コード例 #1
0
 @Override
 public void onNeighborChange(IBlockAccess world, BlockPos pos, BlockPos neighbor) {
   if (pos.getY() == neighbor.getY() && world instanceof World) {
     neighborChanged(
         world.getBlockState(pos), (World) world, pos, world.getBlockState(neighbor).getBlock());
   }
 }
コード例 #2
0
  /** returns whether or not there is space for a tree to grow at a certain position */
  private boolean isSpaceAt(World worldIn, BlockPos leavesPos, int height) {
    boolean flag = true;

    if (leavesPos.getY() >= 1 && leavesPos.getY() + height + 1 <= 256) {
      for (int i = 0; i <= 1 + height; ++i) {
        int j = 2;

        if (i == 0) {
          j = 1;
        } else if (i >= 1 + height - 2) {
          j = 2;
        }

        for (int k = -j; k <= j && flag; ++k) {
          for (int l = -j; l <= j && flag; ++l) {
            if (leavesPos.getY() + i < 0
                || leavesPos.getY() + i >= 256
                || !this.isReplaceable(worldIn, leavesPos.add(k, i, l))) {
              flag = false;
            }
          }
        }
      }

      return flag;
    } else {
      return false;
    }
  }
コード例 #3
0
  public static void playBlockBreakParticles(BlockPos pos, IBlockState state) {
    ParticleManager pm = Minecraft.getMinecraft().effectRenderer;

    for (int j = 0; j < 4; j++) {
      for (int k = 0; k < 4; k++) {
        for (int l = 0; l < 4; l++) {
          double d0 = (double) pos.getX() + ((double) j + 0.5D) / 4D;
          double d1 = (double) pos.getY() + ((double) k + 0.5D) / 4D;
          double d2 = (double) pos.getZ() + ((double) l + 0.5D) / 4D;
          Particle digging =
              diggingFactory.getEntityFX(
                  0,
                  Minecraft.getMinecraft().theWorld,
                  d0,
                  d1,
                  d2,
                  d0 - (double) pos.getX() - 0.5D,
                  d1 - (double) pos.getY() - 0.5D,
                  d2 - (double) pos.getZ() - 0.5D,
                  Block.getStateId(state));
          pm.addEffect(digging);
        }
      }
    }
  }
コード例 #4
0
ファイル: DiscreteAABB.java プロジェクト: McJty/DeepResonance
 /** Returns if the supplied Coordinate is completely inside the bounding box */
 public boolean isVecInside(BlockPos c) {
   return c.getX() >= this.minX
       && c.getX() < this.maxX
       && (c.getY() >= this.minY
           && c.getY() < this.maxY
           && c.getZ() >= this.minZ
           && c.getZ() < this.maxZ);
 }
コード例 #5
0
  @Override
  public void onUpdate() {
    super.onUpdate();

    positionAt++;
    if (positionAt == POSITIONS.length) positionAt = 0;

    BlockPos acoords = POSITIONS[positionAt];
    BlockPos coords = supertile.getPos().add(acoords);
    World world = supertile.getWorld();
    if (!world.isAirBlock(coords)) {
      IBlockState state = world.getBlockState(coords);
      RecipePureDaisy recipe = null;
      for (RecipePureDaisy recipe_ : BotaniaAPI.pureDaisyRecipes)
        if (recipe_.matches(world, coords, this, state)) {
          recipe = recipe_;
          break;
        }

      if (recipe != null) {
        if (ticksRemaining[positionAt] == -1) ticksRemaining[positionAt] = recipe.getTime();
        ticksRemaining[positionAt]--;

        Botania.proxy.sparkleFX(
            supertile.getWorld(),
            coords.getX() + Math.random(),
            coords.getY() + Math.random(),
            coords.getZ() + Math.random(),
            1F,
            1F,
            1F,
            (float) Math.random(),
            5);

        if (ticksRemaining[positionAt] <= 0) {
          ticksRemaining[positionAt] = -1;

          if (recipe.set(world, coords, this)) {
            for (int i = 0; i < 25; i++) {
              double x = coords.getX() + Math.random();
              double y = coords.getY() + Math.random() + 0.5;
              double z = coords.getZ() + Math.random();

