private void updateVertexCount() { vertexCount = 0; if (null != mesh) { vertexCount += mesh.getVertexCount(); } if (null != opaqueMesh) { vertexCount += opaqueMesh.getVertexCount(); } }
public void render(int pass) { if (pass == ChunkRangeRenderer.OPAQUE_PASS) { if (null != opaqueMesh) { opaqueMesh.draw(); } } else { if (null != mesh) { mesh.draw(); } } }
public int getTransparentVertexCount() { return null == mesh ? 0 : mesh.getVertexCount(); }
public int getOpaqueVertexCount() { return null == opaqueMesh ? 0 : opaqueMesh.getVertexCount(); }