예제 #1
0
 private void updateVertexCount() {
   vertexCount = 0;
   if (null != mesh) {
     vertexCount += mesh.getVertexCount();
   }
   if (null != opaqueMesh) {
     vertexCount += opaqueMesh.getVertexCount();
   }
 }
예제 #2
0
 public void render(int pass) {
   if (pass == ChunkRangeRenderer.OPAQUE_PASS) {
     if (null != opaqueMesh) {
       opaqueMesh.draw();
     }
   } else {
     if (null != mesh) {
       mesh.draw();
     }
   }
 }
예제 #3
0
 public int getTransparentVertexCount() {
   return null == mesh ? 0 : mesh.getVertexCount();
 }
예제 #4
0
 public int getOpaqueVertexCount() {
   return null == opaqueMesh ? 0 : opaqueMesh.getVertexCount();
 }