              Botania.proxy.wispFX(
                  supertile.getWorld(), x, y, z, 1F, 1F, 1F, (float) Math.random() / 2F);
            }
            if (ConfigHandler.blockBreakParticles)
              supertile
                  .getWorld()
                  .playEvent(2001, coords, Block.getStateId(recipe.getOutputState()));
          }
        }
      } else ticksRemaining[positionAt] = -1;
    }
  }
コード例 #6
0
ファイル: ClusterAccess.java プロジェクト: kajacx/ZetaPower
 public boolean contains(BlockPos pos) {
   BlockPos from = cluster.getFrom();
   if (pos.getX() < from.getX() || pos.getY() < from.getY() || pos.getZ() < from.getZ()) {
     return false;
   }
   BlockPos to = cluster.getTo();
   if (pos.getX() >= to.getX() || pos.getY() >= to.getY() || pos.getZ() >= to.getZ()) {
     return false;
   }
   return true;
 }
コード例 #7
0
 /**
  * Returns true iff the given Predicate evaluates to true for all cubes for block positions within
  * blockRadius from centerPos. Only cubes that exist are tested. If some cubes within that range
  * aren't loaded - returns false.
  */
 default boolean testForCubes(
     BlockPos centerPos, int blockRadius, @Nullable Predicate<Cube> test) {
   return testForCubes(
       centerPos.getX() - blockRadius,
       centerPos.getY() - blockRadius,
       centerPos.getZ() - blockRadius,
       centerPos.getX() + blockRadius,
       centerPos.getY() + blockRadius,
       centerPos.getZ() + blockRadius,
       test);
 }
コード例 #8
0
ファイル: ItemStackHelper.java プロジェクト: Ipsis/Woot
  /* Straight from InventoryHelper in vanilla code */
  public static void spawnInWorld(World world, BlockPos pos, ItemStack itemStack) {

    float f = RANDOM.nextFloat() * 0.8F + 0.1F;
    float f1 = RANDOM.nextFloat() * 0.8F + 0.1F;
    float f2 = RANDOM.nextFloat() * 0.8F + 0.1F;

    while (itemStack.stackSize > 0) {
      int i = RANDOM.nextInt(21) + 10;

      if (i > itemStack.stackSize) i = itemStack.stackSize;

      itemStack.stackSize -= i;
      EntityItem entityitem =
          new EntityItem(
              world,
              pos.getX() + (double) f,
              pos.getY() + (double) f1,
              pos.getZ() + (double) f2,
              new ItemStack(itemStack.getItem(), i, itemStack.getMetadata()));

      if (itemStack.hasTagCompound())
        entityitem
            .getEntityItem()
            .setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());

      float f3 = 0.05F;
      entityitem.motionX = RANDOM.nextGaussian() * (double) f3;
      entityitem.motionY = RANDOM.nextGaussian() * (double) f3 + 0.20000000298023224D;
      entityitem.motionZ = RANDOM.nextGaussian() * (double) f3;
      world.spawnEntityInWorld(entityitem);
    }
  }
コード例 #9
0
ファイル: TileEntity.java プロジェクト: tjkenmate/MCOverhaul
 /**
  * Return an {@link AxisAlignedBB} that controls the visible scope of a {@link
  * TileEntitySpecialRenderer} associated with this {@link TileEntity} Defaults to the collision
  * bounding box {@link Block#getCollisionBoundingBoxFromPool(World, int, int, int)} associated
  * with the block at this location.
  *
  * @return an appropriately size {@link AxisAlignedBB} for the {@link TileEntity}
  */
 @SideOnly(Side.CLIENT)
 public net.minecraft.util.math.AxisAlignedBB getRenderBoundingBox() {
   net.minecraft.util.math.AxisAlignedBB bb = INFINITE_EXTENT_AABB;
   Block type = getBlockType();
   BlockPos pos = getPos();
   if (type == Blocks.ENCHANTING_TABLE) {
     bb = new net.minecraft.util.math.AxisAlignedBB(pos, pos.add(1, 1, 1));
   } else if (type == Blocks.CHEST || type == Blocks.TRAPPED_CHEST) {
     bb = new net.minecraft.util.math.AxisAlignedBB(pos.add(-1, 0, -1), pos.add(2, 2, 2));
   } else if (type != null && type != Blocks.BEACON) {
     net.minecraft.util.math.AxisAlignedBB cbb = null;
     try {
       cbb =
           worldObj
               .getBlockState(getPos())
               .getCollisionBoundingBox(worldObj, pos)
               .addCoord(pos.getX(), pos.getY(), pos.getZ());
     } catch (Exception e) {
       // We have to capture any exceptions that may occur here because BUKKIT servers like to send
       // the tile entity data BEFORE the chunk data, you know, the OPPOSITE of what vanilla does!
       // So we can not GARENTEE that the world state is the real state for the block...
       // So, once again in the long line of US having to accommodate BUKKIT breaking things,
       // here it is, assume that the TE is only 1 cubic block. Problem with this is that it may
       // cause the TileEntity renderer to error further down the line! But alas, nothing we can
       // do.
       cbb =
           new net.minecraft.util.math.AxisAlignedBB(
               getPos().add(-1, 0, -1), getPos().add(1, 1, 1));
     }
     if (cbb != null) bb = cbb;
   }
   return bb;
 }
コード例 #10
0
  private void dropRecord(World worldIn, BlockPos pos, IBlockState state) {
    if (!worldIn.isRemote) {
      TileEntity tileentity = worldIn.getTileEntity(pos);

