public static void main(String[] args) { LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration(); System.setProperty("org.lwjgl.opengl.Window.undecorated", "true"); cfg.fullscreen = false; cfg.resizable = false; cfg.title = "Our First Game"; cfg.useGL20 = true; // get user's desktop screen resolution int desktopWidth = java.awt.Toolkit.getDefaultToolkit().getScreenSize().width; int desktopHeight = java.awt.Toolkit.getDefaultToolkit().getScreenSize().height; // calculate window size... int gameWidth = 1920; // default to 1920x1080 int gameHeight = 1080; float gameAspectRatio = (float) gameWidth / (float) gameHeight; // if the user doesn't support 1920x1080, go for the greatest width possible (and retain the // widescreen aspect ratio) if (gameWidth > desktopWidth) { gameWidth = desktopWidth; gameHeight = (int) ((1.0f / gameAspectRatio) * gameWidth); } // handle an unlikely scenario where the user has a really high screen resolution (something // weird like 500x1500) if (gameHeight > desktopHeight) { gameWidth = (int) (desktopWidth * gameAspectRatio); gameHeight = desktopHeight; } cfg.width = gameWidth; cfg.height = gameHeight; new LwjglApplication(new OurFirstGame(), cfg); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.width = 1280; config.height = 720; config.resizable = false; new LwjglApplication(new Skyland(), config); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.title = "Drop"; config.width = 800; config.height = 480; new LwjglApplication(new Drop(), config); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.title = "BlackJack!"; config.height = 772; config.width = 1286; new LwjglApplication(new BlackJackGame(), config); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.title = "10,000 Leagues above the Sea"; config.width = 1920; config.height = 1080; new LwjglApplication(new THLGame(), config); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.title = "Go Go Helicopter"; config.width = 272; config.height = 408; new LwjglApplication(new GGHGame(), config); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.title = "Sliding Squares"; config.width = 240; config.height = 320; new LwjglApplication(new SlidingSquaresGame(), config); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.width = MarioBros.V_WIDTH * 2; config.height = MarioBros.V_HEIGHT * 2; config.title = "Mario Bros"; new LwjglApplication(new MarioBros(), config); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.title = "MinerWars"; config.width = 800; config.height = 600; new LwjglApplication(new MinerWars(), config); }
@BeforeClass public static void setUp() { duckGame = new DuckGame(); LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.width = 1280; config.height = 720; config.resizable = false; config.title = "SUPER DUCK INVADERS! - Team Mallard"; new LwjglApplication(duckGame, config); while (duckGame.onGameScreen == false) { try { Thread.sleep(100); } catch (InterruptedException e) { e.printStackTrace(); } } testRound = new Round(duckGame, Assets.levelOneMap); try { Thread.sleep(200); } catch (InterruptedException e) { e.printStackTrace(); } }
public static void main(String[] arg) { GalacticInvaders.instantiateSettings(); LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.width = Settings.getWidth(); config.height = Settings.getHeight(); new LwjglApplication(new GalacticInvaders(), config); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.width = MyGdxGame.V_WIDTH * MyGdxGame.SCALE; config.height = MyGdxGame.V_HEIGHT * MyGdxGame.SCALE; config.title = MyGdxGame.TITLE; new LwjglApplication(new MyGdxGame(), config); }
public static void main(String[] arg) { LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration(); cfg.title = "Animus"; cfg.width = 960; cfg.height = 640; new LwjglApplication(new Animus(), cfg); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.title = "Burning Maze"; config.width = 1200; config.height = 675; new LwjglApplication(new KumQuat(), config); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.title = "Zombie Shooter"; config.width = 1280; config.height = 720; new LwjglApplication(new MyGdxGame(), config); }
public static void main(String[] args) { LwjglApplicationConfiguration configuracion = new LwjglApplicationConfiguration(); configuracion.title = "Box2D Joints"; configuracion.width = 1024; configuracion.height = 768; new LwjglApplication(new MyWorld(), configuracion); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.width = 1280; config.height = 720; new LwjglApplication(new FlappyBird(), config); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.title = "Texas"; config.height = 600; config.width = 800; GUIlibgdx app = new GUIlibgdx(); new LwjglApplication(app, config); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.title = "hello-world"; config.width = 800; config.height = 600; new LwjglApplication(new MyGdxGame(), config); }
public static void main(String[] args) { LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration(); cfg.title = "SoundHealing"; cfg.width = 720; cfg.height = 1280; new LwjglApplication(new MainScene(), cfg); }
public static void main(String[] args) { LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration(); cfg.width = 800; cfg.height = 600; cfg.useGL20 = true; // 90% or more of your desktop users should support GL20 new LwjglApplication(new SimpleTest(), cfg); }
/** * Runs the game on a desktop computer * * @param arg command line args -- not used */ public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.title = Malice.TITLE + " v" + Malice.VERSION; config.vSyncEnabled = true; config.width = Malice.GAME_WIDTH; config.height = Malice.GAME_HEIGHT; new LwjglApplication(new Malice(), config); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.title = "Hackathon Game"; config.useGL30 = false; config.width = MainGameClass.WIDTH; config.height = MainGameClass.HEIGHT; new LwjglApplication(new MainGameClass(), config); }
public static void main(String[] args) { LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration(); cfg.title = "TestTileMap"; cfg.width = 1300; cfg.height = 800; new LwjglApplication(new HappyPotterMain(), cfg); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.width = Banna.WIDTH; config.height = Banna.HEIGHT; config.title = Banna.TITLE; new LwjglApplication(new Banna(Banna.WIDTH, Banna.HEIGHT), config); }
public static void main(String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.width = 1024; config.height = 768; WorldView listener = new WorldView(); LwjglApplication lwjglApplication = new LwjglApplication(listener, config); listener.setWidth(config.width); listener.setHeigth(config.height); }
public static void main(String[] arg) { LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration(); cfg.title = "my-gdx-game"; cfg.useGL30 = false; cfg.width = 1280; cfg.height = 720; new LwjglApplication(new MyGdxGame(), cfg); }
public static void main(String[] args) { LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration(); cfg.title = "Motherboard"; cfg.useGL20 = false; cfg.width = 800; cfg.height = 600; new LwjglApplication(new Game(), cfg); }
public static void main(String[] args) throws Exception { LwjglApplicationConfiguration.disableAudio = true; LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.width = 800; config.height = 600; config.title = "Skeleton Viewer"; config.allowSoftwareMode = true; new LwjglApplication(new SkeletonViewer(), config); }
public static void main(String[] args) { LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration(); cfg.title = "Musiz"; cfg.useGL20 = false; cfg.width = 800; cfg.height = 450; new LwjglApplication(new Musiz(), cfg); }