@Override public boolean teleport(Location location) { WorldServer oldWorld = ((CraftWorld) getWorld()).getHandle(); WorldServer newWorld = ((CraftWorld) location.getWorld()).getHandle(); ServerConfigurationManager manager = server.getHandle(); EntityPlayer entity = getHandle(); boolean teleportSuccess; if (oldWorld != newWorld) { EntityPlayer newEntity = new EntityPlayer(manager.c, newWorld, entity.name, new ItemInWorldManager(newWorld)); newEntity.id = entity.id; newEntity.a = entity.a; newEntity.health = entity.health; newEntity.fireTicks = entity.fireTicks; newEntity.inventory = entity.inventory; newEntity.inventory.d = newEntity; newEntity.activeContainer = entity.activeContainer; newEntity.defaultContainer = entity.defaultContainer; newEntity.lastwarp = entity.lastwarp; // Buck - It newEntity.locX = location.getX(); newEntity.locY = location.getY(); newEntity.locZ = location.getZ(); newEntity.displayName = entity.displayName; newEntity.compassTarget = entity.compassTarget; newEntity.fauxSleeping = entity.fauxSleeping; newWorld.u.c((int) location.getBlockX() >> 4, (int) location.getBlockZ() >> 4); teleportSuccess = newEntity.a.teleport(location); if (teleportSuccess) { manager.c.k.a(entity); manager.c.k.b(entity); oldWorld.manager.b(entity); manager.b.remove(entity); oldWorld.e(entity); newWorld.manager.a(newEntity); newWorld.a(newEntity); manager.b.add(newEntity); entity.a.e = newEntity; this.entity = newEntity; setCompassTarget(getCompassTarget()); } return teleportSuccess; } else { return entity.a.teleport(location); } }
public void z() { this.methodProfiler.a("jobs"); Queue queue = this.i; synchronized (this.i) { while (!this.i.isEmpty()) { try { // CraftBukkit start - log exceptions FutureTask task = ((FutureTask) this.i.poll()); task.run(); task.get(); } catch (Throwable throwable) { MinecraftServer.LOGGER.fatal("Handling task", throwable); // CraftBukkit end } } } this.methodProfiler.c("levels"); SpigotTimings.schedulerTimer.startTiming(); // Spigot // CraftBukkit start this.server.getScheduler().mainThreadHeartbeat(this.ticks); SpigotTimings.schedulerTimer.stopTiming(); // Spigot // Run tasks that are waiting on processing SpigotTimings.processQueueTimer.startTiming(); // Spigot while (!processQueue.isEmpty()) { processQueue.remove().run(); } SpigotTimings.processQueueTimer.stopTiming(); // Spigot SpigotTimings.chunkIOTickTimer.startTiming(); // Spigot org.bukkit.craftbukkit.chunkio.ChunkIOExecutor.tick(); SpigotTimings.chunkIOTickTimer.stopTiming(); // Spigot SpigotTimings.timeUpdateTimer.startTiming(); // Spigot // Send time updates to everyone, it will get the right time from the world the player is in. if (this.ticks % 20 == 0) { for (int i = 0; i < this.getPlayerList().players.size(); ++i) { EntityPlayer entityplayer = (EntityPlayer) this.getPlayerList().players.get(i); entityplayer.playerConnection.sendPacket( new PacketPlayOutUpdateTime( entityplayer.world.getTime(), entityplayer.getPlayerTime(), entityplayer .world .getGameRules() .getBoolean("doDaylightCycle"))); // Add support for per player time } } SpigotTimings.timeUpdateTimer.stopTiming(); // Spigot int i; for (i = 0; i < this.worlds.size(); ++i) { long j = System.nanoTime(); // if (i == 0 || this.getAllowNether()) { WorldServer worldserver = this.worlds.get(i); this.methodProfiler.a(worldserver.getWorldData().getName()); /* Drop global time updates if (this.ticks % 20 == 0) { this.methodProfiler.a("timeSync"); this.v.a(new PacketPlayOutUpdateTime(worldserver.getTime(), worldserver.getDayTime(), worldserver.getGameRules().getBoolean("doDaylightCycle")), worldserver.worldProvider.getDimension()); this.methodProfiler.b(); } // CraftBukkit