sendPacket(ActionFailed.STATIC_PACKET); return; } if (activeChar.getPrivateStoreType() != PrivateStoreType.NONE) { activeChar.setPrivateStoreType(PrivateStoreType.NONE); activeChar.broadcastUserInfo(); } if (activeChar.isSitting()) { activeChar.standUp(); } sendPacket(new RecipeShopManageList(activeChar, false)); break; case 52: // Unsummon Servitor if (validateSummon(servitor, false)) { if (servitor.isAttackingNow() || servitor.isInCombat()) { sendPacket(SystemMessageId.A_SERVITOR_WHOM_IS_ENGAGED_IN_BATTLE_CANNOT_BE_DE_ACTIVATED); break; } servitor.unSummon(activeChar); } break; case 53: // Move to target (Servitors) if (validateSummon(servitor, false)) { if ((target != null) && (servitor != target) && !servitor.isMovementDisabled()) { servitor.setFollowStatus(false); servitor.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, target.getLocation()); } } break; case 54: // Move to target (Pets) if (validateSummon(pet, true)) { if ((target != null) && (pet != target) && !pet.isMovementDisabled()) { pet.setFollowStatus(false); pet.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, target.getLocation()); } } break; case 61: // Private Store Package Sell activeChar.tryOpenPrivateSellStore(true); break; case 65: // Bot Report Button if (Config.BOTREPORT_ENABLE) { BotReportTable.getInstance().reportBot(activeChar); } else { activeChar.sendMessage("This feature is disabled."); } break; case 67: // Steer if (activeChar.isInAirShip()) { if (activeChar.getAirShip().setCaptain(activeChar)) { activeChar.broadcastUserInfo(); } } break; case 68: // Cancel Control if (activeChar.isInAirShip() && activeChar.getAirShip().isCaptain(activeChar)) { if (activeChar.getAirShip().setCaptain(null)) { activeChar.broadcastUserInfo(); } } break; case 69: // Destination Map AirShipManager.getInstance().sendAirShipTeleportList(activeChar); break; case 70: // Exit Airship if (activeChar.isInAirShip()) { if (activeChar.getAirShip().isCaptain(activeChar)) { if (activeChar.getAirShip().setCaptain(null)) { activeChar.broadcastUserInfo(); } } else if (activeChar.getAirShip().isInDock()) { activeChar.getAirShip().oustPlayer(activeChar); } } break; case 71: case 72: case 73: useCoupleSocial(_actionId - 55); break; case 78: case 79: case 80: case 81: if ((activeChar.getParty() != null) && (activeChar.getTarget() != null) && (activeChar.getTarget().isCharacter())) { activeChar .getParty() .addTacticalSign(_actionId - 77, (L2Character) activeChar.getTarget()); } else { sendPacket(ActionFailed.STATIC_PACKET); } break; case 82: case 83: case 84: case 85: if (activeChar.getParty() != null) { activeChar.getParty().setTargetBasedOnTacticalSignId(activeChar, _actionId - 81); } else { sendPacket(ActionFailed.STATIC_PACKET); } break; case 90: // /instancedzone action since Lindvior activeChar.sendPacket(new ExInzoneWaiting(activeChar)); break; case 1000: // Siege Golem - Siege Hammer if ((target != null) && target.isDoor()) { useSkill(4079, false); } break; case 1001: // Sin Eater - Ultimate Bombastic Buster if (validateSummon(pet, true) && (pet.getId() == SIN_EATER_ID)) { pet.broadcastPacket( new NpcSay( pet.getObjectId(), ChatType.NPC_GENERAL, pet.getId(), NPC_STRINGS[Rnd.get(NPC_STRINGS.length)])); } break; case 1003: // Wind Hatchling/Strider - Wild Stun useSkill("PhysicalSpecial", true); break; case 1004: // Wind Hatchling/Strider - Wild Defense useSkill("Buff", activeChar, true); break; case 1005: // Star Hatchling/Strider - Bright Burst useSkill("DDMagic", true); break; case 1006: // Star Hatchling/Strider - Bright Heal useSkill("Heal", activeChar, true); break; case 