コード例 #1
0
 public List<Object> convertToV2(List<Ability> spellsV, Physical target) {
   final List<Object> VTOO = new Vector<Object>();
   for (int v = 0; v < spellsV.size(); v++) {
     Ability A = spellsV.get(v);
     final Ability EA = (target != null) ? target.fetchEffect(A.ID()) : null;
     if ((EA == null) && (didHappen())) {
       final String t = A.text();
       A = (Ability) A.copyOf();
       Vector<String> V2 = new Vector<String>();
       if (t.length() > 0) {
         final int x = t.indexOf('/');
         if (x < 0) {
           V2 = CMParms.parse(t);
           A.setMiscText("");
         } else {
           V2 = CMParms.parse(t.substring(0, x));
           A.setMiscText(t.substring(x + 1));
         }
       }
       VTOO.add(A);
       VTOO.add(V2);
     }
   }
   return VTOO;
 }
コード例 #2
0
ファイル: CoffeeUtensils.java プロジェクト: bbailey/ewok
 public DVector parseLootPolicyFor(MOB mob) {
   if (mob == null) return new DVector(3);
   Vector lootPolicy =
       (!mob.isMonster())
           ? new Vector()
           : CMParms.parseCommas(CMProps.getVar(CMProps.SYSTEM_ITEMLOOTPOLICY), true);
   DVector policies = new DVector(3);
   for (int p = 0; p < lootPolicy.size(); p++) {
     String s = ((String) lootPolicy.elementAt(p)).toUpperCase().trim();
     if (s.length() == 0) continue;
     Vector compiledMask = null;
     int maskDex = s.indexOf("MASK=");
     if (maskDex >= 0) {
       s = s.substring(0, maskDex).trim();
       compiledMask =
           CMLib.masking()
               .maskCompile(((String) lootPolicy.elementAt(p)).substring(maskDex + 5).trim());
     } else compiledMask = new Vector();
     Vector parsed = CMParms.parse(s);
     int pct = 100;
     for (int x = 0; x < parsed.size(); x++)
       if (CMath.isInteger((String) parsed.elementAt(x)))
         pct = CMath.s_int((String) parsed.elementAt(x));
       else if (CMath.isPct((String) parsed.elementAt(x)))
         pct = (int) Math.round(CMath.s_pct((String) parsed.elementAt(x)) * 100.0);
     int flags = 0;
     if (parsed.contains("RUIN")) flags |= CMMiscUtils.LOOTFLAG_RUIN;
     else if (parsed.contains("LOSS")) flags |= CMMiscUtils.LOOTFLAG_LOSS;
     if (flags == 0) flags |= CMMiscUtils.LOOTFLAG_LOSS;
     if (parsed.contains("WORN")) flags |= CMMiscUtils.LOOTFLAG_WORN;
     else if (parsed.contains("UNWORN")) flags |= CMMiscUtils.LOOTFLAG_UNWORN;
     policies.addElement(Integer.valueOf(pct), Integer.valueOf(flags), compiledMask);
   }
   return policies;
 }
コード例 #3
0
 public void setMiscText(String text) {
   super.setMiscText(text);
   if (!(affected instanceof MOB)) {
     Vector parms = CMParms.parse(text.toUpperCase());
     unLocatable = parms.contains("UNLOCATABLE");
   }
 }
コード例 #4
0
  @Override
  public boolean tick(Tickable ticking, int tickID) {

    if (!super.tick(ticking, tickID)) return false;
    if (affected == null) return false;
    if (!(affected instanceof MOB)) return true;

    final MOB mob = (MOB) affected;
    if ((!mob.amDead()) && ((--diseaseTick) <= 0)) {
      diseaseTick = DISEASE_DELAY();
      if (mob.maxState().getFatigue() > Long.MIN_VALUE / 2)
        mob.curState()
            .adjFatigue(mob.curState().getFatigue() + CharState.FATIGUED_MILLIS, mob.maxState());
      mob.location().show(mob, null, CMMsg.MSG_NOISE, DISEASE_AFFECT());
      if (!CMLib.flags().isSleeping(mob)) {
        final Command C = CMClass.getCommand("Sleep");
        try {
          if (C != null) C.execute(mob, CMParms.parse("Sleep"), Command.METAFLAG_FORCED);
        } catch (final Exception e) {
        }
      }
      return true;
    }
    return true;
  }
コード例 #5
0
 @Override
 public int backTaxes() {
   final int dex = text().indexOf('/');
   if (dex < 0) return 0;
   final int x = text().indexOf("TAX", dex);
   if (x < 0) return 0;
   final String s = CMParms.parse(text().substring(x + 3)).firstElement();
   return CMath.s_int(s.substring(0, s.length() - 1));
 }
コード例 #6
0
ファイル: Falling.java プロジェクト: bozimmerman/CoffeeMud
 @Override
 public void setMiscText(String newMiscText) {
   super.setMiscText(newMiscText);
   if ((newMiscText != null) && (newMiscText.length() > 0)) {
     for (final String parm : CMParms.parse(newMiscText.toUpperCase())) {
       if (parm.equals("REVERSED")) this.setProficiency(100);
       else if (parm.equals("NORMAL")) this.setProficiency(0);
     }
   }
 }
コード例 #7
0
ファイル: Prop_ReqNoMOB.java プロジェクト: kingdavid127/MUD
 @Override
 public void setMiscText(String txt) {
   noFollow = false;
   noSneak = false;
   final Vector<String> parms = CMParms.parse(txt.toUpperCase());
   String s;
   for (final Enumeration<String> p = parms.elements(); p.hasMoreElements(); ) {
     s = p.nextElement();
     if ("NOFOLLOW".startsWith(s)) noFollow = true;
     else if (s.startsWith("NOSNEAK")) noSneak = true;
   }
   super.setMiscText(txt);
 }
コード例 #8
0
ファイル: Prop_Trainer.java プロジェクト: kingdavid127/MUD
  @Override
  public boolean tick(Tickable ticking, int tickID) {
    if ((!built) && (affected instanceof MOB)) {
      built = true;
      CharClass C = null;
      final Vector allowedClasses = new Vector();
      final Vector allowedExpertises = new Vector();
      final Vector<String> V = CMParms.parse(text());
      String s = null;
      for (int v = 0; v < V.size(); v++) {
        s = V.elementAt(v);
        if (s.equalsIgnoreCase("all")) continue;
        C = CMClass.getCharClass(s);
        if (C != null) {
          if ((v > 0) && (V.elementAt(v - 1).equalsIgnoreCase("ALL"))) {
            final String baseClass = C.baseClass();
            for (final Enumeration c = CMClass.charClasses(); c.hasMoreElements(); ) {
              C = (CharClass) c.nextElement();
              if ((C.baseClass().equalsIgnoreCase(baseClass)) && (!allowedClasses.contains(C)))
                allowedClasses.addElement(C);
            }
          } else allowedClasses.addElement(C);
        } else {
          final ExpertiseLibrary.ExpertiseDefinition def = CMLib.expertises().getDefinition(s);
          if (def != null) allowedExpertises.addElement(def);
        }
      }
      if (allowedClasses.size() == 0)
        for (final Enumeration c = CMClass.charClasses(); c.hasMoreElements(); )
          allowedClasses.addElement(c.nextElement());
      if (allowedExpertises.size() == 0)
        for (final Enumeration e = CMLib.expertises().definitions(); e.hasMoreElements(); )
          allowedExpertises.addElement(e.nextElement());

      final MOB mob = (MOB) affected;
      for (int c = 0; c < allowedClasses.size(); c++) {
        C = (CharClass) allowedClasses.elementAt(c);
        addCharClassIfNotFound(mob, C);
      }
      for (int e = 0; e < allowedExpertises.size(); e++)
        mob.addExpertise(
            ((ExpertiseLibrary.ExpertiseDefinition) allowedExpertises.elementAt(e)).ID);
      mob.recoverCharStats();
      mob.recoverPhyStats();
      mob.recoverMaxState();
    }
    return super.tick(ticking, tickID);
  }
コード例 #9
0
ファイル: Chant_AnimalSpy.java プロジェクト: Cocanuta/Marble
  public void executeMsg(final Environmental myHost, final CMMsg msg) {
    try {
      super.executeMsg(myHost, msg);
      if (spy == null) return;
      if (invoker == null) return;

