コード例 #1
0
public class TileAdvancedCraftingTable extends TileLaserTableBase
    implements IInventory, ILaserTarget, IMachine, IActionReceptor, ISidedInventory {

  private final class InternalInventoryCraftingContainer extends Container {

    @Override
    public boolean canInteractWith(EntityPlayer var1) {
      return false;
    }
  }

  private final class CraftingGrid extends SimpleInventory {

    public int[] oreIDs = new int[9];

    public CraftingGrid() {
      super(9, "CraftingSlots", 1);
      Arrays.fill(oreIDs, -1);
    }

    @Override
    public void setInventorySlotContents(int slotId, ItemStack itemstack) {
      super.setInventorySlotContents(slotId, itemstack);
      if (TileAdvancedCraftingTable.this.getWorldObj() == null
          || !TileAdvancedCraftingTable.this.getWorldObj().isRemote)
        oreIDs[slotId] = itemstack == null ? -1 : OreDictionary.getOreID(itemstack);
    }
  }

  private final class InternalInventoryCrafting extends InventoryCrafting {

    int[] bindings = new int[9];
    ItemStack[] tempStacks;
    public int[] hitCount;
    private boolean useRecipeStack;

    private InternalInventoryCrafting() {
      super(new InternalInventoryCraftingContainer(), 3, 3);
    }

    @Override
    public ItemStack getStackInSlot(int slot) {
      if (slot >= 0 && slot < 9) {
        if (useRecipeStack || tempStacks == null) {
          return craftingSlots.getStackInSlot(slot);
        } else {
          if (bindings[slot] >= 0) {
            return tempStacks[bindings[slot]];
          }
        }
      }

      // vanilla returns null for out of bound stacks in InventoryCrafting as well
      return null;
    }

    @Override
    public void setInventorySlotContents(int slot, ItemStack par2ItemStack) {
      if (tempStacks != null && slot >= 0 && slot < 9 && bindings[slot] >= 0) {
        tempStacks[bindings[slot]] = par2ItemStack;
      }
    }

    @Override
    public ItemStack decrStackSize(int slot, int amount) {
      if (tempStacks != null && slot >= 0 && slot < 9 && bindings[slot] >= 0) {
        if (tempStacks[bindings[slot]].stackSize <= amount) {
          ItemStack result = tempStacks[bindings[slot]];
          tempStacks[bindings[slot]] = null;
          return result;
        } else {
          ItemStack result = tempStacks[bindings[slot]].splitStack(amount);
          if (tempStacks[bindings[slot]].stackSize <= 0) {
            tempStacks[bindings[slot]] = null;
          }
          return result;
        }
      } else {
        return null;
      }
    }

    public void recipeUpdate(boolean flag) {
      useRecipeStack = flag;
    }
  }

  private final class InternalPlayer extends EntityPlayer {

    public InternalPlayer() {
      super(TileAdvancedCraftingTable.this.getWorldObj(), new GameProfile(null, "[BuildCraft]"));
      posX = TileAdvancedCraftingTable.this.xCoord;
      posY = TileAdvancedCraftingTable.this.yCoord + 1;
      posZ = TileAdvancedCraftingTable.this.zCoord;
    }

    @Override
    public void addChatMessage(IChatComponent var1) {}

    @Override
    public boolean canCommandSenderUseCommand(int var1, String var2) {
      return false;
    }

    @Override
    public ChunkCoordinates getPlayerCoordinates() {
      return null;
    }
  }

  public InventoryCraftResult craftResult;
  private InternalInventoryCrafting internalInventoryCrafting;

  public TileAdvancedCraftingTable() {
    craftingSlots = new CraftingGrid();
    inv.addListener(this);
    invInput = new InventoryMapper(inv, 0, 15);
    invOutput = new InventoryMapper(inv, 15, 9);
    craftResult = new InventoryCraftResult();
  }

  private static final int[] SLOTS = Utils.createSlotArray(0, 24);
  private static final EnumSet<ForgeDirection> SEARCH_SIDES =
      EnumSet.of(DOWN, NORTH, SOUTH, EAST, WEST);
  private static final float REQUIRED_POWER = 500F;
  private final CraftingGrid craftingSlots;
  private final InventoryMapper invInput;
  private final InventoryMapper invOutput;
  private SlotCrafting craftSlot;
  private boolean craftable;
  private boolean justCrafted;
  private InternalPlayer internalPlayer;
  private IRecipe currentRecipe;
  private ActionMachineControl.Mode lastMode = ActionMachineControl.Mode.Unknown;
  private TileBuffer[] cache;

  @Override
  public void writeToNBT(NBTTagCompound data) {
    super.writeToNBT(data);
    craftingSlots.writeToNBT(data, "craftingSlots");
  }

