@Override public void die() { super.die(); if (levitating) { remove(State.LEVITATING); } }
@Override public void die() { super.die(); if (cloud != null) { cloud.on = false; } }
/* * @Override public void draw() { GLES20.glBlendFunc( GL10.GL_SRC_ALPHA, * GL10.GL_ONE ); super.draw(); GLES20.glBlendFunc( GL10.GL_SRC_ALPHA, * GL10.GL_ONE_MINUS_SRC_ALPHA ); } */ @Override public void die() { super.die(); emitter().start(ShaftParticle.FACTORY, 0.3f, 4); emitter().start(Speck.factory(Speck.LIGHT), 0.2f, 3); }