      if ((msg.amISource(spy))
          && ((msg.sourceMinor() == CMMsg.TYP_LOOK) || (msg.sourceMinor() == CMMsg.TYP_EXAMINE))
          && (msg.target() != null)
          && ((invoker.location() != spy.location()) || (!(msg.target() instanceof Room)))) {
        disable = true;
        CMMsg newAffect = CMClass.getMsg(invoker, msg.target(), msg.sourceMinor(), null);
        msg.target().executeMsg(invoker, newAffect);
      } else if ((!msg.amISource(invoker))
          && (invoker.location() != spy.location())
          && (msg.source().location() == spy.location())
          && (msg.othersCode() != CMMsg.NO_EFFECT)
          && (msg.othersMessage() != null)
          && (!disable)) {
        disable = true;
        invoker.executeMsg(invoker, msg);
      } else if (msg.amISource(invoker)
          && (!disable)
          && (msg.sourceMinor() == CMMsg.TYP_SPEAK)
          && (msg.sourceMessage() != null)
          && ((msg.sourceMajor() & CMMsg.MASK_MAGIC) == 0)) {
        int start = msg.sourceMessage().indexOf("\'");
        int end = msg.sourceMessage().lastIndexOf("\'");
        if ((start > 0) && (end > start)) {
          String msg2 = msg.sourceMessage().substring(start + 1, end).trim();
          if (msg2.length() > 0)
            spy.enqueCommand(CMParms.parse(msg2.trim()), Command.METAFLAG_FORCED, 0);
        }
      }
    } finally {
      disable = false;
      if ((spy != null)
          && ((spy.amFollowing() != invoker)
              || (spy.amDead())
              || (!CMLib.flags().isInTheGame(spy, false))
              || (!CMLib.flags().isInTheGame(invoker, true)))) unInvoke();
    }
  }
コード例 #10
0
ファイル: StdWand.java プロジェクト: renokun/CoffeeMud
 public static void waveIfAble(MOB mob, Physical afftarget, String message, Wand me) {
   if ((mob.isMine(me)) && (message != null) && (!me.amWearingAt(Wearable.IN_INVENTORY))) {
     Physical target = null;
     if (mob.location() != null) target = afftarget;
     final int x = message.toUpperCase().indexOf(me.magicWord().toUpperCase());
     if (x >= 0) {
       message = message.substring(x + me.magicWord().length());
       final int y = message.indexOf('\'');
       if (y >= 0) message = message.substring(0, y);
       message = message.trim();
       final Ability wandUse = mob.fetchAbility("Skill_WandUse");
       if ((wandUse == null) || (!wandUse.proficiencyCheck(null, 0, false)))
         mob.tell(CMLib.lang().L("@x1 glows faintly for a moment, then fades.", me.name()));
       else {
         Ability A = me.getSpell();
         if (A == null) mob.tell(CMLib.lang().L("Something seems wrong with @x1.", me.name()));
         else if (me.usesRemaining() <= 0) mob.tell(CMLib.lang().L("@x1 seems spent.", me.name()));
         else {
           wandUse.setInvoker(mob);
           A = (Ability) A.newInstance();
           if (useTheWand(A, mob, wandUse.abilityCode())) {
             final Vector V = new Vector();
             if (target != null) V.addElement(target.name());
             V.addAll(CMParms.parse(message));
             mob.location()
                 .show(
                     mob,
                     null,
                     CMMsg.MSG_OK_VISUAL,
                     CMLib.lang().L("@x1 glows brightly.", me.name()));
             me.setUsesRemaining(me.usesRemaining() - 1);
             int level = me.phyStats().level();
             final int lowest = CMLib.ableMapper().lowestQualifyingLevel(A.ID());
             if (level < lowest) level = lowest;
             A.invoke(mob, V, target, true, level);
             wandUse.helpProficiency(mob, 0);
             return;
           }
         }
       }
     }
   }
 }
コード例 #11
0
  @Override
  public boolean tick(Tickable ticking, int tickID) {
    if (!(affected instanceof MOB)) return super.tick(ticking, tickID);

    if (!super.tick(ticking, tickID)) return false;
    if ((--plagueDown) <= 0) {
      final MOB mob = (MOB) affected;
      plagueDown = 10;
      if (invoker == null) invoker = mob;
      drawups += .1;
      if (drawups >= 3.1) {
        if ((mob.location() != null) && (CMLib.flags().isInTheGame(mob, false))) {
          mob.location().show(mob, null, CMMsg.MSG_OK_VISUAL, L("<S-YOU-POSS> feet rot off!"));
          final Ability A = CMClass.getAbility("Amputation");
          if (A != null) {
            int x = 100;
            while (((--x) > 0) && A.invoke(mob, CMParms.parse("foot"), mob, true, 0)) {
              /*do nothing */
            }
            mob.recoverCharStats();
            mob.recoverPhyStats();
            mob.recoverMaxState();
          }
          unInvoke();
        }
      } else {
        final MOB invoker = (invoker() != null) ? invoker() : mob;
        CMLib.combat()
            .postDamage(
                invoker,
                mob,
                this,
                1,
                CMMsg.TYP_DISEASE,
                -1,
                L(
                    "<T-NAME> feel(s) the fungus between <T-HIS-HER> toes eating <T-HIS-HER> feet away!"));
      }
    }
    return true;
  }
コード例 #12
0
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    int autoGenerate = 0;
    if ((auto) && (commands.size() > 0) && (commands.firstElement() instanceof Integer)) {
      autoGenerate = ((Integer) commands.firstElement()).intValue();
      commands.removeElementAt(0);
      givenTarget = null;
    }
    DVector enhancedTypes = enhancedTypes(mob, commands);
    randomRecipeFix(mob, addRecipes(mob, loadRecipes()), commands, autoGenerate);
    if (commands.size() == 0) {
      commonTell(
          mob,
          "Make what? Enter \"mleatherwork list\" for a list, \"mleatherwork refit <item>\" to resize, \"mleatherwork learn <item>\", \"mleatherwork scan\", or \"mleatherwork mend <item>\".");
      return false;
    }
    if ((!auto)
        && (commands.size() > 0)
        && (((String) commands.firstElement()).equalsIgnoreCase("bundle"))) {
      bundling = true;
      if (super.invoke(mob, commands, givenTarget, auto, asLevel))
        return super.bundle(mob, commands);
      return false;
    }
    List<List<String>> recipes = addRecipes(mob, loadRecipes());
    String str = (String) commands.elementAt(0);
    playSound = "scissor.wav";
    String startStr = null;
    bundling = false;
    int multiplier = 4;
    int duration = 4;
    if (str.equalsIgnoreCase("list")) {
      String mask = CMParms.combine(commands, 1);
      StringBuffer buf = new StringBuffer("");
      int toggler = 1;
      int toggleTop = 2;
      for (int r = 0; r < toggleTop; r++)
        buf.append(
            CMStrings.padRight("Item", 30)
                + " "
                + CMStrings.padRight("Lvl", 3)
                + " "
                + CMStrings.padRight("Amt", 3)
                + " ");
      buf.append("\n\r");
      for (int r = 0; r < recipes.size(); r++) {
        List<String> V = recipes.get(r);
        if (V.size() > 0) {
          String item = replacePercent((String) V.get(RCP_FINALNAME), "");
          int level = CMath.s_int((String) V.get(RCP_LEVEL));
          String wood = getComponentDescription(mob, V, RCP_WOOD);
          if (wood.length() > 5) {
            if (toggler > 1) buf.append("\n\r");
            toggler = toggleTop;
          }
          if ((level <= xlevel(mob))
              && ((mask == null)
                  || (mask.length() == 0)
                  || mask.equalsIgnoreCase("all")
                  || CMLib.english().containsString(item, mask))) {
            buf.append(
                CMStrings.padRight(item, 30)
                    + " "
                    + CMStrings.padRight("" + (level), 3)
                    + " "
                    + CMStrings.padRightPreserve("" + wood, 3)
                    + ((toggler != toggleTop) ? " " : "\n\r"));
            if (++toggler > toggleTop) toggler = 1;
          }
        }
      }
      if (toggler != 1) buf.append("\n\r");
      commonTell(mob, buf.toString());
      enhanceList(mob);
      return true;
    } else if ((commands.firstElement() instanceof String)
        && (((String) commands.firstElement())).equalsIgnoreCase("learn")) {
      return doLearnRecipe(mob, commands, givenTarget, auto, asLevel);
    } else if (str.equalsIgnoreCase("scan")) return publicScan(mob, commands);
    else if (str.equalsIgnoreCase("mend")) {
      building = null;
      activity = CraftingActivity.CRAFTING;
      messedUp = false;
      Vector newCommands = CMParms.parse(CMParms.combine(commands, 1));
      building =
          getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY);
      if (!canMend(mob, building, false)) return false;
      activity = CraftingActivity.MENDING;
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      startStr = "<S-NAME> start(s) mending " + building.name() + ".";
      displayText = "You are mending " + building.name();
      verb = "mending " + building.name();
    } else if (str.equalsIgnoreCase("refit")) {
      building = null;
      activity = CraftingActivity.CRAFTING;
      messedUp = false;
      Vector newCommands = CMParms.parse(CMParms.combine(commands, 1));
      building =
          getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY);
      if (building == null) return false;
      if ((building.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_LEATHER) {
        commonTell(mob, "That's not made of leather.  That can't be refitted.");
        return false;
      }
      if (!(building instanceof Armor)) {
        commonTell(mob, "You don't know how to refit that sort of thing.");
        return false;
      }
      if (building.phyStats().height() == 0) {
        commonTell(mob, building.name() + " is already the right size.");
        return false;
      }
      activity = CraftingActivity.REFITTING;
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      startStr = "<S-NAME> start(s) refitting " + building.name() + ".";
      displayText = "You are refitting " + building.name();
      verb = "refitting " + building.name();
    } else {
      building = null;
      activity = CraftingActivity.CRAFTING;
      messedUp = false;
      aborted = false;
      int amount = -1;
      if ((commands.size() > 1) && (CMath.isNumber((String) commands.lastElement()))) {
        amount = CMath.s_int((String) commands.lastElement());
        commands.removeElementAt(commands.size() - 1);
      }
      String recipeName = CMParms.combine(commands, 0);
      List<String> foundRecipe = null;
      List<List<String>> matches = matchingRecipeNames(recipes, recipeName, true);
      for (int r = 0; r < matches.size(); r++) {
        List<String> V = matches.get(r);
        if (V.size() > 0) {
          String name = (String) V.get(RCP_FINALNAME);
          int level = CMath.s_int((String) V.get(RCP_LEVEL));
          if ((level <= xlevel(mob)) && (name.toUpperCase().indexOf("BATTLEMOULDED") >= 0)) {
            multiplier = 9;
            foundRecipe = V;
            break;
          } else if ((level <= xlevel(mob)) && (name.toUpperCase().indexOf("LAMINAR") >= 0)) {
            multiplier = 8;
            foundRecipe = V;
            break;
          } else if ((level <= (xlevel(mob))) && (name.toUpperCase().indexOf("MASTERWORK") >= 0)) {
            multiplier = 7;
            foundRecipe = V;
            break;
          } else if ((level <= xlevel(mob)) && (name.toUpperCase().indexOf("REINFORCED") >= 0)) {
            multiplier = 6;
            foundRecipe = V;
            break;
          } else if ((level <= (xlevel(mob))) && (name.toUpperCase().indexOf("CUIRBOULI") >= 0)) {
            multiplier = 5;
            foundRecipe = V;
            break;
          } else if (level <= (xlevel(mob))) {
            multiplier = 4;
            foundRecipe = V;
            break;
          }
        }
      }
      if (foundRecipe == null) {
        commonTell(
            mob,
            "You don't know how to make a '"
                + recipeName
                + "'.  Try \"mleatherwork list\" for a list.");
        return false;
      }