      if (tileentity instanceof BlockJukebox.TileEntityJukebox) {
        BlockJukebox.TileEntityJukebox blockjukebox$tileentityjukebox =
            (BlockJukebox.TileEntityJukebox) tileentity;
        ItemStack itemstack = blockjukebox$tileentityjukebox.getRecord();

        if (itemstack != null) {
          worldIn.playEvent(1010, pos, 0);
          worldIn.playRecord(pos, (SoundEvent) null);
          blockjukebox$tileentityjukebox.setRecord((ItemStack) null);
          float f = 0.7F;
          double d0 = (double) (worldIn.rand.nextFloat() * 0.7F) + 0.15000000596046448D;
          double d1 = (double) (worldIn.rand.nextFloat() * 0.7F) + 0.06000000238418579D + 0.6D;
          double d2 = (double) (worldIn.rand.nextFloat() * 0.7F) + 0.15000000596046448D;
          ItemStack itemstack1 = itemstack.copy();
          EntityItem entityitem =
              new EntityItem(
                  worldIn,
                  (double) pos.getX() + d0,
                  (double) pos.getY() + d1,
                  (double) pos.getZ() + d2,
                  itemstack1);
          entityitem.setDefaultPickupDelay();
          worldIn.spawnEntityInWorld(entityitem);
        }
      }
    }
  }
コード例 #11
0
 @Override
 public void toBytes(ByteBuf buf) {
   buf.writeInt(pos.getX());
   buf.writeInt(pos.getY());
   buf.writeInt(pos.getZ());
   ByteBufUtils.writeItemStack(buf, activeItem);
   MagicAmounts.writeAmounts(buf, remaining);
 }
コード例 #12
0
  @Override
  public boolean onBlockActivated(
      World world,
      BlockPos pos,
      IBlockState state,
      EntityPlayer player,
      EnumHand hand,
      ItemStack heldItem,
      EnumFacing side,
      float hitX,
      float hitY,
      float hitZ) {
    if (!world.isRemote) {
      TilePedestal te = getTE(world, pos);
      if (heldItem != null && player.isSneaking()) {
        if (heldItem.getItem() == ModItems.PEARL_MANA) {
          NBTTagCompound compound = new NBTTagCompound();
          compound.setInteger("link_x", pos.getX());
          compound.setInteger("link_y", pos.getY());
          compound.setInteger("link_z", pos.getZ());
          heldItem.setTagCompound(compound);
          return true;
        }
      }

      if (te.getStack() == null && heldItem != null) {
        te.setStack(heldItem);
        player.inventory.setInventorySlotContents(player.inventory.currentItem, null);
        player.openContainer.detectAndSendChanges();

      } else if (te.getStack() != null && heldItem == null) {
        ItemStack stack = te.getStack();
        te.setStack(null);
        if (!player.inventory.addItemStackToInventory(stack)) {
          EntityItem entityItem =
              new EntityItem(world, pos.getX(), pos.getY() + 1, pos.getZ(), stack);
          world.spawnEntityInWorld(entityItem);
        } else {
          player.openContainer.detectAndSendChanges();
        }
      }
    }
    return true;
  }
コード例 #13
0
 @Nullable
 private EntityItemFrame findItemFrame(World worldIn, final EnumFacing facing, BlockPos pos) {
   List<EntityItemFrame> list =
       worldIn.<EntityItemFrame>getEntitiesWithinAABB(
           EntityItemFrame.class,
           new AxisAlignedBB(
               (double) pos.getX(),
               (double) pos.getY(),
               (double) pos.getZ(),
               (double) (pos.getX() + 1),
               (double) (pos.getY() + 1),
               (double) (pos.getZ() + 1)),
           new Predicate<Entity>() {
             public boolean apply(@Nullable Entity p_apply_1_) {
               return p_apply_1_ != null && p_apply_1_.getHorizontalFacing() == facing;
             }
           });
   return list.size() == 1 ? (EntityItemFrame) list.get(0) : null;
 }
コード例 #14
0
ファイル: RitualLifeDrain.java プロジェクト: RootsTeam/Roots
 @Override
 public void doEffect(
     World world, BlockPos pos, List<ItemStack> inventory, List<ItemStack> incenses) {
   inventory.clear();
   List<EntityMob> enemies =
       (List<EntityMob>)
           world.getEntitiesWithinAABB(
               EntityMob.class,
               new AxisAlignedBB(
                   pos.getX() - 22,
                   pos.getY() - 8,
                   pos.getZ() - 22,
                   pos.getX() + 23,
                   pos.getY() + 9,
                   pos.getZ() + 23));
   float drainedHealth = 0;
   if (enemies.size() > 0) {
     for (int i = 0; i < enemies.size(); i++) {
       enemies.get(i).attackEntityFrom(DamageSource.cactus, 9);
       drainedHealth += 9;
     }
   }
   List<EntityPlayer> players =
       (List<EntityPlayer>)
           world.getEntitiesWithinAABB(
               EntityPlayer.class,
               new AxisAlignedBB(
                   pos.getX() - 22,
                   pos.getY() - 8,
                   pos.getZ() - 22,
                   pos.getX() + 23,
                   pos.getY() + 9,
                   pos.getZ() + 23));
   float numPlayers = players.size();
   for (int i = 0; i < numPlayers; i++) {
     players.get(i).heal(drainedHealth / (numPlayers * 2.5f));
     if (drainedHealth / (numPlayers * 2.5f) > 20.0) {
       if (!players.get(i).hasAchievement(RegistryManager.achieveVampire)) {
         PlayerManager.addAchievement(players.get(i), RegistryManager.achieveVampire);
       }
     }
   }
 }
コード例 #15
0
ファイル: RitualLifeDrain.java プロジェクト: RootsTeam/Roots
 @Override
 public boolean matches(World world, BlockPos pos) {
   if (super.matches(world, pos)) {
     List<EntityMob> enemies =
         (List<EntityMob>)
             world.getEntitiesWithinAABB(
                 EntityMob.class,
                 new AxisAlignedBB(
                     pos.getX() - 22,
                     pos.getY() - 8,
                     pos.getZ() - 22,
                     pos.getX() + 23,
                     pos.getY() + 9,
                     pos.getZ() + 23));
     if (enemies.isEmpty() == false) {
       return true;
     }
   }
   return false;
 }
コード例 #16
0
ファイル: TileEntityAltar.java プロジェクト: Giliod/Roots
 @Override
 public void breakBlock(World world, BlockPos pos, IBlockState state, EntityPlayer player) {
   for (int i = 0; i < inventory.size(); i++) {
     if (!world.isRemote) {
       world.spawnEntityInWorld(
           new EntityItem(
               world, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, inventory.get(i)));
     }
   }
   this.invalidate();
 }
コード例 #17
0
  public static void DropItems(TileEntity tileEntity, int min, int max) {
    if (!(tileEntity instanceof IInventory)) {
      return;
    }