1007: // Feline Queen - Blessing of Queen useSkill("Buff1", activeChar, false); break; case 1008: // Feline Queen - Gift of Queen useSkill("Buff2", activeChar, false); break; case 1009: // Feline Queen - Cure of Queen useSkill("DDMagic", false); break; case 1010: // Unicorn Seraphim - Blessing of Seraphim useSkill("Buff1", activeChar, false); break; case 1011: // Unicorn Seraphim - Gift of Seraphim useSkill("Buff2", activeChar, false); break; case 1012: // Unicorn Seraphim - Cure of Seraphim useSkill("DDMagic", false); break; case 1013: // Nightshade - Curse of Shade useSkill("DeBuff1", false); break; case 1014: // Nightshade - Mass Curse of Shade useSkill("DeBuff2", false); break; case 1015: // Nightshade - Shade Sacrifice useSkill("Heal", false); break; case 1016: // Cursed Man - Cursed Blow useSkill("PhysicalSpecial1", false); break; case 1017: // Cursed Man - Cursed Strike useSkill("PhysicalSpecial2", false); break; case 1031: // Feline King - Slash useSkill("PhysicalSpecial1", false); break; case 1032: // Feline King - Spinning Slash useSkill("PhysicalSpecial2", false); break; case 1033: // Feline King - Hold of King useSkill("PhysicalSpecial3", false); break; case 1034: // Magnus the Unicorn - Whiplash useSkill("PhysicalSpecial1", false); break; case 1035: // Magnus the Unicorn - Tridal Wave useSkill("PhysicalSpecial2", false); break; case 1036: // Spectral Lord - Corpse Kaboom useSkill("PhysicalSpecial1", false); break; case 1037: // Spectral Lord - Dicing Death useSkill("PhysicalSpecial2", false); break; case 1038: // Spectral Lord - Dark Curse useSkill("PhysicalSpecial3", false); break; case 1039: // Swoop Cannon - Cannon Fodder useSkill(5110, false); break; case 1040: // Swoop Cannon - Big Bang useSkill(5111, false); break; case 1041: // Great Wolf - Bite Attack useSkill("Skill01", true); break; case 1042: // Great Wolf - Maul useSkill("Skill03", true); break; case 1043: // Great Wolf - Cry of the Wolf useSkill("Skill02", true); break; case 1044: // Great Wolf - Awakening useSkill("Skill04", true); break; case 1045: // Great Wolf - Howl useSkill(5584, true); break; case 1046: // Strider - Roar useSkill(5585, true); break; case 1047: // Divine Beast - Bite useSkill(5580, false); break; case 1048: // Divine Beast - Stun Attack useSkill(5581, false); break; case 1049: // Divine Beast - Fire Breath useSkill(5582, false); break; case 1050: // Divine Beast - Roar useSkill(5583, false); break; case 1051: // Feline Queen - Bless The Body useSkill("buff3", false); break; case 1052: // Feline Queen - Bless The Soul useSkill("buff4", false); break; case 1053: // Feline Queen - Haste useSkill("buff5", false); break; case 1054: // Unicorn Seraphim - Acumen useSkill("buff3", false); break; case 1055: // Unicorn Seraphim - Clarity useSkill("buff4", false); break; case 1056: // Unicorn Seraphim - Empower useSkill("buff5", false); break; case 1057: // Unicorn Seraphim - Wild Magic useSkill("buff6", false); break; case 1058: // Nightshade - Death Whisper useSkill("buff3", false); break; case 1059: // Nightshade - Focus useSkill("buff4", false); break; case 1060: // Nightshade - Guidance useSkill("buff5", false); break; case 1061: // Wild Beast Fighter, White Weasel - Death blow useSkill(5745, true); break; case 1062: // Wild Beast Fighter - Double attack useSkill(5746, true); break; case 1063: // Wild Beast Fighter - Spin attack useSkill(5747, true); break; case 1064: // Wild Beast Fighter - Meteor Shower useSkill(5748, true); break; case 1065: // Fox Shaman, Wild Beast Fighter, White Weasel, Fairy Princess - Awakening