public void generateArchEW(World world, Random rand, BlockPos position) { int height = 3 + rand.nextInt(1); int width = 1 + rand.nextInt(2); for (int sides = 0; sides < height; sides++) { world.setBlockState( position.up(sides).north(width / 2), ModBlocks.frozenCobblestone.getDefaultState(), 3); world.setBlockState( position.up(sides).south(width / 2), ModBlocks.frozenCobblestone.getDefaultState(), 3); } for (int way = 0; way < width; way++) { world.setBlockState( position.up(height).south(way), ModBlocks.frozenCobblestone.getDefaultState(), 3); } }
@Override public void onUpdate() { super.onUpdate(); if (supertile.getWorld().isRemote || redstoneSignal > 0) return; if (ticksExisted % 10 == 0) { IBlockState filter = getUnderlyingBlock(); boolean scanned = false; List<BlockPos> validPositions = new ArrayList<>(); int rangePlace = getRange(); int rangePlaceY = getRangeY(); BlockPos pos = supertile.getPos(); List<EntityItem> items = supertile .getWorld() .getEntitiesWithinAABB( EntityItem.class, new AxisAlignedBB( supertile.getPos().add(-RANGE, -RANGE_Y, -RANGE), supertile.getPos().add(RANGE + 1, RANGE_Y + 1, RANGE + 1))); int slowdown = getSlowdownFactor(); for (EntityItem item : items) { int age; try { age = (int) MethodHandles.itemAge_getter.invokeExact(item); } catch (Throwable t) { continue; } if (age < (60 + slowdown) || item.isDead) continue; ItemStack stack = item.getEntityItem(); Item stackItem = stack.getItem(); if (stackItem instanceof ItemBlock || stackItem instanceof ItemBlockSpecial || stackItem instanceof ItemRedstone || stackItem instanceof IFlowerPlaceable) { if (!scanned) { for (BlockPos pos_ : BlockPos.getAllInBox( pos.add(-rangePlace, -rangePlaceY, -rangePlace), pos.add(rangePlace, rangePlaceY, rangePlace))) { IBlockState stateAbove = supertile.getWorld().getBlockState(pos_.up()); Block blockAbove = stateAbove.getBlock(); BlockPos up = pos_.up(); if (filter == supertile.getWorld().getBlockState(pos_) && (blockAbove.isAir(stateAbove, supertile.getWorld(), up) || blockAbove.isReplaceable(supertile.getWorld(), up))) validPositions.add(up); } scanned = true; } if (!validPositions.isEmpty()) { BlockPos coords = validPositions.get(supertile.getWorld().rand.nextInt(validPositions.size())); IBlockState stateToPlace = null; if (stackItem instanceof IFlowerPlaceable) stateToPlace = ((IFlowerPlaceable) stackItem).getBlockToPlaceByFlower(stack, this, coords); if (stackItem instanceof ItemBlock) stateToPlace = ((ItemBlock) stackItem) .block.getStateFromMeta(stackItem.getMetadata(stack.getItemDamage())); else if (stackItem instanceof ItemBlockSpecial) stateToPlace = ((Block) ReflectionHelper.getPrivateValue( ItemBlockSpecial.class, (ItemBlockSpecial) stackItem, LibObfuscation.REED_ITEM)) .getDefaultState(); else if (stackItem instanceof ItemRedstone) stateToPlace = Blocks.REDSTONE_WIRE.getDefaultState(); if (stateToPlace != null) { if (stateToPlace.getBlock().canPlaceBlockAt(supertile.getWorld(), coords)) { supertile.getWorld().setBlockState(coords, stateToPlace, 1 | 2); if (ConfigHandler.blockBreakParticles) supertile.getWorld().playEvent(2001, coords, Block.getStateId(stateToPlace)); validPositions.remove(coords); TileEntity tile = supertile.getWorld().getTileEntity(coords); if (tile != null && tile instanceof ISubTileContainer) { ISubTileContainer container = (ISubTileContainer) tile; String subtileName = ItemBlockSpecialFlower.getType(stack); container.setSubTile(subtileName); SubTileEntity subtile = container.getSubTile(); subtile.onBlockPlacedBy( supertile.getWorld(), coords, supertile.getWorld().getBlockState(coords), null, stack); } if (stackItem instanceof IFlowerPlaceable) ((IFlowerPlaceable) stackItem).onBlockPlacedByFlower(stack, this, coords); stack.stackSize--; if (stack.stackSize <= 0) item.setDead(); if (mana > 1) mana--; return; } } } } } } }