  @Override
  public void readFromNBT(NBTTagCompound data) {
    super.readFromNBT(data);
    if (data.hasKey("StorageSlots")) inv.readFromNBT(data, "StorageSlots");

    if (data.hasKey("items")) craftingSlots.readFromNBT(data);
    else craftingSlots.readFromNBT(data, "craftingSlots");
  }

  @Override
  public int getSizeInventory() {
    return 24;
  }

  @Override
  public String getInventoryName() {
    return StringUtils.localize("tile.assemblyWorkbenchBlock.name");
  }

  @Override
  public void markDirty() {
    super.markDirty();
    craftable = craftResult.getStackInSlot(0) != null;
  }

  @Override
  public double getRequiredEnergy() {
    return craftResult.getStackInSlot(0) != null ? REQUIRED_POWER : 0f;
  }

  public int getProgressScaled(int i) {
    return (int) ((getEnergy() * i) / REQUIRED_POWER);
  }

  @Override
  public void invalidate() {
    super.invalidate();
    cache = null;
  }

  @Override
  public void updateEntity() {
    if (internalPlayer == null) {
      internalInventoryCrafting = new InternalInventoryCrafting();
      internalPlayer = new InternalPlayer();
      craftSlot = new SlotCrafting(internalPlayer, internalInventoryCrafting, craftResult, 0, 0, 0);
      updateRecipe();
    }
    if (!!worldObj.isRemote) return;
    if (lastMode == ActionMachineControl.Mode.Off) return;
    updateRecipe();
    searchNeighborsForIngredients();
    locateAndBindIngredients();
    updateRecipeOutputDisplay();
    justCrafted = false;
    if (canCraftAndOutput()) {
      if (getEnergy() >= getRequiredEnergy()) {
        craftItem();
        justCrafted = true;
      }
    } else {
      craftable = false;
      internalInventoryCrafting.tempStacks = null;
      internalInventoryCrafting.hitCount = null;
      setEnergy(0);
    }
  }

  private boolean canCraftAndOutput() {
    if (!hasIngredients()) return false;
    ItemStack output = getRecipeOutput();
    if (output == null) return false;
    return InvUtils.isRoomForStack(output, ForgeDirection.UP, invOutput);
  }

  private void locateAndBindIngredients() {
    internalInventoryCrafting.tempStacks = new InventoryCopy(inv).getItemStacks();
    internalInventoryCrafting.hitCount = new int[internalInventoryCrafting.tempStacks.length];
    ItemStack[] inputSlots = internalInventoryCrafting.tempStacks;
    for (int gridSlot = 0; gridSlot < craftingSlots.getSizeInventory(); gridSlot++) {
      internalInventoryCrafting.bindings[gridSlot] = -1;
      if (craftingSlots.getStackInSlot(gridSlot) == null) continue;
      boolean foundMatch = false;
      for (int inputSlot = 0; inputSlot < inputSlots.length; inputSlot++) {
        if (!isMatchingIngredient(gridSlot, inputSlot)) continue;
        if (internalInventoryCrafting.hitCount[inputSlot] < inputSlots[inputSlot].stackSize
            && internalInventoryCrafting.hitCount[inputSlot]
                < inputSlots[inputSlot].getMaxStackSize()) {
          internalInventoryCrafting.bindings[gridSlot] = inputSlot;
          internalInventoryCrafting.hitCount[inputSlot]++;
          foundMatch = true;
          break;
        }
      }
      if (!foundMatch) return;
    }
  }

  private boolean isMatchingIngredient(int gridSlot, int inputSlot) {
    ItemStack inputStack = internalInventoryCrafting.tempStacks[inputSlot];
    if (inputStack == null) return false;
    if (StackHelper.instance()
        .isMatchingItem(craftingSlots.getStackInSlot(gridSlot), inputStack, true, false))
      return true;
    if (StackHelper.instance().isCraftingEquivalent(craftingSlots.oreIDs[gridSlot], inputStack))
      return true;
    return false;
  }

  private boolean hasIngredients() {
    return currentRecipe != null && currentRecipe.matches(internalInventoryCrafting, worldObj);
  }

  private void craftItem() {
    ItemStack recipeOutput = getRecipeOutput();
    craftSlot.onPickupFromSlot(internalPlayer, recipeOutput);
    ItemStack[] tempStorage = internalInventoryCrafting.tempStacks;
    for (int i = 0; i < tempStorage.length; i++) {
      if (tempStorage[i] != null && tempStorage[i].stackSize <= 0) {
        tempStorage[i] = null;
      }
      inv.getItemStacks()[i] = tempStorage[i];
    }
    subtractEnergy(getRequiredEnergy());
    List<ItemStack> outputs = Lists.newArrayList(recipeOutput.copy());
    for (int i = 0; i < internalPlayer.inventory.mainInventory.length; i++) {
      if (internalPlayer.inventory.mainInventory[i] != null) {
        outputs.add(internalPlayer.inventory.mainInventory[i]);
        internalPlayer.inventory.mainInventory[i] = null;
      }
    }
    for (ItemStack output : outputs) {
      output.stackSize -=
          Transactor.getTransactorFor(invOutput).add(output, ForgeDirection.UP, true).stackSize;
      if (output.stackSize > 0) {
        output.stackSize -=
            Utils.addToRandomInventoryAround(worldObj, xCoord, yCoord, zCoord, output);
      }
      if (output.stackSize > 0) {
        InvUtils.dropItems(worldObj, output, xCoord, yCoord + 1, zCoord);
      }
    }
  }

