コード例 #1
0
  /**
   * Using a list of shots and the assets to be changed per shot, gets each shot node and modifies
   * the references as needed.
   */
  private void processNodes() throws PipelineException {
    /*each asset, its replacement and the lo-res versions*/
    for (String asset : pAssetManager.keySet()) {
      String newAsset = pAssetManager.get(asset).getNewAsset();
      String hrAsset = asset.replace(lr, "");
      String newHrAsset = newAsset.replace(lr, "");
      logLine(
          "Checking out nodes:\n\t"
              + asset
              + "\n\t"
              + hrAsset
              + "\n\t"
              + newAsset
              + "\n\t"
              + newHrAsset);

      mclient.checkOut(w.user, w.view, asset, null, over, froz);
      mclient.checkOut(w.user, w.view, newAsset, null, over, froz);
      mclient.checkOut(w.user, w.view, hrAsset, null, over, froz);
      mclient.checkOut(w.user, w.view, newHrAsset, null, over, froz);
    } // end for

    TreeMap<String, TreeSet<String>> shotBased = convertListToShotBased();
    TreeMap<String, String> nameMap = SonyConstants.getCustomNamespaces(project);
    TreeSet<String> oldRef = new TreeSet<String>();
    TreeSet<String> newRef = new TreeSet<String>();

    for (String shot : shotBased.keySet()) {
      // check out the shot

      if (shot.endsWith("anim")) mclient.checkOut(w.user, w.view, shot, null, keep, frozU);
      else {
        continue;
        // mclient.checkOut(w.user, w.view, shot, null, keep, pFroz);
      }
      logLine("Checking out: " + shot);

      NodeMod targetMod = mclient.getWorkingVersion(w.user, w.view, shot);
      if (!shot.matches(lgtPattern)) {

        if (targetMod.isActionEnabled()) {
          System.err.println("Anim node with action enabled");
          FileSeq fseq = targetMod.getPrimarySequence();
          VersionID targetID = targetMod.getWorkingID();
          TreeMap<String, VersionID> files = new TreeMap<String, VersionID>();
          files.put(fseq.getFile(0).getPath(), targetID);
          mclient.revertFiles(w.user, w.view, shot, files);
          targetMod.setActionEnabled(false);
        }

        w.mclient.modifyProperties(w.user, w.view, targetMod);
      }

      /*--checking the shot to be modified---*/

      for (String assetToReplace : shotBased.get(shot)) {
        if (assetToReplace.endsWith(lr)) {
          AssetInfo temp = pAssetManager.get(assetToReplace);
          oldRef.add(assetToReplace);
          newRef.add(temp.getNewAsset());
        } else {
          String hiRes = assetToReplace.replace(lr, "");
          AssetInfo temp = pAssetManager.get(hiRes);
          if (temp == null) continue;
          oldRef.add(assetToReplace);
          newRef.add(temp.getNewAsset() + lr);
        } // end else
      } // end for

      if (oldRef.isEmpty() || newRef.isEmpty()) {
        logLine("Shot " + shot + " somehow does not need any changes.");
        continue;
      } // end if

      editShotReferences(shot, targetMod, oldRef, newRef, nameMap);
    } // end for

    /*for(String shot: shotBased.keySet()){
    	//TODO: Check in nodes
    	String msg = "Checked in with UpdateAssetGUI. Removed:\n\t";
    	for(String asset: oldRef)
    		msg+= (asset + " ");

    	msg+="\nAdded:\n\t";
    	for(String asset: newRef)
    		msg+= (asset + " ");

    	mclient.checkIn(w.user, w.view,shot, msg, VersionID.Level.Major);
    }*/

  } // end processShots
コード例 #2
0
  @Override
  public void run(String[] args) {
    try {
      TreeMap<String, LinkedList<String>> parsedArgs = argParser(args);
      if (!checkArgsAndSetParams(parsedArgs)) {
        return;
      }
    } catch (PipelineException ex) {
      System.err.println("There was a problem reading the arguments.\n" + ex.getMessage());
      printHelp();
      return;
    }

    for (String turntableName : turntables) {
      logLine("Doing turntable: " + turntableName);
      for (String passName : passes) {
        logLine("\tDoing pass: "******"\t\tDoing asset: " + as.assetName);
            LairTurntable tt = new LairTurntable(as, turntableName, passName);
            w = new Wrapper(user, view, toolset, client);

            logLine("\t\tFreezing all the textures");
            getLatest(w, as.texGroup, over, froz);

