private void displayCurrentPatch( FImage unwarped, float unwarpedx, float unwarpedy, FImage warped, int warpedx, int warpedy, Matrix transform, float scale) { DisplayUtilities.createNamedWindow("warpunwarp", "Warped and Unwarped Image", true); logger.debug("Displaying patch"); float resizeScale = 5f; float warppedPatchScale = resizeScale; ResizeProcessor patchSizer = new ResizeProcessor(resizeScale); FImage warppedPatchGrey = warped.process(patchSizer); MBFImage warppedPatch = new MBFImage(warppedPatchGrey.clone(), warppedPatchGrey.clone(), warppedPatchGrey.clone()); float x = warpedx * warppedPatchScale; float y = warpedy * warppedPatchScale; float r = scale * warppedPatchScale; warppedPatch.createRenderer().drawShape(new Ellipse(x, y, r, r, 0), RGBColour.RED); warppedPatch.createRenderer().drawPoint(new Point2dImpl(x, y), RGBColour.RED, 3); FImage unwarppedPatchGrey = unwarped.clone(); MBFImage unwarppedPatch = new MBFImage( unwarppedPatchGrey.clone(), unwarppedPatchGrey.clone(), unwarppedPatchGrey.clone()); unwarppedPatch = unwarppedPatch.process(patchSizer); float unwarppedPatchScale = resizeScale; x = unwarpedx * unwarppedPatchScale; y = unwarpedy * unwarppedPatchScale; // Matrix sm = state.selected.secondMoments; // float scale = state.selected.scale * unwarppedPatchScale; // Ellipse e = EllipseUtilities.ellipseFromSecondMoments(x, y, sm, scale*2); Ellipse e = EllipseUtilities.fromTransformMatrix2x2(transform, x, y, scale * unwarppedPatchScale); unwarppedPatch.createRenderer().drawShape(e, RGBColour.BLUE); unwarppedPatch.createRenderer().drawPoint(new Point2dImpl(x, y), RGBColour.RED, 3); // give the patch a border (10px, black) warppedPatch = warppedPatch.padding(5, 5, RGBColour.BLACK); unwarppedPatch = unwarppedPatch.padding(5, 5, RGBColour.BLACK); MBFImage displayArea = warppedPatch.newInstance(warppedPatch.getWidth() * 2, warppedPatch.getHeight()); displayArea.createRenderer().drawImage(warppedPatch, 0, 0); displayArea.createRenderer().drawImage(unwarppedPatch, warppedPatch.getWidth(), 0); DisplayUtilities.displayName(displayArea, "warpunwarp"); logger.debug("Done"); }
private void displayFrame(FImage image) { DisplayUtilities.displayName(image, "inputFrame"); }