/** * Process the Shroom Thumb ability. * * @param blockState The {@link BlockState} to check ability activation for * @return true if the ability was successful, false otherwise */ public boolean processShroomThumb(BlockState blockState) { Player player = getPlayer(); PlayerInventory playerInventory = player.getInventory(); if (!playerInventory.contains(Material.BROWN_MUSHROOM)) { player.sendMessage( LocaleLoader.getString( "Skills.NeedMore", StringUtils.getPrettyItemString(Material.BROWN_MUSHROOM))); return false; } if (!playerInventory.contains(Material.RED_MUSHROOM)) { player.sendMessage( LocaleLoader.getString( "Skills.NeedMore", StringUtils.getPrettyItemString(Material.RED_MUSHROOM))); return false; } playerInventory.removeItem(new ItemStack(Material.BROWN_MUSHROOM)); playerInventory.removeItem(new ItemStack(Material.RED_MUSHROOM)); player.updateInventory(); if (!SkillUtils.activationSuccessful( SecondaryAbility.SHROOM_THUMB, getPlayer(), getSkillLevel(), activationChance)) { player.sendMessage(LocaleLoader.getString("Herbalism.Ability.ShroomThumb.Fail")); return false; } return Herbalism.convertShroomThumb(blockState); }
/** * Process the Green Thumb ability for blocks. * * @param blockState The {@link BlockState} to check ability activation for * @return true if the ability was successful, false otherwise */ public boolean processGreenThumbBlocks(BlockState blockState) { if (!SkillUtils.activationSuccessful( SecondaryAbility.GREEN_THUMB_BLOCK, getPlayer(), getSkillLevel(), activationChance)) { getPlayer().sendMessage(LocaleLoader.getString("Herbalism.Ability.GTh.Fail")); return false; } return Herbalism.convertGreenTerraBlocks(blockState); }
/** * Process the Hylian Luck ability. * * @param blockState The {@link BlockState} to check ability activation for * @return true if the ability was successful, false otherwise */ public boolean processHylianLuck(BlockState blockState) { if (!SkillUtils.activationSuccessful( SecondaryAbility.HYLIAN_LUCK, getPlayer(), getSkillLevel(), activationChance)) { return false; } List<HylianTreasure> treasures; switch (blockState.getType()) { case DEAD_BUSH: case LONG_GRASS: case SAPLING: treasures = TreasureConfig.getInstance().hylianFromBushes; break; case RED_ROSE: case YELLOW_FLOWER: if (mcMMO.getPlaceStore().isTrue(blockState)) { mcMMO.getPlaceStore().setFalse(blockState); return false; } treasures = TreasureConfig.getInstance().hylianFromFlowers; break; case FLOWER_POT: treasures = TreasureConfig.getInstance().hylianFromPots; break; default: return false; } Player player = getPlayer(); if (treasures.isEmpty() || !EventUtils.simulateBlockBreak(blockState.getBlock(), player, false)) { return false; } blockState.setType(Material.AIR); Misc.dropItem( blockState.getLocation(), treasures.get(Misc.getRandom().nextInt(treasures.size())).getDrop()); player.sendMessage(LocaleLoader.getString("Herbalism.HylianLuck")); return true; }
/** * Apply the Gore ability. * * @param target The LivingEntity to apply Gore on * @param damage The initial damage */ public double gore(LivingEntity target, double damage) { if (!SkillUtils.activationSuccessful( SecondaryAbility.GORE, getPlayer(), getSkillLevel(), activationChance)) { return 0; } BleedTimerTask.add(target, Taming.goreBleedTicks); if (target instanceof Player) { ((Player) target).sendMessage(LocaleLoader.getString("Combat.StruckByGore")); } getPlayer().sendMessage(LocaleLoader.getString("Combat.Gore")); damage = (damage * Taming.goreModifier) - damage; return damage; }
/** * Apply the Fast Food Service ability. * * @param wolf The wolf using the ability * @param damage The damage being absorbed by the wolf */ public void fastFoodService(Wolf wolf, double damage) { if (!SkillUtils.activationSuccessful( SecondaryAbility.FAST_FOOD, getPlayer(), Taming.fastFoodServiceActivationChance, activationChance)) { return; } double health = wolf.getHealth(); double maxHealth = wolf.getMaxHealth(); if (health < maxHealth) { double newHealth = health + damage; wolf.setHealth(Math.min(newHealth, maxHealth)); } }
/** * Process the Green Thumb ability for plants. * * @param blockState The {@link BlockState} to check ability activation for * @param greenTerra boolean to determine if greenTerra is active or not */ private void processGreenThumbPlants(BlockState blockState, boolean greenTerra) { Player player = getPlayer(); PlayerInventory playerInventory = player.getInventory(); ItemStack seed = null; switch (blockState.getType()) { case CARROT: seed = new ItemStack(Material.CARROT_ITEM); break; case CROPS: seed = new ItemStack(Material.SEEDS); break; case NETHER_WARTS: seed = new ItemStack(Material.NETHER_STALK); break; case POTATO: seed = new ItemStack(Material.POTATO_ITEM); break; default: break; } if (!playerInventory.containsAtLeast(seed, 1)) { return; } if (!greenTerra && !SkillUtils.activationSuccessful( SecondaryAbility.GREEN_THUMB_PLANT, getPlayer(), getSkillLevel(), activationChance)) { return; } if (!handleBlockState(blockState, greenTerra)) { return; } playerInventory.removeItem(seed); player.updateInventory(); // Needed until replacement available new HerbalismBlockUpdaterTask(blockState).runTaskLater(mcMMO.p, 0); }
/** @param blockState The {@link BlockState} to check ability activation for */ public void herbalismBlockCheck(BlockState blockState) { Player player = getPlayer(); Material material = blockState.getType(); boolean oneBlockPlant = !(material == Material.CACTUS || material == Material.SUGAR_CANE_BLOCK); if (oneBlockPlant && mcMMO.getPlaceStore().isTrue(blockState)) { return; } if (!canBlockCheck()) { return; } Collection<ItemStack> drops = null; int amount = 1; int xp; boolean greenTerra = mcMMOPlayer.getAbilityMode(skill.getAbility()); if (mcMMO.getModManager().isCustomHerbalismBlock(blockState)) { CustomBlock customBlock = mcMMO.getModManager().getBlock(blockState); xp = customBlock.getXpGain(); if (Permissions.secondaryAbilityEnabled(player, SecondaryAbility.HERBALISM_DOUBLE_DROPS) && customBlock.isDoubleDropEnabled()) { drops = blockState.getBlock().getDrops(); } } else { if (Permissions.greenThumbPlant(player, material)) { processGreenThumbPlants(blockState, greenTerra); } xp = ExperienceConfig.getInstance().getXp(skill, material); if (Config.getInstance().getDoubleDropsEnabled(skill, material) && Permissions.secondaryAbilityEnabled(player, SecondaryAbility.HERBALISM_DOUBLE_DROPS)) { drops = blockState.getBlock().getDrops(); } if (!oneBlockPlant) { amount = Herbalism.calculateCatciAndSugarDrops(blockState); xp *= amount; } } applyXpGain(xp); if (drops == null) { return; } for (int i = greenTerra ? 2 : 1; i != 0; i--) { if (SkillUtils.activationSuccessful( SecondaryAbility.HERBALISM_DOUBLE_DROPS, getPlayer(), getSkillLevel(), activationChance)) { for (ItemStack item : drops) { Misc.dropItems(blockState.getLocation(), item, amount); } } } }