예제 #1
0
  public static void renderScene() {
    for (int ID : renderables.keySet()) {
      List<Renderable> batch = renderables.get(ID);
      GL11.glBindTexture(GL11.GL_TEXTURE_2D, ID);
      for (Renderable renderable : batch) {
        renderable.masterRender();
      }
      GL11.glBindTexture(GL11.GL_TEXTURE_2D, 0);
    }

    renderables.clear();
  }