protected void await(boolean throwInterrupt) throws InterruptedException { if (!signaled.get()) { lock.acquired = false; sendAwaitConditionRequest(lock.name, lock.owner); boolean interrupted = false; while (!signaled.get()) { parker.set(Thread.currentThread()); LockSupport.park(this); if (Thread.interrupted()) { // If we were interrupted and haven't received a response yet then we try to // clean up the lock request and throw the exception if (!signaled.get()) { sendDeleteAwaitConditionRequest(lock.name, lock.owner); throw new InterruptedException(); } // In the case that we were signaled and interrupted // we want to return the signal but still interrupt // our thread interrupted = true; } } if (interrupted) Thread.currentThread().interrupt(); } // We set as if this signal was no released. This way if the // condition is reused again, but the client condition isn't lost // we won't think we were signaled immediately signaled.set(false); }
protected long await(long nanoSeconds) throws InterruptedException { long target_nano = System.nanoTime() + nanoSeconds; if (!signaled.get()) { // We release the lock at the same time as waiting on the // condition lock.acquired = false; sendAwaitConditionRequest(lock.name, lock.owner); boolean interrupted = false; while (!signaled.get()) { long wait_nano = target_nano - System.nanoTime(); // If we waited max time break out if (wait_nano > 0) { parker.set(Thread.currentThread()); LockSupport.parkNanos(this, wait_nano); if (Thread.interrupted()) { // If we were interrupted and haven't received a response yet then we try to // clean up the lock request and throw the exception if (!signaled.get()) { sendDeleteAwaitConditionRequest(lock.name, lock.owner); throw new InterruptedException(); } // In the case that we were signaled and interrupted // we want to return the signal but still interrupt // our thread interrupted = true; } } else { break; } } if (interrupted) Thread.currentThread().interrupt(); } // We set as if this signal was no released. This way if the // condition is reused again, but the client condition isn't lost // we won't think we were signaled immediately // If we weren't signaled then delete our request if (!signaled.getAndSet(false)) { sendDeleteAwaitConditionRequest(lock.name, lock.owner); } return target_nano - System.nanoTime(); }