    IInventory inventory = (IInventory) tileEntity;
    World world = tileEntity.getWorld();
    BlockPos blockPos = tileEntity.getPos();

    for (int i = min; i <= max; i++) {
      ItemStack itemStack = inventory.getStackInSlot(i);

      if (itemStack != null && itemStack.stackSize > 0) {
        Random rand = new Random();

        float dX = rand.nextFloat() * 0.8F + 0.1F;
        float dY = rand.nextFloat() * 0.8F + 0.1F;
        float dZ = rand.nextFloat() * 0.8F + 0.1F;

        EntityItem entityItem =
            new EntityItem(
                world,
                blockPos.getX() + dX,
                blockPos.getY() + dY,
                blockPos.getZ() + dZ,
                itemStack.copy());

        if (itemStack.hasTagCompound()) {
          entityItem
              .getEntityItem()
              .setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
        }

        float factor = 0.05F;
        entityItem.motionX = rand.nextGaussian() * factor;
        entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
        entityItem.motionZ = rand.nextGaussian() * factor;
        world.spawnEntityInWorld(entityItem);
        itemStack.stackSize = 0;
        inventory.setInventorySlotContents(i, null);
      }
    }

    inventory.markDirty();
  }
コード例 #18
0
  @Override
  public EnumActionResult onItemUse(
      ItemStack stack,
      EntityPlayer player,
      World world,
      BlockPos pos,
      EnumHand hand,
      EnumFacing side,
      float hitX,
      float hitY,
      float hitZ) {
    if (!world.isRemote) {
      HelicopterBaseEntity helicopter = new HelicopterBaseEntity(world, UUID.randomUUID());
      helicopter.setPosition(pos.getX() + hitX, pos.getY() + hitY, pos.getZ() + hitZ);
      world.spawnEntityInWorld(helicopter);
    }

    return EnumActionResult.SUCCESS;
  }
コード例 #19
0
  @Override
  public boolean onBlockActivated(
      World world,
      BlockPos pos,
      IBlockState state,
      EntityPlayer player,
      EnumHand hand,
      ItemStack held,
      EnumFacing facing,
      float fx,
      float par8,
      float par9) {

    System.out.println("Im awake!");
    if (world.isRemote == false) {
      player.openGui(LabStuffMain.instance, 0, world, pos.getX(), pos.getY(), pos.getZ());
      return true;
    }
    return false;
  }
コード例 #20
0
 @Override
 public boolean onBlockActivated(
     World worldIn,
     BlockPos pos,
     IBlockState state,
     EntityPlayer playerIn,
     EnumHand hand,
     ItemStack heldItem,
     EnumFacing side,
     float hitX,
     float hitY,
     float hitZ) {
   if (!worldIn.isRemote)
     playerIn.openGui(
         CoreInit.modInstance,
         GuiIDs.electricFurnaceAdv.ordinal(),
         worldIn,
         pos.getX(),
         pos.getY(),
         pos.getZ());
   return true;
 }
コード例 #21
0
  @Override
  public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand) {
    EnumDyeColor color = state.getValue(BotaniaStateProps.COLOR);
    int hex = color.getMapColor().colorValue;
    int r = (hex & 0xFF0000) >> 16;
    int g = (hex & 0xFF00) >> 8;
    int b = (hex & 0xFF);

