public static TextureRegion createFromSource( final BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, final IBitmapTextureAtlasSource pBitmapTextureAtlasSource) { return BuildableTextureAtlasTextureRegionFactory.createFromSource( pBuildableBitmapTextureAtlas, pBitmapTextureAtlasSource, sCreateTextureRegionBuffersManaged); }
public static TiledTextureRegion createTiledFromSource( final BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, final IBitmapTextureAtlasSource pBitmapTextureAtlasSource, final int pTileColumns, final int pTileRows) { return BuildableTextureAtlasTextureRegionFactory.createTiledFromSource( pBuildableBitmapTextureAtlas, pBitmapTextureAtlasSource, pTileColumns, pTileRows, sCreateTextureRegionBuffersManaged); }