private void func_78448_c(float p_78448_1_) { Tessellator tessellator = Tessellator.field_78398_a; float f = field_78455_a.field_71439_g.func_70013_c(p_78448_1_); GL11.glColor4f(f, f, f, 0.5F); GL11.glEnable(3042); GL11.glBlendFunc(770, 771); GL11.glPushMatrix(); float f1 = 4F; float f2 = -1F; float f3 = 1.0F; float f4 = -1F; float f5 = 1.0F; float f6 = -0.5F; float f7 = -field_78455_a.field_71439_g.field_70177_z / 64F; float f8 = field_78455_a.field_71439_g.field_70125_A / 64F; tessellator.func_78382_b(); tessellator.func_78374_a(f2, f4, f6, f1 + f7, f1 + f8); tessellator.func_78374_a(f3, f4, f6, 0.0F + f7, f1 + f8); tessellator.func_78374_a(f3, f5, f6, 0.0F + f7, 0.0F + f8); tessellator.func_78374_a(f2, f5, f6, f1 + f7, 0.0F + f8); tessellator.func_78381_a(); GL11.glPopMatrix(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(3042); }
private void func_78442_d(float p_78442_1_) { Tessellator tessellator = Tessellator.field_78398_a; GL11.glColor4f(1.0F, 1.0F, 1.0F, 0.9F); GL11.glEnable(3042); GL11.glBlendFunc(770, 771); float f = 1.0F; for (int i = 0; i < 2; i++) { GL11.glPushMatrix(); int j = Block.field_72067_ar.field_72059_bZ + i * 16; int k = (j & 0xf) << 4; int l = j & 0xf0; float f1 = (float) k / 256F; float f2 = ((float) k + 15.99F) / 256F; float f3 = (float) l / 256F; float f4 = ((float) l + 15.99F) / 256F; float f5 = (0.0F - f) / 2.0F; float f6 = f5 + f; float f7 = 0.0F - f / 2.0F; float f8 = f7 + f; float f9 = -0.5F; GL11.glTranslatef((float) (-(i * 2 - 1)) * 0.24F, -0.3F, 0.0F); GL11.glRotatef((float) (i * 2 - 1) * 10F, 0.0F, 1.0F, 0.0F); tessellator.func_78382_b(); tessellator.func_78374_a(f5, f7, f9, f2, f4); tessellator.func_78374_a(f6, f7, f9, f1, f4); tessellator.func_78374_a(f6, f8, f9, f1, f3); tessellator.func_78374_a(f5, f8, f9, f2, f3); tessellator.func_78381_a(); GL11.glPopMatrix(); } GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(3042); }
private void func_78446_a(float p_78446_1_, int p_78446_2_) { Tessellator tessellator = Tessellator.field_78398_a; float f = field_78455_a.field_71439_g.func_70013_c(p_78446_1_); f = 0.1F; GL11.glColor4f(f, f, f, 0.5F); GL11.glPushMatrix(); float f1 = -1F; float f2 = 1.0F; float f3 = -1F; float f4 = 1.0F; float f5 = -0.5F; float f6 = 0.0078125F; float f7 = (float) (p_78446_2_ % 16) / 256F - f6; float f8 = ((float) (p_78446_2_ % 16) + 15.99F) / 256F + f6; float f9 = (float) (p_78446_2_ / 16) / 256F - f6; float f10 = ((float) (p_78446_2_ / 16) + 15.99F) / 256F + f6; tessellator.func_78382_b(); tessellator.func_78374_a(f1, f3, f5, f8, f10); tessellator.func_78374_a(f2, f3, f5, f7, f10); tessellator.func_78374_a(f2, f4, f5, f7, f9); tessellator.func_78374_a(f1, f4, f5, f8, f9); tessellator.func_78381_a(); GL11.glPopMatrix(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); }
public void func_70539_a( Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_) { float var8 = (float) (this.field_70550_a % 16) / 16.0F; float var9 = var8 + 0.0624375F; float var10 = (float) (this.field_70550_a / 16) / 16.0F; float var11 = var10 + 0.0624375F; float var12 = 0.1F * this.field_70544_f; float var13 = (float) (this.field_70169_q + (this.field_70165_t - this.field_70169_q) * (double) p_70539_2_ - field_70556_an); float var14 = (float) (this.field_70167_r + (this.field_70163_u - this.field_70167_r) * (double) p_70539_2_ - field_70554_ao); float var15 = (float) (this.field_70166_s + (this.field_70161_v - this.field_70166_s) * (double) p_70539_2_ - field_70555_ap); float var16 = 1.0F; p_70539_1_.func_78386_a( this.field_70552_h * var16, this.field_70553_i * var16, this.field_70551_j * var16); p_70539_1_.func_78374_a( (double) (var13 - p_70539_3_ * var12 - p_70539_6_ * var12), (double) (var14 - p_70539_4_ * var12), (double) (var15 - p_70539_5_ * var12 - p_70539_7_ * var12), (double) var9, (double) var11); p_70539_1_.func_78374_a( (double) (var13 - p_70539_3_ * var12 + p_70539_6_ * var12), (double) (var14 + p_70539_4_ * var12), (double) (var15 - p_70539_5_ * var12 + p_70539_7_ * var12), (double) var9, (double) var10); p_70539_1_.func_78374_a( (double) (var13 + p_70539_3_ * var12 + p_70539_6_ * var12), (double) (var14 + p_70539_4_ * var12), (double) (var15 + p_70539_5_ * var12 + p_70539_7_ * var12), (double) var8, (double) var10); p_70539_1_.func_78374_a( (double) (var13 + p_70539_3_ * var12 - p_70539_6_ * var12), (double) (var14 - p_70539_4_ * var12), (double) (var15 + p_70539_5_ * var12 - p_70539_7_ * var12), (double) var8, (double) var11); }