      final String woodRequiredStr = (String) foundRecipe.get(RCP_WOOD);
      final List<Object> componentsFoundList =
          getAbilityComponents(
              mob,
              woodRequiredStr,
              "make " + CMLib.english().startWithAorAn(recipeName),
              autoGenerate);
      if (componentsFoundList == null) return false;
      int woodRequired = CMath.s_int(woodRequiredStr);
      woodRequired = adjustWoodRequired(woodRequired, mob);

      if (amount > woodRequired) woodRequired = amount;
      int[] pm = {RawMaterial.MATERIAL_LEATHER};
      int[] pm1 = {RawMaterial.MATERIAL_METAL, RawMaterial.MATERIAL_MITHRIL};
      String misctype = (String) foundRecipe.get(RCP_MISCTYPE);
      bundling = misctype.equalsIgnoreCase("BUNDLE");
      int[][] data =
          fetchFoundResourceData(
              mob,
              woodRequired,
              "leather",
              pm,
              (multiplier == 6) ? 1 : 0,
              (multiplier == 6) ? "metal" : null,
              (multiplier == 6) ? pm1 : null,
              bundling,
              autoGenerate,
              enhancedTypes);
      if (data == null) return false;
      fixDataForComponents(data, componentsFoundList);
      woodRequired = data[0][FOUND_AMT];
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      int lostValue =
          autoGenerate > 0
              ? 0
              : CMLib.materials()
                      .destroyResources(
                          mob.location(),
                          woodRequired,
                          data[0][FOUND_CODE],
                          data[1][FOUND_CODE],
                          null)
                  + CMLib.ableMapper().destroyAbilityComponents(componentsFoundList);
      building = CMClass.getItem((String) foundRecipe.get(RCP_CLASSTYPE));
      if (building == null) {
        commonTell(mob, "There's no such thing as a " + foundRecipe.get(RCP_CLASSTYPE) + "!!!");
        return false;
      }
      duration =
          getDuration(multiplier * CMath.s_int((String) foundRecipe.get(RCP_TICKS)), mob, 30, 4);
      String itemName =
          (replacePercent(
                  (String) foundRecipe.get(RCP_FINALNAME),
                  RawMaterial.CODES.NAME(data[0][FOUND_CODE])))
              .toLowerCase();
      if (bundling) itemName = "a " + woodRequired + "# " + itemName;
      else if (itemName.endsWith("s")) itemName = "some " + itemName;
      else itemName = CMLib.english().startWithAorAn(itemName);
      building.setName(itemName);
      startStr = "<S-NAME> start(s) making " + building.name() + ".";
      displayText = "You are making " + building.name();
      verb = "making " + building.name();
      building.setDisplayText(itemName + " lies here");
      building.setDescription(itemName + ". ");
      building
          .basePhyStats()
          .setWeight(
              (int) Math.round((double) woodRequired * this.getItemWeightMultiplier(bundling)));
      building.setBaseValue(CMath.s_int((String) foundRecipe.get(RCP_VALUE)) * multiplier);
      building.setMaterial(data[0][FOUND_CODE]);
      building.setSecretIdentity(getBrand(mob));
      int hardness = RawMaterial.CODES.HARDNESS(data[0][FOUND_CODE]) - 2;
      building
          .basePhyStats()
          .setLevel(CMath.s_int((String) foundRecipe.get(RCP_LEVEL)) + (2 * hardness));
      int capacity = CMath.s_int((String) foundRecipe.get(RCP_CAPACITY));
      long canContain = getContainerType((String) foundRecipe.get(RCP_CONTAINMASK));
      int armordmg = CMath.s_int((String) foundRecipe.get(RCP_ARMORDMG));
      if (armordmg != 0) armordmg = armordmg + (multiplier - 1);
      if (bundling) building.setBaseValue(lostValue);
      String spell =
          (foundRecipe.size() > RCP_SPELL) ? ((String) foundRecipe.get(RCP_SPELL)).trim() : "";
      addSpells(building, spell);
      if (building instanceof Weapon) {
        ((Weapon) building)
            .basePhyStats()
            .setAttackAdjustment(abilityCode() + (hardness * 5) + (abilityCode() - 1) - 1);
        ((Weapon) building).setWeaponClassification(Weapon.CLASS_FLAILED);
        setWeaponTypeClass((Weapon) building, misctype, Weapon.TYPE_SLASHING);
        building.basePhyStats().setDamage(armordmg + hardness);
        ((Weapon) building).setRawProperLocationBitmap(Wearable.WORN_WIELD | Wearable.WORN_HELD);
        ((Weapon) building).setRawLogicalAnd((capacity > 1));
      }
      if (building instanceof Armor) {
        if (capacity > 0) {
          ((Armor) building).setCapacity(capacity + woodRequired);
          ((Armor) building).setContainTypes(canContain);
        }
        ((Armor) building).basePhyStats().setArmor(0);
        if (armordmg != 0)
          ((Armor) building).basePhyStats().setArmor(armordmg + (abilityCode() - 1) + hardness);
        setWearLocation(building, misctype, 0);
      }
      if (building instanceof Drink) {
        if (CMLib.flags().isGettable(building)) {
          ((Drink) building).setLiquidRemaining(0);
          ((Drink) building).setLiquidHeld(capacity * 50);
          ((Drink) building).setThirstQuenched(250);
          if ((capacity * 50) < 250) ((Drink) building).setThirstQuenched(capacity * 50);
        }
      }
      building.recoverPhyStats();
      building.text();
      building.recoverPhyStats();
    }

    messedUp = !proficiencyCheck(mob, 0, auto);

    if (bundling) {
      messedUp = false;
      duration = 1;
      verb = "bundling " + RawMaterial.CODES.NAME(building.material()).toLowerCase();
      startStr = "<S-NAME> start(s) " + verb + ".";
      displayText = "You are " + verb;
    }

    if (autoGenerate > 0) {
      commands.addElement(building);
      return true;
    }

    CMMsg msg = CMClass.getMsg(mob, building, this, CMMsg.MSG_NOISYMOVEMENT, startStr);
    if (mob.location().okMessage(mob, msg)) {
      mob.location().send(mob, msg);
      building = (Item) msg.target();
      beneficialAffect(mob, mob, asLevel, duration);
      enhanceItem(mob, building, enhancedTypes);
    } else if (bundling) {
      messedUp = false;
      aborted = false;
      unInvoke();
    }
    return true;
  }
コード例 #13
0
  public boolean invoke(
      MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) {
    MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      // it worked, so build a copy of this ability,
      // and add it to the affects list of the
      // affected MOB.  Then tell everyone else
      // what happened.
      CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto
                  ? ""
                  : (mob == target)
                      ? "^S<S-NAME> close(s) <T-HIS-HER> eyes and peer(s) into <T-HIS-HER> own nostrils.^?"
                      : "^S<S-NAME> peer(s) into the nostrils of <T-NAMESELF>.^?");
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        Ability A = target.fetchEffect("Allergies");
        if (A == null)
          mob.tell(
              mob, target, null, "<T-NAME> seem(s) like <T-HE-SHE> is not allergic to anything.");
        else {

          Vector allergies = new Vector();
          Vector V = CMParms.parse(A.text().toUpperCase().trim());
          for (int i = 0; i < V.size(); i++) {
            if (CMParms.contains(RawMaterial.RESOURCE_DESCS, (String) V.elementAt(i)))
              allergies.addElement(((String) V.elementAt(i)).toLowerCase());
            else {
              Race R = CMClass.getRace((String) V.elementAt(i));
              if (R != null) allergies.addElement(R.name());
            }
          }
          mob.tell(
              mob,
              target,
              null,
              "<T-NAME> seem(s) like <T-HE-SHE> is allergic to " + CMParms.toStringList(V) + ".");
        }
      }
    } else if (mob == target)
      beneficialWordsFizzle(
          mob,
          target,
          auto
              ? ""
              : "<S-NAME> close(s) <T-HIS-HER> eyes and peer(s) into <T-HIS-HER> own nostrils, but then blink(s).");
    else
      beneficialWordsFizzle(
          mob,
          target,
          auto ? "" : "<S-NAME> peer(s) into the nostrils of <T-NAMESELF>, but then blink(s).");