            logLine("\t\tChecking out the final model scene");
            getNewest(w, as.finalScene, keep, pFroz);
            getNewest(w, as.lr_finalScene, keep, pFroz);

            logLine("\t\tChecking out the shader scene.");
            getNewest(w, as.shdScene, keep, pFroz);

            logLine("\t\tChecking out the turntable scene.");
            getNewest(w, tt.turntableScene, keep, pFroz);

            logLine("\t\tChecking out the overRide scene.");
            getNewest(w, tt.ttCamOverMI, keep, pFroz);

            logLine("\t\tChecking out the options scene.");
            getNewest(w, tt.ttOptionsMI, keep, pFroz);

            logLine("\t\tChecking out the camera MI node.");
            getNewest(w, tt.ttCamMI, keep, pFroz);

            logLine("\t\tChecking out the light MI node.");
            getNewest(w, tt.ttLightMI, keep, pFroz);

            logLine("\t\tChecking out the shade MI node.");
            getNewest(w, tt.ttShadeMI, keep, pFroz);

            logLine("\t\tChecking out the geo MI node.");
            getNewest(w, tt.ttGeoMI, keep, pFroz);

            logLine("\t\tChecking out the images node.");
            getNewest(w, tt.ttImages, keep, pFroz);

            logLine("\t\tFixing the turntable node");
            {
              NodeMod mod = client.getWorkingVersion(user, view, tt.turntableScene);
              if (toolset != null) mod.setToolset(toolset);
              client.modifyProperties(user, view, mod);
            }

            logLine("\t\tFixing the camera override node");
            {
              NodeMod mod = client.getWorkingVersion(user, view, tt.ttCamOverMI);
              if (toolset != null) mod.setToolset(toolset);
              BaseAction act = mod.getAction();
              act.setSingleParamValue("ImageWidth", 1280);
              act.setSingleParamValue("ImageHeight", 720);
              act.setSingleParamValue("AspectRatio", 1.777);
              act.setSingleParamValue("Aperture", 1.41732);
              act.setSingleParamValue("OverrideFocal", false);
              act.setSingleParamValue("OverrideClipping", false);
              mod.setAction(act);
              client.modifyProperties(user, view, mod);
            }

            logLine("\t\tFixing the camera node");
            {
              NodeMod mod = client.getWorkingVersion(user, view, tt.ttCamMI);
              if (toolset != null) mod.setToolset(toolset);
              client.modifyProperties(user, view, mod);
            }

            logLine("\t\tFixing the light node");
            {
              NodeMod mod = client.getWorkingVersion(user, view, tt.ttLightMI);
              if (toolset != null) mod.setToolset(toolset);
              client.modifyProperties(user, view, mod);
            }

            logLine("\t\tFixing the geo node");
            {
              NodeMod mod = client.getWorkingVersion(user, view, tt.ttGeoMI);
              if (toolset != null) mod.setToolset(toolset);
              BaseAction act = mod.getAction();
              act.setSingleParamValue("CustomText", true);
              mod.setAction(act);
              client.modifyProperties(user, view, mod);
            }

            logLine("\t\tFixing the shader node");
            {
              NodeMod mod = client.getWorkingVersion(user, view, tt.ttShadeMI);
              if (toolset != null) mod.setToolset(toolset);
              BaseAction act = mod.getAction();
              BaseAction act2 = LairConstants.actionMayaMiShader();
              act2.setSingleParamValues(act);
              mod.setAction(act2);
              JobReqs req = mod.getJobRequirements();
              req.addSelectionKey("MentalRay");
              mod.setJobRequirements(req);
              mod.setExecutionMethod(ExecutionMethod.Parallel);
              mod.setBatchSize(100);
              client.modifyProperties(user, view, mod);
            }

            logLine("\t\tFixing the images node");
            {
              NodeMod mod = client.getWorkingVersion(user, view, tt.ttImages);
              if (toolset != null) mod.setToolset(toolset);
              BaseAction act = mod.getAction();
              act.setSingleParamValue("TexturePath", "$WORKING");
              mod.setAction(act);
              JobReqs req = mod.getJobRequirements();
              req.addSelectionKey("MentalRay");
              mod.setJobRequirements(req);
              mod.setExecutionMethod(ExecutionMethod.Parallel);
              mod.setBatchSize(5);
              client.modifyProperties(user, view, mod);
            }

            logLine(
                "All Done.  Remember to set your export set on the mod node "
                    + "if you want to export a custom part of the body");
          } catch (PipelineException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
          }
        }
      }
    }
  }