private void func_77206_b(int p_77206_1_, int p_77206_2_, int p_77206_3_, int p_77206_4_) { Tessellator var5 = Tessellator.field_78398_a; GL11.glBindTexture(3553, this.field_77233_a.field_71446_o.func_78341_b("/gui/background.png")); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); float var6 = 32.0F; var5.func_78382_b(); var5.func_78384_a(4210752, p_77206_4_); var5.func_78374_a(0.0D, (double) p_77206_2_, 0.0D, 0.0D, (double) ((float) p_77206_2_ / var6)); var5.func_78374_a( (double) this.field_77228_g, (double) p_77206_2_, 0.0D, (double) ((float) this.field_77228_g / var6), (double) ((float) p_77206_2_ / var6)); var5.func_78384_a(4210752, p_77206_3_); var5.func_78374_a( (double) this.field_77228_g, (double) p_77206_1_, 0.0D, (double) ((float) this.field_77228_g / var6), (double) ((float) p_77206_1_ / var6)); var5.func_78374_a(0.0D, (double) p_77206_1_, 0.0D, 0.0D, (double) ((float) p_77206_1_ / var6)); var5.func_78381_a(); }
protected void func_77214_a( int p_77214_1_, int p_77214_2_, int p_77214_3_, int p_77214_4_, Tessellator p_77214_5_) { TexturePackBase texturepackbase = (TexturePackBase) GuiTexturePacks.func_73953_j(field_77270_a) .field_71418_C .func_77293_d() .get(p_77214_1_); texturepackbase.func_77535_b(GuiTexturePacks.func_73961_k(field_77270_a).field_71446_o); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); p_77214_5_.func_78382_b(); p_77214_5_.func_78378_d(0xffffff); p_77214_5_.func_78374_a(p_77214_2_, p_77214_3_ + p_77214_4_, 0.0D, 0.0D, 1.0D); p_77214_5_.func_78374_a(p_77214_2_ + 32, p_77214_3_ + p_77214_4_, 0.0D, 1.0D, 1.0D); p_77214_5_.func_78374_a(p_77214_2_ + 32, p_77214_3_, 0.0D, 1.0D, 0.0D); p_77214_5_.func_78374_a(p_77214_2_, p_77214_3_, 0.0D, 0.0D, 0.0D); p_77214_5_.func_78381_a(); field_77270_a.func_73731_b( GuiTexturePacks.func_73960_l(field_77270_a), texturepackbase.func_77538_c(), p_77214_2_ + 32 + 2, p_77214_3_ + 1, 0xffffff); field_77270_a.func_73731_b( GuiTexturePacks.func_73963_m(field_77270_a), texturepackbase.func_77531_d(), p_77214_2_ + 32 + 2, p_77214_3_ + 12, 0x808080); field_77270_a.func_73731_b( GuiTexturePacks.func_73954_n(field_77270_a), texturepackbase.func_77537_e(), p_77214_2_ + 32 + 2, p_77214_3_ + 12 + 10, 0x808080); }
public void func_77211_a(int p_77211_1_, int p_77211_2_, float p_77211_3_) { this.field_77230_e = p_77211_1_; this.field_77227_f = p_77211_2_; this.func_77221_c(); int var4 = this.func_77217_a(); int var5 = this.func_77225_g(); int var6 = var5 + 6; int var9; int var10; int var11; int var13; int var19; if (Mouse.isButtonDown(0)) { if (this.field_77237_m == -1.0F) { boolean var7 = true; if (p_77211_2_ >= this.field_77231_b && p_77211_2_ <= this.field_77232_c) { int var8 = this.field_77228_g / 2 - 110; var9 = this.field_77228_g / 2 + 110; var10 = p_77211_2_ - this.field_77231_b - this.field_77242_t + (int) this.field_77235_o - 4; var11 = var10 / this.field_77229_d; if (p_77211_1_ >= var8 && p_77211_1_ <= var9 && var11 >= 0 && var10 >= 0 && var11 < var4) { boolean var12 = var11 == this.field_77246_p && Minecraft.func_71386_F() - this.field_77245_q < 250L; this.func_77213_a(var11, var12); this.field_77246_p = var11; this.field_77245_q = Minecraft.func_71386_F(); } else if (p_77211_1_ >= var8 && p_77211_1_ <= var9 && var10 < 0) { this.func_77224_a( p_77211_1_ - var8, p_77211_2_ - this.field_77231_b + (int) this.field_77235_o - 4); var7 = false; } if (p_77211_1_ >= var5 && p_77211_1_ <= var6) { this.field_77234_n = -1.0F; var19 = this.func_77209_d(); if (var19 < 1) { var19 = 1; } var13 = (int) ((float) ((this.field_77232_c - this.field_77231_b) * (this.field_77232_c - this.field_77231_b)) / (float) this.func_77212_b()); if (var13 < 32) { var13 = 32; } if (var13 > this.field_77232_c - this.field_77231_b - 8) { var13 = this.field_77232_c - this.field_77231_b - 8; } this.field_77234_n /= (float) (this.field_77232_c - this.field_77231_b - var13) / (float) var19; } else { this.field_77234_n = 1.0F; } if (var7) { this.field_77237_m = (float) p_77211_2_; } else { this.field_77237_m = -2.0F; } } else { this.field_77237_m = -2.0F; } } else if (this.field_77237_m >= 0.0F) { this.field_77235_o -= ((float) p_77211_2_ - this.field_77237_m) * this.field_77234_n; this.field_77237_m = (float) p_77211_2_; } } else { while (Mouse.next()) { int var16 = Mouse.getEventDWheel(); if (var16 != 0) { if (var16 > 0) { var16 = -1; } else if (var16 < 0) { var16 = 1; } this.field_77235_o += (float) (var16 * this.field_77229_d / 2); } } this.field_77237_m = -1.0F; } this.func_77226_h(); GL11.glDisable(2896); GL11.glDisable(2912); Tessellator var18 = Tessellator.field_78398_a; GL11.glBindTexture(3553, this.field_77233_a.field_71446_o.func_78341_b("/gui/background.png")); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); float var17 = 32.0F; var18.func_78382_b(); var18.func_78378_d(2105376); var18.func_78374_a( (double) this.field_77238_j, (double) this.field_77232_c, 