public void newGame() { dissapear = false; botborder.clear(); topborder.clear(); missiles.clear(); smoke.clear(); minBorderHeight = 5; maxBorderHeight = 30; player.resetDY(); player.resetScore(); player.setY(HEIGHT / 2); if (player.getScore() > best) { best = player.getScore(); } // create initial borders // initial top border for (int i = 0; i * 20 < WIDTH + 40; i++) { // first top border create if (i == 0) { topborder.add( new TopBorder( BitmapFactory.decodeResource(getResources(), R.drawable.brick), i * 20, 0, 10)); } else { topborder.add( new TopBorder( BitmapFactory.decodeResource(getResources(), R.drawable.brick), i * 20, 0, topborder.get(i - 1).getHeight() + 1)); } } // initial bottom border for (int i = 0; i * 20 < WIDTH + 40; i++) { // first border ever created if (i == 0) { botborder.add( new BotBorder( BitmapFactory.decodeResource(getResources(), R.drawable.brick), i * 20, HEIGHT - minBorderHeight)); } // adding borders until the initial screen is filed else { botborder.add( new BotBorder( BitmapFactory.decodeResource(getResources(), R.drawable.brick), i * 20, botborder.get(i - 1).getY() - 1)); } } newGameCreated = true; }
@Override /** * Play the game. Alternate between the two players and print the board's current state between * each move. */ public GameResult play() { Player player1 = getPlayer1(); Player player2 = getPlayer2(); while (!gameOver()) { Player player = (getTurn() < 0) ? player1 : player2; boolean successfulMove = playTurn(player); if (!successfulMove) incrementPass(); else resetPasses(); player.resetParameters(); setTurn(-getTurn()); player.addScoreToHistory(player.getScore()); } player1.removeLastScoreFromHistory(); player2.removeLastScoreFromHistory(); for (Character letter : player1.getTilesOnHand()) { player1.removePointsFromScore(Alphabet.getLetterPoint(letter)); } for (Character letter : player2.getTilesOnHand()) { player2.removePointsFromScore(Alphabet.getLetterPoint(letter)); } player1.addScoreToHistory(player1.getScore()); player2.addScoreToHistory(player2.getScore()); GameResult result = new GameResult(player1, player2, isPlayer1StartsPlaying()); return result; }
private void hit(Player p) { Card drawn = drawCard(); int value = drawn.getValue(); String sval; if (value > 2 && value < 11) { sval = value + ""; } else if (value == 11) { sval = "Jack"; value = 10; } else if (value == 12) { sval = "Queen"; value = 10; } else if (value == 13) { sval = "King"; value = 10; } else { sval = "Ace"; if (p.getScore() <= 10) { value = 11; } } p.add(value); String suit = drawn.getSuit(); io.print(p.getName() + " drew the " + sval + " of " + suit + "."); io.print(p.getName() + "'s score is currently " + p.getScore()); }
/** * Shows winner * * @return winner */ public String winner() { if (getTurnsLeft() == 0) { if (a.getScore() > b.getScore()) return "Player one wins"; else return "Player two wins"; } return "Game not over yet"; }
@Override public void onViewCreated(View view, Bundle savedInstanceState) { super.onViewCreated(view, savedInstanceState); if (savedInstanceState != null) { actTag = savedInstanceState.getString("TAG"); player1 = savedInstanceState.getParcelable("playerOne"); player2 = savedInstanceState.getParcelable("playerTwo"); countOk = savedInstanceState.getInt("countOk"); } mItems = new ArrayList<ListViewItem>(); Resources resources = getResources(); mItems.add(new ListViewItem("", player1.getName(), player2.getName())); mItems.add( new ListViewItem( "Score", String.valueOf(player1.getScore()), String.valueOf(player2.getScore()))); mItems.add( new ListViewItem( "Sets", String.valueOf(player1.getSets()), String.valueOf(player2.getSets()))); mItems.add( new ListViewItem( "Legs", String.valueOf(player1.getLegs()), String.valueOf(player2.getLegs()))); mItems.add( new ListViewItem( "Darts", String.valueOf(player1.getDarts()), String.valueOf(player2.getDarts()))); mItems.add( new ListViewItem( "Best leg", String.valueOf(String.format("%.2f", player1.getBestleg())), String.valueOf(String.format("%.2f", player2.getBestleg())))); mItems.add( new