private static void registerDelayedTrigger(
     final SpellAbility sa, final String location, final List<Card> crds) {
   String delTrig =
       "Mode$ Phase | Phase$ End Of Turn | TriggerDescription$ "
           + location
           + " "
           + crds
           + " at the beginning of the next end step.";
   final Trigger trig = TriggerHandler.parseTrigger(delTrig, sa.getHostCard(), true);
   for (final Card c : crds) {
     trig.addRemembered(c);
   }
   String trigSA = "";
   if (location.equals("Sacrifice")) {
     trigSA = "DB$ SacrificeAll | Defined$ DelayTriggerRemembered | Controller$ You";
   } else if (location.equals("Exile")) {
     trigSA =
         "DB$ ChangeZone | Defined$ DelayTriggerRemembered | Origin$ Battlefield | Destination$ Exile";
   }
   trig.setOverridingAbility(AbilityFactory.getAbility(trigSA, sa.getHostCard()));
   sa.getActivatingPlayer().getGame().getTriggerHandler().registerDelayedTrigger(trig);
 }
Beispiel #2
0
  private boolean pumpTgtAI(
      final Player ai,
      final SpellAbility sa,
      final int defense,
      final int attack,
      final boolean mandatory) {
    final List<String> keywords =
        sa.hasParam("KW") ? Arrays.asList(sa.getParam("KW").split(" & ")) : new ArrayList<String>();
    final Game game = ai.getGame();
    final Card source = sa.getHostCard();

    if (!mandatory
        && !sa.isTrigger()
        && game.getPhaseHandler().getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS)
        && !(sa.isCurse() && defense < 0)
        && !this.containsNonCombatKeyword(keywords)
        && !sa.hasParam("UntilYourNextTurn")) {
      return false;
    }

    final Player opp = ai.getOpponent();
    final TargetRestrictions tgt = sa.getTargetRestrictions();
    sa.resetTargets();
    if (sa.hasParam("TargetingPlayer") && sa.getActivatingPlayer().equals(ai) && !sa.isTrigger()) {
      Player targetingPlayer =
          AbilityUtils.getDefinedPlayers(source, sa.getParam("TargetingPlayer"), sa).get(0);
      sa.setTargetingPlayer(targetingPlayer);
      return targetingPlayer.getController().chooseTargetsFor(sa);
    }

    List<Card> list = new ArrayList<Card>();
    if (sa.hasParam("AILogic")) {
      if (sa.getParam("AILogic").equals("HighestPower")) {
        list =
            CardLists.getValidCards(
                CardLists.filter(game.getCardsIn(ZoneType.Battlefield), Presets.CREATURES),
                tgt.getValidTgts(),
                ai,
                source);
        list = CardLists.getTargetableCards(list, sa);
        CardLists.sortByPowerDesc(list);
        if (!list.isEmpty()) {
          sa.getTargets().add(list.get(0));
          return true;
        } else {
          return false;
        }
      }
      if (sa.getParam("AILogic").equals("Fight") || sa.getParam("AILogic").equals("PowerDmg")) {
        final AbilitySub tgtFight = sa.getSubAbility();
        List<Card> aiCreatures = ai.getCreaturesInPlay();
        aiCreatures = CardLists.getTargetableCards(aiCreatures, sa);
        aiCreatures = ComputerUtil.getSafeTargets(ai, sa, aiCreatures);
        ComputerUtilCard.sortByEvaluateCreature(aiCreatures);
        // sort is suboptimal due to conflicting needs depending on game state:
        //  -deathtouch for deal damage
        //  -max power for damage to player
        //  -survivability for generic "fight"
        //  -no support for "heroic"