0.0D, (double) ((float) this.field_77238_j / var17), (double) ((float) (this.field_77232_c + (int) this.field_77235_o) / var17)); var18.func_78374_a( (double) this.field_77241_i, (double) this.field_77232_c, 0.0D, (double) ((float) this.field_77241_i / var17), (double) ((float) (this.field_77232_c + (int) this.field_77235_o) / var17)); var18.func_78374_a( (double) this.field_77241_i, (double) this.field_77231_b, 0.0D, (double) ((float) this.field_77241_i / var17), (double) ((float) (this.field_77231_b + (int) this.field_77235_o) / var17)); var18.func_78374_a( (double) this.field_77238_j, (double) this.field_77231_b, 0.0D, (double) ((float) this.field_77238_j / var17), (double) ((float) (this.field_77231_b + (int) this.field_77235_o) / var17)); var18.func_78381_a(); var9 = this.field_77228_g / 2 - 92 - 16; var10 = this.field_77231_b + 4 - (int) this.field_77235_o; if (this.field_77243_s) { this.func_77222_a(var9, var10, var18); } int var14; for (var11 = 0; var11 < var4; ++var11) { var19 = var10 + var11 * this.field_77229_d + this.field_77242_t; var13 = this.field_77229_d - 4; if (var19 <= this.field_77232_c && var19 + var13 >= this.field_77231_b) { if (this.field_77244_r && this.func_77218_a(var11)) { var14 = this.field_77228_g / 2 - 110; int var15 = this.field_77228_g / 2 + 110; GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(3553); var18.func_78382_b(); var18.func_78378_d(8421504); var18.func_78374_a((double) var14, (double) (var19 + var13 + 2), 0.0D, 0.0D, 1.0D); var18.func_78374_a((double) var15, (double) (var19 + var13 + 2), 0.0D, 1.0D, 1.0D); var18.func_78374_a((double) var15, (double) (var19 - 2), 0.0D, 1.0D, 0.0D); var18.func_78374_a((double) var14, (double) (var19 - 2), 0.0D, 0.0D, 0.0D); var18.func_78378_d(0); var18.func_78374_a((double) (var14 + 1), (double) (var19 + var13 + 1), 0.0D, 0.0D, 1.0D); var18.func_78374_a((double) (var15 - 1), (double) (var19 + var13 + 1), 0.0D, 1.0D, 1.0D); var18.func_78374_a((double) (var15 - 1), (double) (var19 - 1), 0.0D, 1.0D, 0.0D); var18.func_78374_a((double) (var14 + 1), (double) (var19 - 1), 0.0D, 0.0D, 0.0D); var18.func_78381_a(); GL11.glEnable(3553); } this.func_77214_a(var11, var9, var19, var13, var18); } } GL11.glDisable(2929); byte var20 = 4; this.func_77206_b(0, this.field_77231_b, 255, 255); this.func_77206_b(this.field_77232_c, this.field_77240_h, 255, 255); GL11.glEnable(3042); GL11.glBlendFunc(770, 771); GL11.glDisable(3008); GL11.glShadeModel(7425); GL11.glDisable(3553); var18.func_78382_b(); var18.func_78384_a(0, 0); var18.func_78374_a( (double) this.field_77238_j, (double) (this.field_77231_b + var20), 0.0D, 0.0D, 1.0D); var18.func_78374_a( (double) this.field_77241_i, (double) (this.field_77231_b + var20), 0.0D, 1.0D, 1.0D); var18.func_78384_a(0, 255); var18.func_78374_a((double) this.field_77241_i, (double) this.field_77231_b, 0.0D, 1.0D, 0.0D); var18.func_78374_a((double) this.field_77238_j, (double) this.field_77231_b, 0.0D, 0.0D, 0.0D); var18.func_78381_a(); var18.func_78382_b(); var18.func_78384_a(0, 255); var18.func_78374_a((double) this.field_77238_j, (double) this.field_77232_c, 0.0D, 0.0D, 1.0D); var18.func_78374_a((double) this.field_77241_i, (double) this.field_77232_c, 0.0D, 1.0D, 1.0D); var18.func_78384_a(0, 0); var18.func_78374_a( (double) this.field_77241_i, (double) (this.field_77232_c - var20), 0.0D, 1.0D, 0.0D); var18.func_78374_a( (double) this.field_77238_j, (double) (this.field_77232_c - var20), 0.0D, 0.0D, 0.0D); var18.func_78381_a(); var19 = this.func_77209_d(); if (var19 > 0) { var13 = (this.field_77232_c - this.field_77231_b) * (this.field_77232_c - this.field_77231_b) / this.func_77212_b(); if (var13 < 32) { var13 = 32; } if (var13 > this.field_77232_c - this.field_77231_b - 8) { var13 = this.field_77232_c - this.field_77231_b - 8; } var14 = (int) this.field_77235_o * (this.field_77232_c - this.field_77231_b - var13) / var19 + this.field_77231_b; if (var14 < this.field_77231_b) { var14 = this.field_77231_b; } var18.func_78382_b(); var18.func_78384_a(0, 255); var18.func_78374_a((double) var5, (double) this.field_77232_c, 0.0D, 0.0D, 1.0D); var18.func_78374_a((double) var6, (double) this.field_77232_c, 0.0D, 1.0D, 1.0D); var18.func_78374_a((double) var6, (double) this.field_77231_b, 0.0D, 1.0D, 0.0D); var18.func_78374_a((double) var5, (double) this.field_77231_b, 0.0D, 0.0D, 0.0D); var18.func_78381_a(); var18.func_78382_b(); var18.func_78384_a(8421504, 255); var18.func_78374_a((double) var5, (double) (var14 + var13), 0.0D, 0.0D, 1.0D); var18.func_78374_a((double) var6, (double) (var14 + var13), 0.0D, 1.0D, 1.0D); var18.func_78374_a((double) var6, (double) var14, 0.0D, 1.0D, 0.0D); var18.func_78374_a((double) var5, (double) var14, 0.0D, 0.0D, 0.0D); var18.func_78381_a(); var18.func_78382_b(); var18.func_78384_a(12632256, 255); var18.func_78374_a((double) var5, (double) (var14 + var13 - 1), 0.0D, 0.0D, 1.0D); var18.func_78374_a((double) (var6 - 1), (double) (var14 + var13 - 1), 0.0D, 1.0D, 1.0D); var18.func_78374_a((double) (var6 - 1), (double) var14, 0.0D, 1.0D, 0.0D); var18.func_78374_a((double) var5, (double) var14, 0.0D, 0.0D, 0.0D); var18.func_78381_a(); } this.func_77215_b(p_77211_1_, p_77211_2_); GL11.glEnable(3553); GL11.glShadeModel(7424); GL11.glEnable(3008); GL11.glDisable(3042); }
