@Override public boolean apply(Game game, Ability source) { Permanent sourcePermanent = (Permanent) game.getLastKnownInformation( targetPointer.getFirst(game, source), Constants.Zone.BATTLEFIELD); if (sourcePermanent == null) { return false; } Player controller = game.getPlayer(source.getControllerId()); if (controller == null) { return false; } Cards revealed = new CardsImpl(); Card artifactCard = null; Cards nonArtifactCards = new CardsImpl(); Player player = game.getPlayer(sourcePermanent.getControllerId()); while (artifactCard == null && player.getLibrary().size() > 0) { Card card = player.getLibrary().removeFromTop(game); revealed.add(card); if (card.getCardType().contains(CardType.ARTIFACT)) artifactCard = card; else nonArtifactCards.add(card); } player.revealCards("Shape Anew", revealed, game); if (artifactCard != null) { artifactCard.putOntoBattlefield( game, Constants.Zone.LIBRARY, source.getId(), player.getId()); } player.getLibrary().addAll(nonArtifactCards.getCards(game), game); player.shuffleLibrary(game); return true; }
@Override public boolean apply(Game game, Ability source) { TargetCardInLibrary target = new TargetCardInLibrary(0, 2, new FilterBasicLandCard()); Player player = game.getPlayer(source.getControllerId()); if (player.searchLibrary(target, game)) { if (target.getTargets().size() > 0) { Cards revealed = new CardsImpl(); for (UUID cardId : target.getTargets()) { Card card = player.getLibrary().getCard(cardId, game); revealed.add(card); } player.revealCards("Kodama's Reach", revealed, game); if (target.getTargets().size() == 2) { TargetCard target2 = new TargetCard(Zone.PICK, filter); player.choose(Outcome.Benefit, revealed, target2, game); Card card = revealed.get(target2.getFirstTarget(), game); if (card != null) { player.putOntoBattlefieldWithInfo(card, game, Zone.LIBRARY, source.getSourceId(), true); revealed.remove(card); } card = revealed.getCards(game).iterator().next(); if (card != null) { player.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.LIBRARY); } } else if (target.getTargets().size() == 1) { Card card = revealed.getCards(game).iterator().next(); if (card != null) { player.putOntoBattlefieldWithInfo(card, game, Zone.LIBRARY, source.getSourceId(), true); } } } player.shuffleLibrary(game); return true; } player.shuffleLibrary(game); return false; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(this.getTargetPointer().getFirst(game, source)); Player controller = game.getPlayer(source.getControllerId()); if (player == null || controller == null) { return false; } Cards cards = new CardsImpl(); cards.addAll(player.getLibrary().getTopCards(game, 7)); controller.moveCards(cards, Zone.EXILED, source, game); if (cards.getCards(new FilterCreatureCard(), game).size() > 0) { TargetCard target = new TargetCard(Zone.EXILED, new FilterCreatureCard()); if (controller.chooseTarget(outcome, cards, target, source, game)) { Card card = cards.get(target.getFirstTarget(), game); if (card != null) { controller.moveCards(card, Zone.BATTLEFIELD, source, game, false, false, false, null); } } } return true; }
@Override public boolean apply(Game game, Ability source) { Player you = game.getPlayer(source.getControllerId()); Cards cards = new CardsImpl(); FilterCard filterWhite = new FilterCard("white card"); filterWhite.add(new ColorPredicate(ObjectColor.WHITE)); FilterCard filterBlue = new FilterCard("blue card"); filterBlue.add(new ColorPredicate(ObjectColor.BLUE)); FilterCard filterBlack = new FilterCard("black card"); filterBlack.add(new ColorPredicate(ObjectColor.BLACK)); FilterCard filterRed = new FilterCard("red card"); filterRed.add(new ColorPredicate(ObjectColor.RED)); FilterCard filterGreen = new FilterCard("green card"); filterGreen.add(new ColorPredicate(ObjectColor.GREEN)); TargetCardInLibrary targetWhite = new TargetCardInLibrary(filterWhite); TargetCardInLibrary targetBlue = new TargetCardInLibrary(filterBlue); TargetCardInLibrary targetBlack = new TargetCardInLibrary(filterBlack); TargetCardInLibrary targetRed = new