        List<Card> humCreatures = ai.getOpponent().getCreaturesInPlay();
        humCreatures = CardLists.getTargetableCards(humCreatures, tgtFight);
        ComputerUtilCard.sortByEvaluateCreature(humCreatures);
        if (humCreatures.isEmpty() || aiCreatures.isEmpty()) {
          return false;
        }
        int buffedAtk = attack, buffedDef = defense;
        for (Card humanCreature : humCreatures) {
          for (Card aiCreature : aiCreatures) {
            if (sa.isSpell()) { // heroic triggers adding counters
              for (Trigger t : aiCreature.getTriggers()) {
                if (t.getMode() == TriggerType.SpellCast) {
                  final Map<String, String> params = t.getMapParams();
                  if ("Card.Self".equals(params.get("TargetsValid"))
                      && "You".equals(params.get("ValidActivatingPlayer"))
                      && params.containsKey("Execute")) {
                    SpellAbility heroic =
                        AbilityFactory.getAbility(
                            aiCreature.getSVar(params.get("Execute")), aiCreature);
                    if ("Self".equals(heroic.getParam("Defined"))
                        && "P1P1".equals(heroic.getParam("CounterType"))) {
                      int amount =
                          AbilityUtils.calculateAmount(
                              aiCreature, heroic.getParam("CounterNum"), heroic);
                      buffedAtk += amount;
                      buffedDef += amount;
                    }
                    break;
                  }
                }
              }
            }
            if (sa.getParam("AILogic").equals("PowerDmg")) {
              if (FightAi.canKill(aiCreature, humanCreature, buffedAtk)) {
                sa.getTargets().add(aiCreature);
                tgtFight.getTargets().add(humanCreature);
                return true;
              }
            } else {
              if (FightAi.shouldFight(aiCreature, humanCreature, buffedAtk, buffedDef)) {
                sa.getTargets().add(aiCreature);
                tgtFight.getTargets().add(humanCreature);
                return true;
              }
            }
          }
        }
      }
      return false;
    } else if (sa.isCurse()) {
      if (sa.canTarget(opp)) {
        sa.getTargets().add(opp);
        return true;
      }
      list = this.getCurseCreatures(ai, sa, defense, attack, keywords);
    } else {
      if (!tgt.canTgtCreature()) {
        ZoneType zone = tgt.getZone().get(0);
        list = game.getCardsIn(zone);
      } else {
        list = this.getPumpCreatures(ai, sa, defense, attack, keywords);
      }
      if (sa.canTarget(ai)) {
        sa.getTargets().add(ai);
        return true;
      }
    }

    list = CardLists.getValidCards(list, tgt.getValidTgts(), ai, source);
    if (game.getStack().isEmpty()) {
      // If the cost is tapping, don't activate before declare
      // attack/block
      if (sa.getPayCosts() != null && sa.getPayCosts().hasTapCost()) {
        if (game.getPhaseHandler().getPhase().isBefore(PhaseType.COMBAT_DECLARE_ATTACKERS)
            && game.getPhaseHandler().isPlayerTurn(ai)) {
          list.remove(sa.getHostCard());
        }
        if (game.getPhaseHandler().getPhase().isBefore(PhaseType.COMBAT_DECLARE_BLOCKERS)
            && game.getPhaseHandler().isPlayerTurn(opp)) {
          list.remove(sa.getHostCard());
        }
      }
    }

    if (list.isEmpty()) {
      return mandatory && this.pumpMandatoryTarget(ai, sa, mandatory);
    }

    if (!sa.isCurse()) {
      // Don't target cards that will die.
      list = ComputerUtil.getSafeTargets(ai, sa, list);
    }

    while (sa.getTargets().getNumTargeted() < tgt.getMaxTargets(source, sa)) {
      Card t = null;
      // boolean goodt = false;

      if (list.isEmpty()) {
        if ((sa.getTargets().getNumTargeted() < tgt.getMinTargets(source, sa))
            || (sa.getTargets().getNumTargeted() == 0)) {
          if (mandatory) {
            return this.pumpMandatoryTarget(ai, sa, mandatory);
          }

          sa.resetTargets();
          return false;
        } else {
          // TODO is this good enough? for up to amounts?
          break;
        }
      }

      t = ComputerUtilCard.getBestAI(list);
      // option to hold removal instead only applies for single targeted removal
      if (!sa.isTrigger() && tgt.getMaxTargets(source, sa) == 1 && sa.isCurse()) {
        if (!ComputerUtilCard.useRemovalNow(sa, t, -defense, ZoneType.Graveyard)) {
          return false;
        }
      }
      sa.getTargets().add(t);
      list.remove(t);
    }

    return true;
  } // pumpTgtAI()
Beispiel #3
0
  @Override
  public void resolve(final SpellAbility sa) {
    final Card host = sa.getHostCard();
    final Map<String, String> svars = host.getSVars();

