Esempio n. 1
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 /**
  * devModeUntapPerm.
  *
  * @since 1.0.15
  */
 public static void devModeUntapPerm() {
   CardList play = AllZoneUtil.getCardsInPlay();
   Object o = GuiUtils.getChoiceOptional("Choose a permanent", play.toArray());
   if (null == o) return;
   else {
     Card c = (Card) o;
     c.untap();
   }
 }
Esempio n. 2
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 /**
  * devModeTutor.
  *
  * @since 1.0.15
  */
 public static void devModeTutor() {
   CardList lib = AllZoneUtil.getPlayerCardsInLibrary(AllZone.getHumanPlayer());
   Object o = GuiUtils.getChoiceOptional("Choose a card", lib.toArray());
   if (null == o) return;
   else {
     Card c = (Card) o;
     AllZone.getGameAction().moveToHand(c);
   }
 }
Esempio n. 3
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  /**
   * Constructor for QuestQuest.
   *
   * @param assignment a {@link forge.Quest_Assignment} object.
   */
  public QuestQuest(Quest_Assignment assignment) {
    super(
        assignment.getName(),
        assignment.getDifficulty(),
        assignment.getDesc(),
        GuiUtils.getIconFromFile(assignment.getIconName()));
    this.assignment = assignment;

    JLabel repeatabilityLabel;
    if (assignment.isRepeatable()) {
      repeatabilityLabel = new JLabel("This quest is repeatable");
    } else {
      repeatabilityLabel = new JLabel("This quest is not repeatable");
    }

    GuiUtils.addGap(centerPanel);
    this.centerPanel.add(repeatabilityLabel);
  }
Esempio n. 4
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 /**
  * devModeAddCounter.
  *
  * @since 1.0.15
  */
 public static void devModeAddCounter() {
   CardList play = AllZoneUtil.getCardsInPlay();
   Object o = GuiUtils.getChoiceOptional("Add counters to which card?", play.toArray());
   if (null == o) return;
   else {
     Card c = (Card) o;
     Counters counter = GuiUtils.getChoiceOptional("Which type of counter?", Counters.values());
     if (null == counter) return;
     else {
       Integer integers[] = new Integer[99];
       for (int j = 0; j < 99; j++) integers[j] = Integer.valueOf(j);
       Integer i = GuiUtils.getChoiceOptional("How many counters?", integers);
       if (null == i) return;
       else {
         c.addCounterFromNonEffect(counter, i);
       }
     }
   }
 }