TargetCardInLibrary(filterRed); TargetCardInLibrary targetGreen = new TargetCardInLibrary(filterGreen); if (you != null && you.getLibrary().size() > 0) { if (you.searchLibrary(targetWhite, game)) { if (targetWhite.getTargets().size() > 0) { for (UUID cardId : (List<UUID>) targetWhite.getTargets()) { Card card = you.getLibrary().remove(cardId, game); if (card != null) { cards.add(card); } } } } } if (you != null && you.getLibrary().size() > 0) { if (you.searchLibrary(targetBlue, game)) { if (targetBlue.getTargets().size() > 0) { for (UUID cardId : (List<UUID>) targetBlue.getTargets()) { Card card = you.getLibrary().remove(cardId, game); if (card != null) { cards.add(card); } } } } } if (you != null && you.getLibrary().size() > 0) { if (you.searchLibrary(targetBlack, game)) { if (targetBlack.getTargets().size() > 0) { for (UUID cardId : (List<UUID>) targetBlack.getTargets()) { Card card = you.getLibrary().remove(cardId, game); if (card != null) { cards.add(card); } } } } } if (you != null && you.getLibrary().size() > 0) { if (you.searchLibrary(targetRed, game)) { if (targetRed.getTargets().size() > 0) { for (UUID cardId : (List<UUID>) targetRed.getTargets()) { Card card = you.getLibrary().remove(cardId, game); if (card != null) { cards.add(card); } } } } } if (you != null && you.getLibrary().size() > 0) { if (you.searchLibrary(targetGreen, game)) { if (targetGreen.getTargets().size() > 0) { for (UUID cardId : (List<UUID>) targetGreen.getTargets()) { Card card = you.getLibrary().remove(cardId, game); if (card != null) { cards.add(card); } } } } } if (you != null) { you.revealCards("Conflux", cards, game); for (Card card : cards.getCards(game)) { card.moveToZone(Zone.HAND, source.getSourceId(), game, true); } you.shuffleLibrary(source, game); } return true; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player == null) { return false; } Cards cards = new CardsImpl(); int count = Math.min(player.getLibrary().size(), 3); for (int i = 0; i < count; i++) { Card card = player.getLibrary().removeFromTop(game); if (card != null) { cards.add(card); } } player.revealCards("Jace, Architect of Thought", cards, game); Set<UUID> opponents = game.getOpponents(source.getControllerId()); if (!opponents.isEmpty()) { Player opponent = null; if (opponents.size() > 1) { TargetOpponent targetOpponent = new TargetOpponent(); if (player.chooseTarget(Outcome.Neutral, targetOpponent, source, game)) { opponent = game.getPlayer(targetOpponent.getFirstTarget()); } } if (opponent == null) { opponent = game.getPlayer(opponents.iterator().next()); } TargetCard target = new TargetCard( 0, cards.size(), Zone.LIBRARY, new FilterCard("cards to put in the first pile")); target.setRequired(false); Cards pile1 = new CardsImpl(); if (opponent.choose(Outcome.Neutral, cards, target, game)) { for (UUID targetId : (List<UUID>) target.getTargets()) { Card card = cards.get(targetId, game); if (card != null) { pile1.add(card); cards.remove(card); } } } player.revealCards("Pile 1 (Jace, Architect of Thought)", pile1, game); player.revealCards("Pile 2 (Jace, Architect of Thought)", cards, game); postPileToLog("Pile 1", pile1.getCards(game), game); postPileToLog("Pile 2", cards.getCards(game), game); Cards cardsToHand = cards; Cards cardsToLibrary = pile1; List<Card> cardPile1 = new ArrayList<>(); List<Card> cardPile2 = new ArrayList<>(); for (UUID cardId : pile1) { cardPile1.add(game.getCard(cardId)); } for (UUID cardId : cards) { cardPile2.add(game.getCard(cardId)); } boolean pileChoice = player.choosePile( Outcome.Neutral, "Choose a pile to to put into your hand.", cardPile1, cardPile2, game); if (pileChoice) { cardsToHand = pile1; cardsToLibrary = cards; } game.informPlayers(player.getLogName() + " chose pile" + (pileChoice ? "1" : "2")); for (UUID cardUuid : cardsToHand) { Card card = cardsToHand.get(cardUuid, game); if (card != null) { player.moveCards(card, null, Zone.HAND, source, game); } } player.putCardsOnBottomOfLibrary(cardsToLibrary, game, source, true); return true; } return false; }