private static void registerDelayedTrigger( final SpellAbility sa, final String location, final List<Card> crds) { String delTrig = "Mode$ Phase | Phase$ End Of Turn | TriggerDescription$ " + location + " " + crds + " at the beginning of the next end step."; final Trigger trig = TriggerHandler.parseTrigger(delTrig, sa.getHostCard(), true); for (final Card c : crds) { trig.addRemembered(c); } String trigSA = ""; if (location.equals("Sacrifice")) { trigSA = "DB$ SacrificeAll | Defined$ DelayTriggerRemembered | Controller$ You"; } else if (location.equals("Exile")) { trigSA = "DB$ ChangeZone | Defined$ DelayTriggerRemembered | Origin$ Battlefield | Destination$ Exile"; } trig.setOverridingAbility(AbilityFactory.getAbility(trigSA, sa.getHostCard())); sa.getActivatingPlayer().getGame().getTriggerHandler().registerDelayedTrigger(trig); }
private boolean pumpTgtAI( final Player ai, final SpellAbility sa, final int defense, final int attack, final boolean mandatory) { final List<String> keywords = sa.hasParam("KW") ? Arrays.asList(sa.getParam("KW").split(" & ")) : new ArrayList<String>(); final Game game = ai.getGame(); final Card source = sa.getHostCard(); if (!mandatory && !sa.isTrigger() && game.getPhaseHandler().getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS) && !(sa.isCurse() && defense < 0) && !this.containsNonCombatKeyword(keywords) && !sa.hasParam("UntilYourNextTurn")) { return false; } final Player opp = ai.getOpponent(); final TargetRestrictions tgt = sa.getTargetRestrictions(); sa.resetTargets(); if (sa.hasParam("TargetingPlayer") && sa.getActivatingPlayer().equals(ai) && !sa.isTrigger()) { Player targetingPlayer = AbilityUtils.getDefinedPlayers(source, sa.getParam("TargetingPlayer"), sa).get(0); sa.setTargetingPlayer(targetingPlayer); return targetingPlayer.getController().chooseTargetsFor(sa); } List<Card> list = new ArrayList<Card>(); if (sa.hasParam("AILogic")) { if (sa.getParam("AILogic").equals("HighestPower")) { list = CardLists.getValidCards( CardLists.filter(game.getCardsIn(ZoneType.Battlefield), Presets.CREATURES), tgt.getValidTgts(), ai, source); list = CardLists.getTargetableCards(list, sa); CardLists.sortByPowerDesc(list); if (!list.isEmpty()) { sa.getTargets().add(list.get(0)); return true; } else { return false; } } if (sa.getParam("AILogic").equals("Fight") || sa.getParam("AILogic").equals("PowerDmg")) { final AbilitySub tgtFight = sa.getSubAbility(); List<Card> aiCreatures = ai.getCreaturesInPlay(); aiCreatures = CardLists.getTargetableCards(aiCreatures, sa); aiCreatures = ComputerUtil.getSafeTargets(ai, sa, aiCreatures); ComputerUtilCard.sortByEvaluateCreature(aiCreatures); // sort is suboptimal due to conflicting needs depending on game state: // -deathtouch for deal damage // -max power for damage to player // -survivability for generic "fight" // -no support for "heroic" List<Card> humCreatures = ai.getOpponent().getCreaturesInPlay(); humCreatures = CardLists.getTargetableCards(humCreatures, tgtFight); ComputerUtilCard.sortByEvaluateCreature(humCreatures); if (humCreatures.isEmpty() || aiCreatures.isEmpty()) { return false; } int buffedAtk = attack, buffedDef = defense; for (Card humanCreature : humCreatures) { for (Card aiCreature : aiCreatures) { if (sa.isSpell()) { // heroic triggers adding counters for (Trigger t : aiCreature.getTriggers()) { if (t.getMode() == TriggerType.SpellCast) { final Map<String, String> params = t.getMapParams(); if ("Card.Self".equals(params.get("TargetsValid")) && "You".equals(params.get("ValidActivatingPlayer")) && params.containsKey("Execute")) { SpellAbility heroic = AbilityFactory.getAbility( aiCreature.getSVar(params.get("Execute")), aiCreature); if ("Self".equals(heroic.getParam("Defined")) && "P1P1".equals(heroic.getParam("CounterType"))) { int amount = AbilityUtils.calculateAmount( aiCreature, heroic.getParam("CounterNum"), heroic); buffedAtk += amount; buffedDef += amount; } break; } } } } if (sa.getParam("AILogic").equals("PowerDmg")) { if (FightAi.canKill(aiCreature, humanCreature, buffedAtk)) { sa.getTargets().add(aiCreature); tgtFight.getTargets().add(humanCreature); return true; } } else { if (FightAi.shouldFight(aiCreature, humanCreature, buffedAtk, buffedDef)) { sa.getTargets().add(aiCreature); tgtFight.getTargets().add(humanCreature); return true; } } } } } return false; } else if (sa.isCurse()) { if (sa.canTarget(opp)) { sa.getTargets().add(opp); return true; } list = this.getCurseCreatures(ai, sa, defense, attack, keywords); } else { if (!tgt.canTgtCreature()) { ZoneType zone = tgt.getZone().get(0); list = game.getCardsIn(zone); } else { list = this.getPumpCreatures(ai, sa, defense, attack, keywords); } if (sa.canTarget(ai)) { sa.getTargets().add(ai); return true; } } list = CardLists.getValidCards(list, tgt.getValidTgts(), ai, source); if (game.getStack().isEmpty()) { // If the cost is tapping, don't activate before declare // attack/block if (sa.getPayCosts() != null && sa.getPayCosts().hasTapCost()) { if (game.getPhaseHandler().getPhase().isBefore(PhaseType.COMBAT_DECLARE_ATTACKERS) && game.getPhaseHandler().isPlayerTurn(ai)) { list.remove(sa.getHostCard()); } if (game.getPhaseHandler().getPhase().isBefore(PhaseType.COMBAT_DECLARE_BLOCKERS) && game.getPhaseHandler().isPlayerTurn(opp)) { list.remove(sa.getHostCard()); } } } if (list.isEmpty()) { return mandatory && this.pumpMandatoryTarget(ai, sa, mandatory); } if (!sa.isCurse()) { // Don't target cards that will die. list = ComputerUtil.getSafeTargets(ai, sa, list); } while (sa.getTargets().getNumTargeted() < tgt.getMaxTargets(source, sa)) { Card t = null; // boolean goodt = false; if (list.isEmpty()) { if ((sa.getTargets().getNumTargeted() < tgt.getMinTargets(source, sa)) || (sa.getTargets().getNumTargeted() == 0)) { if (mandatory) { return this.pumpMandatoryTarget(ai, sa, mandatory); } sa.resetTargets(); return false; } else { // TODO is this good enough? for up to amounts? break; } } t = ComputerUtilCard.getBestAI(list); // option to hold removal instead only applies for single targeted removal if (!sa.isTrigger() && tgt.getMaxTargets(source, sa) == 1 && sa.isCurse()) { if (!ComputerUtilCard.useRemovalNow(sa, t, -defense, ZoneType.Graveyard)) { return false; } } sa.getTargets().add(t); list.remove(t); } return true; } // pumpTgtAI()
@Override public void resolve(final SpellAbility sa) { final Card host = sa.getHostCard(); final Map<String, String> svars = host.getSVars(); // AF specific sa int power = -1; if (sa.hasParam("Power")) { power = AbilityUtils.calculateAmount(host, sa.getParam("Power"), sa); } int toughness = -1; if (sa.hasParam("Toughness")) { toughness = AbilityUtils.calculateAmount(host, sa.getParam("Toughness"), sa); } final Game game = sa.getActivatingPlayer().getGame(); // Every Animate event needs a unique time stamp final long timestamp = game.getNextTimestamp(); final boolean permanent = sa.hasParam("Permanent"); final CardType types = new CardType(); if (sa.hasParam("Types")) { types.addAll(Arrays.asList(sa.getParam("Types").split(","))); } final CardType removeTypes = new CardType(); if (sa.hasParam("RemoveTypes")) { removeTypes.addAll(Arrays.asList(sa.getParam("RemoveTypes").split(","))); } // allow ChosenType - overrides anything else specified if (types.hasSubtype("ChosenType")) { types.clear(); types.add(host.getChosenType()); } final List<String> keywords = new ArrayList<String>(); if (sa.hasParam("Keywords")) { keywords.addAll(Arrays.asList(sa.getParam("Keywords").split(" & "))); } final List<String> removeKeywords = new ArrayList<String>(); if (sa.hasParam("RemoveKeywords")) { removeKeywords.addAll(Arrays.asList(sa.getParam("RemoveKeywords").split(" & "))); } final List<String> hiddenKeywords = new ArrayList<String>(); if (sa.hasParam("HiddenKeywords")) { hiddenKeywords.addAll(Arrays.asList(sa.getParam("HiddenKeywords").split(" & "))); } // allow SVar substitution for keywords for (int i = 0; i < keywords.size(); i++) { final String k = keywords.get(i); if (svars.containsKey(k)) { keywords.add(svars.get(k)); keywords.remove(k); } } // colors to be added or changed to String tmpDesc = ""; if (sa.hasParam("Colors")) { final String colors = sa.getParam("Colors"); if (colors.equals("ChosenColor")) { tmpDesc = CardUtil.getShortColorsString(host.getChosenColors()); } else { tmpDesc = CardUtil.getShortColorsString(new ArrayList<String>(Arrays.asList(colors.split(",")))); } } final String finalDesc = tmpDesc; // abilities to add to the animated being final List<String> abilities = new ArrayList<String>(); if (sa.hasParam("Abilities")) { abilities.addAll(Arrays.asList(sa.getParam("Abilities").split(","))); } // replacement effects to add to the animated being final List<String> replacements = new ArrayList<String>(); if (sa.hasParam("Replacements")) { replacements.addAll(Arrays.asList(sa.getParam("Replacements").split(","))); } // triggers to add to the animated being final List<String> triggers = new ArrayList<String>(); if (sa.hasParam("Triggers")) { triggers.addAll(Arrays.asList(sa.getParam("Triggers").split(","))); } // sVars to add to the animated being final List<String> sVars = new ArrayList<String>(); if (sa.hasParam("sVars")) { sVars.addAll(Arrays.asList(sa.getParam("sVars").split(","))); } String valid = ""; if (sa.hasParam("ValidCards")) { valid = sa.getParam("ValidCards"); } CardCollectionView list; List<Player> tgtPlayers = getTargetPlayers(sa); if (!sa.usesTargeting() && !sa.hasParam("Defined")) { list = game.getCardsIn(ZoneType.Battlefield); } else { list = tgtPlayers.get(0).getCardsIn(ZoneType.Battlefield); } list = CardLists.getValidCards(list, valid.split(","), host.getController(), host); for (final Card c : list) { doAnimate( c, sa, power, toughness, types, removeTypes, finalDesc, keywords, removeKeywords, hiddenKeywords, timestamp); // give abilities final List<SpellAbility> addedAbilities = new ArrayList<SpellAbility>(); if (abilities.size() > 0) { for (final String s : abilities) { final String actualAbility = host.getSVar(s); final SpellAbility grantedAbility = AbilityFactory.getAbility(actualAbility, c); addedAbilities.add(grantedAbility); c.addSpellAbility(grantedAbility); } } // remove abilities final List<SpellAbility> removedAbilities = new ArrayList<SpellAbility>(); if (sa.hasParam("OverwriteAbilities") || sa.hasParam("RemoveAllAbilities")) { for (final SpellAbility ab : c.getSpellAbilities()) { if (ab.isAbility()) { c.removeSpellAbility(ab); removedAbilities.add(ab); } } } // give replacement effects final List<ReplacementEffect> addedReplacements = new ArrayList<ReplacementEffect>(); if (replacements.size() > 0) { for (final String s : replacements) { final String actualReplacement = host.getSVar(s); final ReplacementEffect parsedReplacement = ReplacementHandler.parseReplacement(actualReplacement, c, false); addedReplacements.add(c.addReplacementEffect(parsedReplacement)); } } // Grant triggers final List<Trigger> addedTriggers = new ArrayList<Trigger>(); if (triggers.size() > 0) { for (final String s : triggers) { final String actualTrigger = host.getSVar(s); final Trigger parsedTrigger = TriggerHandler.parseTrigger(actualTrigger, c, false); addedTriggers.add(c.addTrigger(parsedTrigger)); } } // suppress triggers from the animated card final List<Trigger> removedTriggers = new ArrayList<Trigger>(); if (sa.hasParam("OverwriteTriggers") || sa.hasParam("RemoveAllAbilities")) { final FCollectionView<Trigger> triggersToRemove = c.getTriggers(); for (final Trigger trigger : triggersToRemove) { trigger.setSuppressed(true); removedTriggers.add(trigger); } } // suppress static abilities from the animated card final List<StaticAbility> removedStatics = new ArrayList<StaticAbility>(); if (sa.hasParam("OverwriteStatics") || sa.hasParam("RemoveAllAbilities")) { final FCollectionView<StaticAbility> staticsToRemove = c.getStaticAbilities(); for (final StaticAbility stAb : staticsToRemove) { stAb.setTemporarilySuppressed(true); removedStatics.add(stAb); } } // suppress static abilities from the animated card final List<ReplacementEffect> removedReplacements = new ArrayList<ReplacementEffect>(); if (sa.hasParam("OverwriteReplacements") || sa.hasParam("RemoveAllAbilities")) { final FCollectionView<ReplacementEffect> replacementsToRemove = c.getReplacementEffects(); for (final ReplacementEffect re : replacementsToRemove) { re.setTemporarilySuppressed(true); removedReplacements.add(re); } } // give sVars if (sVars.size() > 0) { for (final String s : sVars) { final String actualsVar = host.getSVar(s); c.setSVar(s, actualsVar); } } game.fireEvent(new GameEventCardStatsChanged(c)); final GameCommand unanimate = new GameCommand() { private static final long serialVersionUID = -5861759814760561373L; @Override public void run() { doUnanimate( c, sa, finalDesc, hiddenKeywords, addedAbilities, addedTriggers, addedReplacements, false, removedAbilities, timestamp); // give back suppressed triggers for (final Trigger t : removedTriggers) { t.setSuppressed(false); } // give back suppressed static abilities for (final StaticAbility s : removedStatics) { s.setTemporarilySuppressed(false); } // give back suppressed replacement effects for (final ReplacementEffect re : removedReplacements) { re.setTemporarilySuppressed(false); } game.fireEvent(new GameEventCardStatsChanged(c)); } }; if (!permanent) { if (sa.hasParam("UntilEndOfCombat")) { game.getEndOfCombat().addUntil(unanimate); } else { game.getEndOfTurn().addUntil(unanimate); } } } } // animateAllResolve