ListViewItem( "Previous leg", String.valueOf(String.format("%.2f", player1.getPreviousLeg())), String.valueOf(String.format("%.2f", player2.getPreviousLeg())))); mItems.add( new ListViewItem( "Current leg", String.valueOf(String.format("%.2f", player1.getCurrentLeg())), String.valueOf(String.format("%.2f", player2.getCurrentLeg())))); mItems.add( new ListViewItem( "Current set", String.valueOf(String.format("%.2f", player1.getCurrentSet())), String.valueOf(String.format("%.2f", player2.getCurrentSet())))); mItems.add( new ListViewItem( "Match", String.valueOf(String.format("%.2f", player1.getMatch())), String.valueOf(String.format("%.2f", player2.getMatch())))); setListAdapter(new ListViewAdapter(getActivity(), mItems)); // remove the dividers from the ListView of the ListFragment getListView().setDivider(null); }
private void drawWinnerUI() { Graphics g = game.getGraphics(); g.drawRect(0, 0, 1281, 801, Color.argb(pulse / 2, 138, 155, 15)); paint.setTextSize(100); g.drawString("GAME OVER! ", 640, 300, paint); paint.setTextSize(50); g.drawString("YOU WON ", 640, 400, paint); g.drawString(player.getScore() + " - " + opponent.getScore(), 640, 500, paint); }
@Test public void testGetScore_AfterScoreChange() { assertTrue(player1.getScore() == 0); assertTrue(player2.getScore() == 0); player1.setScore(100); player2.setScore(999); assertTrue(player1.getScore() == 100); assertTrue(player2.getScore() == 999); }
public void printConsole() { System.out.println( "Game:" + server.getName() + "=" + server.getScore() + ";" + reciever.getName() + "=" + reciever.getScore()); }
/** * Parse incoming message. * * @param bytes byte array of received message * @param num number of bytes received */ public void parse(byte[] bytes, int num) { String msg = new String(bytes); if (num > 0) { if (msg.charAt(0) == 'X' && state == GameState.Running) { Log.d("**TRON**", "receiving coords..."); Scanner scanner = new Scanner(msg); int x = scanner.useDelimiter("[^\\d]+").nextInt(); int y = scanner.useDelimiter("[^\\d]+").nextInt(); grid.setOpponent(x, y); Log.d("**TRON**", "received coords: " + x + " " + y); } if (msg.startsWith("LOST")) { player.scored(); if (player.getScore() >= goal) { ((TronGame) game).saveWin(); state = GameState.Winner; } else { state = GameState.Win; } } if (msg.startsWith("WIN")) { if (state == GameState.Running) { connection.write("LOST".getBytes()); opponent.scored(); if (opponent.getScore() == goal) { ((TronGame) game).saveLose(); state = GameState.Loser; } else { countdown = 300.0f; state = GameState.Lose; } } } if (msg.startsWith("READY")) { connection.write("START".getBytes()); countdown = 300.0f; state = GameState.Ready; restart(); } if (msg.startsWith("START")) { countdown = 300.0f; state = GameState.Ready; restart(); } if (msg.startsWith("EXIT")) { countdown = 300.0f; state = GameState.Error; restart(); } } }
private void doRoundResults() { if (plyr.isBust() && !dlr.isBust()) { io.print("The Player is bust, leaving the Dealer to win by default."); } else if (dlr.isBust() && !plyr.isBust()) { io.print("The Dealer is bust, leaving the Player to win by default."); } else if (dlr.getScore() > plyr.getScore()) { io.print("The Dealer wins."); } else if (plyr.getScore() > dlr.getScore()) { io.print("The Player wins."); } else { io.print("Game ends in a draw."); } }
private void doPlayerTurn() { String input = ""; while (plyr.getScore() < 21 && !input.equalsIgnoreCase("stand")) { io.print("\nSelect your move."); while (!io.hasInput()) { try { Thread.sleep(500); } catch (InterruptedException e) { e.printStackTrace(); } } input = io.getInput(); switch (input) { case "hit": hit(plyr); if (plyr.isBust()) { io.print("Player is bust!"); continue; } break; case "stand": continue; } } }
private int getPlayersMinScore() { int result = 0; for (Player player : players) { result = Math.min(player.getScore(), result); } return result; }
