コード例 #1
0
  /**
   * Damages attacking creatures by a creature that blocked several ones Damages only attackers as
   * blocker was damage in either {@link #singleBlockerDamage} or {@link #multiBlockerDamage}.
   *
   * <p>Handles abilities like "{this} an block any number of creatures.".
   *
   * @param first
   * @param game
   */
  private void multiAttackerDamage(boolean first, Game game) {
    Permanent blocker = game.getPermanent(blockers.get(0));
    if (blocker == null) {
      return;
    }
    Player player = game.getPlayer(blocker.getControllerId());
    int damage = getDamageValueFromPermanent(blocker, game);

    if (canDamage(blocker, first)) {
      Map<UUID, Integer> assigned = new HashMap<>();
      for (UUID attackerId : attackerOrder) {
        Permanent attacker = game.getPermanent(attackerId);
        int lethalDamage;
        if (blocker.getAbilities().containsKey(DeathtouchAbility.getInstance().getId())) {
          lethalDamage = 1;
        } else {
          lethalDamage = attacker.getToughness().getValue() - attacker.getDamage();
        }
        if (lethalDamage >= damage) {
          assigned.put(attackerId, damage);
          break;
        }
        int damageAssigned =
            player.getAmount(
                lethalDamage, damage, "Assign damage to " + attacker.getLogName(), game);
        assigned.put(attackerId, damageAssigned);
        damage -= damageAssigned;
      }

      for (Map.Entry<UUID, Integer> entry : assigned.entrySet()) {
        Permanent attacker = game.getPermanent(entry.getKey());
        attacker.markDamage(entry.getValue(), blocker.getId(), game, true, true);
      }
    }
  }
コード例 #2
0
 @Override
 public boolean replaceEvent(GameEvent event, Ability source, Game game) {
   DamageEvent damageEvent = (DamageEvent) event;
   Permanent sourcePermanent = game.getPermanent(source.getSourceId());
   if (sourcePermanent != null) {
     // get name of old target
     Permanent targetPermanent = game.getPermanent(event.getTargetId());
     StringBuilder message = new StringBuilder();
     message.append(sourcePermanent.getName()).append(": gets ");
     message.append(damageEvent.getAmount()).append(" damage redirected from ");
     if (targetPermanent != null) {
       message.append(targetPermanent.getName());
     } else {
       Player targetPlayer = game.getPlayer(event.getTargetId());
       if (targetPlayer != null) {
         message.append(targetPlayer.getName());
       } else {
         message.append("unknown");
       }
     }
     game.informPlayers(message.toString());
     // redirect damage
     this.used = true;
     sourcePermanent.damage(
         damageEvent.getAmount(),
         damageEvent.getSourceId(),
         game,
         damageEvent.isPreventable(),
         damageEvent.isCombatDamage(),
         event.getAppliedEffects());
     return true;
   }
   return false;
 }
コード例 #3
0
  @Override
  public boolean apply(Game game, Ability source) {
    Permanent sourcePermanent = game.getPermanent(source.getSourceId());
    if (sourcePermanent == null) {
      sourcePermanent =
          (Permanent) game.getLastKnownInformation(source.getSourceId(), Zone.BATTLEFIELD);
    }
    if (sourcePermanent == null) {
      return false;
    }

    int damage = sourcePermanent.getPower().getValue();