    // return whether it worked
    return success;
  }
コード例 #14
0
ファイル: Weaving.java プロジェクト: Cocanuta/Marble
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    int autoGenerate = 0;
    if ((auto) && (commands.size() > 0) && (commands.firstElement() instanceof Integer)) {
      autoGenerate = ((Integer) commands.firstElement()).intValue();
      commands.removeElementAt(0);
      givenTarget = null;
    }
    DVector enhancedTypes = enhancedTypes(mob, commands);
    randomRecipeFix(mob, addRecipes(mob, loadRecipes()), commands, autoGenerate);
    if (commands.size() == 0) {
      commonTell(
          mob,
          "Weave what? Enter \"weave list\" for a list, \"weave refit <item>\" to resize, \"weave learn <item>\", \"weave scan\", or \"weave mend <item>\".");
      return false;
    }
    if ((!auto)
        && (commands.size() > 0)
        && (((String) commands.firstElement()).equalsIgnoreCase("bundle"))) {
      bundling = true;
      if (super.invoke(mob, commands, givenTarget, auto, asLevel))
        return super.bundle(mob, commands);
      return false;
    }
    List<List<String>> recipes = addRecipes(mob, loadRecipes());
    String str = (String) commands.elementAt(0);
    bundling = false;
    String startStr = null;
    int duration = 4;
    if (str.equalsIgnoreCase("list")) {
      String mask = CMParms.combine(commands, 1);
      StringBuffer buf = new StringBuffer("");
      int toggler = 1;
      int toggleTop = 2;
      for (int r = 0; r < toggleTop; r++)
        buf.append(
            CMStrings.padRight("Item", 22)
                + " "
                + CMStrings.padRight("Lvl", 3)
                + " "
                + CMStrings.padRight("Material", 10)
                + " ");
      buf.append("\n\r");
      for (int r = 0; r < recipes.size(); r++) {
        List<String> V = recipes.get(r);
        if (V.size() > 0) {
          String item = replacePercent((String) V.get(RCP_FINALNAME), "");
          int level = CMath.s_int((String) V.get(RCP_LEVEL));
          String wood = getComponentDescription(mob, V, RCP_WOOD);
          if (wood.length() > 5) {
            if (toggler > 1) buf.append("\n\r");
            toggler = toggleTop;
          }
          if ((level <= xlevel(mob))
              && ((mask == null)
                  || (mask.length() == 0)
                  || mask.equalsIgnoreCase("all")
                  || CMLib.english().containsString(item, mask))) {
            buf.append(
                CMStrings.padRight(item, 22)
                    + " "
                    + CMStrings.padRight("" + level, 3)
                    + " "
                    + CMStrings.padRightPreserve("" + wood, 10)
                    + ((toggler != toggleTop) ? " " : "\n\r"));
            if (++toggler > toggleTop) toggler = 1;
          }
        }
      }
      if (toggler != 1) buf.append("\n\r");
      commonTell(mob, buf.toString());
      enhanceList(mob);
      return true;
    } else if ((commands.firstElement() instanceof String)
        && (((String) commands.firstElement())).equalsIgnoreCase("learn")) {
      return doLearnRecipe(mob, commands, givenTarget, auto, asLevel);
    } else if (str.equalsIgnoreCase("scan")) return publicScan(mob, commands);
    else if (str.equalsIgnoreCase("mend")) {
      building = null;
      activity = CraftingActivity.CRAFTING;
      messedUp = false;
      key = null;
      Vector newCommands = CMParms.parse(CMParms.combine(commands, 1));
      building =
          getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY);
      if (!canMend(mob, building, false)) return false;
      activity = CraftingActivity.MENDING;
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      startStr = "<S-NAME> start(s) mending " + building.name() + ".";
      displayText = "You are mending " + building.name();
      verb = "mending " + building.name();
    } else if (str.equalsIgnoreCase("refit")) {
      building = null;
      activity = CraftingActivity.CRAFTING;
      key = null;
      messedUp = false;
      Vector newCommands = CMParms.parse(CMParms.combine(commands, 1));
      building =
          getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY);
      if (building == null) return false;
      if ((building.material() != RawMaterial.RESOURCE_COTTON)
          && (building.material() != RawMaterial.RESOURCE_SILK)
          && (building.material() != RawMaterial.RESOURCE_HEMP)
          && (building.material() != RawMaterial.RESOURCE_VINE)
          && (building.material() != RawMaterial.RESOURCE_WHEAT)
          && (building.material() != RawMaterial.RESOURCE_SEAWEED)) {
        commonTell(mob, "That's not made of any sort of weavable material.  It can't be refitted.");
        return false;
      }
      if (!(building instanceof Armor)) {
        commonTell(mob, "You don't know how to refit that sort of thing.");
        return false;
      }
      if (building.phyStats().height() == 0) {
        commonTell(mob, building.name() + " is already the right size.");
        return false;
      }
      activity = CraftingActivity.REFITTING;
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      startStr = "<S-NAME> start(s) refitting " + building.name() + ".";
      displayText = "You are refitting " + building.name();
      verb = "refitting " + building.name();
    } else {
      building = null;
      activity = CraftingActivity.CRAFTING;
      messedUp = false;
      aborted = false;
      key = null;
      int amount = -1;
      if ((commands.size() > 1) && (CMath.isNumber((String) commands.lastElement()))) {
        amount = CMath.s_int((String) commands.lastElement());
        commands.removeElementAt(commands.size() - 1);
      }
      String recipeName = CMParms.combine(commands, 0);
      List<String> foundRecipe = null;
      List<List<String>> matches = matchingRecipeNames(recipes, recipeName, true);
      for (int r = 0; r < matches.size(); r++) {
        List<String> V = matches.get(r);
        if (V.size() > 0) {
          int level = CMath.s_int((String) V.get(RCP_LEVEL));
          if (level <= xlevel(mob)) {
            foundRecipe = V;
            break;
          }
        }
      }
      if (foundRecipe == null) {
        commonTell(
            mob,
            "You don't know how to weave a '" + recipeName + "'.  Try \"weave list\" for a list.");
        return false;
      }

      final String woodRequiredStr = (String) foundRecipe.get(RCP_WOOD);
      final List<Object> componentsFoundList =
          getAbilityComponents(
              mob,
              woodRequiredStr,
              "make " + CMLib.english().startWithAorAn(recipeName),
              autoGenerate);
      if (componentsFoundList == null) return false;
      int woodRequired = CMath.s_int(woodRequiredStr);
      woodRequired = adjustWoodRequired(woodRequired, mob);

      if (amount > woodRequired) woodRequired = amount;
      int[] pm = {
        RawMaterial.RESOURCE_COTTON,
        RawMaterial.RESOURCE_SILK,
        RawMaterial.RESOURCE_HEMP,
        RawMaterial.RESOURCE_VINE,
        RawMaterial.RESOURCE_WHEAT,
        RawMaterial.RESOURCE_SEAWEED
      };
      String misctype = (String) foundRecipe.get(RCP_MISCTYPE);
      String spell =
          (foundRecipe.size() > RCP_SPELL) ? ((String) foundRecipe.get(RCP_SPELL)).trim() : "";
      bundling = spell.equalsIgnoreCase("BUNDLE") || misctype.equalsIgnoreCase("BUNDLE");
      int[][] data =
          fetchFoundResourceData(
              mob,
              woodRequired,
              "weavable material",
              pm,
              0,
              null,
              null,
              false,
              autoGenerate,
              enhancedTypes);
      if (data == null) return false;
      fixDataForComponents(data, componentsFoundList);
      woodRequired = data[0][FOUND_AMT];
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      int lostValue =
          autoGenerate > 0
              ? 0
              : CMLib.materials()
                      .destroyResources(mob.location(), woodRequired, data[0][FOUND_CODE], 0, null)
                  + CMLib.ableMapper().destroyAbilityComponents(componentsFoundList);
      building = CMClass.getItem((String) foundRecipe.get(RCP_CLASSTYPE));
      if (building == null) {
        commonTell(mob, "There's no such thing as a " + foundRecipe.get(RCP_CLASSTYPE) + "!!!");
        return false;
      }
      duration =
          getDuration(
              CMath.s_int((String) foundRecipe.get(RCP_TICKS)),
              mob,
              CMath.s_int((String) foundRecipe.get(RCP_LEVEL)),
              4);
      String itemName =
          replacePercent(
                  (String) foundRecipe.get(RCP_FINALNAME),
                  RawMaterial.CODES.NAME(data[0][FOUND_CODE]))
              .toLowerCase();
      if (bundling) itemName = "a " + woodRequired + "# " + itemName;
      else if (itemName.endsWith("s")) itemName = "some " + itemName;
      else itemName = CMLib.english().startWithAorAn(itemName);
      building.setName(itemName);
      startStr = "<S-NAME> start(s) weaving " + building.name() + ".";
      displayText = "You are weaving " + building.name();
      verb = "weaving " + building.name();
      building.setDisplayText(itemName + " lies here");
      building.setDescription(itemName + ". ");
      building
          .basePhyStats()
          .setWeight(
              (int) Math.round((double) woodRequired * this.getItemWeightMultiplier(bundling)));
      building.setBaseValue(CMath.s_int((String) foundRecipe.get(RCP_VALUE)));
      building.setMaterial(data[0][FOUND_CODE]);
      building.basePhyStats().setLevel(CMath.s_int((String) foundRecipe.get(RCP_LEVEL)));
      building.setSecretIdentity(getBrand(mob));
      int capacity = CMath.s_int((String) foundRecipe.get(RCP_CAPACITY));
      long canContain = getContainerType((String) foundRecipe.get(RCP_CONTAINMASK));
      int armordmg = CMath.s_int((String) foundRecipe.get(RCP_ARMORDMG));
      if (bundling) {
        building.setBaseValue(lostValue);
        building.basePhyStats().setWeight(woodRequired);
      }
      addSpells(building, spell);
      if (building instanceof Weapon) {
        ((Weapon) building).setWeaponClassification(Weapon.CLASS_FLAILED);
        for (int cl = 0; cl < Weapon.CLASS_DESCS.length; cl++) {
          if (misctype.equalsIgnoreCase(Weapon.CLASS_DESCS[cl]))
            ((Weapon) building).setWeaponClassification(cl);
        }
        building.basePhyStats().setDamage(armordmg);
        ((Weapon) building).setRawProperLocationBitmap(Wearable.WORN_WIELD | Wearable.WORN_HELD);
        ((Weapon) building).setRawLogicalAnd((capacity > 1));
      }
      key = null;
      if (building instanceof Armor) {
        if (capacity > 0) {
          ((Armor) building).setCapacity(capacity + woodRequired);
          ((Armor) building).setContainTypes(canContain);
        }
        ((Armor) building).basePhyStats().setArmor(0);
        if (armordmg != 0)
          ((Armor) building).basePhyStats().setArmor(armordmg + (abilityCode() - 1));
        setWearLocation(building, misctype, 0);
      } else if (building instanceof Container) {
        if (capacity > 0) {
          ((Container) building).setCapacity(capacity + woodRequired);
          ((Container) building).setContainTypes(canContain);
        }
        if (misctype.equalsIgnoreCase("LID"))
          ((Container) building).setLidsNLocks(true, false, false, false);
        else if (misctype.equalsIgnoreCase("LOCK")) {
          ((Container) building).setLidsNLocks(true, false, true, false);
          ((Container) building).setKeyName(Double.toString(Math.random()));
          key = CMClass.getItem("GenKey");
          ((DoorKey) key).setKey(((Container) building).keyName());
          key.setName("a key");
          key.setDisplayText("a small key sits here");
          key.setDescription("looks like a key to " + building.name());
          key.recoverPhyStats();
          key.text();
        }
      }
      if (building instanceof Rideable) {
        setRideBasis((Rideable) building, misctype);
      }
      building.recoverPhyStats();
      building.text();
      building.recoverPhyStats();
    }

    messedUp = !proficiencyCheck(mob, 0, auto);

    if (bundling) {
      messedUp = false;
      duration = 1;
      verb = "bundling " + RawMaterial.CODES.NAME(building.material()).toLowerCase();
      startStr = "<S-NAME> start(s) " + verb + ".";
      displayText = "You are " + verb;
    }

    if (autoGenerate > 0) {
      if (key != null) commands.addElement(key);
      commands.addElement(building);
      return true;
    }

