@Override public Iterable<AStarNode> getNeighbours() { List<AStarNode> nodes = Lists.newArrayList(); for (int x = -1; x <= 1; x++) { for (int y = -1; y <= 1; y++) { for (int z = -1; z <= 1; z++) { if (x == 0 && y == 0 && z == 0) { continue; } Vector3f mod = location.add(x, y, z); if (mod.equals(location)) { continue; } VectorNode sub = getNewNode(mod); if (!isPassable(sub)) { continue; } nodes.add(sub); } } } return nodes; }
@Override public void onTick(float dt) { final Client client = (Client) Spout.getEngine(); final Transform playerTransform = client.getPlayer().getPhysics().getTransform(); final PlayerInputState state = client.getPlayer().input(); final float speed = 50f; Vector3f motion = Vector3f.ZERO; if (state.getForward()) { motion = motion.add(playerTransform.forwardVector().mul(speed * -dt)); } if (state.getBackward()) { motion = motion.add(playerTransform.forwardVector().mul(speed * dt)); } if (state.getLeft()) { motion = motion.add(playerTransform.rightVector().mul(speed * -dt)); // TODO getLeftVector } if (state.getRight()) { motion = motion.add(playerTransform.rightVector().mul(speed * dt)); } if (state.getJump()) { motion = motion.add(playerTransform.upVector().mul(speed * dt)); } if (state.getCrouch()) { motion = motion.add(playerTransform.upVector().mul(speed * -dt)); } client .getPlayer() .getPhysics() .setRotation( Quaternionf.fromAxesAnglesDeg( state.pitch(), state.yaw(), playerTransform.getRotation().getAxesAngleDeg().getZ())); if (!motion.equals(Vector3f.ZERO)) { client.getPlayer().getPhysics().translate(motion); } }
private void generateCaveBranch( CuboidBlockMaterialBuffer blockData, Vector3f chunk, Vector3f target, double horizontalScale, double verticalScale, double horizontalAngle, double verticalAngle, int startingNode, int nodeAmount, Random random) { final Vector3f middle = new Vector3f(chunk.getX() + 8, 0, chunk.getZ() + 8); double horizontalOffset = 0; double verticalOffset = 0; random = new Random(random.nextLong()); if (nodeAmount <= 0) { final int size = (OVERLAP - 1) * 16; nodeAmount = size - random.nextInt(size / 4); } final int intersectionNode = random.nextInt(nodeAmount / 2) + nodeAmount / 4; final boolean extraVerticalScale = random.nextInt(6) == 0; final boolean lastNode; if (startingNode == -1) { startingNode = nodeAmount / 2; lastNode = true; } else { lastNode = false; } for (; startingNode < nodeAmount; startingNode++) { final double horizontalSize = 1.5 + TrigMath.sin((float) (startingNode * Math.PI / nodeAmount)) * horizontalScale; final double verticalSize = horizontalSize * verticalScale; target = target.add(Vector3f.createDirection((float) horizontalAngle, (float) verticalAngle)); if (extraVerticalScale) { verticalAngle *= 0.92; } else { verticalAngle *= 0.7; } verticalAngle += verticalOffset * 0.1; horizontalAngle += horizontalOffset * 0.1; verticalOffset *= 0.9; horizontalOffset *= 0.75; verticalOffset += (random.nextDouble() - random.nextDouble()) * random.nextDouble() * 2; horizontalOffset += (random.nextDouble() - random.nextDouble()) * random.nextDouble() * 4; if (!lastNode) { if (startingNode == intersectionNode && horizontalScale > 1) { generateCaveBranch( blockData, chunk, target, random.nextDouble() * 0.5f + 0.5f, 1, horizontalAngle - ((float) Math.PI / 2), verticalAngle / 3, startingNode, nodeAmount, new Random(random.nextLong())); generateCaveBranch( blockData, chunk, target, random.nextDouble() * 0.5f + 0.5f, 1, horizontalAngle + ((float) Math.PI / 2), verticalAngle / 3, startingNode, nodeAmount, new Random(random.nextLong())); return; } if (random.nextInt(4) == 0) { continue; } } final double xOffset = target.getX() - middle.getX(); final double zOffset = target.getZ() - middle.getZ(); final double nodesLeft = nodeAmount - startingNode; final double offsetHorizontalScale = horizontalScale + 18; if ((xOffset * xOffset + zOffset * zOffset) - nodesLeft * nodesLeft > offsetHorizontalScale * offsetHorizontalScale) { return; } if (target.getX() < middle.getX() - 16 - horizontalSize * 2 || target.getZ() < middle.getZ() - 16 - horizontalSize * 2 || target.getX() > middle.getX() + 16 + horizontalSize * 2 || target.getZ() > middle.getZ() + 16 + horizontalSize * 2) { continue; } final Vector3f start = new Vector3f( GenericMath.floor(target.getX() - horizontalSize) - chunk.getFloorX() - 1, GenericMath.floor(target.getY() - verticalSize) - 1, GenericMath.floor(target.getZ() - horizontalSize) - chunk.getFloorZ() - 1); final Vector3f end = new Vector3f( GenericMath.floor(target.getX() + horizontalSize) - chunk.getFloorX() + 1, GenericMath.floor(target.getY() + verticalSize) + 1, GenericMath.floor(target.getZ() + horizontalSize) - chunk.getFloorZ() + 1); final NetherCaveNode node = new NetherCaveNode(blockData, chunk, start, end, target, verticalSize, horizontalSize); if (node.canPlace()) { node.place(); } if (lastNode) { break; } } }