private void updateRunning(List<TouchEvent> touchEvents, float deltaTime) { timePassed += deltaTime; for (TouchEvent event : touchEvents) { if (event.type == TouchEvent.TOUCH_DOWN) { if (event.x < buttonWidth) { player.moveLeft(); } else if (event.x > buttonWidth + game.getGraphics().getHeight()) { player.moveRight(); } } } if (!player.isAlive) { connection.write("LOST".getBytes()); opponent.scored(); if (opponent.getScore() == goal) { ((TronGame) game).saveLose(); state = GameState.Loser; } else { countdown = 300.0f; state = GameState.Lose; } } else if (timePassed > 10.0) { player.update(); grid.update(player); timePassed -= 10.0f; } }
@Override public void showWord(String word, java.util.List<BoardCell> letterLocations, Player player) { myWordList.add(word); scoreText.setText(player.getScore() + ""); scoreText.paintImmediately(scoreText.getVisibleRect()); myWordList.paintImmediately(myWordList.getVisibleRect()); wordEntryField.clear(); // clear the wordEntryField text }
private void doDealerTurn() { while (dlr.getScore() < 17) { hit(dlr); if (dlr.isBust()) { io.print("Dealer is bust!"); } } }
/** funkcja dodająca wyniki do listy najlepszych */ public static void addBest() { Record rec = new Record(Player.getPlayerName(), Player.getScore()); if (best.size() < MAX) best.add(rec); else if (returnMin() < rec.getScore()) { best.remove(MAX - 1); best.add(rec); } }
@Override public void nextStepForAllGames() { lock.writeLock().lock(); try { for (Game game : games) { if (game.isGameOver()) { game.newGame(); } game.tick(); } HashMap<Player, PlayerData> map = new HashMap<Player, PlayerData>(); for (int i = 0; i < games.size(); i++) { Game game = games.get(i); Player player = players.get(i); map.put( player, new PlayerData( gameType.getBoardSize(), decoder.encode(game.getBoardAsString()), player.getScore(), game.getMaxScore(), game.getCurrentScore(), player.getCurrentLevel() + 1, player.getMessage())); } screenSender.sendUpdates(map); for (int index = 0; index < players.size(); index++) { Player player = players.get(index); Game game = games.get(index); try { String board = game.getBoardAsString().replace("\n", ""); if (logger.isDebugEnabled()) { logger.debug(String.format("Sent for player '%s' board \n%s", player, board)); } controllers.get(index).requestControl(player, board); } catch (IOException e) { logger.error( "Unable to send control request to player " + player.getName() + " URL: " + player.getCallbackUrl(), e); } } } catch (Error e) { e.printStackTrace(); logger.error("nextStepForAllGames throws", e); } finally { lock.writeLock().unlock(); } }
public String getPlayerInfo(Player player) { return (player.getPlayerID() + ";" + player.getScore() + ";" + player.getRacket().getPositionX() + ";" + player.getRacket().getPositionY()); }
@Test public void shouldCountScores() { // given givenFl("☼ ☼" + "☼ ☼" + "☼ ☺ ☼" + "☼ ☼" + "☼ ☼"); assertEquals(0, player.getScore()); player.event(Events.DESTROY_BOMB); assertEquals(1, player.getScore()); player.event(Events.DESTROY_STONE); player.event(Events.DESTROY_STONE); assertEquals(3, player.getScore()); player.event(Events.DESTROY_ENEMY); assertEquals(4, player.getScore()); player.event(Events.LOOSE); assertEquals(0, player.getScore()); assertEquals(4, player.getMaxScore()); }
public Object getValueAt(int row, int col) { Player p = players.get(row); if (col == 0) { return p; } else if (col == 1) { return String.valueOf(p.getScore()); } else if (col == 2) { return String.valueOf(p.getKills()); } assert false : "Too many columns."; return null; }
/** * Draw the HUD * * @param g the g */ public void draw(Graphics2D g) { // Draw the number of lives the player has for (int i = 0; i < player.getLives(); i++) { g.drawImage(image, i * 30, 0, null); } g.setFont(font); g.setColor(Color.GREEN); g.drawString("1UP", 130, 26); g.setColor(Color.WHITE); g.drawString("" + player.getExtraLive(), 130, 54); g.setColor(Color.RED); g.drawString("HIGH SCORE", 325, 26); g.setColor(Color.WHITE); g.drawString("" + player.getScore(), 325, 54); }