@Override public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand) { if (worldIn.getGameRules().getBoolean("doFireTick")) { if (!canPlaceBlockAt(worldIn, pos)) worldIn.setBlockToAir(pos); if (worldIn.isRaining() && canDie(worldIn, pos)) worldIn.setBlockToAir(pos); else { int i = state.getValue(AGE).intValue(); if (i < 4) { state = state.withProperty(AGE, Integer.valueOf(i + rand.nextInt(3) / 2)); worldIn.setBlockState(pos, state, 4); } worldIn.scheduleUpdate(pos, this, tickRate(worldIn) + rand.nextInt(10)); if (!canNeighborCatchFire(worldIn, pos)) { if (!worldIn.getBlockState(pos.down()).isSideSolid(worldIn, pos.down(), EnumFacing.UP) || i > 3) worldIn.setBlockToAir(pos); return; } if (!this.canCatchFire(worldIn, pos.down(), EnumFacing.UP) && i >= 4 && rand.nextInt(4) == 0) { worldIn.setBlockToAir(pos); return; } boolean flag1 = worldIn.isBlockinHighHumidity(pos); int j = 0; if (flag1) j = -50; tryCatchFire(worldIn, pos.east(), 300 + j, rand, i, EnumFacing.WEST); tryCatchFire(worldIn, pos.west(), 300 + j, rand, i, EnumFacing.EAST); tryCatchFire(worldIn, pos.down(), 250 + j, rand, i, EnumFacing.UP); tryCatchFire(worldIn, pos.up(), 250 + j, rand, i, EnumFacing.DOWN); tryCatchFire(worldIn, pos.north(), 300 + j, rand, i, EnumFacing.SOUTH); tryCatchFire(worldIn, pos.south(), 300 + j, rand, i, EnumFacing.NORTH); for (int k = -1; k <= 1; ++k) for (int l = -1; l <= 1; ++l) for (int i1 = -1; i1 <= 4; ++i1) if (k != 0 || i1 != 0 || l != 0) { int j1 = 100; if (i1 > 1) j1 += (i1 - 1) * 100; BlockPos blockpos = pos.add(k, i1, l); int k1 = getNeighborEncouragement(worldIn, blockpos); if (k1 > 0) { int l1 = (k1 + 40 + worldIn.getDifficulty().getDifficultyId() * 7) / (i + 30); if (flag1) l1 /= 2; if (l1 > 0 && rand.nextInt(j1) <= l1 && (!worldIn.isRaining() || !canDie(worldIn, blockpos))) { int i2 = i + rand.nextInt(5) / 4; if (i2 > 15) i2 = 15; worldIn.setBlockState( blockpos, state.withProperty(AGE, Integer.valueOf(i2)), 3); } } } } } }
@Override public boolean generate(World world, Random rand, BlockPos pos) { int i1 = rand.nextInt(2) + 2; int j1 = -i1 - 1; int k1 = i1 + 1; int i2 = rand.nextInt(2) + 2; int j2 = -i2 - 1; int k2 = i2 + 1; int count = 0; for (int x = j1; x <= k1; ++x) { for (int y = -1; y <= 4; ++y) { for (int z = j2; z <= k2; ++z) { BlockPos blockpos = pos.add(x, y, z); Material material = world.getBlockState(blockpos).getMaterial(); boolean flag = material.isSolid(); if (y == -1 && !flag) { return false; } if (y == 4 && !flag) { return false; } if ((x == j1 || x == k1 || z == j2 || z == k2) && y == 0 && world.isAirBlock(blockpos) && world.isAirBlock(blockpos.up())) { ++count; } } } } if (count >= 1 && count <= 5) { int type = rand.nextInt(2); IBlockState state1; IBlockState state2; switch (type) { case 1: state1 = Blocks.STONEBRICK.getDefaultState(); state2 = Blocks.STONEBRICK .getDefaultState() .withProperty(BlockStoneBrick.VARIANT, BlockStoneBrick.EnumType.MOSSY); default: state1 = Blocks.COBBLESTONE.getDefaultState(); state2 = Blocks.MOSSY_COBBLESTONE.getDefaultState(); } for (int x = j1; x <= k1; ++x) { for (int y = 3; y >= -1; --y) { for (int z = j2; z <= k2; ++z) { BlockPos blockpos = pos.add(x, y, z); if (x != j1 && y != -1 && z != j2 && x != k1 && y != 4 && z != k2) { if (world.getBlockState(blockpos).getBlock() != Blocks.CHEST) { world.setBlockToAir(blockpos); } } else if (blockpos.getY() >= 0 && !world.getBlockState(blockpos.down()).getMaterial().isSolid()) { world.setBlockToAir(blockpos); } else if (world.getBlockState(blockpos).getMaterial().isSolid() && world.getBlockState(blockpos).getBlock() != Blocks.CHEST) { if (y == -1 && rand.nextInt(4) != 0) { world.setBlockState(blockpos, state2, 2); } else { world.setBlockState(blockpos, state1, 2); } } } } } for (int i = 0; i < 2; ++i) { for (int j = 0; j < 3; ++j) { int x = pos.getX() + rand.nextInt(i1 * 2 + 1) - i1; int y = pos.getY(); int z = pos.getZ() + rand.nextInt(i2 * 2 + 1) - i2; BlockPos blockpos = new BlockPos(x, y, z); if (world.isAirBlock(blockpos)) { count = 0; for (EnumFacing face : EnumFacing.Plane.HORIZONTAL) { if (world.getBlockState(blockpos.offset(face)).getMaterial().isSolid()) { ++count; } } if (count == 1) { world.setBlockState( blockpos, Blocks.CHEST.correctFacing(world, blockpos, Blocks.CHEST.getDefaultState()), 2); TileEntity tile = world.getTileEntity(blockpos); if (tile != null && tile instanceof TileEntityChest) { ((TileEntityChest) tile) .setLootTable(LootTableList.CHESTS_SIMPLE_DUNGEON, rand.nextLong()); } break; } } } } world.setBlockState(pos, Blocks.MOB_SPAWNER.getDefaultState(), 2); TileEntity tile = world.getTileEntity(pos); if (tile != null && tile instanceof TileEntityMobSpawner) { ((TileEntityMobSpawner) tile).getSpawnerBaseLogic().setEntityName(pickMobSpawner(rand)); } else { CaveLog.warning( "Failed to fetch mob spawner entity at (" + pos.getX() + ", " + pos.getY() + ", " + pos.getZ() + ")"); } return true; } return false; }