useSkill(5753, true); break; case 1066: // Fox Shaman, Spirit Shaman - Thunder Bolt useSkill(5749, true); break; case 1067: // Fox Shaman, Spirit Shaman - Flash useSkill(5750, true); break; case 1068: // Fox Shaman, Spirit Shaman - Lightning Wave useSkill(5751, true); break; case 1069: // Fox Shaman, Fairy Princess - Flare useSkill(5752, true); break; case 1070: // White Weasel, Fairy Princess, Improved Baby Buffalo, Improved Baby Kookaburra, // Improved Baby Cougar, Spirit Shaman, Toy Knight, Turtle Ascetic - Buff control useSkill(5771, true); break; case 1071: // Tigress - Power Strike useSkill("DDMagic", true); break; case 1072: // Toy Knight - Piercing attack useSkill(6046, true); break; case 1073: // Toy Knight - Whirlwind useSkill(6047, true); break; case 1074: // Toy Knight - Lance Smash useSkill(6048, true); break; case 1075: // Toy Knight - Battle Cry useSkill(6049, true); break; case 1076: // Turtle Ascetic - Power Smash useSkill(6050, true); break; case 1077: // Turtle Ascetic - Energy Burst useSkill(6051, true); break; case 1078: // Turtle Ascetic - Shockwave useSkill(6052, true); break; case 1079: // Turtle Ascetic - Howl useSkill(6053, true); break; case 1080: // Phoenix Rush useSkill(6041, false); break; case 1081: // Phoenix Cleanse useSkill(6042, false); break; case 1082: // Phoenix Flame Feather useSkill(6043, false); break; case 1083: // Phoenix Flame Beak useSkill(6044, false); break; case 1084: // Switch State if (pet instanceof L2BabyPetInstance) { useSkill(SWITCH_STANCE_ID, true); } break; case 1086: // Panther Cancel useSkill(6094, false); break; case 1087: // Panther Dark Claw useSkill(6095, false); break; case 1088: // Panther Fatal Claw useSkill(6096, false); break; case 1089: // Deinonychus - Tail Strike useSkill(6199, true); break; case 1090: // Guardian's Strider - Strider Bite useSkill(6205, true); break; case 1091: // Guardian's Strider - Strider Fear useSkill(6206, true); break; case 1092: // Guardian's Strider - Strider Dash useSkill(6207, true); break; case 1093: // Maguen - Maguen Strike useSkill(6618, true); break; case 1094: // Maguen - Maguen Wind Walk useSkill(6681, true); break; case 1095: // Elite Maguen - Maguen Power Strike useSkill(6619, true); break; case 1096: // Elite Maguen - Elite Maguen Wind Walk useSkill(6682, true); break; case 1097: // Maguen - Maguen Return useSkill(6683, true); break; case 1098: // Elite Maguen - Maguen Party Return useSkill(6684, true); break; case 1099: // All servitor attack activeChar .getServitors() .values() .forEach( s -> { if (validateSummon(s, false)) { if (s.canAttack(_ctrlPressed)) { s.doAttack(); } } }); break; case 1100: // All servitor move to activeChar .getServitors() .values() .forEach( s -> { if (validateSummon(s, false)) { if ((target != null) && (s != target) && !s.isMovementDisabled()) { s.setFollowStatus(false); s.getAI() .setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, target.getLocation()); } } }); break; case 1101: // All servitor stop activeChar .getServitors() .values() .forEach( summon -> { if (validateSummon(summon, false)) { summon.cancelAction(); } }); break; case 1102: // Unsummon all servitors boolean canUnsummon = true; OUT: for (L2Summon s : activeChar.getServitors().values()) { if (validateSummon(s, false)) { if (s.isAttackingNow() || s.isInCombat()) { sendPacket( SystemMessageId.A_SERVITOR_WHOM_IS_ENGAGED_IN_BATTLE_CANNOT_BE_DE_ACTIVATED); canUnsummon = false; break OUT; } s.unSummon(activeChar); } } if (canUnsummon) { activeChar .getServitors() .values() .stream() .forEach( s -> { s.unSummon(activeChar); }); } break; case 