コード例 #1
0
ファイル: UnhideTest.java プロジェクト: ivstuart/tea-mud
  @Test
  public void testUnhide() {

    Mob player1Mob = TestHelper.makeDefaultPlayerMob("player1");

    // Teach rescue to player
    Ability ability = new Ability("hide", 100);
    player1Mob.getLearned().add(ability);
    World.add(new BaseSkill("hide"));

    Race human = new Race();
    World.getInstance().addToWorld(human);

    // have test resource file to load in a mob sheep and mob player
    // test files.
    Mob sheepMob = new Mob();
    sheepMob.setNameAndId("sheep");
    sheepMob.setAlias("sheep");
    sheepMob.setHp("2d10+50");

    Room whiteRoom = new Room();

    whiteRoom.add(sheepMob);
    whiteRoom.add(player1Mob);

    Command hide = new Hide();
    hide.execute(player1Mob, player1Mob.getAlias());

    assertEquals("player should be hidden", true, player1Mob.isHidden());

    Command unhide = new Unhide();
    unhide.execute(player1Mob, player1Mob.getAlias());

    assertEquals("player should be unhidden", false, player1Mob.isHidden());

    Command kill = new Kill();

    assertEquals("Check sheep name", "sheep", sheepMob.getName());
    assertNotNull("Check sheep exists in the room", whiteRoom.getMob(sheepMob.getName()));
    assertEquals("Check sheep is in the room", sheepMob, whiteRoom.getMob(sheepMob.getName()));

    World.getInstance(); // Starts time.

    // kill.execute(player1Mob, sheepMob.getName());
    kill.execute(sheepMob, player1Mob.getName());

    // Check they are targeting each other.
    assertEquals("sheep should not target player1", player1Mob, sheepMob.getFight().getTarget());
  }
コード例 #2
0
ファイル: TestHelper.java プロジェクト: ivstuart/tea-mud
  public static Mob makeDefaultPlayerMob(String name) {
    Mob mob = new Mob();
    Player player = new Player();
    player.setMob(mob);
    mob.setNameAndId(name);
    mob.setAlias(name);
    mob.setPlayer(player);
    int[] defaultAttributes = {10, 10, 10, 10, 10};
    player.setAttributes(defaultAttributes);

    mob.setId(name);
    mob.setBrief(name);
    mob.setName(name);

    PlayerData data = player.getData();

    data.setLearns(100);
    data.setPracs(100);

    mob.setPlayer(player);

    player.setMob(mob);

    player.getData().setAlignment(new Attribute("Alignment", 1000));

    mob.setHeight(6);

    data.setTotalXp(0);
    data.setRemort(0);
    data.setPracs(0);

    mob.setLevel(1);

    data.setAge(16 + (int) (Math.random() * 5));

    mob.setHp("100");
    mob.setMv("100");
    mob.setMana(new MobMana(true));

    data.setThirst(500);
    data.setHunger(500);

    mob.setWimpy(10);

    return mob;
  }