public void func_70539_a( Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_) { float var8 = ((float) this.field_94054_b + this.field_70548_b / 4.0F) / 16.0F; float var9 = var8 + 0.015609375F; float var10 = ((float) this.field_94055_c + this.field_70549_c / 4.0F) / 16.0F; float var11 = var10 + 0.015609375F; float var12 = 0.1F * this.field_70544_f; if (this.field_70550_a != null) { var8 = this.field_70550_a.func_94214_a((double) (this.field_70548_b / 4.0F * 16.0F)); var9 = this.field_70550_a.func_94214_a((double) ((this.field_70548_b + 1.0F) / 4.0F * 16.0F)); var10 = this.field_70550_a.func_94207_b((double) (this.field_70549_c / 4.0F * 16.0F)); var11 = this.field_70550_a.func_94207_b((double) ((this.field_70549_c + 1.0F) / 4.0F * 16.0F)); } float var13 = (float) (this.field_70169_q + (this.field_70165_t - this.field_70169_q) * (double) p_70539_2_ - field_70556_an); float var14 = (float) (this.field_70167_r + (this.field_70163_u - this.field_70167_r) * (double) p_70539_2_ - field_70554_ao); float var15 = (float) (this.field_70166_s + (this.field_70161_v - this.field_70166_s) * (double) p_70539_2_ - field_70555_ap); float var16 = 1.0F; p_70539_1_.func_78386_a( var16 * this.field_70552_h, var16 * this.field_70553_i, var16 * this.field_70551_j); p_70539_1_.func_78374_a( (double) (var13 - p_70539_3_ * var12 - p_70539_6_ * var12), (double) (var14 - p_70539_4_ * var12), (double) (var15 - p_70539_5_ * var12 - p_70539_7_ * var12), (double) var8, (double) var11); p_70539_1_.func_78374_a( (double) (var13 - p_70539_3_ * var12 + p_70539_6_ * var12), (double) (var14 + p_70539_4_ * var12), (double) (var15 - p_70539_5_ * var12 + p_70539_7_ * var12), (double) var8, (double) var10); p_70539_1_.func_78374_a( (double) (var13 + p_70539_3_ * var12 + p_70539_6_ * var12), (double) (var14 + p_70539_4_ * var12), (double) (var15 + p_70539_5_ * var12 + p_70539_7_ * var12), (double) var9, (double) var10); p_70539_1_.func_78374_a( (double) (var13 + p_70539_3_ * var12 - p_70539_6_ * var12), (double) (var14 - p_70539_4_ * var12), (double) (var15 + p_70539_5_ * var12 - p_70539_7_ * var12), (double) var9, (double) var11); }
private void func_77010_a( EntityPainting p_77010_1_, int p_77010_2_, int p_77010_3_, int p_77010_4_, int p_77010_5_) { float var6 = (float) (-p_77010_2_) / 2.0F; float var7 = (float) (-p_77010_3_) / 2.0F; float var8 = 0.5F; float var9 = 0.75F; float var10 = 0.8125F; float var11 = 0.0F; float var12 = 0.0625F; float var13 = 0.75F; float var14 = 0.8125F; float var15 = 0.001953125F; float var16 = 0.001953125F; float var17 = 0.7519531F; float var18 = 0.7519531F; float var19 = 0.0F; float var20 = 0.0625F; for (int var21 = 0; var21 < p_77010_2_ / 16; ++var21) { for (int var22 = 0; var22 < p_77010_3_ / 16; ++var22) { float var23 = var6 + (float) ((var21 + 1) * 16); float var24 = var6 + (float) (var21 * 16); float var25 = var7 + (float) ((var22 + 1) * 16); float var26 = var7 + (float) (var22 * 16); this.func_77008_a(p_77010_1_, (var23 + var24) / 2.0F, (var25 + var26) / 2.0F); float var27 = (float) (p_77010_4_ + p_77010_2_ - var21 * 16) / 256.0F; float var28 = (float) (p_77010_4_ + p_77010_2_ - (var21 + 1) * 16) / 256.0F; float var29 = (float) (p_77010_5_ + p_77010_3_ - var22 * 16) / 256.0F; float var30 = (float) (p_77010_5_ + p_77010_3_ - (var22 + 1) * 16) / 256.0F; Tessellator var31 = Tessellator.field_78398_a; var31.func_78382_b(); var31.func_78375_b(0.0F, 0.0F, -1.0F); var31.func_78374_a( (double) var23, (double) var26, (double) (-var8), (double) var28, (double) var29); var31.func_78374_a( (double) var24, (double) var26, (double) (-var8), (double) var27, (double) var29); var31.func_78374_a( (double) var24, (double) var25, (double) (-var8), (double) var27, (double) var30); var31.func_78374_a( (double) var23, (double) var25, (double) (-var8), (double) var28, (double) var30); var31.func_78375_b(0.0F, 0.0F, 