    CMMsg msg = CMClass.getMsg(mob, building, this, CMMsg.MSG_NOISYMOVEMENT, startStr);
    if (mob.location().okMessage(mob, msg)) {
      mob.location().send(mob, msg);
      building = (Item) msg.target();
      beneficialAffect(mob, mob, asLevel, duration);
      enhanceItem(mob, building, enhancedTypes);
    } else if (bundling) {
      messedUp = false;
      aborted = false;
      unInvoke();
    }
    return true;
  }
コード例 #15
0
ファイル: Tailoring.java プロジェクト: bbailey/ewok
  public boolean invoke(
      MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) {
    int autoGenerate = 0;
    if ((auto)
        && (givenTarget == this)
        && (commands.size() > 0)
        && (commands.firstElement() instanceof Integer)) {
      autoGenerate = ((Integer) commands.firstElement()).intValue();
      commands.removeElementAt(0);
      givenTarget = null;
    }
    DVector enhancedTypes = enhancedTypes(mob, commands);
    randomRecipeFix(mob, addRecipes(mob, loadRecipes()), commands, autoGenerate);
    if (commands.size() == 0) {
      commonTell(
          mob,
          "Knit what? Enter \"knit list\" for a list, \"knit refit <item>\" to resize, \"knit scan\", or \"knit mend <item>\".");
      return false;
    }
    if ((!auto)
        && (commands.size() > 0)
        && (((String) commands.firstElement()).equalsIgnoreCase("bundle"))) {
      bundling = true;
      if (super.invoke(mob, commands, givenTarget, auto, asLevel))
        return super.bundle(mob, commands);
      return false;
    }
    Vector recipes = addRecipes(mob, loadRecipes());
    String str = (String) commands.elementAt(0);
    String startStr = null;
    bundling = false;
    int duration = 4;
    if (str.equalsIgnoreCase("list")) {
      String mask = CMParms.combine(commands, 1);
      StringBuffer buf = new StringBuffer("");
      int toggler = 1;
      int toggleTop = 2;
      for (int r = 0; r < toggleTop; r++)
        buf.append(CMStrings.padRight("Item", 28) + " Lvl " + CMStrings.padRight("Cloth", 5) + " ");
      buf.append("\n\r");
      for (int r = 0; r < recipes.size(); r++) {
        Vector V = (Vector) recipes.elementAt(r);
        if (V.size() > 0) {
          String item = replacePercent((String) V.elementAt(RCP_FINALNAME), "");
          int level = CMath.s_int((String) V.elementAt(RCP_LEVEL));
          int wood = CMath.s_int((String) V.elementAt(RCP_WOOD));
          wood = adjustWoodRequired(wood, mob);
          if ((level <= xlevel(mob))
              && ((mask == null)
                  || (mask.length() == 0)
                  || mask.equalsIgnoreCase("all")
                  || CMLib.english().containsString(item, mask))) {
            buf.append(
                CMStrings.padRight(item, 28)
                    + " "
                    + CMStrings.padRight("" + level, 3)
                    + " "
                    + CMStrings.padRight("" + wood, 5)
                    + ((toggler != toggleTop) ? " " : "\n\r"));
            if (++toggler > toggleTop) toggler = 1;
          }
        }
      }
      if (toggler != 1) buf.append("\n\r");
      commonTell(mob, buf.toString());
      enhanceList(mob);
      return true;
    }
    if (str.equalsIgnoreCase("scan")) return publicScan(mob, commands);
    else if (str.equalsIgnoreCase("mend")) {
      building = null;
      mending = false;
      messedUp = false;
      Vector newCommands = CMParms.parse(CMParms.combine(commands, 1));
      building =
          getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY);
      if (!canMend(mob, building, false)) return false;
      mending = true;
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      startStr = "<S-NAME> start(s) mending " + building.name() + ".";
      displayText = "You are mending " + building.name();
      verb = "mending " + building.name();
    } else if (str.equalsIgnoreCase("refit")) {
      building = null;
      mending = false;
      refitting = false;
      messedUp = false;
      Vector newCommands = CMParms.parse(CMParms.combine(commands, 1));
      building =
          getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY);
      if (building == null) return false;
      if ((building.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_CLOTH) {
        commonTell(mob, "That's not made of cloth.  It can't be refitted.");
        return false;
      }
      if (!(building instanceof Armor)) {
        commonTell(mob, "You don't know how to refit that sort of thing.");
        return false;
      }
      if (building.envStats().height() == 0) {
        commonTell(mob, building.name() + " is already the right size.");
        return false;
      }
      refitting = true;
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      startStr = "<S-NAME> start(s) refitting " + building.name() + ".";
      displayText = "You are refitting " + building.name();
      verb = "refitting " + building.name();
    } else {
      building = null;
      mending = false;
      messedUp = false;
      refitting = false;
      aborted = false;
      int amount = -1;
      if ((commands.size() > 1) && (CMath.isNumber((String) commands.lastElement()))) {
        amount = CMath.s_int((String) commands.lastElement());
        commands.removeElementAt(commands.size() - 1);
      }
      String recipeName = CMParms.combine(commands, 0);
      Vector foundRecipe = null;
      Vector matches = matchingRecipeNames(recipes, recipeName, true);
      for (int r = 0; r < matches.size(); r++) {
        Vector V = (Vector) matches.elementAt(r);
        if (V.size() > 0) {
          int level = CMath.s_int((String) V.elementAt(RCP_LEVEL));
          if ((autoGenerate > 0) || (level <= xlevel(mob))) {
            foundRecipe = V;
            break;
          }
        }
      }
      if (foundRecipe == null) {
        commonTell(
            mob,
            "You don't know how to knit a '"
                + recipeName
                + "'.  Try \""
                + triggerStrings()[0].toLowerCase()
                + " list\" for a list.");
        return false;
      }
      int woodRequired = CMath.s_int((String) foundRecipe.elementAt(RCP_WOOD));
      woodRequired = adjustWoodRequired(woodRequired, mob);
      if (amount > woodRequired) woodRequired = amount;
      String misctype = (String) foundRecipe.elementAt(RCP_MISCTYPE);
      bundling = misctype.equalsIgnoreCase("BUNDLE");
      int[] pm = {RawMaterial.MATERIAL_CLOTH};
      int[][] data =
          fetchFoundResourceData(
              mob, woodRequired, "cloth", pm, 0, null, null, bundling, autoGenerate, enhancedTypes);
      if (data == null) return false;
      woodRequired = data[0][FOUND_AMT];
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      int lostValue =
          autoGenerate > 0
              ? 0
              : CMLib.materials()
                  .destroyResources(mob.location(), woodRequired, data[0][FOUND_CODE], 0, null);
      building = CMClass.getItem((String) foundRecipe.elementAt(RCP_CLASSTYPE));
      if (building == null) {
        commonTell(
            mob, "There's no such thing as a " + foundRecipe.elementAt(RCP_CLASSTYPE) + "!!!");
        return false;
      }
      duration =
          getDuration(
              CMath.s_int((String) foundRecipe.elementAt(RCP_TICKS)),
              mob,
              CMath.s_int((String) foundRecipe.elementAt(RCP_LEVEL)),
              4);
      String itemName =
          replacePercent(
                  (String) foundRecipe.elementAt(RCP_FINALNAME),
                  RawMaterial.CODES.NAME(data[0][FOUND_CODE]))
              .toLowerCase();
      if (bundling) itemName = "a " + woodRequired + "# " + itemName;
      else if (itemName.endsWith("s")) itemName = "some " + itemName;
      else itemName = CMLib.english().startWithAorAn(itemName);
      building.setName(itemName);
      startStr = "<S-NAME> start(s) knitting " + building.name() + ".";
      displayText = "You are knitting " + building.name();
      verb = "knitting " + building.name();
      playSound = "scissor.wav";
      building.setDisplayText(itemName + " lies here");
      building.setDescription(itemName + ". ");
      if (bundling) building.baseEnvStats().setWeight(woodRequired);
      else building.baseEnvStats().setWeight(woodRequired / 2);
      int hardness = RawMaterial.CODES.HARDNESS(data[0][FOUND_CODE]) - 1;
      building.setBaseValue(CMath.s_int((String) foundRecipe.elementAt(RCP_VALUE)));
      building.setMaterial(data[0][FOUND_CODE]);
      building.baseEnvStats().setLevel(CMath.s_int((String) foundRecipe.elementAt(RCP_LEVEL)));
      building.setSecretIdentity("This is the work of " + mob.Name() + ".");
      int capacity = CMath.s_int((String) foundRecipe.elementAt(RCP_CAPACITY));
      int canContain = CMath.s_int((String) foundRecipe.elementAt(RCP_CONTAINMASK));
      int armordmg = CMath.s_int((String) foundRecipe.elementAt(RCP_ARMORDMG));
      String spell =
          (foundRecipe.size() > RCP_SPELL)
              ? ((String) foundRecipe.elementAt(RCP_SPELL)).trim()
              : "";
      if (bundling) building.setBaseValue(lostValue);
      addSpells(building, spell);
      if (building instanceof Weapon) {
        ((Weapon) building).setWeaponClassification(Weapon.CLASS_NATURAL);
        setWeaponTypeClass((Weapon) building, misctype);
        building.baseEnvStats().setDamage(armordmg);
        ((Weapon) building).setRawProperLocationBitmap(Wearable.WORN_WIELD | Wearable.WORN_HELD);
        ((Weapon) building).setRawLogicalAnd((capacity > 1));
      }
      if (building instanceof Armor) {
        if (capacity > 0) {
          ((Armor) building).setCapacity(capacity + woodRequired);
          ((Armor) building).setContainTypes(canContain);
        }
        ((Armor) building).baseEnvStats().setArmor(0);
        if (armordmg != 0)
          ((Armor) building).baseEnvStats().setArmor(armordmg + (abilityCode() - 1) + hardness);
        setWearLocation(building, misctype, 0);
      }
      if (building instanceof Rideable) {
        setRideBasis((Rideable) building, misctype);
      }
      building.recoverEnvStats();
      building.text();
      building.recoverEnvStats();
    }

