public BiomeGenDunes(int par1) { super(par1); spawnableCreatureList.clear(); topBlock = (byte) Block.sand.blockID; fillerBlock = (byte) Block.sand.blockID; theBiomeDecorator = new BiomeDecoratorBOP(this); customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator; customBiomeDecorator.treesPerChunk = -999; customBiomeDecorator.deadBushPerChunk = -999; customBiomeDecorator.cactiPerChunk = 1; // customBiomeDecorator.duneGrassPerChunk = 10; // customBiomeDecorator.desertSproutsPerChunk = 5; // customBiomeDecorator.aloePerChunk = 1; customBiomeDecorator.reedsPerChunk = -999; customBiomeDecorator.generateLakes = false; }