public void affectCharState(MOB affectedMob, CharState affectableMaxState) {
   for (CMObject O : managed)
     if (O instanceof StatsAffecting)
       ((StatsAffecting) O).affectCharState(affectedMob, affectableMaxState);
 }
 public void affectPhyStats(Physical affected, PhyStats affectableStats) {
   for (CMObject O : managed)
     if (O instanceof StatsAffecting)
       ((StatsAffecting) O).affectPhyStats(affected, affectableStats);
 }