@Override public void doAction(IInventory matrix, DaemonEnergy energy) { int size = DaemonMatrix.MATRIX_SIZE; int orb = -1; ItemOrb orbItem = null; int lastSlot = 0; // find 1st orb for (; lastSlot < size; lastSlot++) { ItemStack stack = matrix.getStackInSlot(lastSlot); if (stack != null && stack.getItem() instanceof ItemOrb) { orb = lastSlot; orbItem = (ItemOrb) stack.getItem(); break; } } if (orb < 0) return; // charge with glass shard if possible for (int i = 0; i < size; i++) { ItemStack stack = matrix.getStackInSlot(i); if (stack != null && stack.getItem() instanceof ItemShardGlass && stack.getItemDamage() >= ItemShardGlass.DAMAGE_CHARGED) { matrix.setInventorySlotContents(i, null); orbItem.chargeOrb(matrix.getStackInSlot(orb)); return; } } // charge with crystal for (int i = 0; i < size; i++) { ItemStack stack = matrix.getStackInSlot(i); if (stack != null && stack.getItem() instanceof ItemCrystal) { matrix.setInventorySlotContents(i, null); DaemonEnergy de = UtilItem.getDaemonEnergy(matrix.getStackInSlot(orb)); DaemonEnergy de2 = UtilItem.getDaemonEnergy(stack); de.merge(de2); UtilItem.setDaemonEnergy(matrix.getStackInSlot(orb), de); return; } } for (lastSlot++; lastSlot < size; lastSlot++) { ItemStack stack = matrix.getStackInSlot(lastSlot); if (stack != null && stack.getItem() instanceof ItemOrb) { matrix.setInventorySlotContents(orb, orbItem.mergeOrbs(matrix.getStackInSlot(orb), stack)); matrix.setInventorySlotContents(lastSlot, null); return; } } }