    Permanent permanent = game.getPermanent(source.getFirstTarget());
    if (permanent != null) {
      permanent.damage(damage, sourcePermanent.getId(), game, false, true);
      return true;
    }
    Player player = game.getPlayer(source.getFirstTarget());
    if (player != null) {
      player.damage(damage, sourcePermanent.getId(), game, false, true);
      return true;
    }
    return false;
  }
コード例 #4
0
 /**
  * Damages attacking creatures by a creature that blocked several ones Damages only attackers as
  * blocker was damage in {@link #singleBlockerDamage}.
  *
  * <p>Handles abilities like "{this} an block any number of creatures.".
  *
  * @param first
  * @param game
  */
 private void singleAttackerDamage(boolean first, Game game) {
   Permanent blocker = game.getPermanent(blockers.get(0));
   Permanent attacker = game.getPermanent(attackers.get(0));
   if (blocker != null && attacker != null) {
     if (canDamage(blocker, first)) {
       int damage = getDamageValueFromPermanent(blocker, game);
       attacker.markDamage(damage, blocker.getId(), game, true, true);
     }
   }
 }
コード例 #5
0
ファイル: RazorBoomerang.java プロジェクト: jjmarcel/mage-1
 @Override
 public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
   Permanent permanent = game.getPermanent(sourceId);
   if (permanent != null) {
     Permanent attachment = game.getPermanent(attachmentid);
     if (attachment != null && permanent.getAttachments().contains(attachmentid)) {
       return true;
     }
   }
   return false;
 }
コード例 #6
0
 @Override
 public boolean apply(Game game, Ability source) {
   Permanent permanent = game.getPermanent(source.getFirstTarget());
   if (targetPointer != null) {
     permanent = game.getPermanent(targetPointer.getFirst(game, source));
   }
   if (permanent != null) {
     return permanent.changeControllerId(source.getControllerId(), game);
   }
   return false;
 }
コード例 #7
0
ファイル: RazorBoomerang.java プロジェクト: jjmarcel/mage-1
 @Override
 public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
   Permanent permanent = game.getPermanent(sourceId);
   if (permanent != null) {
     Permanent attachment = game.getPermanent(attachmentid);
     if (attachment != null) {
       permanent.removeAttachment(attachmentid, game);
       this.paid = true;
     }
   }
   return paid;
 }
コード例 #8
0
ファイル: SimicFluxmage.java プロジェクト: xdaft/mage
 @Override
 public boolean apply(Game game, Ability source) {
   Permanent sourcePermanent = game.getPermanent(source.getSourceId());
   if (sourcePermanent != null && sourcePermanent.getCounters().getCount(CounterType.P1P1) > 0) {
     Permanent targetPermanent = game.getPermanent(targetPointer.getFirst(game, source));
     if (targetPermanent != null) {
