public ActionFrame() { setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT); buttonPanel = new JPanel(); // define actions Action yellowAction = new ColorAction("Yellow", new ImagIcon("yellow-ball.gif"), Color.YELLOW); Action blueAction = new ColorAction("Blue", new ImageIcon("blue-ball.gif"), Color.BLUE); Action redAction = new ColorAction("Red", new ImageIcon("red-ball.gif"), Color.RED); // add buttons for these actions buttonPanel.add(new JButton(yellowAction)); buttonPanel.add(new JButton(blueAction)); buttonPanel.add(new JButton(recAction)); // add panel to frame add(buttonPanel); // associate the Y, B, and R keys with names InputMap imap = buttonPanel.getInputMap(JComponent.WHEN_ANCESTOR_OF_FOCUSED_COMPONENT); imap.put(KeyStroke.getKeyStroke("ctrl Y"), "panel.yellow"); imap.put(KeyStroke.getKeyStroke("Ctrl B"), "panel.blue"); imap.put(KeyStroke.getKeyStroke("ctrl R"), "panel.red"); // associate the names with actions ActionMap amap = buttonPanel.getActionMap(); amap.put("panel.yellow", yellowAction); amap.put("panel.blue", blueAction); amap.put("panel.red", redAction); }
public TaskbarPositionTest() { super("Use CTRL-down to show a JPopupMenu"); setContentPane(panel = createContentPane()); setJMenuBar(createMenuBar("1 - First Menu", true)); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // CTRL-down will show the popup. panel .getInputMap() .put(KeyStroke.getKeyStroke(KeyEvent.VK_DOWN, InputEvent.CTRL_MASK), "OPEN_POPUP"); panel.getActionMap().put("OPEN_POPUP", new PopupHandler()); pack(); Toolkit toolkit = Toolkit.getDefaultToolkit(); fullScreenBounds = new Rectangle(new Point(), toolkit.getScreenSize()); screenBounds = new Rectangle(new Point(), toolkit.getScreenSize()); // Place the frame near the bottom. This is a pretty wild guess. this.setLocation(0, (int) screenBounds.getHeight() - 2 * this.getHeight()); // Reduce the screen bounds by the insets. GraphicsConfiguration gc = this.getGraphicsConfiguration(); if (gc != null) { Insets screenInsets = toolkit.getScreenInsets(gc); screenBounds = gc.getBounds(); screenBounds.width -= (screenInsets.left + screenInsets.right); screenBounds.height -= (screenInsets.top + screenInsets.bottom); screenBounds.x += screenInsets.left; screenBounds.y += screenInsets.top; } setVisible(true); }