Esempio n. 1
0
  public BloodFeud(GameState state) {
    super(state);

    // Target creature fights another target creature. (Each deals damage
    // equal to its power to the other.)
    Target target1 = this.addTarget(CreaturePermanents.instance(), "target creature");
    target1.restrictFromLaterTargets = true;
    Target target2 = this.addTarget(CreaturePermanents.instance(), "another target creature");
    this.addEffect(
        fight(
            Union.instance(targetedBy(target1), targetedBy(target2)),
            "Target creature fights another target creature."));
  }