       sourcePermanent.getCounters().removeCounter(CounterType.P1P1, 1);
       targetPermanent.addCounters(CounterType.P1P1.createInstance(), game);
       return true;
     }
   }
   return false;
 }
コード例 #9
0
ファイル: Sunforger.java プロジェクト: jjmarcel/mage-1
 @Override
 public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
   Permanent attachment = game.getPermanent(sourceId);
   Permanent permanent = game.getPermanent(attachment.getAttachedTo());
   if (permanent != null) {
     paid = permanent.removeAttachment(attachment.getId(), game);
     if (paid) {
       game.fireEvent(
           GameEvent.getEvent(GameEvent.EventType.UNATTACHED, sourceId, sourceId, controllerId));
     }
   }
   return paid;
 }
コード例 #10
0
ファイル: InfiltrationLens.java プロジェクト: xdaft/mage
 @Override
 public boolean checkTrigger(GameEvent event, Game game) {
   if (event.getType() == GameEvent.EventType.CREATURE_BLOCKED) {
     Permanent equipment = game.getPermanent(sourceId);
     if (equipment != null && equipment.getAttachedTo() != null) {
       Permanent equipped = game.getPermanent(equipment.getAttachedTo());
       if (equipped.getId().equals(event.getTargetId())) {
         return true;
       }
     }
   }
   return false;
 }
コード例 #11
0
ファイル: NightfallPredator.java プロジェクト: poixen/mage
 @Override
 public boolean apply(Game game, Ability source) {
   Permanent creature1 = game.getPermanent(source.getSourceId());
   Permanent creature2 = game.getPermanent(source.getFirstTarget());
   // 20110930 - 701.10
   if (creature1 != null && creature2 != null) {
     if (creature1.getCardType().contains(CardType.CREATURE)
         && creature2.getCardType().contains(CardType.CREATURE)) {
       return creature1.fight(creature2, source, game);
     }
   }
   return false;
 }
コード例 #12
0
 @Override
 public boolean apply(Game game, Ability source) {
   Permanent enchantment = game.getPermanent(source.getSourceId());
   if (enchantment != null) {
     Permanent creature = game.getPermanent(enchantment.getAttachedTo());
     if (creature != null) {
       if (filter.match(creature, source.getSourceId(), enchantment.getControllerId(), game)) {
         return true;
       }
     }
   }
   return false;
 }
コード例 #13
0
 public void applyDamage(Game game) {
   for (UUID uuid : attackers) {
     Permanent permanent = game.getPermanent(uuid);
     if (permanent != null) {
       permanent.applyDamage(game);
     }
   }
   for (UUID uuid : blockers) {
     Permanent permanent = game.getPermanent(uuid);
     if (permanent != null) {
       permanent.applyDamage(game);
     }
   }
 }
コード例 #14
0
ファイル: PeelFromReality.java プロジェクト: Nick456/mage
  @Override
  public boolean apply(Game game, Ability source) {
    boolean result = false;