end */ this.methodProfiler.a("tick"); CrashReport crashreport; try { worldserver.timings.doTick.startTiming(); // Spigot worldserver.doTick(); worldserver.timings.doTick.stopTiming(); // Spigot } catch (Throwable throwable1) { // Spigot Start try { crashreport = CrashReport.a(throwable1, "Exception ticking world"); } catch (Throwable t) { throw new RuntimeException("Error generating crash report", t); } // Spigot End worldserver.a(crashreport); throw new ReportedException(crashreport); } try { worldserver.timings.tickEntities.startTiming(); // Spigot worldserver.tickEntities(); worldserver.timings.tickEntities.stopTiming(); // Spigot } catch (Throwable throwable2) { // Spigot Start try { crashreport = CrashReport.a(throwable2, "Exception ticking world entities"); } catch (Throwable t) { throw new RuntimeException("Error generating crash report", t); } // Spigot End worldserver.a(crashreport); throw new ReportedException(crashreport); } this.methodProfiler.b(); this.methodProfiler.a("tracker"); worldserver.timings.tracker.startTiming(); // Spigot worldserver.getTracker().updatePlayers(); worldserver.timings.tracker.stopTiming(); // Spigot this.methodProfiler.b(); this.methodProfiler.b(); // } // CraftBukkit // this.h[i][this.ticks % 100] = System.nanoTime() - j; // CraftBukkit } this.methodProfiler.c("connection"); SpigotTimings.connectionTimer.startTiming(); // Spigot this.ao().c(); SpigotTimings.connectionTimer.stopTiming(); // Spigot this.methodProfiler.c("players"); SpigotTimings.playerListTimer.startTiming(); // Spigot this.v.tick(); SpigotTimings.playerListTimer.stopTiming(); // Spigot this.methodProfiler.c("tickables"); SpigotTimings.tickablesTimer.startTiming(); // Spigot for (i = 0; i < this.o.size(); ++i) { ((IUpdatePlayerListBox) this.o.get(i)).c(); } SpigotTimings.tickablesTimer.stopTiming(); // Spigot this.methodProfiler.b(); }
protected void a(String s, String s1, long i, WorldType worldtype, String s2) { this.a(s); this.b("menu.loadingLevel"); this.worldServer = new WorldServer[3]; /* CraftBukkit start - Remove ticktime arrays and worldsettings this.h = new long[this.worldServer.length][100]; IDataManager idatamanager = this.convertable.a(s, true); this.a(this.T(), idatamanager); WorldData worlddata = idatamanager.getWorldData(); WorldSettings worldsettings; if (worlddata == null) { if (this.W()) { worldsettings = DemoWorldServer.a; } else { worldsettings = new WorldSettings(i, this.getGamemode(), this.getGenerateStructures(), this.isHardcore(), worldtype); worldsettings.setGeneratorSettings(s2); if (this.M) { worldsettings.a(); } } worlddata = new WorldData(worldsettings, s1); } else { worlddata.a(s1); worldsettings = new WorldSettings(worlddata); } */ int worldCount = 3; for (int j = 0; j < worldCount; ++j) { WorldServer world; byte dimension = 0; if (j == 1) { if (getAllowNether()) { dimension = -1; } else { continue; } } if (j == 2) { if (server.getAllowEnd()) { dimension = 1; } else { continue; } } String worldType = org.bukkit.World.Environment.getEnvironment(dimension).toString().toLowerCase(); String name = (dimension == 0) ? s : s + "_" + worldType; org.bukkit.generator.ChunkGenerator gen = this.server.getGenerator(name); WorldSettings worldsettings = new WorldSettings( i, this.getGamemode(), this.getGenerateStructures(), this.isHardcore(), worldtype); worldsettings.setGeneratorSettings(s2); if (j == 0) { IDataManager idatamanager = new ServerNBTManager(server.getWorldContainer(), s1, true); WorldData worlddata = idatamanager.getWorldData(); if (worlddata == null) { worlddata = new WorldData(worldsettings, s1); } worlddata.checkName( s1); // CraftBukkit - Migration did not rewrite the level.dat; This forces 1.8 to take // the last loaded world as respawn (in this case the end) if (this.W()) { world = (WorldServer) (new DemoWorldServer( this, idatamanager, worlddata, dimension, this.methodProfiler)) .b(); } else { world = (WorldServer) (new WorldServer( this, idatamanager, worlddata, dimension, this.methodProfiler, org.bukkit.World.Environment.getEnvironment(dimension), gen)) .b(); } world.a(worldsettings); this.server.scoreboardManager = new org.bukkit.craftbukkit.scoreboard.CraftScoreboardManager( this, world.getScoreboard()); } else { String dim = "DIM" + dimension; File newWorld = new File(new File(name), dim); File oldWorld = new File(new File(s), dim); if ((!newWorld.isDirectory()) && (oldWorld.isDirectory())) { MinecraftServer.LOGGER.info( "---- Migration of old " + worldType + " folder required ----"); MinecraftServer.LOGGER.info( "Unfortunately due to the way that Minecraft implemented multiworld support in 1.6, Bukkit requires that you move your " + worldType + " folder to a new location in order to operate correctly."); MinecraftServer.LOGGER.info( "We will move this folder for you, but it will mean that you need to move it back should you wish to stop using Bukkit in the future."); MinecraftServer.LOGGER.info("Attempting to move " + oldWorld + " to " + newWorld + "..."); if (newWorld.exists()) { MinecraftServer.LOGGER.warn("A file or folder already exists at " + newWorld + "!"); MinecraftServer.LOGGER.info( "---- Migration of old " + worldType + " folder failed ----"); } else if (newWorld.getParentFile().mkdirs()) { if (oldWorld.renameTo(newWorld)) { MinecraftServer.LOGGER.info( "Success! To restore " + worldType + " in the future, simply move " + newWorld + " to " + oldWorld); // Migrate world data too. try { com.google.common.io.Files.copy( new File(new File(s), "level.dat"), new File(new File(name), "level.dat")); } catch (IOException exception) { MinecraftServer.LOGGER.warn("Unable to migrate world data."); } MinecraftServer.LOGGER.info( "---- Migration of old " + worldType + " folder complete ----"); } else { MinecraftServer.LOGGER.warn( "Could not move folder " + oldWorld + " to " + newWorld + "!"); MinecraftServer.LOGGER.info( "---- Migration of old " + worldType + " folder failed ----"); } } else { MinecraftServer.LOGGER.warn("Could not create path for " + newWorld + "!"); MinecraftServer.LOGGER.info( "---- Migration of old " + worldType + " folder failed ----"); } } IDataManager idatamanager = new ServerNBTManager(server.getWorldContainer(), name, true); // world =, b0 to dimension, s1 to name, added Environment and gen WorldData worlddata = idatamanager.getWorldData(); if (worlddata == null) { worlddata = new WorldData(worldsettings, name); } worlddata.checkName( name); // CraftBukkit - Migration did not rewrite the level.dat; This forces 1.8 to take // the last loaded world as respawn (in this case the end) world = (WorldServer) new SecondaryWorldServer( this, idatamanager, dimension, this.worlds.get(0), this.methodProfiler, worlddata, org.bukkit.World.Environment.getEnvironment(dimension), gen) .b(); } if (gen != null) { world.getWorld().getPopulators().addAll(gen.getDefaultPopulators(world.getWorld())); } this.server .getPluginManager() .callEvent(new org.bukkit.event.world.WorldInitEvent(world.getWorld())); world.addIWorldAccess(new WorldManager(this, world)); if (!this.S()) { world.getWorldData().setGameType(this.getGamemode()); } worlds.add(world); getPlayerList().setPlayerFileData(worlds.toArray(new WorldServer[worlds.size()])); } // CraftBukkit end this.a(this.getDifficulty()); this.k(); }