/** * Sets the RGB values as specified, converting from floats between 0 and 1 to integers from * 0-255. */ public void setColorOpaque_F(float par1, float par2, float par3) { setColorOpaque((int) (par1 * 255F), (int) (par2 * 255F), (int) (par3 * 255F)); }
/** Sets the color to the given opaque value (stored as byte values packed in an integer). */ public void setColorOpaque_I(int par1) { int i = par1 >> 16 & 0xff; int j = par1 >> 8 & 0xff; int k = par1 & 0xff; setColorOpaque(i, j, k); }
public void renderPiston( TileEntityPiston par1TileEntityPiston, double par2, double par4, double par6, float par8) { Block block = Block.blocksList[par1TileEntityPiston.getStoredBlockID()]; if (block != null && par1TileEntityPiston.getProgress(par8) < 1.0F) { Tessellator tessellator = Tessellator.instance; bindTextureByName("/terrain.png"); RenderHelper.disableStandardItemLighting(); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_CULL_FACE); if (Minecraft.isAmbientOcclusionEnabled()) { GL11.glShadeModel(GL11.GL_SMOOTH); } else { GL11.glShadeModel(GL11.GL_FLAT); } tessellator.startDrawingQuads(); tessellator.setTranslation( ((float) par2 - par1TileEntityPiston.xCoord) + par1TileEntityPiston.getOffsetX(par8), ((float) par4 - par1TileEntityPiston.yCoord) + par1TileEntityPiston.getOffsetY(par8), ((float) par6 - par1TileEntityPiston.zCoord) + par1TileEntityPiston.getOffsetZ(par8)); tessellator.setColorOpaque(1, 1, 1); if (block == Block.pistonExtension && par1TileEntityPiston.getProgress(par8) < 0.5F) { this.blockRenderer.renderPistonExtensionAllFaces( block, par1TileEntityPiston.xCoord, par1TileEntityPiston.yCoord, par1TileEntityPiston.zCoord, false); } else if (par1TileEntityPiston.shouldRenderHead() && !par1TileEntityPiston.isExtending()) { Block.pistonExtension.setHeadTexture(((BlockPistonBase) block).getPistonExtensionTexture()); this.blockRenderer.renderPistonExtensionAllFaces( Block.pistonExtension, par1TileEntityPiston.xCoord, par1TileEntityPiston.yCoord, par1TileEntityPiston.zCoord, par1TileEntityPiston.getProgress(par8) < 0.5F); Block.pistonExtension.clearHeadTexture(); tessellator.setTranslation( (float) par2 - par1TileEntityPiston.xCoord, (float) par4 - par1TileEntityPiston.yCoord, (float) par6 - par1TileEntityPiston.zCoord); this.blockRenderer.renderPistonBaseAllFaces( block, par1TileEntityPiston.xCoord, par1TileEntityPiston.yCoord, par1TileEntityPiston.zCoord); } else { this.blockRenderer.renderBlockAllFaces( block, par1TileEntityPiston.xCoord, par1TileEntityPiston.yCoord, par1TileEntityPiston.zCoord); } tessellator.setTranslation(0.0D, 0.0D, 0.0D); tessellator.draw(); RenderHelper.enableStandardItemLighting(); } }