1103: // seems to be passive mode break; case 1104: // seems to be defend mode break; case 1106: // Cute Bear - Bear Claw useServitorsSkill(11278); break; case 1107: // Cute Bear - Bear Tumbling useServitorsSkill(11279); break; case 1108: // Saber Tooth Cougar- Cougar Bite useServitorsSkill(11280); break; case 1109: // Saber Tooth Cougar - Cougar Pounce useServitorsSkill(11281); break; case 1110: // Grim Reaper - Reaper Touch useServitorsSkill(11282); break; case 1111: // Grim Reaper - Reaper Power useServitorsSkill(11283); break; case 1113: // Golden Lion - Lion Roar useSkill(10051, false); break; case 1114: // Golden Lion - Lion Claw useSkill(10052, false); break; case 1115: // Golden Lion - Lion Dash useSkill(10053, false); break; case 1116: // Golden Lion - Lion Flame useSkill(10054, false); break; case 1117: // Thunder Hawk - Thunder Flight useSkill(10794, false); break; case 1118: // Thunder Hawk - Thunder Purity useSkill(10795, false); break; case 1120: // Thunder Hawk - Thunder Feather Blast useSkill(10797, false); break; case 1121: // Thunder Hawk - Thunder Sharp Claw useSkill(10798, false); break; case 1122: // Tree of Life - Blessing of Tree useServitorsSkill(11806); break; case 1124: // Wynn Kai the Cat - Feline Aggression useServitorsSkill(11323); break; case 1125: // Wynn Kai the Cat - Feline Stun useServitorsSkill(11324); break; case 1126: // Wynn Feline King - Feline Bite useServitorsSkill(11325); break; case 1127: // Wynn Feline King - Feline Pounce useServitorsSkill(11326); break; case 1128: // Wynn Feline Queen - Feline Touch useServitorsSkill(11327); break; case 1129: // Wynn Feline Queen - Feline Power useServitorsSkill(11328); break; case 1130: // Wynn Merrow - Unicorn's Aggression useServitorsSkill(11332); break; case 1131: // Wynn Merrow - Unicorn's Stun useServitorsSkill(11333); break; case 1132: // Wynn Magnus - Unicorn's Bite useServitorsSkill(11334); break; case 1133: // Wynn Magnus - Unicorn's Pounce useServitorsSkill(11335); break; case 1134: // Wynn Seraphim - Unicorn's Touch useServitorsSkill(11336); break; case 1135: // Wynn Seraphim - Unicorn's Power useServitorsSkill(11337); break; case 1136: // Wynn Nightshade - Phantom Aggression useServitorsSkill(11341); break; case 1137: // Wynn Nightshade - Phantom Stun useServitorsSkill(11342); break; case 1138: // Wynn Spectral Lord - Phantom Bite useServitorsSkill(11343); break; case 1139: // Wynn Spectral Lord - Phantom Pounce useServitorsSkill(11344); break; case 1140: // Wynn Soulless - Phantom Touch useServitorsSkill(11345); break; case 1141: // Wynn Soulless - Phantom Power useServitorsSkill(11346); break; case 1142: // Blood Panther - Panther Roar useServitorsSkill(10087); break; case 1143: // Blood Panther - Panther Rush useServitorsSkill(10088); break; case 5000: // Baby Rudolph - Reindeer Scratch useSkill(23155, true); break; case 5001: // Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Rosy Seduction useSkill(23167, true); break; case 5002: // Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Critical Seduction useSkill(23168, true); break; case 5003: // Hyum, Lapham, Hyum, Lapham - Thunder Bolt useSkill(5749, true); break; case 5004: // Hyum, Lapham, Hyum, Lapham - Flash useSkill(5750, true); break; case 5005: // Hyum, Lapham, Hyum, Lapham - Lightning Wave useSkill(5751, true); break; case 5006: // Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum, Deseloph, Hyum, Rekang, Lilias, // Lapham, Mafum - Buff Control useSkill(5771, true); break; case 5007: // Deseloph, Lilias, Deseloph, Lilias - Piercing Attack