public void updateTopBorder() { // every 50 points, insert randomly placed top blocks that break the pattern if (player.getScore() % 50 == 0) { topborder.add( new TopBorder( BitmapFactory.decodeResource(getResources(), R.drawable.brick), topborder.get(topborder.size() - 1).getX() + 20, 0, (int) ((rand.nextDouble() * (maxBorderHeight)) + 1))); } for (int i = 0; i < topborder.size(); i++) { topborder.get(i).update(); if (topborder.get(i).getX() < -20) { topborder.remove(i); // remove element of arraylist, replace it by adding a new one // calculate topdown which determines the direction the border is moving (up or down) if (topborder.get(topborder.size() - 1).getHeight() >= maxBorderHeight) { topDown = false; } if (topborder.get(topborder.size() - 1).getHeight() <= minBorderHeight) { topDown = true; } // new border added will have larger height if (topDown) { topborder.add( new TopBorder( BitmapFactory.decodeResource(getResources(), R.drawable.brick), topborder.get(topborder.size() - 1).getX() + 20, 0, topborder.get(topborder.size() - 1).getHeight() + 1)); } // new border added wil have smaller height else { topborder.add( new TopBorder( BitmapFactory.decodeResource(getResources(), R.drawable.brick), topborder.get(topborder.size() - 1).getX() + 20, 0, topborder.get(topborder.size() - 1).getHeight() - 1)); } } } }
@Override public View getView(int position, View convertView, ViewGroup parent) { View v = convertView; if (v == null) { LayoutInflater vi = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = vi.inflate(R.layout.highscore_row, null); } Player player = (Player) getItem(position); Log.d("usernameAdapter", Integer.toString(position)); Log.d("usernameAdapter", player.getUsername()); if (player != null) { TextView nameAndRank = (TextView) v.findViewById(R.id.playerNameRank); TextView winsLossText = (TextView) v.findViewById(R.id.winsLossText); TextView score = (TextView) v.findViewById(R.id.score); ImageView imageView = (ImageView) v.findViewById(R.id.avatar); if (nameAndRank != null) { String tmp = Integer.toString(player.getRank()) + ". " + player.getUsername(); nameAndRank.setText(tmp); } if (winsLossText != null) { String tmp = "Wins: " + Integer.toString(player.getWins()) + " Loss: " + Integer.toString(player.getLoss()); winsLossText.setText(tmp); } if (score != null) { score.setText(Integer.toString(player.getScore())); } if (imageView != null) { imageView.setImageResource(Constants.profileArray[player.getImageId()]); } } return v; }
public void drawText(Canvas canvas) { Paint paint = new Paint(); paint.setColor(Color.BLACK); paint.setTextSize(30); paint.setTypeface(Typeface.create(Typeface.DEFAULT, Typeface.BOLD)); canvas.drawText("DISTANCE: " + (player.getScore() * 3), 10, HEIGHT - 10, paint); canvas.drawText("BEST: " + best, WIDTH - 215, HEIGHT - 10, paint); if (!player.getPlaying() && newGameCreated && reset) { Paint paint1 = new Paint(); paint1.setTextSize(40); paint1.setTypeface(Typeface.create(Typeface.DEFAULT, Typeface.BOLD)); canvas.drawText("PRESS TO START", WIDTH / 2 - 50, HEIGHT / 2, paint1); paint1.setTextSize(20); canvas.drawText("PRESS AND HOLD TO GO UP", WIDTH / 2 - 50, HEIGHT / 2 + 20, paint1); canvas.drawText("RELEASE TO GO DOWN", WIDTH / 2 - 50, HEIGHT / 2 + 40, paint1); } }
@Test public void test_Jamaal_plays_zilch() { ZilchGame z = new ZilchGame(); Player p, j; z.add(p = new Player("Jamaal")); z.add(j = new Player("Hussein")); p.addPoints(0); p.addPoints(0); p.addPoints(0); j.addPoints(0); j.addPoints(0); j.addPoints(0); j.addPoints(0); j.addPoints(0); j.addPoints(0); assertEquals((-1000), j.getScore()); ArrayList<Die> dice = z.getDice(); dice.get(0).setFace(1); Player pablo = z.getCurrentPlayer(); int score = z.getScore(pablo); pablo.play(new boolean[] {true, false, false, false, false, false}); assertEquals(5, z.getDice().size()); dice = z.getDice(); dice.get(0).setFace(3); pablo.play(new boolean[] {true, false, false, false, false}); System.out.println(z.getScore(pablo)); System.out.println(score); System.out.println(pablo.getName()); assertTrue(z.getScore(pablo) + 1000 == score); }