  private void searchNeighborsForIngredients() {
    if (cache == null) {
      cache = TileBuffer.makeBuffer(worldObj, xCoord, yCoord, zCoord, false);
    }
    for (IInvSlot slot : InventoryIterator.getIterable(craftingSlots, ForgeDirection.UP)) {
      ItemStack ingred = slot.getStackInSlot();
      if (ingred == null) continue;
      IStackFilter filter = new CraftingFilter(ingred);
      if (InvUtils.countItems(invInput, ForgeDirection.UP, filter)
          < InvUtils.countItems(craftingSlots, ForgeDirection.UP, filter)) {
        for (ForgeDirection side : SEARCH_SIDES) {
          TileEntity tile = cache[side.ordinal()].getTile();
          if (tile instanceof IInventory) {
            IInventory inv = InvUtils.getInventory(((IInventory) tile));
            ItemStack result =
                InvUtils.moveOneItem(inv, side.getOpposite(), invInput, side, filter);
            if (result != null) {
              return;
            }
          }
        }
      }
    }
  }

  public void updateCraftingMatrix(int slot, ItemStack stack) {
    craftingSlots.setInventorySlotContents(slot, stack);
    updateRecipe();
    if (worldObj.isRemote) {
      PacketSlotChange packet =
          new PacketSlotChange(
              PacketIds.ADVANCED_WORKBENCH_SETSLOT, xCoord, yCoord, zCoord, slot, stack);
      BuildCraftSilicon.instance.sendToServer(packet);
    }
  }

  private void updateRecipe() {
    if (internalInventoryCrafting == null) {
      return;
    }
    internalInventoryCrafting.recipeUpdate(true);
    if (this.currentRecipe == null
        || !this.currentRecipe.matches(internalInventoryCrafting, worldObj)) {
      currentRecipe = CraftingHelper.findMatchingRecipe(internalInventoryCrafting, worldObj);
    }
    internalInventoryCrafting.recipeUpdate(false);
    markDirty();
  }

  private void updateRecipeOutputDisplay() {
    if (internalInventoryCrafting == null || currentRecipe == null) {
      craftResult.setInventorySlotContents(0, null);
      return;
    }
    ItemStack resultStack = getRecipeOutput();
    if (resultStack == null) {
      internalInventoryCrafting.recipeUpdate(true);
      resultStack = getRecipeOutput();
      internalInventoryCrafting.recipeUpdate(false);
    }
    craftResult.setInventorySlotContents(0, resultStack);
    markDirty();
  }

  private ItemStack getRecipeOutput() {
    if (internalInventoryCrafting == null || currentRecipe == null) {
      return null;
    }
    return currentRecipe.getCraftingResult(internalInventoryCrafting);
  }

  public IInventory getCraftingSlots() {
    return craftingSlots;
  }

  public IInventory getOutputSlot() {
    return craftResult;
  }

  @Override
  public boolean canCraft() {
    return craftable && !justCrafted && lastMode != ActionMachineControl.Mode.Off;
  }

  @Override
  public boolean isActive() {
    return requiresLaserEnergy();
  }

  @Override
  public boolean manageFluids() {
    return false;
  }

  @Override
  public boolean manageSolids() {
    return false;
  }

  @Override
  public boolean allowAction(IAction action) {
    return action == BuildCraftCore.actionOn || action == BuildCraftCore.actionOff;
  }

  @Override
  public int[] getAccessibleSlotsFromSide(int side) {
    return SLOTS;
  }

  @Override
  public boolean canInsertItem(int slot, ItemStack stack, int side) {
    return isItemValidForSlot(slot, stack);
  }

  @Override
  public boolean canExtractItem(int slot, ItemStack stack, int side) {
    return slot >= 15;
  }

  @Override
  public boolean isItemValidForSlot(int slot, ItemStack stack) {
    return slot < 15;
  }

  @Override
  public void actionActivated(IAction action) {
    if (action == BuildCraftCore.actionOn) {
      lastMode = ActionMachineControl.Mode.On;
    } else if (action == BuildCraftCore.actionOff) {
      lastMode = ActionMachineControl.Mode.Off;
    }
  }

  @Override
  public boolean hasCustomInventoryName() {
    return false;
  }
}
コード例 #2
0
 public InventoryWrapperSimple(IInventory inventory) {
   super(inventory);
   slots = Utils.createSlotArray(0, inventory.getSizeInventory());
 }