    messedUp = !proficiencyCheck(mob, 0, auto);

    if (bundling) {
      messedUp = false;
      duration = 1;
      verb = "bundling " + RawMaterial.CODES.NAME(building.material()).toLowerCase();
      startStr = "<S-NAME> start(s) " + verb + ".";
      displayText = "You are " + verb;
    }

    if (autoGenerate > 0) {
      commands.addElement(building);
      return true;
    }

    CMMsg msg = CMClass.getMsg(mob, building, this, CMMsg.MSG_NOISYMOVEMENT, startStr);
    if (mob.location().okMessage(mob, msg)) {
      mob.location().send(mob, msg);
      building = (Item) msg.target();
      beneficialAffect(mob, mob, asLevel, duration);
      enhanceItem(mob, building, enhancedTypes);
    } else if (bundling) {
      messedUp = false;
      aborted = false;
      unInvoke();
    }
    return true;
  }
コード例 #16
0
  @Override
  protected boolean autoGenInvoke(
      final MOB mob,
      List<String> commands,
      Physical givenTarget,
      final boolean auto,
      final int asLevel,
      int autoGenerate,
      boolean forceLevels,
      List<Item> crafted) {
    if (super.checkStop(mob, commands)) return true;

    if (super.checkInfo(mob, commands)) return true;

    final PairVector<EnhancedExpertise, Integer> enhancedTypes = enhancedTypes(mob, commands);
    randomRecipeFix(mob, addRecipes(mob, loadRecipes()), commands, autoGenerate);
    if (commands.size() == 0) {
      commonTell(
          mob,
          L(
              "Make what? Enter \"mleatherwork list\" for a list, \"mleatherworkd info <item>\", \"mleatherwork refit <item>\" to resize,"
                  + " \"mleatherwork learn <item>\", \"mleatherwork scan\", \"mleatherwork mend <item>\", or \"mleatherwork stop\" to cancel."));
      return false;
    }
    if ((!auto) && (commands.size() > 0) && ((commands.get(0)).equalsIgnoreCase("bundle"))) {
      bundling = true;
      if (super.invoke(mob, commands, givenTarget, auto, asLevel))
        return super.bundle(mob, commands);
      return false;
    }
    final List<List<String>> recipes = addRecipes(mob, loadRecipes());
    final String str = commands.get(0);
    playSound = "scissor.wav";
    String startStr = null;
    bundling = false;
    int multiplier = 4;
    int duration = 4;
    if (str.equalsIgnoreCase("list")) {
      String mask = CMParms.combine(commands, 1);
      boolean allFlag = false;
      if (mask.equalsIgnoreCase("all")) {
        allFlag = true;
        mask = "";
      }
      final StringBuffer buf = new StringBuffer("");
      int toggler = 1;
      final int toggleTop = 2;
      final int[] cols = {
        CMLib.lister().fixColWidth(30, mob.session()),
        CMLib.lister().fixColWidth(3, mob.session()),
        CMLib.lister().fixColWidth(3, mob.session())
      };
      for (int r = 0; r < toggleTop; r++)
        buf.append(
            (r > 0 ? " " : "")
                + CMStrings.padRight(L("Item"), cols[0])
                + " "
                + CMStrings.padRight(L("Lvl"), cols[1])
                + " "
                + CMStrings.padRight(L("Amt"), cols[2]));
      buf.append("\n\r");
      for (int r = 0; r < recipes.size(); r++) {
        final List<String> V = recipes.get(r);
        if (V.size() > 0) {
          final String item = replacePercent(V.get(RCP_FINALNAME), "");
          final int level = CMath.s_int(V.get(RCP_LEVEL));
          final String wood = getComponentDescription(mob, V, RCP_WOOD);
          if (wood.length() > 5) {
            if (toggler > 1) buf.append("\n\r");
            toggler = toggleTop;
          }
          if (((level <= xlevel(mob)) || allFlag)
              && ((mask.length() == 0)
                  || mask.equalsIgnoreCase("all")
                  || CMLib.english().containsString(item, mask))) {
            buf.append(
                CMStrings.padRight(item, cols[0])
                    + " "
                    + CMStrings.padRight("" + (level), cols[1])
                    + " "
                    + CMStrings.padRightPreserve("" + wood, cols[2])
                    + ((toggler != toggleTop) ? " " : "\n\r"));
            if (++toggler > toggleTop) toggler = 1;
          }
        }
      }
      if (toggler != 1) buf.append("\n\r");
      commonTell(mob, buf.toString());
      enhanceList(mob);
      return true;
    } else if (((commands.get(0))).equalsIgnoreCase("learn")) {
      return doLearnRecipe(mob, commands, givenTarget, auto, asLevel);
    } else if (str.equalsIgnoreCase("scan")) return publicScan(mob, commands);
    else if (str.equalsIgnoreCase("mend")) {
      buildingI = null;
      activity = CraftingActivity.CRAFTING;
      messedUp = false;
      final Vector<String> newCommands = CMParms.parse(CMParms.combine(commands, 1));
      buildingI =
          getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY);
      if (!canMend(mob, buildingI, false)) return false;
      activity = CraftingActivity.MENDING;
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      startStr = L("<S-NAME> start(s) mending @x1.", buildingI.name());
      displayText = L("You are mending @x1", buildingI.name());
      verb = L("mending @x1", buildingI.name());
    } else if (str.equalsIgnoreCase("refit")) {
      buildingI = null;
      activity = CraftingActivity.CRAFTING;
      messedUp = false;
      final Vector<String> newCommands = CMParms.parse(CMParms.combine(commands, 1));
      buildingI =
          getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY);
      if (buildingI == null) return false;
      if ((buildingI.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_LEATHER) {
        commonTell(mob, L("That's not made of leather.  That can't be refitted."));
        return false;
      }
      if (!(buildingI instanceof Armor)) {
        commonTell(mob, L("You don't know how to refit that sort of thing."));
        return false;
      }
      if (buildingI.phyStats().height() == 0) {
        commonTell(mob, L("@x1 is already the right size.", buildingI.name(mob)));
        return false;
      }
      activity = CraftingActivity.REFITTING;
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      startStr = L("<S-NAME> start(s) refitting @x1.", buildingI.name());
      displayText = L("You are refitting @x1", buildingI.name());
      verb = L("refitting @x1", buildingI.name());
    } else {
      buildingI = null;
      activity = CraftingActivity.CRAFTING;
      messedUp = false;
      aborted = false;
      int amount = -1;
      if ((commands.size() > 1) && (CMath.isNumber(commands.get(commands.size() - 1)))) {
        amount = CMath.s_int(commands.get(commands.size() - 1));
        commands.remove(commands.size() - 1);
      }
      final String recipeName = CMParms.combine(commands, 0);
      List<String> foundRecipe = null;
      final List<List<String>> matches = matchingRecipeNames(recipes, recipeName, true);
      for (int r = 0; r < matches.size(); r++) {
        final List<String> V = matches.get(r);
        if (V.size() > 0) {
          final String name = V.get(RCP_FINALNAME);
          final int level = CMath.s_int(V.get(RCP_LEVEL));
          if (level <= xlevel(mob)) {
            final int x = name.indexOf(' ');
            final Stage stage = Stage.valueOf(name.substring(0, x));
            multiplier = stage.multiplier;
            foundRecipe = V;
            break;
          }
        }
      }
      if (foundRecipe == null) {
        commonTell(
            mob,
            L(
                "You don't know how to make a '@x1'.  Try \"mleatherwork list\" for a list.",
                recipeName));
        return false;
      }

      final String woodRequiredStr = foundRecipe.get(RCP_WOOD);
      final int[] compData = new int[CF_TOTAL];
      final List<Object> componentsFoundList =
          getAbilityComponents(
              mob,
              woodRequiredStr,
              "make " + CMLib.english().startWithAorAn(recipeName),
              autoGenerate,
              compData);
      if (componentsFoundList == null) return false;
      int woodRequired = CMath.s_int(woodRequiredStr);
      woodRequired = adjustWoodRequired(woodRequired, mob);

