コード例 #1
0
  @Override
  public void update() {
    if (!transmitting) {
      super.update();

      ArrayList deadMonsters = new ArrayList();

      Monster monster = null;

      try {
        for (String key : monsters.keySet()) {
          monster = (Monster) monsters.get(key);
          if (monster != null) {
            monster.update();
            if (monster.getIsDead()) {
              deadMonsters.add(key);
            }
          }
        }

        if (deadMonsters.size() > 0) {
          for (int i = 0; i < deadMonsters.size(); i++) {
            // EIError.debugMsg((String) deadMonsters.get(i));
            monsters.remove((String) deadMonsters.get(i));
          }
        }
      } catch (ConcurrentModificationException concEx) {
        // another thread was trying to modify monsters while iterating
        // we'll continue and the new item can be grabbed on the next update
      }
    }
  }
コード例 #2
0
 public Monster getSelectedMob() {
   if (selectedMob != null) {
     if (selectedMob.getIsDead() || selectedMob.isDirty) {
       selectedMob = null;
     } else {
       if (!this.isInPlayerView(selectedMob.getCenterPoint())) {
         selectedMob = null;
       }
     }
   }
   return selectedMob;
 }
コード例 #3
0
  public void generatePlants() {
    int passes = 0;
    int blueThornCount = 0;
    int vineThornCount = 0;

    do {
      blueThornCount = this.getCountByType("BlueThorn");
      vineThornCount = this.getCountByType("VineThorn");
      spawnPlants();

      Monster monster = null;
      ArrayList deadMonsters = new ArrayList();

      try {
        for (String key : monsters.keySet()) {
          monster = (Monster) monsters.get(key);
          if (monster != null) {
            monster.update();
            if (monster.getIsDead()) {
              deadMonsters.add(key);
            }
          }
        }

        if (deadMonsters.size() > 0) {
          for (int i = 0; i < deadMonsters.size(); i++) {
            // EIError.debugMsg((String) deadMonsters.get(i));
            monsters.remove((String) deadMonsters.get(i));
          }
        }
      } catch (ConcurrentModificationException concEx) {
        // another thread was trying to modify monsters while iterating
        // we'll continue and the new item can be grabbed on the next update
      }

      passes++;
    } while ((blueThornCount < 200 || vineThornCount < 200) && passes < 50);
    int g = 1;
  }