public void updateBottomBorder() { // every 40 points, insert randomly placed bottom blocks that break pattern if (player.getScore() % 40 == 0) { botborder.add( new BotBorder( BitmapFactory.decodeResource(getResources(), R.drawable.brick), botborder.get(botborder.size() - 1).getX() + 20, (int) ((rand.nextDouble() * maxBorderHeight) + (HEIGHT - maxBorderHeight)))); } // update bottom border for (int i = 0; i < botborder.size(); i++) { botborder.get(i).update(); // if border is moving off screen, remove it and add a corresponding new one if (botborder.get(i).getX() < -20) { botborder.remove(i); // determine if border will be moving up or down if (botborder.get(botborder.size() - 1).getY() <= HEIGHT - maxBorderHeight) { botDown = true; } if (botborder.get(botborder.size() - 1).getY() >= HEIGHT - minBorderHeight) { botDown = false; } if (botDown) { botborder.add( new BotBorder( BitmapFactory.decodeResource(getResources(), R.drawable.brick), botborder.get(botborder.size() - 1).getX() + 20, botborder.get(botborder.size() - 1).getY() + 1)); } else { botborder.add( new BotBorder( BitmapFactory.decodeResource(getResources(), R.drawable.brick), botborder.get(botborder.size() - 1).getX() + 20, botborder.get(botborder.size() - 1).getY() - 1)); } } } }
@Test public void doPost_shouldPopulateResponseWithCorrectData_whenServletPathIsPlayHumanVsRobot() throws ServletException, IOException, JSONException { // Setup Gesture expectedHumanGesture = Gesture.PAPER; Gesture expectedRobot3Gesture = Gesture.ROCK; int expectedHumanScore = 5; int expectedRobot3Score = 10; Result expectedResult = Result.PLAYER1; when(request.getServletPath()).thenReturn(PATH_HUMAN_VS_ROBOT); when(session.getAttribute(KEY_HUMAN_PLAYER)).thenReturn(humanPlayer); when(session.getAttribute(KEY_ROBOT3)).thenReturn(robot3); when(humanPlayer.getGesture()).thenReturn(expectedHumanGesture); when(robot3.getGesture()).thenReturn(expectedRobot3Gesture); when(humanPlayer.getScore()).thenReturn(expectedHumanScore); when(robot3.getScore()).thenReturn(expectedRobot3Score); when(game.play(humanPlayer, robot3)).thenReturn(expectedResult); // Test gameServlet.doPost(request, response); // Verify verify(writer).print(captorJson.capture()); assertEquals( "Response is not as expected", expectedHumanGesture, captorJson.getValue().get(KEY_PLAYER1_GESTURE)); assertEquals( "Response is not as expected", expectedRobot3Gesture, captorJson.getValue().get(KEY_PLAYER2_GESTURE)); assertEquals( "Response is not as expected", expectedHumanScore, captorJson.getValue().get(KEY_PLAYER1_SCORE)); assertEquals( "Response is not as expected", expectedRobot3Score, captorJson.getValue().get(KEY_PLAYER2_SCORE)); assertEquals( "Response is not as expected", expectedResult, captorJson.getValue().get(KEY_RESULT)); }
/** Test of setScore method, of class Player. */ @Test public void testSetScore() { assertTrue(player1.getScore() == 0); assertTrue(player2.getScore() == 0); player1.setScore(100); player2.setScore(999); assertTrue(player1.getScore() == 100); assertTrue(player2.getScore() == 999); player1.setScore(999); player2.setScore(100); assertTrue(player1.getScore() == 999); assertTrue(player2.getScore() == 100); }
/** Test of increaseScore method, of class Player. */ @Test public void testIncreaseScore() { assertTrue(player1.getScore() == 0); assertTrue(player2.getScore() == 0); player1.increaseScore(10); player2.increaseScore(20); assertTrue(player1.getScore() == 10); assertTrue(player2.getScore() == 20); player1.increaseScore(20); player2.increaseScore(10); assertTrue(player1.getScore() == 30); assertTrue(player2.getScore() == 30); }
@Override public void use(Entity user) { if (user instanceof Player && ((Player) user).getTeam() == team) { Player player = (Player) user; if (player.carrying == null && player.getScore() >= COST[type]) { player.payCost(COST[type]); Building item = null; switch (type) { case SHOP_TURRET: item = new Turret(pos.x, pos.y, team); break; case SHOP_HARVESTER: item = new Harvester(pos.x, pos.y, team); break; case SHOP_BOMB: item = new Bomb(pos.x, pos.y); break; } level.addEntity(item); player.pickup(item); } } }