    Permanent permanent = game.getPermanent(source.getFirstTarget());
    if (permanent != null) {
      result |= permanent.moveToZone(Zone.HAND, source.getId(), game, false);
    }
    permanent = game.getPermanent(source.getTargets().get(1).getFirstTarget());
    if (permanent != null) {
      result |= permanent.moveToZone(Zone.HAND, source.getId(), game, false);
    }

    return result;
  }
コード例 #15
0
ファイル: Thunderstaff.java プロジェクト: gitter-badger/mage
 @Override
 public boolean applies(GameEvent event, Ability source, Game game) {
   if (super.applies(event, source, game)) {
     if (event.getTargetId().equals(source.getControllerId())) {
       Permanent sourcePermanent = game.getPermanent(source.getSourceId());
       if (sourcePermanent != null && !sourcePermanent.isTapped()) {
         Permanent damageSource = game.getPermanent(event.getSourceId());
         if (damageSource != null && filter.match(damageSource, game)) {
           return true;
         }
       }
     }
   }
   return false;
 }
コード例 #16
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ファイル: TreefolkMystic.java プロジェクト: kholdfuzion/mage
 @Override
 public boolean apply(Game game, Ability source) {
   Permanent permanent = game.getPermanent(source.getFirstTarget());
   if (permanent != null) {
     LinkedList<UUID> attachments = new LinkedList();
     attachments.addAll(permanent.getAttachments());
     for (UUID uuid : attachments) {
       Permanent aura = game.getPermanent(uuid);
       if (aura != null && aura.getSubtype().contains("Aura")) {
         aura.destroy(source.getId(), game, false);
       }
     }
   }
   return false;
 }
コード例 #17
0
 public boolean hasFirstOrDoubleStrike(Game game) {
   for (UUID permId : attackers) {
     Permanent attacker = game.getPermanent(permId);
     if (attacker != null && hasFirstOrDoubleStrike(attacker)) {
       return true;
     }
   }
   for (UUID permId : blockers) {
     Permanent blocker = game.getPermanent(permId);
     if (blocker != null && hasFirstOrDoubleStrike(blocker)) {
       return true;
     }
   }
   return false;
 }
コード例 #18
0
ファイル: NightfallPredator.java プロジェクト: xdaft/mage
 @Override
 public boolean apply(Game game, Ability source) {
   Permanent creature1 = game.getPermanent(source.getSourceId());
   Permanent creature2 = game.getPermanent(source.getFirstTarget());
   // 20110930 - 701.10
   if (creature1 != null && creature2 != null) {
     if (creature1.getCardType().contains(CardType.CREATURE)
         && creature2.getCardType().contains(CardType.CREATURE)) {
       creature1.damage(creature2.getPower().getValue(), creature2.getId(), game, true, false);
       creature2.damage(creature1.getPower().getValue(), creature1.getId(), game, true, false);
       return true;
     }
   }
   return false;
 }
コード例 #19
0
 @Override
 public boolean checkTrigger(GameEvent event, Game game) {
   if (event.getType() == GameEvent.EventType.DRAW_STEP_PRE) {
     switch (targetController) {
       case YOU:
         boolean yours = event.getPlayerId().equals(this.controllerId);
         if (yours) {
           if (getTargets().size() == 0) {
             for (Effect effect : this.getEffects()) {
               effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
             }
           }
         }
         return yours;
       case OPPONENT:
         if (game.getOpponents(this.controllerId).contains(event.getPlayerId())) {
           if (getTargets().size() == 0) {
             for (Effect effect : this.getEffects()) {
               effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
             }
           }
           return true;
         }
       case CONTROLLER_ATTACHED_TO:
         Permanent attachment = game.getPermanent(sourceId);
         if (attachment != null && attachment.getAttachedTo() != null) {
           Permanent attachedTo = game.getPermanent(attachment.getAttachedTo());
           if (attachedTo != null && attachedTo.getControllerId().equals(event.getPlayerId())) {
             if (getTargets().size() == 0) {
               for (Effect effect : this.getEffects()) {
                 effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
               }
             }
             return true;
           }
         }
         break;
       case ANY:
         if (getTargets().size() == 0) {
           for (Effect effect : this.getEffects()) {
             effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
           }
         }
         return true;
     }
   }
   return false;
 }
コード例 #20
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ファイル: InquisitorsFlail.java プロジェクト: xdaft/mage
 @Override
 public boolean applies(GameEvent event, Ability source, Game game) {
   boolean isCombat = false;
   switch (event.getType()) {
     case DAMAGE_CREATURE:
     case DAMAGE_PLAYER:
     case DAMAGE_PLANESWALKER:
       if (event instanceof DamageCreatureEvent) {
         isCombat = ((DamageCreatureEvent) event).isCombatDamage();
       } else if (event instanceof DamageEvent) {
         isCombat = ((DamageEvent) event).isCombatDamage();
       }
       if (isCombat) {
         Permanent equipment = game.getPermanent(source.getSourceId());
         if (equipment != null && equipment.getAttachedTo() != null) {
           UUID attachedTo = equipment.getAttachedTo();
           if (event.getSourceId().equals(attachedTo)) {
             event.setAmount(event.getAmount() * 2);
           } else if (event.getTargetId().equals(attachedTo)) {
             event.setAmount(event.getAmount() * 2);
           }
         }
       }
   }
   return false;
 }
コード例 #21
0
ファイル: ExplorersScope.java プロジェクト: petrich0r/mage
  @Override
  public boolean apply(Game game, Ability source) {
    Player player = game.getPlayer(source.getControllerId());
    if (player == null) {
      return false;
    }

