コード例 #1
0
  @Override
  public boolean func_71903_a(
      World par1World,
      int par2,
      int par3,
      int par4,
      EntityPlayer par5EntityPlayer,
      int par6,
      float par7,
      float par8,
      float par9) {
    int i = par1World.getBlockMetadata(par2, par3, par4);

    if (isFenceGateOpen(i)) {
      par1World.setBlockMetadataWithNotify(par2, par3, par4, i & -5);
    } else {
      int j =
          (MathHelper.floor_double(((par5EntityPlayer.rotationYaw * 4F) / 360F) + 0.5D) & 3) % 4;
      int k = getDirection(i);

      if (k == (j + 2) % 4) {
        i = j;
      }

      par1World.setBlockMetadataWithNotify(par2, par3, par4, i | 4);
    }

    par1World.playAuxSFXAtEntity(par5EntityPlayer, 1003, par2, par3, par4, 0);
    return true;
  }
コード例 #2
0
  /**
   * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed
   * (coordinates passed are their own) Args: x, y, z, neighbor blockID
   */
  public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) {
    if (!par1World.isRemote) {
      int var6 = par1World.getBlockMetadata(par2, par3, par4);
      boolean var7 = par1World.isBlockIndirectlyGettingPowered(par2, par3, par4);

      if (var7 || par5 > 0 && Block.blocksList[par5].canProvidePower()) {
        if (var7 && !isFenceGateOpen(var6)) {
          par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 | 4, 2);
          par1World.playAuxSFXAtEntity((EntityPlayer) null, 1003, par2, par3, par4, 0);
        } else if (!var7 && isFenceGateOpen(var6)) {
          par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -5, 2);
          par1World.playAuxSFXAtEntity((EntityPlayer) null, 1003, par2, par3, par4, 0);
        }
      }
    }
  }
コード例 #3
0
  /** Called upon block activation (right click on the block.) */
  public boolean onBlockActivated(
      World par1World,
      int par2,
      int par3,
      int par4,
      EntityPlayer par5EntityPlayer,
      int par6,
      float par7,
      float par8,
      float par9) {
    int var10 = par1World.getBlockMetadata(par2, par3, par4);

    if (isFenceGateOpen(var10)) {
      par1World.setBlockMetadataWithNotify(par2, par3, par4, var10 & -5, 2);
    } else {
      int var11 =
          (MathHelper.floor_double((double) (par5EntityPlayer.rotationYaw * 4.0F / 360.0F) + 0.5D)
                  & 3)
              % 4;
      int var12 = getDirection(var10);

      if (var12 == (var11 + 2) % 4) {
        var10 = var11;
      }

      par1World.setBlockMetadataWithNotify(par2, par3, par4, var10 | 4, 2);
    }

    par1World.playAuxSFXAtEntity(par5EntityPlayer, 1003, par2, par3, par4, 0);
    return true;
  }
コード例 #4
0
  /**
   * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed
   * (coordinates passed are their own) Args: x, y, z, neighbor blockID
   */
  @Override
  public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) {
    if (par1World.isRemote) {
      return;
    }

    int i = par1World.getBlockMetadata(par2, par3, par4);
    boolean flag = par1World.isBlockIndirectlyGettingPowered(par2, par3, par4);

    if (flag || par5 > 0 && Block.blocksList[par5].canProvidePower() || par5 == 0) {
      if (flag && !isFenceGateOpen(i)) {
        par1World.setBlockMetadataWithNotify(par2, par3, par4, i | 4);
        par1World.playAuxSFXAtEntity(null, 1003, par2, par3, par4, 0);
      } else if (!flag && isFenceGateOpen(i)) {
        par1World.setBlockMetadataWithNotify(par2, par3, par4, i & -5);
        par1World.playAuxSFXAtEntity(null, 1003, par2, par3, par4, 0);
      }
    }
  }
コード例 #5
0
ファイル: BlockTrapDoor.java プロジェクト: no1dead/Axiom
 /**
  * Called upon block activation (left or right click on the block.). The three integers represent
  * x,y,z of the block.
  */
 public boolean blockActivated(
     World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer) {
   if (blockMaterial == Material.iron) {
     return true;
   } else {
     int i = par1World.getBlockMetadata(par2, par3, par4);
     par1World.setBlockMetadataWithNotify(par2, par3, par4, i ^ 4);
     par1World.playAuxSFXAtEntity(par5EntityPlayer, 1003, par2, par3, par4, 0);
     return true;
   }
 }
コード例 #6
0
ファイル: BlockTrapDoor.java プロジェクト: no1dead/Axiom
  public void onPoweredBlockChange(World par1World, int par2, int par3, int par4, boolean par5) {
    int i = par1World.getBlockMetadata(par2, par3, par4);
    boolean flag = (i & 4) > 0;

