public static FreeColServer startServer(boolean publicServer, boolean singlePlayer) { return startServer(publicServer, singlePlayer, FreeColTestCase.spec()); }
/** * Start a new server game, using a *copy* of a supplied map. * * @param map The <code>Map</code> to copy. * @return The new running server game. */ public static Game startServerGame(Map map) { return startServerGame(map, FreeColTestCase.spec()); }