1.0F); var31.func_78374_a( (double) var23, (double) var25, (double) var8, (double) var9, (double) var11); var31.func_78374_a( (double) var24, (double) var25, (double) var8, (double) var10, (double) var11); var31.func_78374_a( (double) var24, (double) var26, (double) var8, (double) var10, (double) var12); var31.func_78374_a( (double) var23, (double) var26, (double) var8, (double) var9, (double) var12); var31.func_78375_b(0.0F, 1.0F, 0.0F); var31.func_78374_a( (double) var23, (double) var25, (double) (-var8), (double) var13, (double) var15); var31.func_78374_a( (double) var24, (double) var25, (double) (-var8), (double) var14, (double) var15); var31.func_78374_a( (double) var24, (double) var25, (double) var8, (double) var14, (double) var16); var31.func_78374_a( (double) var23, (double) var25, (double) var8, (double) var13, (double) var16); var31.func_78375_b(0.0F, -1.0F, 0.0F); var31.func_78374_a( (double) var23, (double) var26, (double) var8, (double) var13, (double) var15); var31.func_78374_a( (double) var24, (double) var26, (double) var8, (double) var14, (double) var15); var31.func_78374_a( (double) var24, (double) var26, (double) (-var8), (double) var14, (double) var16); var31.func_78374_a( (double) var23, (double) var26, (double) (-var8), (double) var13, (double) var16); var31.func_78375_b(-1.0F, 0.0F, 0.0F); var31.func_78374_a( (double) var23, (double) var25, (double) var8, (double) var18, (double) var19); var31.func_78374_a( (double) var23, (double) var26, (double) var8, (double) var18, (double) var20); var31.func_78374_a( (double) var23, (double) var26, (double) (-var8), (double) var17, (double) var20); var31.func_78374_a( (double) var23, (double) var25, (double) (-var8), (double) var17, (double) var19); var31.func_78375_b(1.0F, 0.0F, 0.0F); var31.func_78374_a( (double) var24, (double) var25, (double) (-var8), (double) var18, (double) var19); var31.func_78374_a( (double) var24, (double) var26, (double) (-var8), (double) var18, (double) var20); var31.func_78374_a( (double) var24, (double) var26, (double) var8, (double) var17, (double) var20); var31.func_78374_a( (double) var24, (double) var25, (double) var8, (double) var17, (double) var19); var31.func_78381_a(); } } }
public void func_78440_a(float p_78440_1_) { float f = field_78451_d + (field_78454_c - field_78451_d) * p_78440_1_; EntityClientPlayerMP entityclientplayermp = field_78455_a.field_71439_g; float f1 = ((EntityPlayer) (entityclientplayermp)).field_70127_C + (((EntityPlayer) (entityclientplayermp)).field_70125_A - ((EntityPlayer) (entityclientplayermp)).field_70127_C) * p_78440_1_; GL11.glPushMatrix(); GL11.glRotatef(f1, 1.0F, 0.0F, 0.0F); GL11.glRotatef( ((EntityPlayer) (entityclientplayermp)).field_70126_B + (((EntityPlayer) (entityclientplayermp)).field_70177_z - ((EntityPlayer) (entityclientplayermp)).field_70126_B) * p_78440_1_, 0.0F, 1.0F, 0.0F); RenderHelper.func_74519_b(); GL11.glPopMatrix(); if (entityclientplayermp instanceof EntityPlayerSP) { EntityClientPlayerMP entityclientplayermp1 = entityclientplayermp; float f2 = ((EntityPlayerSP) (entityclientplayermp1)).field_71164_i + (((EntityPlayerSP) (entityclientplayermp1)).field_71155_g - ((EntityPlayerSP) (entityclientplayermp1)).field_71164_i) * p_78440_1_; float f4 = ((EntityPlayerSP) (entityclientplayermp1)).field_71163_h + (((EntityPlayerSP) (entityclientplayermp1)).field_71154_f - ((EntityPlayerSP) (entityclientplayermp1)).field_71163_h) * p_78440_1_; GL11.glRotatef( (((EntityPlayer) (entityclientplayermp)).field_70125_A - f2) * 0.1F, 1.0F, 0.0F, 0.0F); GL11.glRotatef( (((EntityPlayer) (entityclientplayermp)).field_70177_z - f4) * 0.1F, 0.0F, 1.0F, 0.0F); } ItemStack itemstack = field_78453_b; float f3 = field_78455_a.field_71441_e.func_72801_o( MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70165_t), MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70163_u), MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70161_v)); f3 = 1.0F; int i = field_78455_a.field_71441_e.func_72802_i( MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70165_t), MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70163_u), MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70161_v), 0); int j = i % 0x10000; int k = i / 0x10000; OpenGlHelper.func_77475_a(OpenGlHelper.field_77476_b, (float) j / 1.0F, (float) k / 1.