    if (flag == par5) {
      return;
    } else {
      par1World.setBlockMetadataWithNotify(par2, par3, par4, i ^ 4);
      par1World.playAuxSFXAtEntity(null, 1003, par2, par3, par4, 0);
      return;
    }
  }
コード例 #7
0
ファイル: BlockDoor.java プロジェクト: Busboombot/Pixelmon
  /** A function to open a door. */
  public void onPoweredBlockChange(World par1World, int par2, int par3, int par4, boolean par5) {
    int var6 = this.getFullMetadata(par1World, par2, par3, par4);
    boolean var7 = (var6 & 4) != 0;

    if (var7 != par5) {
      int var8 = var6 & 7;
      var8 ^= 4;

      if ((var6 & 8) != 0) {
        par1World.setBlockMetadataWithNotify(par2, par3 - 1, par4, var8);
        par1World.markBlocksDirty(par2, par3 - 1, par4, par2, par3, par4);
      } else {
        par1World.setBlockMetadataWithNotify(par2, par3, par4, var8);
        par1World.markBlocksDirty(par2, par3, par4, par2, par3, par4);
      }

      par1World.playAuxSFXAtEntity((EntityPlayer) null, 1003, par2, par3, par4, 0);
    }
  }
コード例 #8
0
ファイル: BlockDoor.java プロジェクト: Busboombot/Pixelmon
  /**
   * Called upon block activation (left or right click on the block.). The three integers represent
   * x,y,z of the block.
   */
  public boolean blockActivated(
      World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer) {
    if (this.blockMaterial == Material.iron) {
      return false;
    } else {
      int var6 = this.getFullMetadata(par1World, par2, par3, par4);
      int var7 = var6 & 7;
      var7 ^= 4;

      if ((var6 & 8) != 0) {
        par1World.setBlockMetadataWithNotify(par2, par3 - 1, par4, var7);
        par1World.markBlocksDirty(par2, par3 - 1, par4, par2, par3, par4);
      } else {
        par1World.setBlockMetadataWithNotify(par2, par3, par4, var7);
        par1World.markBlocksDirty(par2, par3, par4, par2, par3, par4);
      }

      par1World.playAuxSFXAtEntity(par5EntityPlayer, 1003, par2, par3, par4, 0);
      return true;
    }
  }
  /** A function to open a door. */
  public void onPoweredBlockChange(World par1World, int par2, int par3, int par4, boolean par5) {
    int i = getFullMetadata(par1World, par2, par3, par4);
    boolean flag = (i & 4) != 0;

    if (flag == par5) {
      return;
    }

    int j = i & 7;
    j ^= 4;

    if ((i & 8) != 0) {
      par1World.setBlockMetadataWithNotify(par2, par3 - 1, par4, j);
      par1World.markBlocksDirty(par2, par3 - 1, par4, par2, par3, par4);
    } else {
      par1World.setBlockMetadataWithNotify(par2, par3, par4, j);
      par1World.markBlocksDirty(par2, par3, par4, par2, par3, par4);
    }

    par1World.playAuxSFXAtEntity(null, 1003, par2, par3, par4, 0);
  }
  /**
   * Called upon block activation (left or right click on the block.). The three integers represent
   * x,y,z of the block.
   */
  public boolean blockActivated(
      World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer) {
    if (blockMaterial == Material.iron) {
      return true;
    }

    int i = getFullMetadata(par1World, par2, par3, par4);
    int j = i & 7;
    j ^= 4;

    if ((i & 8) != 0) {
      par1World.setBlockMetadataWithNotify(par2, par3 - 1, par4, j);
      par1World.markBlocksDirty(par2, par3 - 1, par4, par2, par3, par4);
    } else {
      par1World.setBlockMetadataWithNotify(par2, par3, par4, j);
      par1World.markBlocksDirty(par2, par3, par4, par2, par3, par4);
    }

    par1World.playAuxSFXAtEntity(par5EntityPlayer, 1003, par2, par3, par4, 0);
    return true;
  }