public void l_() { super.l_(); if (this.e() > 0) { this.a(this.e() - 1); } if (this.getDamage() > 0.0F) { this.setDamage(this.getDamage() - 1.0F); } this.lastX = this.locX; this.lastY = this.locY; this.lastZ = this.locZ; byte b0 = 5; double d0 = 0.0D; for (int i = 0; i < b0; ++i) { double d1 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (i + 0) / (double) b0 - 0.125D; double d2 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (i + 1) / (double) b0 - 0.125D; AxisAlignedBB axisalignedbb = AxisAlignedBB.a() .a( this.boundingBox.a, d1, this.boundingBox.c, this.boundingBox.d, d2, this.boundingBox.f); if (this.world.b(axisalignedbb, Material.WATER)) { d0 += 1.0D / (double) b0; } } double d3 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ); double d4; double d5; if (d3 > 0.26249999999999996D) { d4 = Math.cos((double) this.yaw * 3.141592653589793D / 180.0D); d5 = Math.sin((double) this.yaw * 3.141592653589793D / 180.0D); for (int j = 0; (double) j < 1.0D + d3 * 60.0D; ++j) { double d6 = (double) (this.random.nextFloat() * 2.0F - 1.0F); double d7 = (double) (this.random.nextInt(2) * 2 - 1) * 0.7D; double d8; double d9; if (this.random.nextBoolean()) { d8 = this.locX - d4 * d6 * 0.8D + d5 * d7; d9 = this.locZ - d5 * d6 * 0.8D - d4 * d7; this.world.addParticle( "splash", d8, this.locY - 0.125D, d9, this.motX, this.motY, this.motZ); } else { d8 = this.locX + d4 + d5 * d6 * 0.7D; d9 = this.locZ + d5 - d4 * d6 * 0.7D; this.world.addParticle( "splash", d8, this.locY - 0.125D, d9, this.motX, this.motY, this.motZ); } } } double d10; double d11; if (this.world.isStatic && this.a) { if (this.c > 0) { d4 = this.locX + (this.d - this.locX) / (double) this.c; d5 = this.locY + (this.e - this.locY) / (double) this.c; d10 = this.locZ + (this.f - this.locZ) / (double) this.c; d11 = MathHelper.g(this.g - (double) this.yaw); this.yaw = (float) ((double) this.yaw + d11 / (double) this.c); this.pitch = (float) ((double) this.pitch + (this.h - (double) this.pitch) / (double) this.c); --this.c; this.setPosition(d4, d5, d10); this.b(this.yaw, this.pitch); } else { d4 = this.locX + this.motX; d5 = this.locY + this.motY; d10 = this.locZ + this.motZ; this.setPosition(d4, d5, d10); if (this.onGround) { this.motX *= 0.5D; this.motY *= 0.5D; this.motZ *= 0.5D; } this.motX *= 0.9900000095367432D; this.motY *= 0.949999988079071D; this.motZ *= 0.9900000095367432D; } } else { if (d0 < 1.0D) { d4 = d0 * 2.0D - 1.0D; this.motY += 0.03999999910593033D * d4; } else { if (this.motY < 0.0D) { this.motY /= 2.0D; } this.motY += 0.007000000216066837D; } if (this.passenger != null && this.passenger instanceof EntityLiving) { d4 = (double) ((EntityLiving) this.passenger).bf; if (d4 > 0.0D) { d5 = -Math.sin((double) (this.passenger.yaw * 3.1415927F / 180.0F)); d10 = Math.cos((double) (this.passenger.yaw * 3.1415927F / 180.0F)); this.motX += d5 * this.b * 0.05000000074505806D; this.motZ += d10 * this.b * 0.05000000074505806D; } } d4 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ); if (d4 > 0.35D) { d5 = 0.35D / d4; this.motX *= d5; this.motZ *= d5; d4 = 0.35D; } if (d4 > d3 && this.b < 0.35D) { this.b += (0.35D - this.b) / 35.0D; if (this.b > 0.35D) { this.b = 0.35D; } } else { this.b -= (this.b - 0.07D) / 35.0D; if (this.b < 0.07D) { this.b = 0.07D; } } if (this.onGround) { this.motX *= 0.5D; this.motY *= 0.5D; this.motZ *= 0.5D; } this.move(this.motX, this.motY, this.motZ); if (this.positionChanged && d3 > 0.2D) { if (!this.world.isStatic && !this.dead) { this.die(); int k; for (k = 0; k < 3; ++k) { this.a(Block.WOOD.id, 1, 0.0F); } for (k = 0; k < 2; ++k) { this.a(Item.STICK.id, 1, 0.0F); } } } else { this.motX *= 0.9900000095367432D; this.motY *= 0.949999988079071D; this.motZ *= 0.9900000095367432D; } this.pitch = 0.0F; d5 = (double) this.yaw; d10 = this.lastX - this.locX; d11 = this.lastZ - this.locZ; if (d10 * d10 + d11 * d11 > 0.001D) { d5 = (double) ((float) (Math.atan2(d11, d10) * 180.0D / 3.141592653589793D)); } double d12 = MathHelper.g(d5 - (double) this.yaw); if (d12 > 20.0D) { d12 = 20.0D; } if (d12 < -20.0D) { d12 = -20.0D; } this.yaw = (float) ((double) this.yaw + d12); this.b(this.yaw, this.pitch); if (!this.world.isStatic) { List list = this.world.getEntities( this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D)); int l; if (list != null && !list.isEmpty()) { for (l = 0; l < list.size(); ++l) { Entity entity = (Entity) list.get(l); if (entity != this.passenger && entity.L() && entity instanceof EntityBoat) { entity.collide(this); } } } for (l = 0; l < 4; ++l) { int i1 = MathHelper.floor(this.locX + ((double) (l % 2) - 0.5D) * 0.8D); int j1 = MathHelper.floor(this.locZ + ((double) (l / 2) - 0.5D) * 0.8D); for (int k1 = 0; k1 < 2; ++k1) { int l1 = MathHelper.floor(this.locY) + k1; int i2 = this.world.getTypeId(i1, l1, j1); if (i2 == Block.SNOW.id) { this.world.setAir(i1, l1, j1); } else if (i2 == Block.WATER_LILY.id) { this.world.setAir(i1, l1, j1, true); } } } if (this.passenger != null && this.passenger.dead) { this.passenger = null; } } } }
protected void n(Entity entity) { entity.collide(this); }
public void t_() { if (this.getType() > 0) { this.j(this.getType() - 1); } if (this.getDamage() > 0.0F) { this.setDamage(this.getDamage() - 1.0F); } if (this.locY < -64.0D) { this.O(); } int var2; if (!this.world.isClientSide && this.world instanceof WorldServer) { this.world.methodProfiler.a("portal"); MinecraftServer var1 = ((WorldServer) this.world).getMinecraftServer(); var2 = this.L(); if (this.ak) { if (var1.getAllowNether()) { if (this.vehicle == null && this.al++ >= var2) { this.al = var2; this.portalCooldown = this.aq(); byte var3; if (this.world.worldProvider.getDimension() == -1) { var3 = 0; } else { var3 = -1; } this.c(var3); } this.ak = false; } } else { if (this.al > 0) { this.al -= 4; } if (this.al < 0) { this.al = 0; } } if (this.portalCooldown > 0) { --this.portalCooldown; } this.world.methodProfiler.b(); } if (this.world.isClientSide) { if (this.d > 0) { double var15 = this.locX + (this.e - this.locX) / (double) this.d; double var17 = this.locY + (this.f - this.locY) / (double) this.d; double var18 = this.locZ + (this.g - this.locZ) / (double) this.d; double var7 = MathHelper.g(this.h - (double) this.yaw); this.yaw = (float) ((double) this.yaw + var7 / (double) this.d); this.pitch = (float) ((double) this.pitch + (this.i - (double) this.pitch) / (double) this.d); --this.d; this.setPosition(var15, var17, var18); this.setYawPitch(this.yaw, this.pitch); } else { this.setPosition(this.locX, this.locY, this.locZ); this.setYawPitch(this.yaw, this.pitch); } } else { this.lastX = this.locX; this.lastY = this.locY; this.lastZ = this.locZ; this.motY -= 0.03999999910593033D; int var14 = MathHelper.floor(this.locX); var2 = MathHelper.floor(this.locY); int var16 = MathHelper.floor(this.locZ); if (BlockMinecartTrackAbstract.e(this.world, new BlockPosition(var14, var2 - 1, var16))) { --var2; } BlockPosition var4 = new BlockPosition(var14, var2, var16); IBlockData var5 = this.world.getType(var4); if (BlockMinecartTrackAbstract.d(var5)) { this.a(var4, var5); if (var5.getBlock() == Blocks.ACTIVATOR_RAIL) { this.a(var14, var2, var16, ((Boolean) var5.get(BlockPoweredRail.POWERED)).booleanValue()); } } else { this.n(); } this.checkBlockCollisions(); this.pitch = 0.0F; double var6 = this.lastX - this.locX; double var8 = this.lastZ - this.locZ; if (var6 * var6 + var8 * var8 > 0.001D) { this.yaw = (float) (MathHelper.b(var8, var6) * 180.0D / 3.141592653589793D); if (this.a) { this.yaw += 180.0F; } } double var10 = (double) MathHelper.g(this.yaw - this.lastYaw); if (var10 < -170.0D || var10 >= 170.0D) { this.yaw += 180.0F; this.a = !this.a; } this.setYawPitch(this.yaw, this.pitch); Iterator var12 = this.world .getEntities( this, this.getBoundingBox().grow(0.20000000298023224D, 0.0D, 0.20000000298023224D)) .iterator(); while (var12.hasNext()) { Entity var13 = (Entity) var12.next(); if (var13 != this.passenger && var13.ae() && var13 instanceof EntityMinecartAbstract) { var13.collide(this); } } if (this.passenger != null && this.passenger.dead) { if (this.passenger.vehicle == this) { this.passenger.vehicle = null; } this.passenger = null; } this.W(); } }
public void j_() { if (this.g != null) { this.g.a(); } if (this.j() > 0) { this.h(this.j() - 1); } if (this.getDamage() > 0) { this.setDamage(this.getDamage() - 1); } if (this.locY < -64.0D) { this.C(); } if (this.h() && this.random.nextInt(4) == 0) { this.world.addParticle( "largesmoke", this.locX, this.locY + 0.8D, this.locZ, 0.0D, 0.0D, 0.0D); } if (this.world.isStatic) { if (this.j > 0) { double d0 = this.locX + (this.as - this.locX) / (double) this.j; double d1 = this.locY + (this.at - this.locY) / (double) this.j; double d2 = this.locZ + (this.au - this.locZ) / (double) this.j; double d3 = MathHelper.g(this.av - (double) this.yaw); this.yaw = (float) ((double) this.yaw + d3 / (double) this.j); this.pitch = (float) ((double) this.pitch + (this.aw - (double) this.pitch) / (double) this.j); --this.j; this.setPosition(d0, d1, d2); this.b(this.yaw, this.pitch); } else { this.setPosition(this.locX, this.locY, this.locZ); this.b(this.yaw, this.pitch); } } else { this.lastX = this.locX; this.lastY = this.locY; this.lastZ = this.locZ; this.motY -= 0.03999999910593033D; int i = MathHelper.floor(this.locX); int j = MathHelper.floor(this.locY); int k = MathHelper.floor(this.locZ); if (BlockMinecartTrack.e_(this.world, i, j - 1, k)) { --j; } double d4 = 0.4D; double d5 = 0.0078125D; int l = this.world.getTypeId(i, j, k); if (BlockMinecartTrack.d(l)) { this.fallDistance = 0.0F; Vec3D vec3d = this.a(this.locX, this.locY, this.locZ); int i1 = this.world.getData(i, j, k); this.locY = (double) j; boolean flag = false; boolean flag1 = false; if (l == Block.GOLDEN_RAIL.id) { flag = (i1 & 8) != 0; flag1 = !flag; } if (((BlockMinecartTrack) Block.byId[l]).p()) { i1 &= 7; } if (i1 >= 2 && i1 <= 5) { this.locY = (double) (j + 1); } if (i1 == 2) { this.motX -= d5; } if (i1 == 3) { this.motX += d5; } if (i1 == 4) { this.motZ += d5; } if (i1 == 5) { this.motZ -= d5; } int[][] aint = matrix[i1]; double d6 = (double) (aint[1][0] - aint[0][0]); double d7 = (double) (aint[1][2] - aint[0][2]); double d8 = Math.sqrt(d6 * d6 + d7 * d7); double d9 = this.motX * d6 + this.motZ * d7; if (d9 < 0.0D) { d6 = -d6; d7 = -d7; } double d10 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ); this.motX = d10 * d6 / d8; this.motZ = d10 * d7 / d8; double d11; double d12; if (this.passenger != null) { d12 = this.passenger.motX * this.passenger.motX + this.passenger.motZ * this.passenger.motZ; d11 = this.motX * this.motX + this.motZ * this.motZ; if (d12 > 1.0E-4D && d11 < 0.01D) { this.motX += this.passenger.motX * 0.1D; this.motZ += this.passenger.motZ * 0.1D; flag1 = false; } } if (flag1) { d12 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ); if (d12 < 0.03D) { this.motX *= 0.0D; this.motY *= 0.0D; this.motZ *= 0.0D; } else { this.motX *= 0.5D; this.motY *= 0.0D; this.motZ *= 0.5D; } } d12 = 0.0D; d11 = (double) i + 0.5D + (double) aint[0][0] * 0.5D; double d13 = (double) k + 0.5D + (double) aint[0][2] * 0.5D; double d14 = (double) i + 0.5D + (double) aint[1][0] * 0.5D; double d15 = (double) k + 0.5D + (double) aint[1][2] * 0.5D; d6 = d14 - d11; d7 = d15 - d13; double d16; double d17; if (d6 == 0.0D) { this.locX = (double) i + 0.5D; d12 = this.locZ - (double) k; } else if (d7 == 0.0D) { this.locZ = (double) k + 0.5D; d12 = this.locX - (double) i; } else { d16 = this.locX - d11; d17 = this.locZ - d13; d12 = (d16 * d6 + d17 * d7) * 2.0D; } this.locX = d11 + d6 * d12; this.locZ = d13 + d7 * d12; this.setPosition(this.locX, this.locY + (double) this.height, this.locZ); d16 = this.motX; d17 = this.motZ; if (this.passenger != null) { d16 *= 0.75D; d17 *= 0.75D; } if (d16 < -d4) { d16 = -d4; } if (d16 > d4) { d16 = d4; } if (d17 < -d4) { d17 = -d4; } if (d17 > d4) { d17 = d4; } this.move(d16, 0.0D, d17); if (aint[0][1] != 0 && MathHelper.floor(this.locX) - i == aint[0][0] && MathHelper.floor(this.locZ) - k == aint[0][2]) { this.setPosition(this.locX, this.locY + (double) aint[0][1], this.locZ); } else if (aint[1][1] != 0 && MathHelper.floor(this.locX) - i == aint[1][0] && MathHelper.floor(this.locZ) - k == aint[1][2]) { this.setPosition(this.locX, this.locY + (double) aint[1][1], this.locZ); } if (this.passenger != null) { this.motX *= 0.996999979019165D; this.motY *= 0.0D; this.motZ *= 0.996999979019165D; } else { if (this.type == 2) { double d18 = this.b * this.b + this.c * this.c; if (d18 > 1.0E-4D) { d18 = (double) MathHelper.sqrt(d18); this.b /= d18; this.c /= d18; double d19 = 0.04D; this.motX *= 0.800000011920929D; this.motY *= 0.0D; this.motZ *= 0.800000011920929D; this.motX += this.b * d19; this.motZ += this.c * d19; } else { this.motX *= 0.8999999761581421D; this.motY *= 0.0D; this.motZ *= 0.8999999761581421D; } } this.motX *= 0.9599999785423279D; this.motY *= 0.0D; this.motZ *= 0.9599999785423279D; } Vec3D vec3d1 = this.a(this.locX, this.locY, this.locZ); if (vec3d1 != null && vec3d != null) { double d20 = (vec3d.d - vec3d1.d) * 0.05D; d10 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ); if (d10 > 0.0D) { this.motX = this.motX / d10 * (d10 + d20); this.motZ = this.motZ / d10 * (d10 + d20); } this.setPosition(this.locX, vec3d1.d, this.locZ); } int j1 = MathHelper.floor(this.locX); int k1 = MathHelper.floor(this.locZ); if (j1 != i || k1 != k) { d10 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ); this.motX = d10 * (double) (j1 - i); this.motZ = d10 * (double) (k1 - k); } double d21; if (this.type == 2) { d21 = this.b * this.b + this.c * this.c; if (d21 > 1.0E-4D && this.motX * this.motX + this.motZ * this.motZ > 0.001D) { d21 = (double) MathHelper.sqrt(d21); this.b /= d21; this.c /= d21; if (this.b * this.motX + this.c * this.motZ < 0.0D) { this.b = 0.0D; this.c = 0.0D; } else { this.b = this.motX; this.c = this.motZ; } } } if (flag) { d21 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ); if (d21 > 0.01D) { double d22 = 0.06D; this.motX += this.motX / d21 * d22; this.motZ += this.motZ / d21 * d22; } else if (i1 == 1) { if (this.world.t(i - 1, j, k)) { this.motX = 0.02D; } else if (this.world.t(i + 1, j, k)) { this.motX = -0.02D; } } else if (i1 == 0) { if (this.world.t(i, j, k - 1)) { this.motZ = 0.02D; } else if (this.world.t(i, j, k + 1)) { this.motZ = -0.02D; } } } } else { if (this.motX < -d4) { this.motX = -d4; } if (this.motX > d4) { this.motX = d4; } if (this.motZ < -d4) { this.motZ = -d4; } if (this.motZ > d4) { this.motZ = d4; } if (this.onGround) { this.motX *= 0.5D; this.motY *= 0.5D; this.motZ *= 0.5D; } this.move(this.motX, this.motY, this.motZ); if (!this.onGround) { this.motX *= 0.949999988079071D; this.motY *= 0.949999988079071D; this.motZ *= 0.949999988079071D; } } this.D(); this.pitch = 0.0F; double d23 = this.lastX - this.locX; double d24 = this.lastZ - this.locZ; if (d23 * d23 + d24 * d24 > 0.001D) { this.yaw = (float) (Math.atan2(d24, d23) * 180.0D / 3.141592653589793D); if (this.f) { this.yaw += 180.0F; } } double d25 = (double) MathHelper.g(this.yaw - this.lastYaw); if (d25 < -170.0D || d25 >= 170.0D) { this.yaw += 180.0F; this.f = !this.f; } this.b(this.yaw, this.pitch); List list = this.world.getEntities( this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D)); if (list != null && !list.isEmpty()) { for (int l1 = 0; l1 < list.size(); ++l1) { Entity entity = (Entity) list.get(l1); if (entity != this.passenger && entity.M() && entity instanceof EntityMinecart) { entity.collide(this); } } } if (this.passenger != null && this.passenger.dead) { if (this.passenger.vehicle == this) { this.passenger.vehicle = null; } this.passenger = null; } if (this.e > 0) { --this.e; } if (this.e <= 0) { this.b = this.c = 0.0D; } this.e(this.e > 0); } }