    Botania.proxy.setSparkleFXNoClip(true);
    Botania.proxy.sparkleFX(
        world,
        pos.getX() + 0.3 + rand.nextFloat() * 0.5,
        pos.getY() + 0.1 + rand.nextFloat() * 0.1,
        pos.getZ() + 0.3 + rand.nextFloat() * 0.5,
        r / 255F,
        g / 255F,
        b / 255F,
        rand.nextFloat(),
        5);

    Botania.proxy.setSparkleFXNoClip(false);
  }
コード例 #22
0
ファイル: ItemRobit.java プロジェクト: Campiotti/Mekanism
  @Override
  public EnumActionResult onItemUse(
      ItemStack itemstack,
      EntityPlayer entityplayer,
      World world,
      BlockPos pos,
      EnumHand hand,
      EnumFacing side,
      float posX,
      float posY,
      float posZ) {
    TileEntity tileEntity = world.getTileEntity(pos);

    if (tileEntity instanceof TileEntityChargepad) {
      TileEntityChargepad chargepad = (TileEntityChargepad) tileEntity;

      if (!chargepad.isActive) {
        if (!world.isRemote) {
          EntityRobit robit =
              new EntityRobit(world, pos.getX() + 0.5, pos.getY() + 0.1, pos.getZ() + 0.5);

          robit.setHome(Coord4D.get(chargepad));
          robit.setEnergy(getEnergy(itemstack));
          robit.setOwner(entityplayer.getName());
          robit.setInventory(getInventory(itemstack));
          robit.setCustomNameTag(getName(itemstack));

          world.spawnEntityInWorld(robit);
        }

        entityplayer.setHeldItem(hand, null);

        return EnumActionResult.SUCCESS;
      }
    }

    return EnumActionResult.PASS;
  }
コード例 #23
0
  /**
   * returns whether or not there is dirt underneath the block where the tree will be grown. It also
   * generates dirt around the block in a 2x2 square if there is dirt underneath the blockpos.
   */
  private boolean ensureDirtsUnderneath(BlockPos pos, World worldIn) {
    BlockPos blockpos = pos.down();
    IBlockState state = worldIn.getBlockState(blockpos);
    boolean isSoil =
        state
            .getBlock()
            .canSustainPlant(
                state,
                worldIn,
                blockpos,
                net.minecraft.util.EnumFacing.UP,
                ((net.minecraft.block.BlockSapling) Blocks.SAPLING));

    if (isSoil && pos.getY() >= 2) {
      this.onPlantGrow(worldIn, blockpos, pos);
      this.onPlantGrow(worldIn, blockpos.east(), pos);
      this.onPlantGrow(worldIn, blockpos.south(), pos);
      this.onPlantGrow(worldIn, blockpos.south().east(), pos);
      return true;
    } else {
      return false;
    }
  }
コード例 #24
0
ファイル: TileEntityAltar.java プロジェクト: Giliod/Roots
 public boolean activate(
     World world,
     BlockPos pos,
     IBlockState state,
     EntityPlayer player,
     EnumHand hand,
     ItemStack heldItem,
     EnumFacing side,
     float hitX,
     float hitY,
     float hitZ) {
   if (heldItem == null && !player.isSneaking() && this.progress == 0) {
     if (inventory.size() > 0) {
       if (!world.isRemote) {
         world.spawnEntityInWorld(
             new EntityItem(
                 world,
                 pos.getX() + 0.5,
                 pos.getY() + 1.0,
                 pos.getZ() + 0.5,
                 inventory.remove(inventory.size() - 1)));
       } else {
         inventory.remove(inventory.size() - 1);
       }
       markDirty();
       this.getWorld().notifyBlockUpdate(getPos(), state, world.getBlockState(pos), 3);
       return true;
     }
   } else if (player.isSneaking() && heldItem == null && this.progress == 0) {
     ritualName = null;
     ritual = null;
     for (int i = 0; i < RitualManager.rituals.size(); i++) {
       if (RitualManager.rituals.get(i).matches(getWorld(), getPos())) {
         ritualName = RitualManager.rituals.get(i).name;
         ritual = RitualManager.rituals.get(i);
         incenses = RitualManager.getIncenses(world, getPos());
         progress = 200;
         markDirty();
         this.getWorld().notifyBlockUpdate(getPos(), state, world.getBlockState(pos), 3);
         return true;
       }
     }
     if (ritualName == null) {
       if (world.isRemote) {
         player.addChatMessage(
             new TextComponentString(
                 TextFormatting.RED + I18n.format("roots.error.noritual.name")));
       }
       markDirty();
       this.getWorld().notifyBlockUpdate(getPos(), state, world.getBlockState(pos), 3);
       return true;
     }
   } else {
     if (inventory.size() < 3) {
       ItemStack toAdd = new ItemStack(heldItem.getItem(), 1, heldItem.getItemDamage());
       if (heldItem.hasTagCompound()) {
         toAdd.setTagCompound(heldItem.getTagCompound());
       }
       inventory.add(toAdd);
       heldItem.stackSize--;
       markDirty();
       this.getWorld().notifyBlockUpdate(getPos(), state, world.getBlockState(pos), 3);
       return true;
     }
   }
   return false;
 }
コード例 #25
0
 @Override
 public boolean generate(World world, Random rand, BlockPos blockPos) {
   return this.generate(world, rand, blockPos.getX(), blockPos.getY(), blockPos.getZ());
 }
コード例 #26
0
ファイル: Vector.java プロジェクト: CrowsOfWar/AvatarMod
 /**
  * Creates a vector from the coordinates defined by blockPos.
  *
  * @param blockPos The vanilla blockPos
  */
 public Vector(BlockPos blockPos) {
   this(blockPos.getX(), blockPos.getY(), blockPos.getZ());
 }
コード例 #27
0
  @Override
  public boolean displaceIfPossible(World world, BlockPos pos) {