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if (itemstack != null) { int l = Item.field_77698_e[itemstack.field_77993_c].func_77620_a(itemstack.func_77960_j(), 0); float f8 = (float) (l >> 16 & 0xff) / 255F; float f13 = (float) (l >> 8 & 0xff) / 255F; float f19 = (float) (l & 0xff) / 255F; GL11.glColor4f(f3 * f8, f3 * f13, f3 * f19, 1.0F); } else { GL11.glColor4f(f3, f3, f3, 1.0F); } if (itemstack != null && itemstack.field_77993_c == Item.field_77744_bd.field_77779_bT) { GL11.glPushMatrix(); float f5 = 0.8F; float f9 = entityclientplayermp.func_70678_g(p_78440_1_); float f14 = MathHelper.func_76126_a(f9 * 3.141593F); float f20 = MathHelper.func_76126_a(MathHelper.func_76129_c(f9) * 3.141593F); GL11.glTranslatef( -f20 * 0.4F, MathHelper.func_76126_a(MathHelper.func_76129_c(f9) * 3.141593F * 2.0F) * 0.2F, -f14 * 0.2F); f9 = (1.0F - f1 / 45F) + 0.1F; if (f9 < 0.0F) { f9 = 0.0F; } if (f9 > 1.0F) { f9 = 1.0F; } f9 = -MathHelper.func_76134_b(f9 * 3.141593F) * 0.5F + 0.5F; GL11.glTranslatef(0.0F, (0.0F * f5 - (1.0F - f) * 1.2F - f9 * 0.5F) + 0.04F, -0.9F * f5); GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(f9 * -85F, 0.0F, 0.0F, 1.0F); GL11.glEnable(32826); GL11.glBindTexture( 3553, field_78455_a.field_71446_o.func_78350_a( field_78455_a.field_71439_g.field_70120_cr, field_78455_a.field_71439_g.func_70073_O())); for (f14 = 0.0F; f14 < 2.0F; f14++) { f20 = f14 * 2.0F - 1.0F; GL11.glPushMatrix(); GL11.glTranslatef(-0F, -0.6F, 1.1F * f20); GL11.glRotatef(-45F * f20, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-90F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(59F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-65F * f20, 0.0F, 1.0F, 0.0F); Render render = RenderManager.field_78727_a.func_78713_a(field_78455_a.field_71439_g); RenderPlayer renderplayer = (RenderPlayer) render; float f30 = 1.0F; GL11.glScalef(f30, f30, f30); renderplayer.func_77106_b(); GL11.glPopMatrix(); } f14 = entityclientplayermp.func_70678_g(p_78440_1_); f20 = MathHelper.func_76126_a(f14 * f14 * 3.141593F); float f25 = MathHelper.func_76126_a(MathHelper.func_76129_c(f14) * 3.141593F); GL11.glRotatef(-f20 * 20F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-f25 * 20F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-f25 * 80F, 1.0F, 0.0F, 0.0F); float f28 = 0.38F; GL11.glScalef(f28, f28, f28); GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(-1F, -1F, 0.0F); float f31 = 0.015625F; GL11.glScalef(f31, f31, f31); field_78455_a.field_71446_o.func_78342_b( field_78455_a.field_71446_o.func_78341_b("/misc/mapbg.png")); Tessellator tessellator = Tessellator.field_78398_a; GL11.glNormal3f(0.0F, 0.0F, -1F); tessellator.func_78382_b(); byte byte0 = 7; tessellator.func_78374_a(0 - byte0, 128 + byte0, 0.0D, 0.0D, 1.0D); tessellator.func_78374_a(128 + byte0, 128 + byte0, 0.0D, 1.0D, 1.0D); tessellator.func_78374_a(128 + byte0, 0 - byte0, 0.0D, 1.0D, 0.0D); tessellator.func_78374_a(0 - byte0, 0 - byte0, 0.0D, 0.0D, 0.0D); tessellator.func_78381_a(); MapData mapdata = Item.field_77744_bd.func_77873_a(itemstack, field_78455_a.field_71441_e); field_78449_f.func_78319_a(field_78455_a.field_71439_g, field_78455_a.field_71446_o, mapdata); GL11.glPopMatrix(); } else if (itemstack != null) { GL11.glPushMatrix(); float f6 = 0.8F; if (entityclientplayermp.func_71052_bv() > 0) { EnumAction enumaction = itemstack.func_77975_n(); if (enumaction == EnumAction.eat || enumaction == EnumAction.drink) { float f15 = ((float) entityclientplayermp.func_71052_bv() - p_78440_1_) + 1.0F; float f21 = 1.0F - f15 / (float) itemstack.func_77988_m(); float f26 = 1.0F - f21; f26 = f26 * f26 * f26; f26 = f26 * f26 * f26; f26 = f26 * f26 * f26; float f29 = 1.0F - f26; GL11.glTranslatef( 0.0F, MathHelper.func_76135_e(MathHelper.func_76134_b((f15 / 4F) * 3.141593F) * 0.1F) * (float) ((double) f21 > 0.20000000000000001D ? 1 : 0), 0.0F); GL11.glTranslatef(f29 * 0.6F, -f29 * 0.5F, 0.0F); GL11.glRotatef(f29 * 90F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(f29 * 10F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(f29 * 30F, 0.0F, 0.0F, 1.0F); } } else { float f10 = entityclientplayermp.func_70678_g(p_78440_1_); float f16 = MathHelper.func_76126_a(f10 * 3.141593F); float f22 = MathHelper.func_76126_a(MathHelper.func_76129_c(f10) * 3.141593F); GL11.glTranslatef( -f22 * 0.4F, MathHelper.func_76126_a(MathHelper.func_76129_c(f10) * 3.141593F * 2.0F) * 0.2F, -f16 * 0.2F); } GL11.glTranslatef(0.7F * f6, -0.65F * f6 - (1.0F - f) * 0.6F, -0.9F * f6); GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F); GL11.glEnable(32826); float f11 = entityclientplayermp.func_70678_g(p_78440_1_); float f17 = MathHelper.func_76126_a(f11 * f11 * 3.141593F); float f23 = MathHelper.func_76126_a(MathHelper.func_76129_c(f11) * 3.141593F); GL11.glRotatef(-f17 * 20F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-f23 * 20F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-f23 * 80F, 1.0F, 0.0F, 0.0F); float f27 = 0.4F; GL11.glScalef(f27, f27, f27); if (entityclientplayermp.func_71052_bv() > 0) { EnumAction enumaction1 = itemstack.func_77975_n(); if (enumaction1 == EnumAction.block) { GL11.glTranslatef(-0.5F, 0.2F, 0.0F); GL11.glRotatef(30F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-80F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(60F, 0.0F, 1.0F, 0.0F); } else if (enumaction1 == EnumAction.bow) { GL11.glRotatef(-18F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-12F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-8F, 1.0F, 0.0F, 0.0F); GL11.glTranslatef(-0.9F, 0.2F, 0.0F); float f32 = (float) itemstack.func_77988_m() - (((float) entityclientplayermp.func_71052_bv() - p_78440_1_) + 1.0F); float f35 = f32 / 20F; f35 = (f35 * f35 + f35 * 2.0F) / 3F; if (f35 > 1.0F) { f35 = 1.0F; } if (f35 > 0.1F) { GL11.glTranslatef( 0.0F, MathHelper.func_76126_a((f32 - 0.1F) * 1.3F) * 0.01F * (f35 - 0.1F), 0.0F); } GL11.glTranslatef(0.0F, 0.0F, f35 * 0.1F); GL11.glRotatef(-335F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-50F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, 0.5F, 0.0F); float f37 = 1.0F + f35 * 0.2F; GL11.glScalef(1.0F, 1.0F, f37); GL11.glTranslatef(0.0F, -0.5F, 0.0F); GL11.glRotatef(50F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(335F, 0.0F, 0.0F, 1.0F); } } if (itemstack.func_77973_b().func_77629_n_()) { GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F); } if (itemstack.func_77973_b().func_77623_v()) { func_78443_a(entityclientplayermp, itemstack, 0); int i1 = Item.field_77698_e[itemstack.field_77993_c].func_77620_a(itemstack.func_77960_j(), 1); float f33 = (float) (i1 >> 16 & 0xff) / 255F; float f36 = (float) (i1 >> 8 & 0xff) / 255F; float f38 = (float) (i1 & 0xff) / 255F; GL11.glColor4f(f3 * f33, f3 * f36, f3 * f38, 1.0F); func_78443_a(entityclientplayermp, itemstack, 1); } else { func_78443_a(entityclientplayermp, itemstack, 0); } GL11.glPopMatrix(); } else { GL11.glPushMatrix(); float f7 = 0.8F; float f12 = entityclientplayermp.func_70678_g(p_78440_1_); float f18 = MathHelper.func_76126_a(f12 * 3.141593F); float f24 = MathHelper.func_76126_a(MathHelper.func_76129_c(f12) * 3.141593F); GL11.glTranslatef( -f24 * 0.3F, MathHelper.func_76126_a(MathHelper.func_76129_c(f12) * 3.141593F * 2.0F) * 0.4F, -f18 * 0.4F); GL11.glTranslatef(0.8F * f7, -0.75F * f7 - (1.0F - f) * 0.6F, -0.9F * f7); GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F); GL11.glEnable(32826); f12 = entityclientplayermp.func_70678_g(p_78440_1_); f18 = MathHelper.func_76126_a(f12 * f12 * 3.141593F); f24 = MathHelper.func_76126_a(MathHelper.func_76129_c(f12) * 3.141593F); GL11.glRotatef(f24 * 70F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-f18 * 20F, 0.0F, 0.0F, 1.0F); GL11.glBindTexture( 3553, field_78455_a.field_71446_o.func_78350_a( field_78455_a.field_71439_g.field_70120_cr, field_78455_a.field_71439_g.func_70073_O())); GL11.glTranslatef(-1F, 3.6F, 3.5F); GL11.glRotatef(120F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(200F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-135F, 0.0F, 1.0F, 0.0F); GL11.glScalef(1.0F, 1.0F, 1.0F); GL11.glTranslatef(5.6F, 0.0F, 0.0F); Render render1 = RenderManager.field_78727_a.func_78713_a(field_78455_a.field_71439_g); RenderPlayer renderplayer1 = (RenderPlayer) render1; float f34 = 1.0F; GL11.glScalef(f34, f34, f34); renderplayer1.func_77106_b(); GL11.glPopMatrix(); } GL11.glDisable(32826); RenderHelper.func_74518_a(); }
private void func_78439_a( Tessellator p_78439_1_, float p_78439_2_, float p_78439_3_, float p_78439_4_, float p_78439_5_) { float f = 1.0F; float f1 = 0.0625F; p_78439_1_.func_78382_b(); p_78439_1_.func_78375_b(0.0F, 0.0F, 1.0F); p_78439_1_.func_78374_a(0.0D, 0.0D, 0.0D, p_78439_2_, p_78439_5_); p_78439_1_.func_78374_a(f, 0.0D, 0.0D, p_78439_4_, p_78439_5_); p_78439_1_.func_78374_a(f, 1.0D, 0.0D, p_78439_4_, p_78439_3_); p_78439_1_.func_78374_a(0.0D, 1.0D, 0.0D, p_78439_2_, p_78439_3_); p_78439_1_.func_78381_a(); p_78439_1_.func_78382_b(); p_78439_1_.func_78375_b(0.0F, 0.0F, -1F); p_78439_1_.func_78374_a(0.0D, 1.0D, 0.0F - f1, p_78439_2_, p_78439_3_); p_78439_1_.func_78374_a(f, 1.0D, 0.0F - f1, p_78439_4_, p_78439_3_); p_78439_1_.func_78374_a(f, 0.0D, 0.0F - f1, p_78439_4_, p_78439_5_); p_78439_1_.func_78374_a(0.0D, 0.0D, 0.0F - f1, p_78439_2_, p_78439_5_); p_78439_1_.func_78381_a(); p_78439_1_.func_78382_b(); p_78439_1_.func_78375_b(-1F, 0.0F, 0.0F); for (int i = 0; i < 16; i++) { float f2 = (float) i / 16F; float f6 = (p_78439_2_ + (p_78439_4_ - p_78439_2_) * f2) - 0.001953125F; float f10 = f * f2; p_78439_1_.func_78374_a(f10, 0.0D, 0.0F - f1, f6, p_78439_5_); p_78439_1_.func_78374_a(f10, 0.0D, 0.0D, f6, p_78439_5_); p_78439_1_.func_78374_a(f10, 1.0D, 0.0D, f6, p_78439_3_); p_78439_1_.func_78374_a(f10, 1.0D, 