private void b(World world, Random random, int i, int j) { random.setSeed(world.getSeed()); long k = random.nextLong(); long l = random.nextLong(); long i1 = (long) i * k; long j1 = (long) j * l; random.setSeed(i1 ^ j1 ^ world.getSeed()); int k1 = i * 16 + 8 - 29; int l1 = j * 16 + 8 - 29; EnumDirection enumdirection = EnumDirectionLimit.HORIZONTAL.a(random); this.a.add(new WorldGenMonumentPiece1(random, k1, l1, enumdirection)); this.c(); this.d = true; }
public WorldChunkManager(World var1) { this(var1.getSeed(), var1.getWorldData().getType()); }
public WorldChunkManagerCustom(World world, WorldProviderBase worldproviderbase) { this(world.getSeed(), world.getWorldInfo().getTerrainType(), worldproviderbase); }
public ChunkPosition getNearestInstance(World par1World, int par2, int par3, int par4) { this.worldObj = par1World; this.rand.setSeed(par1World.getSeed()); long var5 = this.rand.nextLong(); long var7 = this.rand.nextLong(); long var9 = (long) (par2 >> 4) * var5; long var11 = (long) (par4 >> 4) * var7; this.rand.setSeed(var9 ^ var11 ^ par1World.getSeed()); this.recursiveGenerate(par1World, par2 >> 4, par4 >> 4, 0, 0, (byte[]) null); double var13 = Double.MAX_VALUE; ChunkPosition var15 = null; Iterator var16 = this.structureMap.values().iterator(); ChunkPosition var19; int var21; int var20; double var23; int var22; while (var16.hasNext()) { StructureStart var17 = (StructureStart) var16.next(); if (var17.isSizeableStructure()) { StructureComponent var18 = (StructureComponent) var17.getComponents().get(0); var19 = var18.getCenter(); var20 = var19.x - par2; var21 = var19.y - par3; var22 = var19.z - par4; var23 = (double) (var20 * var20 + var21 * var21 + var22 * var22); if (var23 < var13) { var13 = var23; var15 = var19; } } } if (var15 != null) { return var15; } else { List var25 = this.getCoordList(); if (var25 != null) { ChunkPosition var26 = null; Iterator var27 = var25.iterator(); while (var27.hasNext()) { var19 = (ChunkPosition) var27.next(); var20 = var19.x - par2; var21 = var19.y - par3; var22 = var19.z - par4; var23 = (double) (var20 * var20 + var21 * var21 + var22 * var22); if (var23 < var13) { var13 = var23; var26 = var19; } } return var26; } else { return null; } } }
public WorldChunkManager(World world) { this.e = new NoiseGeneratorOctaves2(new Random(world.getSeed() * 9871L), 4); this.f = new NoiseGeneratorOctaves2(new Random(world.getSeed() * 39811L), 4); this.g = new NoiseGeneratorOctaves2(new Random(world.getSeed() * 543321L), 2); }