    if (!world.isRemote) {
      if (!world.provider.isSurfaceWorld()) {
        if (world.getBlockState(pos).getBlock() == Blocks.WATER
            && AbyssalCraft.shouldSpread == false) return false;
        if (world.getBlockState(pos).getMaterial().isLiquid()
            && world.getBlockState(pos).getBlock() != this
            && world.getBlockState(pos).getBlock() != ACBlocks.liquid_antimatter)
          world.setBlockState(pos, getDefaultState());
        if (AbyssalCraft.breakLogic == true
            && world
                .getBlockState(new BlockPos(pos.getX(), pos.getY() + 1, pos.getZ()))
                .getMaterial()
                .isLiquid()
            && world.getBlockState(new BlockPos(pos.getX(), pos.getY() + 1, pos.getZ())).getBlock()
                != this
            && world.getBlockState(new BlockPos(pos.getX(), pos.getY() + 1, pos.getZ())).getBlock()
                != ACBlocks.liquid_antimatter)
          world.setBlockState(
              new BlockPos(pos.getX(), pos.getY() + 1, pos.getZ()), getDefaultState());
      } else {
        if (BiomeDictionary.isBiomeOfType(world.getBiomeGenForCoords(pos), Type.OCEAN)
            && world.getBlockState(pos).getBlock() == this)
          if (AbyssalCraft.destroyOcean) world.setBlockState(pos, getDefaultState());
          else world.setBlockState(pos, Blocks.COBBLESTONE.getDefaultState());