      if (amount > woodRequired) woodRequired = amount;
      final int[] pm = {RawMaterial.MATERIAL_LEATHER};
      final int[] pm1 = {RawMaterial.MATERIAL_METAL, RawMaterial.MATERIAL_MITHRIL};
      final String misctype = foundRecipe.get(RCP_MISCTYPE);
      bundling = misctype.equalsIgnoreCase("BUNDLE");
      final int[][] data =
          fetchFoundResourceData(
              mob,
              woodRequired,
              "leather",
              pm,
              (multiplier == 6) ? 1 : 0,
              (multiplier == 6) ? "metal" : null,
              (multiplier == 6) ? pm1 : null,
              bundling,
              autoGenerate,
              enhancedTypes);
      if (data == null) return false;
      fixDataForComponents(data, componentsFoundList);
      woodRequired = data[0][FOUND_AMT];
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      final int lostValue =
          autoGenerate > 0
              ? 0
              : CMLib.materials()
                      .destroyResourcesValue(
                          mob.location(),
                          woodRequired,
                          data[0][FOUND_CODE],
                          data[1][FOUND_CODE],
                          null)
                  + CMLib.ableComponents().destroyAbilityComponents(componentsFoundList);
      buildingI = CMClass.getItem(foundRecipe.get(RCP_CLASSTYPE));
      if (buildingI == null) {
        commonTell(mob, L("There's no such thing as a @x1!!!", foundRecipe.get(RCP_CLASSTYPE)));
        return false;
      }
      duration = getDuration(multiplier * CMath.s_int(foundRecipe.get(RCP_TICKS)), mob, 30, 4);
      buildingI.setMaterial(super.getBuildingMaterial(woodRequired, data, compData));
      String itemName =
          (replacePercent(
                  foundRecipe.get(RCP_FINALNAME), RawMaterial.CODES.NAME(data[0][FOUND_CODE])))
              .toLowerCase();
      if (bundling) itemName = "a " + woodRequired + "# " + itemName;
      else if (itemName.endsWith("s")) itemName = "some " + itemName;
      else itemName = CMLib.english().startWithAorAn(itemName);
      buildingI.setName(itemName);
      startStr = L("<S-NAME> start(s) making @x1.", buildingI.name());
      displayText = L("You are making @x1", buildingI.name());
      verb = L("making @x1", buildingI.name());
      buildingI.setDisplayText(L("@x1 lies here", itemName));
      buildingI.setDescription(itemName + ". ");
      buildingI
          .basePhyStats()
          .setWeight(getStandardWeight(woodRequired + compData[CF_AMOUNT], bundling));
      buildingI.setBaseValue(CMath.s_int(foundRecipe.get(RCP_VALUE)) * multiplier);
      buildingI.setSecretIdentity(getBrand(mob));
      final int hardness = RawMaterial.CODES.HARDNESS(buildingI.material()) - 2;
      buildingI.basePhyStats().setLevel(CMath.s_int(foundRecipe.get(RCP_LEVEL)) + hardness);
      final int capacity = CMath.s_int(foundRecipe.get(RCP_CAPACITY));
      final long canContain = getContainerType(foundRecipe.get(RCP_CONTAINMASK));
      int armordmg = CMath.s_int(foundRecipe.get(RCP_ARMORDMG));
      if (armordmg != 0) armordmg = armordmg + (multiplier - 1);
      if (bundling) buildingI.setBaseValue(lostValue);
      final String spell =
          (foundRecipe.size() > RCP_SPELL) ? foundRecipe.get(RCP_SPELL).trim() : "";
      addSpells(buildingI, spell);
      if (buildingI instanceof Weapon) {
        ((Weapon) buildingI)
            .basePhyStats()
            .setAttackAdjustment(baseYield() + abilityCode() + (hardness * 5) - 1);
        ((Weapon) buildingI).setWeaponClassification(Weapon.CLASS_FLAILED);
        setWeaponTypeClass((Weapon) buildingI, misctype, Weapon.TYPE_SLASHING);
        buildingI.basePhyStats().setDamage(armordmg + hardness);
        ((Weapon) buildingI).setRawProperLocationBitmap(Wearable.WORN_WIELD | Wearable.WORN_HELD);
        ((Weapon) buildingI).setRawLogicalAnd((capacity > 1));
      }
      if ((buildingI instanceof Armor) && (!(buildingI instanceof FalseLimb))) {
        if ((capacity > 0) && (buildingI instanceof Container)) {
          ((Container) buildingI).setCapacity(capacity + woodRequired);
          ((Container) buildingI).setContainTypes(canContain);
        }
        ((Armor) buildingI).basePhyStats().setArmor(0);
        if (armordmg != 0)
          ((Armor) buildingI)
              .basePhyStats()
              .setArmor(armordmg + (baseYield() + abilityCode() - 1) + hardness);
        setWearLocation(buildingI, misctype, 0);
      }
      if (buildingI instanceof Drink) {
        if (CMLib.flags().isGettable(buildingI)) {
          ((Drink) buildingI).setLiquidRemaining(0);
          ((Drink) buildingI).setLiquidHeld(capacity * 50);
          ((Drink) buildingI).setThirstQuenched(250);
          if ((capacity * 50) < 250) ((Drink) buildingI).setThirstQuenched(capacity * 50);
        }
      }
      buildingI.recoverPhyStats();
      buildingI.text();
      buildingI.recoverPhyStats();
    }

    messedUp = !proficiencyCheck(mob, 0, auto);

    if (bundling) {
      messedUp = false;
      duration = 1;
      verb = L("bundling @x1", RawMaterial.CODES.NAME(buildingI.material()).toLowerCase());
      startStr = L("<S-NAME> start(s) @x1.", verb);
      displayText = L("You are @x1", verb);
    }

    if (autoGenerate > 0) {
      crafted.add(buildingI);
      return true;
    }

    final CMMsg msg = CMClass.getMsg(mob, buildingI, this, getActivityMessageType(), startStr);
    if (mob.location().okMessage(mob, msg)) {
      mob.location().send(mob, msg);
      buildingI = (Item) msg.target();
      beneficialAffect(mob, mob, asLevel, duration);
      enhanceItem(mob, buildingI, enhancedTypes);
    } else if (bundling) {
      messedUp = false;
      aborted = false;
      unInvoke();
    }
    return true;
  }
コード例 #17
0
 public static boolean doRentalProperty(Area A, String ID, String owner, int rent) {
   if (!CMProps.getBoolVar(CMProps.Bool.MUDSTARTED)) return false;
   final int month = A.getTimeObj().getMonth();
   final int day = A.getTimeObj().getDayOfMonth();
   final int year = A.getTimeObj().getYear();
   final Object O = Resources.getResource("RENTAL INFO/" + owner);
   List<PlayerData> pDataV = null;
   if (O instanceof List) pDataV = (List<PlayerData>) O;
   else pDataV = CMLib.database().DBReadData(owner, "RENTAL INFO");
   if (pDataV == null) pDataV = new Vector();
   DatabaseEngine.PlayerData pData = null;
   if (pDataV.size() == 0) {
     pData = new DatabaseEngine.PlayerData();
     pData.who = owner;
     pData.section = "RENTAL INFO";
     pData.key = "RENTAL INFO/" + owner;
     pData.xml = ID + "|~>|" + day + " " + month + " " + year + "|~;|";
     CMLib.database().DBCreateData(owner, "RENTAL INFO", "RENTAL INFO/" + owner, pData.xml);
     pDataV.add(pData);
     Resources.submitResource("RENTAL INFO/" + owner, pDataV);
     return false;
   } else if (pDataV.get(0) != null) {
     pData = pDataV.get(0);
     String parse = pData.xml;
     int x = parse.indexOf("|~;|");
     final StringBuffer reparse = new StringBuffer("");
     boolean changesMade = false;
     boolean needsToPay = false;
     while (x >= 0) {
       String thisOne = parse.substring(0, x);
       if (thisOne.startsWith(ID + "|~>|")) {
         thisOne = thisOne.substring((ID + "|~>|").length());
         final Vector dateV = CMParms.parse(thisOne);
         if (dateV.size() == 3) {
           int lastYear = CMath.s_int((String) dateV.lastElement());
           int lastMonth = CMath.s_int((String) dateV.elementAt(1));
           final int lastDay = CMath.s_int((String) dateV.firstElement());
           while (!needsToPay) {
             if (lastYear < year) needsToPay = true;
             else if ((lastYear == year) && (lastMonth < month) && (day >= lastDay))
               needsToPay = true;
             if (needsToPay) {
               if (CMLib.beanCounter()
                   .modifyLocalBankGold(
                       A,
                       owner,
                       CMLib.utensils().getFormattedDate(A)
                           + ":Withdrawal of "
                           + rent
                           + ": Rent for "
                           + ID,
                       CMLib.beanCounter().getCurrency(A),
                       (-rent))) {
                 lastMonth++;
                 if (lastMonth > A.getTimeObj().getMonthsInYear()) {
                   lastMonth = 1;
                   lastYear++;
                 }
                 changesMade = true;
                 needsToPay = false;
               }
             } else break;
           }
           if (changesMade)
             reparse.append(ID + "|~>|" + lastDay + " " + lastMonth + " " + lastYear + "|~;|");
           if (needsToPay && (!changesMade)) return true;
         }
       } else reparse.append(thisOne + "|~;|");
       parse = parse.substring(x + 4);
       x = parse.indexOf("|~;|");
     }
     if (changesMade) {
       CMLib.database()
           .DBReCreateData(owner, "RENTAL INFO", "RENTAL INFO/" + owner, reparse.toString());
       pData = new DatabaseEngine.PlayerData();
       pData.who = owner;
       pData.section = "RENTAL INFO";
       pData.key = "RENTAL INFO/" + owner;
       pData.xml = reparse.toString();
       pDataV.set(0, pData);
       Resources.removeResource("RENTAL INFO/" + owner);
       Resources.submitResource("RENTAL INFO/" + owner, pDataV);
     }
     return needsToPay;
   }
   return false;
 }
コード例 #18
0
ファイル: CoffeeUtensils.java プロジェクト: bbailey/ewok
  public boolean resurrect(MOB tellMob, Room corpseRoom, DeadBody body, int XPLevel) {
    MOB rejuvedMOB = CMLib.players().getPlayer(((DeadBody) body).mobName());
    if (rejuvedMOB != null) {
      rejuvedMOB.tell("You are being resurrected.");
      if (rejuvedMOB.location() != corpseRoom) {
        rejuvedMOB
            .location()
            .showOthers(rejuvedMOB, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> disappears!");
        corpseRoom.bringMobHere(rejuvedMOB, false);
      }
      Ability A = rejuvedMOB.fetchAbility("Prop_AstralSpirit");
      if (A != null) rejuvedMOB.delAbility(A);
      A = rejuvedMOB.fetchEffect("Prop_AstralSpirit");
      if (A != null) rejuvedMOB.delEffect(A);

