private void initData() { // get login data infos loginDataPacket = super.getLoginDataPacketForUser(); // check if new summoner if (loginDataPacket.getAllSummonerData() == null) { // we have a new summoner notifyClientUpdate(ClientEventType.LOGIN_NEW_SUMMONER); } else { initDataNext(); } // connect to chat service // na:chat.na1.lol.riotgames.com // euw: chat.eu.lol.riotgames.com messageManager.init("chat.na1.lol.riotgames.com", 5223); boolean loggedToChat = messageManager.login(getUser(), getPassword()); if (!loggedToChat) { System.out.println("Could not connect to chat"); } else { // register client to get invitation messages // messageManager.addInvitationListener(this); InvitationManager.getInst().addInvitationListener(this); } }
public void invitationAccepted(String userId, Invitation inv) { // TODO Auto-generated method stub System.out.println("INVITATION ACCEPTED !"); if (inv instanceof MatchmakingInvitation) { MatchmakingInvitation minv = (MatchmakingInvitation) inv; // TODO: get the correct userId or userName..... invitationAccepted( "" + inv.getInviteId(), MessagingManager.getInst().getBuddyFromId(userId).getName(), "" + minv.getQueueId()); } }
public class LoLClient extends LoLClientControllerImpl implements ClientListener, InvitationListener { private static LoLClient instance; // region public static final HashMap<String, String> regions = new HashMap<String, String>() { private static final long serialVersionUID = 1L; { put("NORTH AMERICA", "NA"); put("EUROPE WEST", "EUW"); put("EUROPE NORDIC & EAST", "EUN"); put("KOREA", "KR"); put("BRAZIL", "BR"); put("TURKEY", "TR"); put("PUBLIC BETA ENVIRONMENT", "PBE"); put("SINGAPORE/MALAYSIA", "SG"); put("TAIWAN", "TW"); put("THAILAND", "TH"); put("PHILLIPINES", "PH"); put("VIETNAM", "VN"); } }; // chat manager public MessagingManager messageManager = MessagingManager.getInst(); // Game data private LoginDataPacket loginDataPacket; private List<GameQueueConfig> availableQueues = null; private List<ChampionDTO> availableChampions = null; private List<GameMap> gameMaps = null; private SummonerRuneInventory summonerRuneInventory; private MasteryBookDTO masteryBook; private SpellBookDTO spellBook; private PlayerDTO player; // class specific objects private boolean isInMatchMaking; private LoLClient() { super(); } public static LoLClient getInst() { if (instance == null) { instance = new LoLClient(); } return instance; } @Override public ResultMessage login() { ResultMessage r = super.login(); if (r.equals(ResultMessage.OK)) { initData(); } return r; } private void initData() { // get login data infos loginDataPacket = super.getLoginDataPacketForUser(); // check if new summoner if (loginDataPacket.getAllSummonerData() == null) { // we have a new summoner notifyClientUpdate(ClientEventType.LOGIN_NEW_SUMMONER); } else { initDataNext(); } // connect to chat service // na:chat.na1.lol.riotgames.com // euw: chat.eu.lol.riotgames.com messageManager.init("chat.na1.lol.riotgames.com", 5223); boolean loggedToChat = messageManager.login(getUser(), getPassword()); if (!loggedToChat) { System.out.println("Could not connect to chat"); } else { // register client to get invitation messages // messageManager.addInvitationListener(this); InvitationManager.getInst().addInvitationListener(this); } } private void initDataNext() { // get queues list availableQueues = getAvailableQueues(); // get champions list availableChampions = getAvailableChampions(); // get rune inventory summonerRuneInventory = getSummonerRuneInventory(loginDataPacket.getAllSummonerData().getSummoner().getSumId()); // get mastery book masteryBook = loginDataPacket.getAllSummonerData().getMasteryBook(); // get spell book spellBook = loginDataPacket.getAllSummonerData().getSpellBook(); // create player player = createPlayer(); } ///////////////////// // Override ///////////////////// @Override public LoginDataPacket getLoginDataPacketForUser() { return loginDataPacket; } @Override public List<ChampionDTO> getAvailableChampions() { if (availableChampions == null) { availableChampions = super.getAvailableChampions(); } return availableChampions; } @Override public List<GameQueueConfig> getAvailableQueues() { if (availableQueues == null) { availableQueues = super.getAvailableQueues(); } return availableQueues; } @Override public List<GameMap> getGameMapList() { if (gameMaps == null) { gameMaps = super.getGameMapList(); } return gameMaps; } public SpellBookPageDTO selectDefaultSpellBookPage(SpellBookPageDTO page) { SpellBookPageDTO res = super.selectDefaultSpellBookPage(page); // if the page has been correctly changed, update our list if (res != null) { for (SpellBookPageDTO p : spellBook.getBookPages()) { p.setCurrent(p.getPageId().equals(page.getPageId())); } } return res; } public MasteryBookDTO selectDefaultMasteryBookPage(MasteryBookPageDTO page) { if (page != null) { for (MasteryBookPageDTO p : masteryBook.getBookPages()) { // change state of pages p.setCurrent(p.getPageId().equals(page.getPageId())); } // then save the book super.saveMasteryBook(masteryBook); return masteryBook; } return null; } ///////////////////// // utils //////////////////// /////////////// // invitations /////////////// public void invitationAccepted(String invitationId, String username, String queueId) { System.out.println(" beforesum name"); PublicSummoner sum = getSummonerByName(username); System.out.println("sum name: " + sum); Double myId = getLoginDataPacketForUser().getAllSummonerData().getSummoner().getSumId(); MatchMakerParams params = new MatchMakerParams( new Integer[] {Integer.parseInt(queueId)}, invitationId, new Integer[] {sum.getSummonerId(), myId.intValue()}); System.out.println("mmparams: " + params); System.out.println(params.getTypedObject()); System.out.println("ECHO: " + attachTeamToQueue(params)); } /////////////// // replays /////////////// // TODO public void isReplayAvailable(Double gameId) { // need to get the spectator server address from the server we're connected to } ///////////////// public ResultMessage createNewSummoner(String summonerName, PlayerBaseLevel lvl) { AllSummonerData data = super.createDefaultSummoner(summonerName); // if coud not create user (name invalid or already used) if (data == null) { return ResultMessage.ERROR; } loginDataPacket.setAllSummonerData(data); // TODO: we should set the summoner icon // updateProfileIconId(2); processEloQuestionaire(lvl); saveSeenTutorialFlag(); // continue init; initDataNext(); // everything went ok return ResultMessage.OK; } public SummonerRuneInventory getSummonerRuneInventory() { return summonerRuneInventory; } public MasteryBookDTO getMasteryBook() { return masteryBook; } public SpellBookDTO getSpellBook() { return spellBook; } public List<ChampionSkinDTO> getSkinsForChampion(Integer championId) { for (ChampionDTO champ : getAvailableChampions()) { if (champ.getChampionId().equals(championId)) { return champ.getChampionSkins(); } } return null; } public Summoner getMySummoner() { if (loginDataPacket.getAllSummonerData() == null) { return null; } return loginDataPacket.getAllSummonerData().getSummoner(); } public PlayerDTO getPlayer() { return player; } public boolean isInMatchMaking() { return isInMatchMaking; } public SpellBookPageDTO getDefaultSpellBookPage() { for (SpellBookPageDTO p : spellBook.getBookPages()) { if (p.getCurrent()) { return p; } } return null; } public MasteryBookPageDTO getDefaultMasteryBookPage() { for (MasteryBookPageDTO p : masteryBook.getBookPages()) { if (p.getCurrent()) { return p; } } return null; } public GameDTO getCurrentGame() { return game; } public ResultMessage switchTeams() { if (game != null) { return switchTeams(game.getId()); } return ResultMessage.ERROR; } public List<Participant> getMyTeam() { return getMyTeam(game); } // return my team or teamTwo if I'm observer public List<Participant> getMyTeam(GameDTO game) { if (isObserver()) { return null; } String myName = loginDataPacket.getAllSummonerData().getSummoner().getInternalName(); for (Participant p : game.getTeamOne()) { // we check for null because bot don't have internal name if (p.getSummonerInternalName() != null && p.getSummonerInternalName().equals(myName)) { return game.getTeamOne(); } } return game.getTeamTwo(); } public List<Participant> getOtherTeam() { return getOtherTeam(game); } // return other team or teamOne if I'm observer public List<Participant> getOtherTeam(GameDTO game) { if (isObserver()) { return null; } String myName = loginDataPacket.getAllSummonerData().getSummoner().getInternalName(); for (Participant p : game.getTeamOne()) { if (p.getSummonerInternalName() != null && p.getSummonerInternalName().equals(myName)) { return game.getTeamTwo(); } } return game.getTeamOne(); } public PlayerChampionSelectionDTO getMyPlayer() { return getMyPlayer(game); } public PlayerChampionSelectionDTO getMyPlayer(GameDTO game) { String myName = loginDataPacket.getAllSummonerData().getSummoner().getInternalName(); for (PlayerChampionSelectionDTO pl : game.getPlayerChampionSelections()) { if (pl.getSummonerInternalName().equals(myName)) { return pl; } } return null; } public boolean isPlayer() { return !isObserver(); } public boolean isObserver() { String myName = loginDataPacket.getAllSummonerData().getSummoner().getInternalName(); for (GameObserver obs : game.getObservers()) { if (obs.getSummonerInternalName().equals(myName)) { return true; } } return false; } public boolean isGameOwner() { String myName = loginDataPacket.getAllSummonerData().getSummoner().getInternalName(); Participant owner = game.getOwnerSummary(); if (owner == null) { return false; } return myName.equals(owner.getSummonerInternalName()); } public Boolean isChampionSelected(GameDTO game, Integer championId) { for (PlayerChampionSelectionDTO pl : game.getPlayerChampionSelections()) { if (pl.getChampionId().equals(championId)) { return Boolean.TRUE; } } return Boolean.FALSE; } public GameTypeConfigDTO getGameTypeConfig(Integer configId) { for (GameTypeConfigDTO conf : loginDataPacket.getGameTypeConfigs()) { if (conf.getId().equals(configId)) { return conf; } } return null; } // return the list of champ available for this game public List<ChampionDTO> getAvailableChampions(GameDTO game) { // get the champs List<ChampionDTO> champs = new ArrayList<ChampionDTO>(getAvailableChampions()); // inactive champs switch // TODO: check that champ.isActive() is enough to know what champs are active or not // List<Integer> inactiveChamps = // getLoginDataPacketForUser().getClientSystemStates().getInactiveChampionIdList(); Iterator<ChampionDTO> iterator = champs.iterator(); while (iterator.hasNext()) { ChampionDTO champ = iterator.next(); // if champ inactive or if I don't own him if (!champ.isActive() || (!champ.isFreeToPlay() && !champ.isOwned()) /*|| inactiveChamps.contains(champ.getChampionId())*/) { iterator.remove(); } } return champs; } ////////////////////////////////// // Events handling ////////////////////////////////// public void clientStateUpdated(ClientEvent e) { switch (e.getType()) { case JOINING_MATCHMAKING: isInMatchMaking = true; break; case RETURNING_LOBBY: isInMatchMaking = false; break; case BALANCE_NOTIF: loginDataPacket.setIpBalance(e.getBalance().getIp()); loginDataPacket.setRpBalance(e.getBalance().getRp()); break; } } /////////////////////////////// // Invitation listeners /////////////////////////////// public void invitationAccepted(String userId, Invitation inv) { // TODO Auto-generated method stub System.out.println("INVITATION ACCEPTED !"); if (inv instanceof MatchmakingInvitation) { MatchmakingInvitation minv = (MatchmakingInvitation) inv; // TODO: get the correct userId or userName..... invitationAccepted( "" + inv.getInviteId(), MessagingManager.getInst().getBuddyFromId(userId).getName(), "" + minv.getQueueId()); } } public void invitationReceived(String userId, Invitation invitation) { // TODO Auto-generated method stub System.out.println("Received invitation from " + userId + " : " + invitation); } public void invitationRejected(String userId, Invitation invitation) { // TODO Auto-generated method stub } public void invitationStatus(Map<String, String> usersStatus) { // TODO Auto-generated method stub System.out.println("STATUS°: "); } }