public static TextureRegion createFromSource(
     final BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas,
     final IBitmapTextureAtlasSource pBitmapTextureAtlasSource) {
   return BuildableTextureAtlasTextureRegionFactory.createFromSource(
       pBuildableBitmapTextureAtlas,
       pBitmapTextureAtlasSource,
       sCreateTextureRegionBuffersManaged);
 }
 public static TiledTextureRegion createTiledFromSource(
     final BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas,
     final IBitmapTextureAtlasSource pBitmapTextureAtlasSource,
     final int pTileColumns,
     final int pTileRows) {
   return BuildableTextureAtlasTextureRegionFactory.createTiledFromSource(
       pBuildableBitmapTextureAtlas,
       pBitmapTextureAtlasSource,
       pTileColumns,
       pTileRows,
       sCreateTextureRegionBuffersManaged);
 }