      int it = 0;
      while (it < rejuvedMOB.location().numItems()) {
        Item item = rejuvedMOB.location().fetchItem(it);
        if ((item != null) && (item.container() == body)) {
          CMMsg msg2 = CMClass.getMsg(rejuvedMOB, body, item, CMMsg.MSG_GET, null);
          rejuvedMOB.location().send(rejuvedMOB, msg2);
          CMMsg msg3 = CMClass.getMsg(rejuvedMOB, item, null, CMMsg.MSG_GET, null);
          rejuvedMOB.location().send(rejuvedMOB, msg3);
          it = 0;
        } else it++;
      }
      body.delEffect(body.fetchEffect("Age")); // so misskids doesn't record it
      body.destroy();
      rejuvedMOB
          .baseEnvStats()
          .setDisposition(
              CMath.unsetb(rejuvedMOB.baseEnvStats().disposition(), EnvStats.IS_SITTING));
      rejuvedMOB
          .envStats()
          .setDisposition(
              CMath.unsetb(rejuvedMOB.baseEnvStats().disposition(), EnvStats.IS_SITTING));
      rejuvedMOB.location().show(rejuvedMOB, null, CMMsg.MSG_NOISYMOVEMENT, "<S-NAME> get(s) up!");
      corpseRoom.recoverRoomStats();
      Vector whatsToDo = CMParms.parse(CMProps.getVar(CMProps.SYSTEM_PLAYERDEATH));
      for (int w = 0; w < whatsToDo.size(); w++) {
        String whatToDo = (String) whatsToDo.elementAt(w);
        if (whatToDo.startsWith("UNL")) CMLib.leveler().level(rejuvedMOB);
        else if (whatToDo.startsWith("ASTR")) {
        } else if (whatToDo.startsWith("PUR")) {
        } else if ((whatToDo.trim().equals("0")) || (CMath.s_int(whatToDo) > 0)) {
          if (XPLevel >= 0) {
            int expLost = (CMath.s_int(whatToDo) + (2 * XPLevel)) / 2;
            rejuvedMOB.tell("^*You regain " + expLost + " experience points.^?^.");
            CMLib.leveler().postExperience(rejuvedMOB, null, null, expLost, false);
          }
        } else if (whatToDo.length() < 3) continue;
        else if (XPLevel >= 0) {
          double lvl = (double) body.envStats().level();
          for (int l = body.envStats().level(); l < rejuvedMOB.envStats().level(); l++)
            lvl = lvl / 2.0;
          int expRestored = (int) Math.round(((100.0 + (2.0 * ((double) XPLevel))) * lvl) / 2.0);
          rejuvedMOB.tell("^*You regain " + expRestored + " experience points.^?^.");
          CMLib.leveler().postExperience(rejuvedMOB, null, null, expRestored, false);
        }
      }
      return true;
    } else
      corpseRoom.show(
          tellMob,
          body,
          CMMsg.MSG_OK_VISUAL,
          "<T-NAME> twitch(es) for a moment, but the spirit is too far gone.");
    return false;
  }
コード例 #19
0
ファイル: Deviations.java プロジェクト: bozimmerman/CoffeeMud
  public StringBuffer deviations(MOB mob, String rest) {
    final Vector<String> V = CMParms.parse(rest);
    if ((V.size() == 0)
        || ((!V.get(0).equalsIgnoreCase("mobs"))
            && (!V.get(0).equalsIgnoreCase("items"))
            && (!V.get(0).equalsIgnoreCase("both"))))
      return new StringBuffer(
          "You must specify whether you want deviations on MOBS, ITEMS, or BOTH.");

    final String type = V.get(0).toLowerCase();
    if (V.size() == 1)
      return new StringBuffer(
          "You must also specify a mob or item name, or the word room, or the word area.");

    final Room mobR = mob.location();
    Faction useFaction = null;
    for (final Enumeration<Faction> e = CMLib.factions().factions(); e.hasMoreElements(); ) {
      final Faction F = e.nextElement();
      if (F.showInSpecialReported()) useFaction = F;
    }
    final String where = V.get(1).toLowerCase();
    final Environmental E = mobR.fetchFromMOBRoomFavorsItems(mob, null, where, Wearable.FILTER_ANY);
    final Vector<Environmental> check = new Vector<Environmental>();
    if (where.equalsIgnoreCase("room")) fillCheckDeviations(mobR, type, check);
    else if (where.equalsIgnoreCase("area")) {
      for (final Enumeration<Room> r = mobR.getArea().getFilledCompleteMap();
          r.hasMoreElements(); ) {
        final Room R = r.nextElement();
        fillCheckDeviations(R, type, check);
      }
    } else if (where.equalsIgnoreCase("world")) {
      for (final Enumeration<Room> r = CMLib.map().roomsFilled(); r.hasMoreElements(); ) {
        final Room R = r.nextElement();
        fillCheckDeviations(R, type, check);
      }
    } else if (E == null)
      return new StringBuffer("'" + where + "' is an unknown item or mob name.");
    else if (type.equals("items") && (!(E instanceof Weapon)) && (!(E instanceof Armor)))
      return new StringBuffer("'" + where + "' is not a weapon or armor item.");
    else if (type.equals("mobs") && (!(E instanceof MOB)))
      return new StringBuffer("'" + where + "' is not a MOB.");
    else if ((!(E instanceof Weapon)) && (!(E instanceof Armor)) && (!(E instanceof MOB)))
      return new StringBuffer("'" + where + "' is not a MOB, or Weapon, or Item.");
    else check.add(E);
    final StringBuffer str = new StringBuffer("");
    str.append(L("Deviations Report:\n\r"));
    final StringBuffer itemResults = new StringBuffer();
    final StringBuffer mobResults = new StringBuffer();
    for (int c = 0; c < check.size(); c++) {
      if (check.get(c) instanceof Item) {
        final Item I = (Item) check.get(c);
        Weapon W = null;
        if (I instanceof Weapon) W = (Weapon) I;
        final Map<String, String> vals =
            CMLib.itemBuilder()
                .timsItemAdjustments(
                    I,
                    I.phyStats().level(),
                    I.material(),
                    I.rawLogicalAnd() ? 2 : 1,
                    (W == null) ? 0 : W.weaponClassification(),
                    I.maxRange(),
                    I.rawProperLocationBitmap());
        itemResults.append(CMStrings.padRight(I.name(), 20) + " ");
        itemResults.append(CMStrings.padRight(I.ID(), 10) + " ");
        itemResults.append(CMStrings.padRight("" + I.phyStats().level(), 4) + " ");
        itemResults.append(
            CMStrings.padRight(
                    "" + getDeviation(I.basePhyStats().attackAdjustment(), vals, "ATTACK"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "DAMAGE"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "ARMOR"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.baseGoldValue(), vals, "VALUE"), 5) + " ");
        itemResults.append(
            CMStrings.padRight(
                    ""
                        + ((I.phyStats().rejuv() == PhyStats.NO_REJUV)
                            ? " MAX"
                            : "" + I.phyStats().rejuv()),
                    5)
                + " ");
        if (I instanceof Weapon)
          itemResults.append(CMStrings.padRight("" + I.basePhyStats().weight(), 4));
        else
          itemResults.append(
              CMStrings.padRight("" + getDeviation(I.basePhyStats().weight(), vals, "WEIGHT"), 4)
                  + " ");
        if (I instanceof Armor)
          itemResults.append(CMStrings.padRight("" + ((Armor) I).phyStats().height(), 4));
        else itemResults.append(CMStrings.padRight(" - ", 4) + " ");
        itemResults.append("\n\r");
      } else {
        final MOB M = (MOB) check.get(c);
        mobResults.append(CMStrings.padRight(M.name(), 20) + " ");
        mobResults.append(CMStrings.padRight("" + M.phyStats().level(), 4) + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().attackAdjustment(), CMLib.leveler().getLevelAttack(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().damage(),
                            (int)
                                Math.round(
                                    CMath.div(
                                        CMLib.leveler().getLevelMOBDamage(M),
                                        M.basePhyStats().speed()))),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().armor(), CMLib.leveler().getLevelMOBArmor(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().speed(), CMLib.leveler().getLevelMOBSpeed(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + ((M.phyStats().rejuv() == PhyStats.NO_REJUV)
                            ? " MAX"
                            : "" + M.phyStats().rejuv()),
                    5)
                + " ");
        if (useFaction != null)
          mobResults.append(
              CMStrings.padRight(
                      ""
                          + (M.fetchFaction(useFaction.factionID()) == Integer.MAX_VALUE
                              ? "N/A"
                              : "" + M.fetchFaction(useFaction.factionID())),
                      7)
                  + " ");
        double value = CMLib.beanCounter().getTotalAbsoluteNativeValue(M);
        double[] range = CMLib.leveler().getLevelMoneyRange(M);
        if (value < range[0])
          mobResults.append(CMStrings.padRight("" + getDeviation(value, range[0]), 5) + " ");
        else if (value > range[1])
          mobResults.append(CMStrings.padRight("" + getDeviation(value, range[1]), 5) + " ");
        else mobResults.append(CMStrings.padRight("0%", 5) + " ");
        int reallyWornCount = 0;
        for (int j = 0; j < M.numItems(); j++) {
          final Item Iw = M.getItem(j);
          if (!(Iw.amWearingAt(Wearable.IN_INVENTORY))) reallyWornCount++;
        }
        mobResults.append(CMStrings.padRight("" + reallyWornCount, 5) + " ");
        mobResults.append("\n\r");
      }
    }
    if (itemResults.length() > 0) str.append(itemHeader() + itemResults.toString());
    if (mobResults.length() > 0) str.append(mobHeader(useFaction) + mobResults.toString());
    return str;
  }