useSkill(6046, true); break; case 5008: // Deseloph, Lilias, Deseloph, Lilias - Spin Attack useSkill(6047, true); break; case 5009: // Deseloph, Lilias, Deseloph, Lilias - Smash useSkill(6048, true); break; case 5010: // Deseloph, Lilias, Deseloph, Lilias - Ignite useSkill(6049, true); break; case 5011: // Rekang, Mafum, Rekang, Mafum - Power Smash useSkill(6050, true); break; case 5012: // Rekang, Mafum, Rekang, Mafum - Energy Burst useSkill(6051, true); break; case 5013: // Rekang, Mafum, Rekang, Mafum - Shockwave useSkill(6052, true); break; case 5014: // Rekang, Mafum, Rekang, Mafum - Ignite useSkill(6053, true); break; case 5015: // Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum, Deseloph, Hyum, Rekang, Lilias, // Lapham, Mafum - Switch Stance useSkill(6054, true); break; // Social Packets case 12: // Greeting tryBroadcastSocial(2); break; case 13: // Victory tryBroadcastSocial(3); break; case 14: // Advance tryBroadcastSocial(4); break; case 24: // Yes tryBroadcastSocial(6); break; case 25: // No tryBroadcastSocial(5); break; case 26: // Bow tryBroadcastSocial(7); break; case 29: // Unaware tryBroadcastSocial(8); break; case 30: // Social Waiting tryBroadcastSocial(9); break; case 31: // Laugh tryBroadcastSocial(10); break; case 33: // Applaud tryBroadcastSocial(11); break; case 34: // Dance tryBroadcastSocial(12); break; case 35: // Sorrow tryBroadcastSocial(13); break; case 62: // Charm tryBroadcastSocial(14); break; case 66: // Shyness tryBroadcastSocial(15); break; case 87: // Propose tryBroadcastSocial(28); break; case 88: // Provoke tryBroadcastSocial(29); break; case 89: // Beauty Shop tryBroadcastSocial(30); activeChar.broadcastInfo(); break; default: _log.warning(activeChar.getName() + ": unhandled action type " + _actionId); break; } }
/** Stops all players from attacking. Used for duel timeout / interrupt. */ private void stopFighting() { ActionFailed af = ActionFailed.STATIC_PACKET; if (_partyDuel) { for (L2PcInstance temp : _playerA.getParty().getMembers()) { temp.abortCast(); temp.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); temp.setTarget(null); temp.sendPacket(af); if (temp.hasSummon()) { for (L2Summon summon : temp.getServitors().values()) { if (!summon.isDead()) { summon.abortCast(); summon.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); summon.setTarget(null); summon.sendPacket(af); } } } } for (L2PcInstance temp : _playerB.getParty().getMembers()) { temp.abortCast(); temp.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); temp.setTarget(null); temp.sendPacket(af); if (temp.hasSummon()) { for (L2Summon summon : temp.getServitors().values()) { if (!summon.isDead()) { summon.abortCast(); summon.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); summon.setTarget(null); summon.sendPacket(af); } } } } } else { _playerA.abortCast(); _playerB.abortCast(); _playerA.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); _playerA.setTarget(null); _playerB.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); _playerB.setTarget(null); _playerA.sendPacket(af); _playerB.sendPacket(af); if (_playerA.hasSummon()) { for (L2Summon summon : _playerA.getServitors().values()) { if (!summon.isDead()) { summon.abortCast(); summon.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); summon.setTarget(null); summon.sendPacket(af); } } } if (_playerB.hasSummon()) { for (L2Summon summon : _playerB.getServitors().values()) { if (!summon.isDead()) { summon.abortCast(); summon.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); summon.setTarget(null); summon.sendPacket(af); } } } } }