0.0F - f1, f6, p_78439_3_); } p_78439_1_.func_78381_a(); p_78439_1_.func_78382_b(); p_78439_1_.func_78375_b(1.0F, 0.0F, 0.0F); for (int j = 0; j < 16; j++) { float f3 = (float) j / 16F; float f7 = (p_78439_2_ + (p_78439_4_ - p_78439_2_) * f3) - 0.001953125F; float f11 = f * f3 + 0.0625F; p_78439_1_.func_78374_a(f11, 1.0D, 0.0F - f1, f7, p_78439_3_); p_78439_1_.func_78374_a(f11, 1.0D, 0.0D, f7, p_78439_3_); p_78439_1_.func_78374_a(f11, 0.0D, 0.0D, f7, p_78439_5_); p_78439_1_.func_78374_a(f11, 0.0D, 0.0F - f1, f7, p_78439_5_); } p_78439_1_.func_78381_a(); p_78439_1_.func_78382_b(); p_78439_1_.func_78375_b(0.0F, 1.0F, 0.0F); for (int k = 0; k < 16; k++) { float f4 = (float) k / 16F; float f8 = (p_78439_5_ + (p_78439_3_ - p_78439_5_) * f4) - 0.001953125F; float f12 = f * f4 + 0.0625F; p_78439_1_.func_78374_a(0.0D, f12, 0.0D, p_78439_2_, f8); p_78439_1_.func_78374_a(f, f12, 0.0D, p_78439_4_, f8); p_78439_1_.func_78374_a(f, f12, 0.0F - f1, p_78439_4_, f8); p_78439_1_.func_78374_a(0.0D, f12, 0.0F - f1, p_78439_2_, f8); } p_78439_1_.func_78381_a(); p_78439_1_.func_78382_b(); p_78439_1_.func_78375_b(0.0F, -1F, 0.0F); for (int l = 0; l < 16; l++) { float f5 = (float) l / 16F; float f9 = (p_78439_5_ + (p_78439_3_ - p_78439_5_) * f5) - 0.001953125F; float f13 = f * f5; p_78439_1_.func_78374_a(f, f13, 0.0D, p_78439_4_, f9); p_78439_1_.func_78374_a(0.0D, f13, 0.0D, p_78439_2_, f9); p_78439_1_.func_78374_a(0.0D, f13, 0.0F - f1, p_78439_2_, f9); p_78439_1_.func_78374_a(f, f13, 0.0F - f1, p_78439_4_, f9); } p_78439_1_.func_78381_a(); }
public void func_78319_a(EntityPlayer p_78319_1_, RenderEngine p_78319_2_, MapData p_78319_3_) { for (int var4 = 0; var4 < 16384; ++var4) { byte var5 = p_78319_3_.field_76198_e[var4]; if (var5 / 4 == 0) { this.field_78323_a[var4] = (var4 + var4 / 128 & 1) * 8 + 16 << 24; } else { int var6 = MapColor.field_76281_a[var5 / 4].field_76291_p; int var7 = var5 & 3; short var8 = 220; if (var7 == 2) { var8 = 255; } if (var7 == 0) { var8 = 180; } int var9 = (var6 >> 16 & 255) * var8 / 255; int var10 = (var6 >> 8 & 255) * var8 / 255; int var11 = (var6 & 255) * var8 / 255; if (this.field_78322_c.field_74337_g) { int var12 = (var9 * 30 + var10 * 59 + var11 * 11) / 100; int var13 = (var9 * 30 + var10 * 70) / 100; int var14 = (var9 * 30 + var11 * 70) / 100; var9 = var12; var10 = var13; var11 = var14; } this.field_78323_a[var4] = -16777216 | var9 << 16 | var10 << 8 | var11; } } p_78319_2_.func_78349_a(this.field_78323_a, 128, 128, this.field_78321_b); byte var15 = 0; byte var16 = 0; Tessellator var17 = Tessellator.field_78398_a; float var18 = 0.0F; GL11.glBindTexture(3553, this.field_78321_b); GL11.glEnable(3042); GL11.glBlendFunc(1, 771); GL11.glDisable(3008); var17.func_78382_b(); var17.func_78374_a( (double) ((float) (var15 + 0) + var18), (double) ((float) (var16 + 128) - var18), -0.009999999776482582D, 0.0D, 1.0D); var17.func_78374_a( (double) ((float) (var15 + 128) - var18), (double) ((float) (var16 + 128) - var18), -0.009999999776482582D, 1.0D, 1.0D); var17.func_78374_a( (double) ((float) (var15 + 128) - var18), (double) ((float) (var16 + 0) + var18), -0.009999999776482582D, 1.0D, 0.0D); var17.func_78374_a( (double) ((float) (var15 + 0) + var18), (double) ((float) (var16 + 0) + var18), -0.009999999776482582D, 0.0D, 0.0D); var17.func_78381_a(); GL11.glEnable(3008); GL11.glDisable(3042); p_78319_2_.func_78342_b(p_78319_2_.func_78341_b("/misc/mapicons.png")); Iterator var19 = p_78319_3_.field_76203_h.iterator(); while (var19.hasNext()) { MapCoord var20 = (MapCoord) var19.next(); GL11.glPushMatrix(); GL11.glTranslatef( (float) var15 + (float) var20.field_76214_b / 2.0F + 64.0F, (float) var16 + (float) var20.field_76215_c / 2.0F + 64.0F, -0.02F); GL11.glRotatef((float) (var20.field_76212_d * 360) / 16.0F, 0.0F, 0.0F, 1.0F); GL11.glScalef(4.0F, 4.0F, 3.0F); GL11.glTranslatef(-0.125F, 0.125F, 0.0F); float var21 = (float) (var20.field_76216_a % 4 + 0) / 4.0F; float var23 = (float) (var20.field_76216_a / 4 + 0) / 4.0F; float var22 = (float) (var20.field_76216_a % 4 + 1) / 4.0F; float var24 = (float) (var20.field_76216_a / 4 + 1) / 4.0F; var17.func_78382_b(); var17.func_78374_a(-1.0D, 1.0D, 0.0D, (double) var21, (double) var23); var17.func_78374_a(1.0D, 1.0D, 0.0D, (double) var22, (double) var23); var17.func_78374_a(1.0D, -1.0D, 0.0D, (double) var22, (double) var24); var17.func_78374_a(-1.0D, -1.0D, 0.0D, (double) var21, (double) var24); var17.func_78381_a(); GL11.glPopMatrix(); } GL11.glPushMatrix(); GL11.glTranslatef(0.0F, 0.0F, -0.04F); GL11.glScalef(1.0F, 1.0F, 1.0F); this.field_78320_d.func_78276_b(p_78319_3_.field_76190_i, var15, var16, -16777216); GL11.glPopMatrix(); }