@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(targetPointer.getFirst(game, source)); Player controller = game.getPlayer(source.getControllerId()); Card sourceCard = game.getCard(source.getSourceId()); if (player != null && controller != null) { if (revealAllCards) { this.numberCardsToReveal = new StaticValue(player.getHand().size()); } int numberToReveal = this.numberCardsToReveal.calculate(game, source, this); if (numberToReveal > 0) { Cards revealedCards = new CardsImpl(Zone.HAND); numberToReveal = Math.min(player.getHand().size(), numberToReveal); if (player.getHand().size() > numberToReveal) { TargetCardInHand chosenCards = new TargetCardInHand( numberToReveal, numberToReveal, new FilterCard("card in " + player.getLogName() + "'s hand")); chosenCards.setNotTarget(true); if (chosenCards.canChoose(player.getId(), game) && player.chooseTarget( Outcome.Discard, player.getHand(), chosenCards, source, game)) { if (!chosenCards.getTargets().isEmpty()) { List<UUID> targets = chosenCards.getTargets(); for (UUID targetid : targets) { Card card = game.getCard(targetid); if (card != null) { revealedCards.add(card); } } } } } else { revealedCards.addAll(player.getHand()); } player.revealCards( sourceCard != null ? sourceCard.getName() : "Discard", revealedCards, game); boolean result = true; int filteredCardsCount = revealedCards.count(filter, source.getSourceId(), source.getControllerId(), game); int numberToDiscard = Math.min(this.numberCardsToDiscard.calculate(game, source, this), filteredCardsCount); if (numberToDiscard > 0) { TargetCard target = new TargetCard(numberToDiscard, Zone.HAND, filter); if (controller.choose(Outcome.Benefit, revealedCards, target, game)) { for (Object targetId : target.getTargets()) { Card card = revealedCards.get((UUID) targetId, game); if (card != null) { if (!player.discard(card, source, game)) { result = false; } } } } } return result; } return true; } return false; }
public boolean applySearchAndExile( Game game, Ability source, String cardName, UUID targetPlayerId) { Player player = game.getPlayer(source.getControllerId()); if (cardName != null && player != null) { Player targetPlayer = game.getPlayer(targetPlayerId); if (targetPlayer != null) { FilterCard filter = new FilterCard("card named " + cardName); filter.add(new NamePredicate(cardName)); // cards in Graveyard int cardsCount = (cardName.isEmpty() ? 0 : targetPlayer.getGraveyard().count(filter, game)); if (cardsCount > 0) { filter.setMessage( "card named " + cardName + " in the graveyard of " + targetPlayer.getName()); TargetCardInGraveyard target = new TargetCardInGraveyard( (graveyardExileOptional ? 0 : cardsCount), cardsCount, filter); if (player.choose(Outcome.Exile, targetPlayer.getGraveyard(), target, game)) { List<UUID> targets = target.getTargets(); for (UUID targetId : targets) { Card targetCard = targetPlayer.getGraveyard().get(targetId, game); if (targetCard != null) { targetPlayer.getGraveyard().remove(targetCard); targetCard.moveToZone(Zone.EXILED, source.getId(), game, false); } } } } // cards in Hand cardsCount = (cardName.isEmpty() ? 0 : targetPlayer.getHand().count(filter, game)); if (cardsCount > 0) { filter.setMessage("card named " + cardName + " in the hand of " + targetPlayer.getName()); TargetCardInHand target = new TargetCardInHand(0, cardsCount, filter); if (player.choose(Outcome.Exile, targetPlayer.getHand(), target, game)) { List<UUID> targets = target.getTargets(); for (UUID targetId : targets) { Card targetCard = targetPlayer.getHand().get(targetId, game); if (targetCard != null) { targetPlayer.getHand().remove(targetCard); targetCard.moveToZone(Zone.EXILED, source.getId(), game, false); } } } } else { if (targetPlayer.getHand().size() > 0) { player.lookAtCards(targetPlayer.getName() + " hand", targetPlayer.getHand(), game); } } // cards in Library Cards cardsInLibrary = new CardsImpl(Zone.LIBRARY); cardsInLibrary.addAll(targetPlayer.getLibrary().getCards(game)); cardsCount = (cardName.isEmpty() ? 0 : cardsInLibrary.count(filter, game)); if (cardsCount > 0) { filter.setMessage( "card named " + cardName + " in the library of " + targetPlayer.getName()); TargetCardInLibrary target = new TargetCardInLibrary(0, cardsCount, filter); if (player.choose(Outcome.Exile, cardsInLibrary, target, game)) { List<UUID> targets = target.getTargets(); for (UUID targetId : targets) { Card targetCard = targetPlayer.getLibrary().remove(targetId, game); if (targetCard != null) { targetCard.moveToZone(Zone.EXILED, source.getId(), game, false); } } } } else { player.lookAtCards(targetPlayer.getName() + " library", cardsInLibrary, game); } } targetPlayer.shuffleLibrary(game); return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); Permanent enchantment = game.getPermanent(source.getSourceId()); if (player == null || enchantment.getAttachedTo() == null) { return false; } Permanent creature = game.getPermanent(enchantment.getAttachedTo()); if (creature == null) { return false; } Cards cards = new CardsImpl(Zone.PICK); int count = Math.min(player.getLibrary().size(), 5); for (int i = 0; i < count; i++) { Card card = player.getLibrary().removeFromTop(game); if (card != null) { cards.add(card); game.setZone(card.getId(), Zone.PICK); } } player.lookAtCards("Call to the Kindred", cards, game); FilterCreatureCard filter = new FilterCreatureCard(); StringBuilder sb = new StringBuilder("creature card with at least one subtype from: "); ArrayList<Predicate<MageObject>> subtypes = new ArrayList<Predicate<MageObject>>(); for (String subtype : creature.getSubtype()) { subtypes.add(new SubtypePredicate(subtype)); sb.append(subtype).append(", "); } filter.add(Predicates.or(subtypes)); sb.delete(sb.length() - 2, sb.length()); filter.setMessage(sb.toString()); if (cards.count(filter, game) > 0 && player.chooseUse( Outcome.DrawCard, "Do you wish to put a creature card onto the battlefield?", source, game)) { TargetCard target = new TargetCard(Zone.PICK, filter); if (player.choose(Outcome.PutCreatureInPlay, cards, target, game)) { Card card = cards.get(target.getFirstTarget(), game); if (card != null) { cards.remove(card); card.putOntoBattlefield(game, Zone.PICK, source.getSourceId(), source.getControllerId()); } } } TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put on the bottom of your library")); while (player.isInGame() && cards.size() > 1) { player.choose(Outcome.Neutral, cards, target, game); Card card = cards.get(target.getFirstTarget(), game); if (card != null) { cards.remove(card); card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false); } target.clearChosen(); } if (cards.size() == 1) { Card card = cards.get(cards.iterator().next(), game); card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false); } return true; }