public void affectCharState(MOB affectedMob, CharState affectableMaxState) { for (CMObject O : managed) if (O instanceof StatsAffecting) ((StatsAffecting) O).affectCharState(affectedMob, affectableMaxState); }
public void affectPhyStats(Physical affected, PhyStats affectableStats) { for (CMObject O : managed) if (O instanceof StatsAffecting) ((StatsAffecting) O).affectPhyStats(affected, affectableStats); }