    // AF specific sa
    int power = -1;
    if (sa.hasParam("Power")) {
      power = AbilityUtils.calculateAmount(host, sa.getParam("Power"), sa);
    }
    int toughness = -1;
    if (sa.hasParam("Toughness")) {
      toughness = AbilityUtils.calculateAmount(host, sa.getParam("Toughness"), sa);
    }
    final Game game = sa.getActivatingPlayer().getGame();

    // Every Animate event needs a unique time stamp
    final long timestamp = game.getNextTimestamp();

    final boolean permanent = sa.hasParam("Permanent");

    final CardType types = new CardType();
    if (sa.hasParam("Types")) {
      types.addAll(Arrays.asList(sa.getParam("Types").split(",")));
    }

    final CardType removeTypes = new CardType();
    if (sa.hasParam("RemoveTypes")) {
      removeTypes.addAll(Arrays.asList(sa.getParam("RemoveTypes").split(",")));
    }

    // allow ChosenType - overrides anything else specified
    if (types.hasSubtype("ChosenType")) {
      types.clear();
      types.add(host.getChosenType());
    }

    final List<String> keywords = new ArrayList<String>();
    if (sa.hasParam("Keywords")) {
      keywords.addAll(Arrays.asList(sa.getParam("Keywords").split(" & ")));
    }

    final List<String> removeKeywords = new ArrayList<String>();
    if (sa.hasParam("RemoveKeywords")) {
      removeKeywords.addAll(Arrays.asList(sa.getParam("RemoveKeywords").split(" & ")));
    }

    final List<String> hiddenKeywords = new ArrayList<String>();
    if (sa.hasParam("HiddenKeywords")) {
      hiddenKeywords.addAll(Arrays.asList(sa.getParam("HiddenKeywords").split(" & ")));
    }
    // allow SVar substitution for keywords
    for (int i = 0; i < keywords.size(); i++) {
      final String k = keywords.get(i);
      if (svars.containsKey(k)) {
        keywords.add(svars.get(k));
        keywords.remove(k);
      }
    }

    // colors to be added or changed to
    String tmpDesc = "";
    if (sa.hasParam("Colors")) {
      final String colors = sa.getParam("Colors");
      if (colors.equals("ChosenColor")) {
        tmpDesc = CardUtil.getShortColorsString(host.getChosenColors());
      } else {
        tmpDesc =
            CardUtil.getShortColorsString(new ArrayList<String>(Arrays.asList(colors.split(","))));
      }
    }
    final String finalDesc = tmpDesc;

    // abilities to add to the animated being
    final List<String> abilities = new ArrayList<String>();
    if (sa.hasParam("Abilities")) {
      abilities.addAll(Arrays.asList(sa.getParam("Abilities").split(",")));
    }
    // replacement effects to add to the animated being
    final List<String> replacements = new ArrayList<String>();
    if (sa.hasParam("Replacements")) {
      replacements.addAll(Arrays.asList(sa.getParam("Replacements").split(",")));
    }
    // triggers to add to the animated being
    final List<String> triggers = new ArrayList<String>();
    if (sa.hasParam("Triggers")) {
      triggers.addAll(Arrays.asList(sa.getParam("Triggers").split(",")));
    }

    // sVars to add to the animated being
    final List<String> sVars = new ArrayList<String>();
    if (sa.hasParam("sVars")) {
      sVars.addAll(Arrays.asList(sa.getParam("sVars").split(",")));
    }

    String valid = "";

    if (sa.hasParam("ValidCards")) {
      valid = sa.getParam("ValidCards");
    }

    CardCollectionView list;
    List<Player> tgtPlayers = getTargetPlayers(sa);

    if (!sa.usesTargeting() && !sa.hasParam("Defined")) {
      list = game.getCardsIn(ZoneType.Battlefield);
    } else {
      list = tgtPlayers.get(0).getCardsIn(ZoneType.Battlefield);
    }

    list = CardLists.getValidCards(list, valid.split(","), host.getController(), host);

    for (final Card c : list) {
      doAnimate(
          c,
          sa,
          power,
          toughness,
          types,
          removeTypes,
          finalDesc,
          keywords,
          removeKeywords,
          hiddenKeywords,
          timestamp);

