コード例 #1
0
  @Override
  public void update() {
    // TODO Auto-generated method stub
    if (!canBuy) getShell();
    if (canBuy && !bought) {
      if (InputUtility.isMouseLeftDown()) {
        this.x = InputUtility.getMouseX() - 75 / 2;
        this.y = InputUtility.getMouseY() - 75 / 2;
        this.z = Integer.MAX_VALUE;
      }
      if (!InputUtility.isMouseLeftDown() && InputUtility.isMouseLeftDownUp()) {
        if (GameLogic.playingArea.canBePlaced(InputUtility.getMouseX(), InputUtility.getMouseY())) {
          this.x = GameLogic.playingArea.placedX(InputUtility.getMouseX());
          this.y = GameLogic.playingArea.placedY(InputUtility.getMouseY());
          this.column = (x - 175) / 75;
          GameLogic.playingArea.placed((y - 125) / 75, column);
          this.bought = true;
          GameLogic.newShell = true;

        } else {
          this.x = defaultX;
          this.y = defaultY;
          this.canBuy = false;
          this.z = 0;
        }
      }
    }
    if (bought) {
      if (hp == 0) {

        GameLogic.playingArea.dead((y - 125) / 75, (x - 175) / 75);
        dead = true;
      }
    }
  }
コード例 #2
0
  public void getShell() {
    if (InputUtility.isMouseLeftDownTrigger()) {

      if (defaultX <= InputUtility.getMouseX() && defaultX + 75 >= InputUtility.getMouseX()) {

        if (defaultY <= InputUtility.getMouseY() && defaultY + 75 >= InputUtility.getMouseY()) {
          canBuy = true;
          InputUtility.setMouseLeftDownTrigger(false);
        }
      }
    } else canBuy = false;
  }