public void getGameTurn(String gameId, int turn) {
   GameEngine.showLoading();
   ServerDriver.getGameTurn(GameController.getInstance().getUser().getId(), gameId, turn);
 }
 public void getGamesList() {
   GameEngine.showLoading();
   ServerDriver.getListGames(GameController.getInstance().getUser().getId());
 }
 public void surrenderGame(String gameId) {
   ServerDriver.sendGameTurn(
       GameController.getInstance().getUser().getId(), gameId, "ended", "defeat");
 }
 public void enableRandom() {
   ServerDriver.enableRandom(GameController.getInstance().getUser().getId());
 }