public void getGameTurn(String gameId, int turn) { GameEngine.showLoading(); ServerDriver.getGameTurn(GameController.getInstance().getUser().getId(), gameId, turn); }
public void getGamesList() { GameEngine.showLoading(); ServerDriver.getListGames(GameController.getInstance().getUser().getId()); }
public void surrenderGame(String gameId) { ServerDriver.sendGameTurn( GameController.getInstance().getUser().getId(), gameId, "ended", "defeat"); }
public void enableRandom() { ServerDriver.enableRandom(GameController.getInstance().getUser().getId()); }