void findItem(String item) { System.out.println("Found item! Pick it up? y/n?"); String s = Game.nextLine(); if (s.equals("y")) { System.out.println(String.format("You found a %s", item)); items.add(item); } }
void chooseArea() throws Exception { System.out.println("[1] Enter the forest?"); System.out.println("[2] enter the tunnel?"); area = Game.nextLine(); int areaNum = Integer.valueOf(area); if (areaNum == 1) { System.out.println("You enter the forest"); } else if (areaNum == 2) { System.out.println("you go into the tunnel"); } else { throw new Exception("you can't go there, dummy"); } }
void chooseWeapon() throws Exception { System.out.println("[1] Pick up sword"); System.out.println("[2] Pick up mallet"); int weaponNum = Integer.valueOf(Game.nextLine()); if (weaponNum == 1) { weapon = new Weapon(); weapon.name = "Sword"; weapon.damage = 10; } else if (weaponNum == 2) { weapon = new Weapon(); weapon.name = "Mallet"; weapon.damage = 10; } else { throw new Exception("Invalid weapon, dummy"); } System.out.println(String.format("Wow, that's a cool %s.", weapon.name.toLowerCase())); }
void chooseName() { System.out.println("What is your name?"); name = Game.nextLine(); System.out.println(String.format("Good luck, %s", name.toUpperCase())); }