コード例 #1
0
  @Override
  public boolean apply(Game game, Ability source) {
    Player player = game.getPlayer(source.getControllerId());
    Permanent permanent = game.getPermanentEntering(source.getSourceId());
    if (player != null && permanent != null) {
      String colors;
      ChoiceColor colorChoice = new ChoiceColor();
      colorChoice.setMessage("Choose the first color");
      while (!player.choose(Outcome.GainLife, colorChoice, game)) {
        if (!player.canRespond()) {
          return false;
        }
      }
      game.getState().setValue(permanent.getId() + "_color1", colorChoice.getColor().toString());
      colors = colorChoice.getChoice().toLowerCase() + " and ";

      colorChoice.getChoices().remove(colorChoice.getChoice());
      colorChoice.setMessage("Choose the second color");
      while (!player.choose(Outcome.GainLife, colorChoice, game) && player.canRespond()) {
        game.debugMessage("player canceled choosing type. retrying.");
      }
      game.getState().setValue(permanent.getId() + "_color2", colorChoice.getColor().toString());
      colors = colors + colorChoice.getChoice().toLowerCase();
      game.informPlayers(
          permanent.getName() + ": " + player.getLogName() + " has chosen " + colors);
    }
    return false;
  }
コード例 #2
0
 @Override
 public boolean apply(Game game, Ability source) {
   Player controller = game.getPlayer(source.getControllerId());
   if (controller != null) {
     Choice cardChoice = new ChoiceImpl();
     cardChoice.setChoices(CardRepository.instance.getNonLandAndNonCreatureNames());
     cardChoice.clearChoice();
     while (!controller.choose(Outcome.Detriment, cardChoice, game)) {
       game.debugMessage("player canceled choosing name. retrying.");
     }
     String cardName = cardChoice.getChoice();
     game.informPlayers("Council of the Absolute, named card: [" + cardName + "]");
     game.getState().setValue(source.getSourceId().toString(), cardName);
   }
   return false;
 }
コード例 #3
0
ファイル: CranialExtraction.java プロジェクト: xdaft/mage
  @Override
  public boolean apply(Game game, Ability source) {
    Player player = game.getPlayer(targetPointer.getFirst(game, source));
    Player controller = game.getPlayer(source.getControllerId());
    if (player != null && controller != null) {
      Choice cardChoice = new ChoiceImpl();
      cardChoice.setChoices(CardRepository.instance.getNonLandNames());
      cardChoice.clearChoice();

      while (!controller.choose(Outcome.Exile, cardChoice, game)) {
        game.debugMessage("player canceled choosing name. retrying.");
      }

      String cardName = cardChoice.getChoice();
      game.informPlayers("CranialExtraction, named card: [" + cardName + "]");
      for (Card card : player.getGraveyard().getCards(game)) {
        if (card.getName().equals(cardName)) {
          card.moveToExile(null, "", source.getId(), game);
        }
      }
      for (Card card : player.getHand().getCards(game)) {
        if (card.getName().equals(cardName)) {
          card.moveToExile(null, "", source.getId(), game);
        }
      }
      for (Card card : player.getLibrary().getCards(game)) {
        if (card.getName().equals(cardName)) {
          card.moveToExile(null, "", source.getId(), game);
        }
      }
      controller.lookAtCards("CranialExtraction Hand", player.getHand(), game);
      controller.lookAtCards(
          "CranialExtraction Library",
          new CardsImpl(Zone.PICK, player.getLibrary().getCards(game)),
          game);
      player.shuffleLibrary(game);
    }
    return true;
  }