public class TileAdvancedCraftingTable extends TileLaserTableBase implements IInventory, ILaserTarget, IMachine, IActionReceptor, ISidedInventory { private final class InternalInventoryCraftingContainer extends Container { @Override public boolean canInteractWith(EntityPlayer var1) { return false; } } private final class CraftingGrid extends SimpleInventory { public int[] oreIDs = new int[9]; public CraftingGrid() { super(9, "CraftingSlots", 1); Arrays.fill(oreIDs, -1); } @Override public void setInventorySlotContents(int slotId, ItemStack itemstack) { super.setInventorySlotContents(slotId, itemstack); if (TileAdvancedCraftingTable.this.getWorldObj() == null || !TileAdvancedCraftingTable.this.getWorldObj().isRemote) oreIDs[slotId] = itemstack == null ? -1 : OreDictionary.getOreID(itemstack); } } private final class InternalInventoryCrafting extends InventoryCrafting { int[] bindings = new int[9]; ItemStack[] tempStacks; public int[] hitCount; private boolean useRecipeStack; private InternalInventoryCrafting() { super(new InternalInventoryCraftingContainer(), 3, 3); } @Override public ItemStack getStackInSlot(int slot) { if (slot >= 0 && slot < 9) { if (useRecipeStack || tempStacks == null) { return craftingSlots.getStackInSlot(slot); } else { if (bindings[slot] >= 0) { return tempStacks[bindings[slot]]; } } } // vanilla returns null for out of bound stacks in InventoryCrafting as well return null; } @Override public void setInventorySlotContents(int slot, ItemStack par2ItemStack) { if (tempStacks != null && slot >= 0 && slot < 9 && bindings[slot] >= 0) { tempStacks[bindings[slot]] = par2ItemStack; } } @Override public ItemStack decrStackSize(int slot, int amount) { if (tempStacks != null && slot >= 0 && slot < 9 && bindings[slot] >= 0) { if (tempStacks[bindings[slot]].stackSize <= amount) { ItemStack result = tempStacks[bindings[slot]]; tempStacks[bindings[slot]] = null; return result; } else { ItemStack result = tempStacks[bindings[slot]].splitStack(amount); if (tempStacks[bindings[slot]].stackSize <= 0) { tempStacks[bindings[slot]] = null; } return result; } } else { return null; } } public void recipeUpdate(boolean flag) { useRecipeStack = flag; } } private final class InternalPlayer extends EntityPlayer { public InternalPlayer() { super(TileAdvancedCraftingTable.this.getWorldObj(), new GameProfile(null, "[BuildCraft]")); posX = TileAdvancedCraftingTable.this.xCoord; posY = TileAdvancedCraftingTable.this.yCoord + 1; posZ = TileAdvancedCraftingTable.this.zCoord; } @Override public void addChatMessage(IChatComponent var1) {} @Override public boolean canCommandSenderUseCommand(int var1, String var2) { return false; } @Override public ChunkCoordinates getPlayerCoordinates() { return null; } } public InventoryCraftResult craftResult; private InternalInventoryCrafting internalInventoryCrafting; public TileAdvancedCraftingTable() { craftingSlots = new CraftingGrid(); inv.addListener(this); invInput = new InventoryMapper(inv, 0, 15); invOutput = new InventoryMapper(inv, 15, 9); craftResult = new InventoryCraftResult(); } private static final int[] SLOTS = Utils.createSlotArray(0, 24); private static final EnumSet<ForgeDirection> SEARCH_SIDES = EnumSet.of(DOWN, NORTH, SOUTH, EAST, WEST); private static final float REQUIRED_POWER = 500F; private final CraftingGrid craftingSlots; private final InventoryMapper invInput; private final InventoryMapper invOutput; private SlotCrafting craftSlot; private boolean craftable; private boolean justCrafted; private InternalPlayer internalPlayer; private IRecipe currentRecipe; private ActionMachineControl.Mode lastMode = ActionMachineControl.Mode.Unknown; private TileBuffer[] cache; @Override public void writeToNBT(NBTTagCompound data) { super.writeToNBT(data); craftingSlots.writeToNBT(data, "craftingSlots"); } @Override public void readFromNBT(NBTTagCompound data) { super.readFromNBT(data); if (data.hasKey("StorageSlots")) inv.readFromNBT(data, "StorageSlots"); if (data.hasKey("items")) craftingSlots.readFromNBT(data); else craftingSlots.readFromNBT(data, "craftingSlots"); } @Override public int getSizeInventory() { return 24; } @Override public String getInventoryName() { return StringUtils.localize("tile.assemblyWorkbenchBlock.name"); } @Override public void markDirty() { super.markDirty(); craftable = craftResult.getStackInSlot(0) != null; } @Override public double getRequiredEnergy() { return craftResult.getStackInSlot(0) != null ? REQUIRED_POWER : 0f; } public int getProgressScaled(int i) { return (int) ((getEnergy() * i) / REQUIRED_POWER); } @Override public void invalidate() { super.invalidate(); cache = null; } @Override public void updateEntity() { if (internalPlayer == null) { internalInventoryCrafting = new InternalInventoryCrafting(); internalPlayer = new InternalPlayer(); craftSlot = new SlotCrafting(internalPlayer, internalInventoryCrafting, craftResult, 0, 0, 0); updateRecipe(); } if (!!worldObj.isRemote) return; if (lastMode == ActionMachineControl.Mode.Off) return; updateRecipe(); searchNeighborsForIngredients(); locateAndBindIngredients(); updateRecipeOutputDisplay(); justCrafted = false; if (canCraftAndOutput()) { if (getEnergy() >= getRequiredEnergy()) { craftItem(); justCrafted = true; } } else { craftable = false; internalInventoryCrafting.tempStacks = null; internalInventoryCrafting.hitCount = null; setEnergy(0); } } private boolean canCraftAndOutput() { if (!hasIngredients()) return false; ItemStack output = getRecipeOutput(); if (output == null) return false; return InvUtils.isRoomForStack(output, ForgeDirection.UP, invOutput); } private void locateAndBindIngredients() { internalInventoryCrafting.tempStacks = new InventoryCopy(inv).getItemStacks(); internalInventoryCrafting.hitCount = new int[internalInventoryCrafting.tempStacks.length]; ItemStack[] inputSlots = internalInventoryCrafting.tempStacks; for (int gridSlot = 0; gridSlot < craftingSlots.getSizeInventory(); gridSlot++) { internalInventoryCrafting.bindings[gridSlot] = -1; if (craftingSlots.getStackInSlot(gridSlot) == null) continue; boolean foundMatch = false; for (int inputSlot = 0; inputSlot < inputSlots.length; inputSlot++) { if (!isMatchingIngredient(gridSlot, inputSlot)) continue; if (internalInventoryCrafting.hitCount[inputSlot] < inputSlots[inputSlot].stackSize && internalInventoryCrafting.hitCount[inputSlot] < inputSlots[inputSlot].getMaxStackSize()) { internalInventoryCrafting.bindings[gridSlot] = inputSlot; internalInventoryCrafting.hitCount[inputSlot]++; foundMatch = true; break; } } if (!foundMatch) return; } } private boolean isMatchingIngredient(int gridSlot, int inputSlot) { ItemStack inputStack = internalInventoryCrafting.tempStacks[inputSlot]; if (inputStack == null) return false; if (StackHelper.instance() .isMatchingItem(craftingSlots.getStackInSlot(gridSlot), inputStack, true, false)) return true; if (StackHelper.instance().isCraftingEquivalent(craftingSlots.oreIDs[gridSlot], inputStack)) return true; return false; } private boolean hasIngredients() { return currentRecipe != null && currentRecipe.matches(internalInventoryCrafting, worldObj); } private void craftItem() { ItemStack recipeOutput = getRecipeOutput(); craftSlot.onPickupFromSlot(internalPlayer, recipeOutput); ItemStack[] tempStorage = internalInventoryCrafting.tempStacks; for (int i = 0; i < tempStorage.length; i++) { if (tempStorage[i] != null && tempStorage[i].stackSize <= 0) { tempStorage[i] = null; } inv.getItemStacks()[i] = tempStorage[i]; } subtractEnergy(getRequiredEnergy()); List<ItemStack> outputs = Lists.newArrayList(recipeOutput.copy()); for (int i = 0; i < internalPlayer.inventory.mainInventory.length; i++) { if (internalPlayer.inventory.mainInventory[i] != null) { outputs.add(internalPlayer.inventory.mainInventory[i]); internalPlayer.inventory.mainInventory[i] = null; } } for (ItemStack output : outputs) { output.stackSize -= Transactor.getTransactorFor(invOutput).add(output, ForgeDirection.UP, true).stackSize; if (output.stackSize > 0) { output.stackSize -= Utils.addToRandomInventoryAround(worldObj, xCoord, yCoord, zCoord, output); } if (output.stackSize > 0) { InvUtils.dropItems(worldObj, output, xCoord, yCoord + 1, zCoord); } } } private void searchNeighborsForIngredients() { if (cache == null) { cache = TileBuffer.makeBuffer(worldObj, xCoord, yCoord, zCoord, false); } for (IInvSlot slot : InventoryIterator.getIterable(craftingSlots, ForgeDirection.UP)) { ItemStack ingred = slot.getStackInSlot(); if (ingred == null) continue; IStackFilter filter = new CraftingFilter(ingred); if (InvUtils.countItems(invInput, ForgeDirection.UP, filter) < InvUtils.countItems(craftingSlots, ForgeDirection.UP, filter)) { for (ForgeDirection side : SEARCH_SIDES) { TileEntity tile = cache[side.ordinal()].getTile(); if (tile instanceof IInventory) { IInventory inv = InvUtils.getInventory(((IInventory) tile)); ItemStack result = InvUtils.moveOneItem(inv, side.getOpposite(), invInput, side, filter); if (result != null) { return; } } } } } } public void updateCraftingMatrix(int slot, ItemStack stack) { craftingSlots.setInventorySlotContents(slot, stack); updateRecipe(); if (worldObj.isRemote) { PacketSlotChange packet = new PacketSlotChange( PacketIds.ADVANCED_WORKBENCH_SETSLOT, xCoord, yCoord, zCoord, slot, stack); BuildCraftSilicon.instance.sendToServer(packet); } } private void updateRecipe() { if (internalInventoryCrafting == null) { return; } internalInventoryCrafting.recipeUpdate(true); if (this.currentRecipe == null || !this.currentRecipe.matches(internalInventoryCrafting, worldObj)) { currentRecipe = CraftingHelper.findMatchingRecipe(internalInventoryCrafting, worldObj); } internalInventoryCrafting.recipeUpdate(false); markDirty(); } private void updateRecipeOutputDisplay() { if (internalInventoryCrafting == null || currentRecipe == null) { craftResult.setInventorySlotContents(0, null); return; } ItemStack resultStack = getRecipeOutput(); if (resultStack == null) { internalInventoryCrafting.recipeUpdate(true); resultStack = getRecipeOutput(); internalInventoryCrafting.recipeUpdate(false); } craftResult.setInventorySlotContents(0, resultStack); markDirty(); } private ItemStack getRecipeOutput() { if (internalInventoryCrafting == null || currentRecipe == null) { return null; } return currentRecipe.getCraftingResult(internalInventoryCrafting); } public IInventory getCraftingSlots() { return craftingSlots; } public IInventory getOutputSlot() { return craftResult; } @Override public boolean canCraft() { return craftable && !justCrafted && lastMode != ActionMachineControl.Mode.Off; } @Override public boolean isActive() { return requiresLaserEnergy(); } @Override public boolean manageFluids() { return false; } @Override public boolean manageSolids() { return false; } @Override public boolean allowAction(IAction action) { return action == BuildCraftCore.actionOn || action == BuildCraftCore.actionOff; } @Override public int[] getAccessibleSlotsFromSide(int side) { return SLOTS; } @Override public boolean canInsertItem(int slot, ItemStack stack, int side) { return isItemValidForSlot(slot, stack); } @Override public boolean canExtractItem(int slot, ItemStack stack, int side) { return slot >= 15; } @Override public boolean isItemValidForSlot(int slot, ItemStack stack) { return slot < 15; } @Override public void actionActivated(IAction action) { if (action == BuildCraftCore.actionOn) { lastMode = ActionMachineControl.Mode.On; } else if (action == BuildCraftCore.actionOff) { lastMode = ActionMachineControl.Mode.Off; } } @Override public boolean hasCustomInventoryName() { return false; } }
public InventoryWrapperSimple(IInventory inventory) { super(inventory); slots = Utils.createSlotArray(0, inventory.getSizeInventory()); }