public static FreeColServer startServer(boolean publicServer, boolean singlePlayer) {
   return startServer(publicServer, singlePlayer, FreeColTestCase.spec());
 }
 /**
  * Start a new server game, using a *copy* of a supplied map.
  *
  * @param map The <code>Map</code> to copy.
  * @return The new running server game.
  */
 public static Game startServerGame(Map map) {
   return startServerGame(map, FreeColTestCase.spec());
 }