        if (AbyssalCraft.shouldSpread) {
          if (world.getBlockState(pos).getMaterial().isLiquid()
              && world.getBlockState(pos).getBlock() != this
              && world.getBlockState(pos).getBlock() != ACBlocks.liquid_antimatter)
            world.setBlockState(pos, getDefaultState());
          if (AbyssalCraft.breakLogic == true
              && world
                  .getBlockState(new BlockPos(pos.getX(), pos.getY() + 1, pos.getZ()))
                  .getMaterial()
                  .isLiquid()
              && world
                      .getBlockState(new BlockPos(pos.getX(), pos.getY() + 1, pos.getZ()))
                      .getBlock()
                  != this
              && world
                      .getBlockState(new BlockPos(pos.getX(), pos.getY() + 1, pos.getZ()))
                      .getBlock()
                  != ACBlocks.liquid_antimatter)
            world.setBlockState(
                new BlockPos(pos.getX(), pos.getY() + 1, pos.getZ()), getDefaultState());
        }
      }
      if (dusts.contains(world.getBlockState(pos))
          && world.getBlockState(pos) != ACBlocks.abyssal_nitre_ore.getDefaultState()
          && world.getBlockState(pos) != ACBlocks.abyssal_coralium_ore)
        if (oresToBlocks(OreDictionary.getOres("oreSaltpeter")).contains(world.getBlockState(pos)))
          world.setBlockState(pos, ACBlocks.abyssal_nitre_ore.getDefaultState());
        else world.setBlockState(pos, ACBlocks.abyssal_coralium_ore.getDefaultState());
      else if (metalloids.contains(world.getBlockState(pos))
          && !metals.contains(world.getBlockState(pos)))
        if (oresToBlocks(OreDictionary.getOres("oreIron")).contains(world.getBlockState(pos)))
          world.setBlockState(pos, ACBlocks.abyssal_iron_ore.getDefaultState());
        else if (oresToBlocks(OreDictionary.getOres("oreGold")).contains(world.getBlockState(pos)))
          world.setBlockState(pos, ACBlocks.abyssal_gold_ore.getDefaultState());
        else if (oresToBlocks(OreDictionary.getOres("oreTin")).contains(world.getBlockState(pos)))
          world.setBlockState(pos, ACBlocks.abyssal_tin_ore.getDefaultState());
        else if (oresToBlocks(OreDictionary.getOres("oreCopper"))
            .contains(world.getBlockState(pos)))
          world.setBlockState(pos, ACBlocks.abyssal_copper_ore.getDefaultState());
        else world.setBlockState(pos, ACBlocks.liquified_coralium_ore.getDefaultState());
      else if (gems.contains(world.getBlockState(pos))
          && world.getBlockState(pos) != ACBlocks.abyssal_diamond_ore.getDefaultState())
        if (oresToBlocks(OreDictionary.getOres("oreDiamond")).contains(world.getBlockState(pos)))
          world.setBlockState(pos, ACBlocks.abyssal_diamond_ore.getDefaultState());
        else world.setBlockState(pos, ACBlocks.pearlescent_coralium_ore.getDefaultState());
      else if (stones.contains(world.getBlockState(pos)))
        if (BiomeDictionary.isBiomeOfType(world.getBiomeGenForCoords(pos), Type.OCEAN)) {
          if (world.getBlockState(pos).getBlock() != Blocks.COBBLESTONE)
            world.setBlockState(pos, ACBlocks.abyssal_stone.getDefaultState());
        } else world.setBlockState(pos, ACBlocks.abyssal_stone.getDefaultState());
      else if (bricks.contains(world.getBlockState(pos)))
        world.setBlockState(pos, ACBlocks.abyssal_stone_brick.getDefaultState());
    }
    return super.displaceIfPossible(world, pos);
  }
コード例 #28
0
ファイル: TileEntityAltar.java プロジェクト: Giliod/Roots
 @Override
 public void update() {
   ticker += 3.0;
   if (ticker > 360) {
     ticker = 0;
   }
   if (progress > 0 && ritual != null) {
     progress--;
     if (getWorld().isRemote) {
       if (ritual.positions.size() > 0) {
         BlockPos pos =
             ritual
                 .positions
                 .get(random.nextInt(ritual.positions.size()))
                 .up()
                 .add(getPos().getX(), getPos().getY(), getPos().getZ());
         Roots.proxy.spawnParticleMagicAltarLineFX(
             getWorld(),
             pos.getX() + 0.5,
             pos.getY() + 0.125,
             pos.getZ() + 0.5,
             getPos().getX() + 0.5,
             getPos().getY() + 0.875,
             getPos().getZ() + 0.5,
             ritual.color.xCoord,
             ritual.color.yCoord,
             ritual.color.zCoord);
       }
       Roots.proxy.spawnParticleMagicAltarFX(
           getWorld(),
           getPos().getX() + 0.5,
           getPos().getY() + 0.875,
           getPos().getZ() + 0.5,
           0.125 * Math.sin(Math.toRadians(360.0 * (progress % 100) / 100.0)),
           0,
           0.125 * Math.cos(Math.toRadians(360.0 * (progress % 100) / 100.0)),
           ritual.color.xCoord,
           ritual.color.yCoord,
           ritual.color.zCoord);
       Roots.proxy.spawnParticleMagicAltarFX(
           getWorld(),
           getPos().getX() + 0.5,
           getPos().getY() + 0.875,
           getPos().getZ() + 0.5,
           0.125 * Math.sin(Math.toRadians(90.0 + 360.0 * (progress % 100) / 100.0)),
           0,
           0.125 * Math.cos(Math.toRadians(90.0 + 360.0 * (progress % 100) / 100.0)),
           ritual.color.xCoord,
           ritual.color.yCoord,
           ritual.color.zCoord);
       Roots.proxy.spawnParticleMagicAltarFX(
           getWorld(),
           getPos().getX() + 0.5,
           getPos().getY() + 0.875,
           getPos().getZ() + 0.5,
           0.125 * Math.sin(Math.toRadians(180.0 + 360.0 * (progress % 100) / 100.0)),
           0,
           0.125 * Math.cos(Math.toRadians(180.0 + 360.0 * (progress % 100) / 100.0)),
           ritual.color.xCoord,
           ritual.color.yCoord,
           ritual.color.zCoord);
       Roots.proxy.spawnParticleMagicAltarFX(
           getWorld(),
           getPos().getX() + 0.5,
           getPos().getY() + 0.875,
           getPos().getZ() + 0.5,
           0.125 * Math.sin(Math.toRadians(270.0 + 360.0 * (progress % 100) / 100.0)),
           0,
           0.125 * Math.cos(Math.toRadians(270.0 + 360.0 * (progress % 100) / 100.0)),
           ritual.color.xCoord,
           ritual.color.yCoord,
           ritual.color.zCoord);
     }
     if (progress % 40 == 0) {
       incenses = RitualManager.getIncenses(getWorld(), getPos());
       boolean doesMatch = false;
       for (int i = 0; i < RitualManager.rituals.size(); i++) {
         if (RitualManager.rituals.get(i).matches(getWorld(), getPos())) {
           doesMatch = true;
         }
       }
       if (!doesMatch) {
         ritual = null;
         ritualName = null;
       }
     }
     if (progress == 0) {
       ritual.doEffect(getWorld(), getPos(), inventory, incenses);
       ritualName = null;
       ritual = null;
       markDirty();
       this.getWorld()
           .notifyBlockUpdate(
               getPos(),
               getWorld().getBlockState(getPos()),
               getWorld().getBlockState(getPos()),
               3);
     }
   }
 }
コード例 #29
0
  @Override
  public boolean generate(World world, Random rand, BlockPos pos) {
    int i1 = rand.nextInt(2) + 2;
    int j1 = -i1 - 1;
    int k1 = i1 + 1;
    int i2 = rand.nextInt(2) + 2;
    int j2 = -i2 - 1;
    int k2 = i2 + 1;
    int count = 0;