      // give abilities
      final List<SpellAbility> addedAbilities = new ArrayList<SpellAbility>();
      if (abilities.size() > 0) {
        for (final String s : abilities) {
          final String actualAbility = host.getSVar(s);
          final SpellAbility grantedAbility = AbilityFactory.getAbility(actualAbility, c);
          addedAbilities.add(grantedAbility);
          c.addSpellAbility(grantedAbility);
        }
      }

      // remove abilities
      final List<SpellAbility> removedAbilities = new ArrayList<SpellAbility>();
      if (sa.hasParam("OverwriteAbilities") || sa.hasParam("RemoveAllAbilities")) {
        for (final SpellAbility ab : c.getSpellAbilities()) {
          if (ab.isAbility()) {
            c.removeSpellAbility(ab);
            removedAbilities.add(ab);
          }
        }
      }
      // give replacement effects
      final List<ReplacementEffect> addedReplacements = new ArrayList<ReplacementEffect>();
      if (replacements.size() > 0) {
        for (final String s : replacements) {
          final String actualReplacement = host.getSVar(s);
          final ReplacementEffect parsedReplacement =
              ReplacementHandler.parseReplacement(actualReplacement, c, false);
          addedReplacements.add(c.addReplacementEffect(parsedReplacement));
        }
      }
      // Grant triggers
      final List<Trigger> addedTriggers = new ArrayList<Trigger>();
      if (triggers.size() > 0) {
        for (final String s : triggers) {
          final String actualTrigger = host.getSVar(s);
          final Trigger parsedTrigger = TriggerHandler.parseTrigger(actualTrigger, c, false);
          addedTriggers.add(c.addTrigger(parsedTrigger));
        }
      }

      // suppress triggers from the animated card
      final List<Trigger> removedTriggers = new ArrayList<Trigger>();
      if (sa.hasParam("OverwriteTriggers") || sa.hasParam("RemoveAllAbilities")) {
        final FCollectionView<Trigger> triggersToRemove = c.getTriggers();
        for (final Trigger trigger : triggersToRemove) {
          trigger.setSuppressed(true);
          removedTriggers.add(trigger);
        }
      }

      // suppress static abilities from the animated card
      final List<StaticAbility> removedStatics = new ArrayList<StaticAbility>();
      if (sa.hasParam("OverwriteStatics") || sa.hasParam("RemoveAllAbilities")) {
        final FCollectionView<StaticAbility> staticsToRemove = c.getStaticAbilities();
        for (final StaticAbility stAb : staticsToRemove) {
          stAb.setTemporarilySuppressed(true);
          removedStatics.add(stAb);
        }
      }

      // suppress static abilities from the animated card
      final List<ReplacementEffect> removedReplacements = new ArrayList<ReplacementEffect>();
      if (sa.hasParam("OverwriteReplacements") || sa.hasParam("RemoveAllAbilities")) {
        final FCollectionView<ReplacementEffect> replacementsToRemove = c.getReplacementEffects();
        for (final ReplacementEffect re : replacementsToRemove) {
          re.setTemporarilySuppressed(true);
          removedReplacements.add(re);
        }
      }

      // give sVars
      if (sVars.size() > 0) {
        for (final String s : sVars) {
          final String actualsVar = host.getSVar(s);
          c.setSVar(s, actualsVar);
        }
      }
      game.fireEvent(new GameEventCardStatsChanged(c));

      final GameCommand unanimate =
          new GameCommand() {
            private static final long serialVersionUID = -5861759814760561373L;

            @Override
            public void run() {
              doUnanimate(
                  c,
                  sa,
                  finalDesc,
                  hiddenKeywords,
                  addedAbilities,
                  addedTriggers,
                  addedReplacements,
                  false,
                  removedAbilities,
                  timestamp);

              // give back suppressed triggers
              for (final Trigger t : removedTriggers) {
                t.setSuppressed(false);
              }

              // give back suppressed static abilities
              for (final StaticAbility s : removedStatics) {
                s.setTemporarilySuppressed(false);
              }

              // give back suppressed replacement effects
              for (final ReplacementEffect re : removedReplacements) {
                re.setTemporarilySuppressed(false);
              }
              game.fireEvent(new GameEventCardStatsChanged(c));
            }
          };

      if (!permanent) {
        if (sa.hasParam("UntilEndOfCombat")) {
          game.getEndOfCombat().addUntil(unanimate);
        } else {
          game.getEndOfTurn().addUntil(unanimate);
        }
      }
    }
  } // animateAllResolve