Esempio n. 1
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 /** {@inheritDoc} */
 public void render(DrawContext dc) {
   TreeLayout layout = this.getLayout();
   if (layout != null) {
     if (!dc.isOrderedRenderingMode()) dc.addOrderedRenderable(this);
     else layout.render(dc);
   }
 }
Esempio n. 2
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    public void preRender(DrawContext dc) {
      // This is called twice: once during normal rendering, then again during ordered surface
      // rendering. During
      // normal renering we pre-render both the interior and border shapes. During ordered surface
      // rendering, both
      // shapes are already added to the DrawContext and both will be individually processed.
      // Therefore we just
      // call our superclass behavior
      if (dc.isOrderedRenderingMode()) {
        super.preRender(dc);
        return;
      }

      this.doPreRender(dc);
    }
Esempio n. 3
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  /** {@inheritDoc} */
  public void render(DrawContext dc) {
    // This render method is called three times during frame generation. It's first called as a
    // Renderable
    // during Renderable picking. It's called again during normal rendering. And it's called a third
    // time as an OrderedRenderable. The first two calls determine whether to add the label the
    // ordered renderable
    // list during pick and render. The third call just draws the ordered renderable.

    if (dc == null) {
      String msg = Logging.getMessage("nullValue.DrawContextIsNull");
      Logging.logger().severe(msg);
      throw new IllegalArgumentException(msg);
    }

    if (dc.isOrderedRenderingMode()) this.drawOrderedRenderable(dc);
    else this.makeOrderedRenderable(dc);
  }
Esempio n. 4
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    @Override
    public void render(DrawContext dc) {
      if (dc.isPickingMode() && this.isResizeable()) return;

      // This is called twice: once during normal rendering, then again during ordered surface
      // rendering. During
      // normal renering we render both the interior and border shapes. During ordered surface
      // rendering, both
      // shapes are already added to the DrawContext and both will be individually processed.
      // Therefore we just
      // call our superclass behavior
      if (dc.isOrderedRenderingMode()) {
        super.render(dc);
        return;
      }

      if (!this.isResizeable()) {
        if (this.hasSelection()) {
          this.doRender(dc);
        }
        return;
      }

      PickedObjectList pos = dc.getPickedObjects();
      PickedObject terrainObject = pos != null ? pos.getTerrainObject() : null;

      if (terrainObject == null) return;

      if (this.getStartPosition() != null) {
        Position end = terrainObject.getPosition();
        if (!this.getStartPosition().equals(end)) {
          this.setEndPosition(end);
          this.setSector(Sector.boundingSector(this.getStartPosition(), this.getEndPosition()));
          this.doRender(dc);
        }
      } else {
        this.setStartPosition(pos.getTerrainObject().getPosition());
      }
    }