    for (int x = j1; x <= k1; ++x) {
      for (int y = -1; y <= 4; ++y) {
        for (int z = j2; z <= k2; ++z) {
          BlockPos blockpos = pos.add(x, y, z);
          Material material = world.getBlockState(blockpos).getMaterial();
          boolean flag = material.isSolid();

          if (y == -1 && !flag) {
            return false;
          }

          if (y == 4 && !flag) {
            return false;
          }

          if ((x == j1 || x == k1 || z == j2 || z == k2)
              && y == 0
              && world.isAirBlock(blockpos)
              && world.isAirBlock(blockpos.up())) {
            ++count;
          }
        }
      }
    }

    if (count >= 1 && count <= 5) {
      int type = rand.nextInt(2);
      IBlockState state1;
      IBlockState state2;

      switch (type) {
        case 1:
          state1 = Blocks.STONEBRICK.getDefaultState();
          state2 =
              Blocks.STONEBRICK
                  .getDefaultState()
                  .withProperty(BlockStoneBrick.VARIANT, BlockStoneBrick.EnumType.MOSSY);
        default:
          state1 = Blocks.COBBLESTONE.getDefaultState();
          state2 = Blocks.MOSSY_COBBLESTONE.getDefaultState();
      }

      for (int x = j1; x <= k1; ++x) {
        for (int y = 3; y >= -1; --y) {
          for (int z = j2; z <= k2; ++z) {
            BlockPos blockpos = pos.add(x, y, z);

            if (x != j1 && y != -1 && z != j2 && x != k1 && y != 4 && z != k2) {
              if (world.getBlockState(blockpos).getBlock() != Blocks.CHEST) {
                world.setBlockToAir(blockpos);
              }
            } else if (blockpos.getY() >= 0
                && !world.getBlockState(blockpos.down()).getMaterial().isSolid()) {
              world.setBlockToAir(blockpos);
            } else if (world.getBlockState(blockpos).getMaterial().isSolid()
                && world.getBlockState(blockpos).getBlock() != Blocks.CHEST) {
              if (y == -1 && rand.nextInt(4) != 0) {
                world.setBlockState(blockpos, state2, 2);
              } else {
                world.setBlockState(blockpos, state1, 2);
              }
            }
          }
        }
      }

      for (int i = 0; i < 2; ++i) {
        for (int j = 0; j < 3; ++j) {
          int x = pos.getX() + rand.nextInt(i1 * 2 + 1) - i1;
          int y = pos.getY();
          int z = pos.getZ() + rand.nextInt(i2 * 2 + 1) - i2;
          BlockPos blockpos = new BlockPos(x, y, z);

          if (world.isAirBlock(blockpos)) {
            count = 0;

            for (EnumFacing face : EnumFacing.Plane.HORIZONTAL) {
              if (world.getBlockState(blockpos.offset(face)).getMaterial().isSolid()) {
                ++count;
              }
            }

            if (count == 1) {
              world.setBlockState(
                  blockpos,
                  Blocks.CHEST.correctFacing(world, blockpos, Blocks.CHEST.getDefaultState()),
                  2);

              TileEntity tile = world.getTileEntity(blockpos);

              if (tile != null && tile instanceof TileEntityChest) {
                ((TileEntityChest) tile)
                    .setLootTable(LootTableList.CHESTS_SIMPLE_DUNGEON, rand.nextLong());
              }

              break;
            }
          }
        }
      }

      world.setBlockState(pos, Blocks.MOB_SPAWNER.getDefaultState(), 2);

      TileEntity tile = world.getTileEntity(pos);

      if (tile != null && tile instanceof TileEntityMobSpawner) {
        ((TileEntityMobSpawner) tile).getSpawnerBaseLogic().setEntityName(pickMobSpawner(rand));
      } else {
        CaveLog.warning(
            "Failed to fetch mob spawner entity at ("
                + pos.getX()
                + ", "
                + pos.getY()
                + ", "
                + pos.getZ()
                + ")");
      }

      return true;
    }

    return false;
  }