public static TiledTextureRegion createTiledFromSource(
     final BitmapTextureAtlas pBitmapTextureAtlas,
     final IBitmapTextureAtlasSource pBitmapTextureAtlasSource,
     final int pTexturePositionX,
     final int pTexturePositionY,
     final int pTileColumns,
     final int pTileRows) {
   return TextureRegionFactory.createTiledFromSource(
       pBitmapTextureAtlas,
       pBitmapTextureAtlasSource,
       pTexturePositionX,
       pTexturePositionY,
       pTileColumns,
       pTileRows,
       sCreateTextureRegionBuffersManaged);
 }