    Card card = player.getLibrary().getFromTop(game);
    if (card != null) {
      Cards cards = new CardsImpl();
      cards.add(card);
      player.lookAtCards("Explorer's Scope", cards, game);
      if (card.getCardType().contains(CardType.LAND)) {
        String message = "Put " + card.getName() + " onto the battlefield tapped?";
        if (player.chooseUse(Outcome.PutLandInPlay, message, game)) {
          if (card.putOntoBattlefield(
              game, Zone.LIBRARY, source.getId(), source.getControllerId())) {
            Permanent permanent = game.getPermanent(card.getId());
            if (permanent != null) {
              permanent.setTapped(true);
            }
          }
        }
      }
    }
    return true;
  }
コード例 #22
0
ファイル: RandomPlayer.java プロジェクト: kholdfuzion/mage
 @Override
 public void assignDamage(
     int damage, List<UUID> targets, String singleTargetName, UUID sourceId, Game game) {
   int remainingDamage = damage;
   UUID targetId;
   int amount;
   while (remainingDamage > 0) {
     if (targets.size() == 1) {
       targetId = targets.get(0);
       amount = remainingDamage;
     } else {
       targetId = targets.get(rnd.nextInt(targets.size()));
       amount = rnd.nextInt(damage + 1);
     }
     Permanent permanent = game.getPermanent(targetId);
     if (permanent != null) {
       permanent.damage(amount, sourceId, game, true, false);
       remainingDamage -= amount;
     } else {
       Player player = game.getPlayer(targetId);
       if (player != null) {
         player.damage(amount, sourceId, game, false, true);
         remainingDamage -= amount;
       }
     }
     targets.remove(targetId);
   }
 }
コード例 #23
0
 @Override
 public boolean apply(Game game, Ability source) {
   Permanent permanent = game.getPermanent(source.getSourceId());
   Permanent targetCreature =
       game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
   if (targetCreature != null && permanent != null) {
     Permanent blueprintPermanent =
         game.copyPermanent(
             Duration.Custom,
             targetCreature,
             permanent.getId(),
             source,
             new EmptyApplyToPermanent());
     blueprintPermanent.addAbility(
         new EntersBattlefieldAllTriggeredAbility(
             Zone.BATTLEFIELD,
             new UnstableShapeshifterEffect(),
             filterAnotherCreature,
             false,
             SetTargetPointer.PERMANENT,
             ""),
         game);
     return true;
   }
   return false;
 }
コード例 #24
0
ファイル: LivingLore.java プロジェクト: TumbleMagnet/mage
 @Override
 public boolean apply(Game game, Ability source) {
   Player controller = game.getPlayer(source.getControllerId());
   if (controller != null) {
     MageObject mageObject = source.getSourceObject(game);
     Permanent permanent = game.getPermanent(source.getSourceId());
     if (permanent != null
         && mageObject != null
         && new MageObjectReference(permanent, game).refersTo(mageObject, game)) {
       if (permanent.sacrifice(source.getSourceId(), game)) {
         UUID exileId =
             CardUtil.getExileZoneId(
                 game, source.getSourceId(), source.getSourceObjectZoneChangeCounter());
         if (exileId != null) {
           ExileZone exileZone = game.getExile().getExileZone(exileId);
           Card exiledCard = null;
           if (exileZone != null) {
             for (Card card : exileZone.getCards(game)) {
               exiledCard = card;
               break;
             }
           }
           if (exiledCard != null) {
             if (exiledCard.getSpellAbility().canChooseTarget(game)) {
               controller.cast(exiledCard.getSpellAbility(), game, true);
             }
           }
         }
       }
     }
     return true;
   }
   return false;
 }
コード例 #25
0
ファイル: LivingLore.java プロジェクト: TumbleMagnet/mage
 @Override
 public boolean apply(Game game, Ability source) {
   MageObject mageObject = source.getSourceObject(game);
   Permanent permanent = game.getPermanent(source.getSourceId());
   if (permanent != null
       && mageObject == null
       && new MageObjectReference(permanent, game).refersTo(mageObject, game)) {
     discard();
     return false;
   }
   UUID exileId =
       CardUtil.getExileZoneId(
           game, source.getSourceId(), source.getSourceObjectZoneChangeCounter());
   if (exileId != null) {
     ExileZone exileZone = game.getExile().getExileZone(exileId);
     if (exileZone == null) {
       return false;
     }
     Card exiledCard = null;
     for (Card card : exileZone.getCards(game)) {
       exiledCard = card;
       break;
     }
     if (exiledCard != null) {
       int value = exiledCard.getManaCost().convertedManaCost();
       permanent.getPower().setValue(value);
       permanent.getToughness().setValue(value);
     }
   }
   return true;
 }
コード例 #26
0
ファイル: TransformAbility.java プロジェクト: joshhazel/mage
  @Override
  public boolean apply(Game game, Ability source) {
    Permanent permanent = game.getPermanent(source.getSourceId());

    if (permanent == null) {
      return false;
    }

    if (permanent.isCopy()) { // copies can't transform
      return true;
    }

    if (!permanent.isTransformed()) {
      // keep original card
      return true;
    }

    Card card = permanent.getSecondCardFace();

    if (card == null) {
      return false;
    }

    TransformAbility.transform(permanent, card, game);

    return true;
  }
コード例 #27
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 @java.lang.Override
 public boolean apply(Game game, Ability source) {
   Permanent sourceObject = game.getPermanentOrLKIBattlefield(source.getSourceId());
   if (sourceObject != null) {
     // create cost for sacrificing an artifact
     Player controller = game.getPlayer(source.getControllerId());
     if (controller != null) {
       TargetControlledPermanent target = new TargetControlledPermanent(1, 1, filter, true);
       // if they can pay the cost, then they must pay
       if (target.canChoose(source.getSourceId(), controller.getId(), game)) {
         controller.choose(Outcome.Sacrifice, target, source.getSourceId(), game);
         Permanent artifactSacrifice = game.getPermanent(target.getFirstTarget());
         if (artifactSacrifice != null) {
           // sacrifice the chosen artifact
           artifactSacrifice.sacrifice(source.getSourceId(), game);
         }
       } else {
         sourceObject.tap(game);
         controller.damage(4, source.getSourceId(), game, false, true);
       }
     }
     return true;
   }
   return false;
 }
コード例 #28
0
ファイル: BloodClock.java プロジェクト: joshhazel/mage
 @Override
 public boolean apply(Game game, Ability source) {
   Player player = game.getPlayer(targetPointer.getFirst(game, source));
   if (player == null) {
     return false;
   }
   if (player.getLife() > 2
       && player.chooseUse(
           Outcome.Neutral,
           "Pay 2 life? If you don't, return a permanent you control to its owner's hand.",
           game)) {
     player.loseLife(2, game);
     game.informPlayers(
         player.getName() + " pays 2 life. He will not return a permanent he or she controls.");
     return true;
   } else {
     Target target = new TargetControlledPermanent();
     if (target.canChoose(source.getSourceId(), player.getId(), game)
         && player.chooseTarget(outcome, target, source, game)) {
       Permanent permanent = game.getPermanent(target.getFirstTarget());
       if (permanent != null) {
         game.informPlayers(player.getName() + " returns " + permanent.getName() + " to hand.");
         return permanent.moveToZone(Zone.HAND, source.getSourceId(), game, false);
       }
     }
   }
   return false;
 }
コード例 #29
0
ファイル: UnbreathingHorde.java プロジェクト: xdaft/mage
 @Override
 public boolean replaceEvent(GameEvent event, Ability source, Game game) {
   boolean retValue = false;
   GameEvent preventEvent =
       new GameEvent(
           GameEvent.EventType.PREVENT_DAMAGE,
           source.getFirstTarget(),
           source.getId(),
           source.getControllerId(),
           event.getAmount(),
           false);
   int damage = event.getAmount();
   if (!game.replaceEvent(preventEvent)) {
     event.setAmount(0);
     game.fireEvent(
         GameEvent.getEvent(
             GameEvent.EventType.PREVENTED_DAMAGE,
             source.getFirstTarget(),
             source.getId(),
             source.getControllerId(),
             damage));
     retValue = true;
   }
   Permanent permanent = game.getPermanent(source.getSourceId());
   if (permanent != null) {
     permanent.removeCounters(CounterType.P1P1.createInstance(damage), game);
   }
   return retValue;
 }
コード例 #30
0
ファイル: MessengerJays.java プロジェクト: magefree/mage
  @Override
  public boolean apply(Game game, Ability source) {
    Player controller = game.getPlayer(source.getControllerId());

    // If no controller, exit out here and do not vote.
    if (controller == null) return false;

    this.vote("feather", "quill", controller, game, source);

    Permanent permanent = game.getPermanent(source.getSourceId());

    // Feathers Votes
    // If feathers received zero votes or the permanent is no longer on the battlefield, do not
    // attempt to put P1P1 counter on it.
    if (voteOneCount > 0 && permanent != null)
      permanent.addCounters(CounterType.P1P1.createInstance(voteOneCount), game);

    // Quill Votes
    // Only let the controller loot the appropriate amount of cards if it was voted for.
    if (voteTwoCount > 0) {
      Effect lootCardsEffect = new DrawDiscardControllerEffect(voteTwoCount, voteTwoCount);
      lootCardsEffect.apply(game, source);
    }

    return true;
  }